Who the fuck celebrated? I remembered many pissed off millennials and Gen x
Anon misses flash
Submitted 2 weeks ago by Early_To_Risa@sh.itjust.works to greentext@sh.itjust.works
https://sh.itjust.works/pictrs/image/939b1d9c-eb6c-49bf-9ad5-cd5780e1ed28.png
Comments
Brunbrun6766@lemmy.world 2 weeks ago
chicken@lemmy.dbzer0.com 2 weeks ago
The people mistakenly claiming html5 was going to be the next Flash, I guess
Skullgrid@lemmy.world 2 weeks ago
It… Is? Check out itch.io and there’s still.shitloads of browser games around.
captainlezbian@lemmy.world 2 weeks ago
We absolutely didn’t celebrate its downfall. Flash had issues, but the culture of flash games was awesome.
That said, indie games are way better these days
BuboScandiacus@mander.xyz 2 weeks ago
That said, indie games are way better these days
They all seem to be the same boring stardew valley/dead cells/anyotherauccessfullindiegame clones with pretty pixelart and too much time e commitment needed
Samskara@sh.itjust.works 2 weeks ago
There are lots of other games as well. Let me recommend a couple:
- What remains of Edith Finch
- A short hike
- Outer Wilds
- Disco Elysium
- Feather
- Gris
- Journey of the broken circle
- Sayonara Wild Hearts
- Untitled Goose Game
- a dark room
procapra@lemmy.ml 2 weeks ago
As if flash games weren’t 75% dressup games, tower defense, and shit platformers. We still got plenty of that slop don’t worry, we just have other kinds of slop to go with it.
captainlezbian@lemmy.world 2 weeks ago
Yeah there’s a lot of copycats, though even within that there’s some great stuff. My wife has been loving fields of mistria. But also I’m currently playing slay the spire 2 and loving it. You’ve got games like cult of the lamb, Rogue Legacy (1&2), every supergiant game, Cassette Beasts, and less well known ones like Song of the Deep. Flash games were their own thing and it was awesome, but with limited time for games these days I’d rather be playing modern indie games. But I understand why some people would feel the opposite
TheSeveralJourneysOfReemus@lemmy.world 2 weeks ago
the time commitement bit is real.
mnemonicmonkeys@sh.itjust.works 2 weeks ago
There was a lot of lazy copies with flash games too
YiddishMcSquidish@lemmy.today 2 weeks ago
:: looks around nervously as someone who loves those specific games::
UnderpantsWeevil@lemmy.world 2 weeks ago
They definitely skew to the pixel games and the rogue-likes, due to the limitations of a cell phone interface. But Idk if I’d call stardew valley boring.
I had a lot of fun with Slay the Spire and Balatro. There’s a bunch of indie board games that are on mobile as well, Root being one of my favorites. And then there’s all the digital CCGs (basically the only way I play MtG anymore is on mobile).
I would say the bigger problem with finding good indie games is the nightmarish volume of bad games (both indie and otherwise) that crowd out everything in the marketplace. I learn about the ones I like through word of mouth. Anything I just randomly install and fool around with, I inevitably hate.
RagingRobot@lemmy.world 2 weeks ago
It’s just hard to find the good games now since there are so many
pory@lemmy.world 2 weeks ago
If you browse on itch.io by popularity and go down the list until you find one you’ve never heard of (or never played, if you want easier standards) that’s where the “newgrounds culture” is nowadays. Plenty of stuff that works in browser for free.
sp3ctr4l@lemmy.dbzer0.com 2 weeks ago
I was fucking about in Flash back when it was Macromedia Flash.
Yeah, a good many of us did not ‘celebrate’ its downfall… maybe we took it for granted, but that’s not the same thing.
Thankfully, NewGrounds is still up and operational.
58008@lemmy.world 2 weeks ago
You can still do this. There’re loads of free and basic (i.e. easy-to-learn) game engines and you can make games of much better quality with the same effort. itch.io is full of free games made by amateurs.
When people celebrate the downfall of Flash, it’s not because of the games. It’s because the entire internet was replete with unnecessary Flash-heavy bullshit that required constantly updating your browser’s Flash plugins (and all browsers had their own version you had to install and update), and how it was completely unsuited to any sort of UI/UX (e.g. you couldn’t even copy and paste text in Flash pages most of the time). And all that is to say nothing of the gaping goatse of a security hole that it was.
It was cancer. Just because the cancer got you down to your goal weight, it doesn’t mean you should lament the success of your chemotherapy.
Diplomjodler3@lemmy.world 2 weeks ago
Metaphor game on point.
darklamer@feddit.org 2 weeks ago
It was cancer. Just because the cancer got you down to your goal weight, it doesn’t mean you should lament the success of your chemotherapy.
This is the best explanation of Flash I’ve ever read!
rumba@lemmy.zip 2 weeks ago
We celebrated the downfall of Flash because every other week, some horrible vulnerability was found. And because of the ease of distribution in games, it was super easy to jack people’s computers.
What killed the prevalence of all these wonderful free games was developers’ ability to make money on Steam and Roblox.
GamingChairModel@lemmy.world 2 weeks ago
Plus those of us on Linux desktops didn’t love the workarounds we had to do with gnash or whatever. The rise of the mobile device cemented the need to have open web standards not tied to proprietary formats and proprietary software.
UnderpantsWeevil@lemmy.world 2 weeks ago
A bunch of the original flash games just got straight ported to Steam (or the various Apple/Google Play stores).
You can buy them for a few bucks and play them to your heart’s desire. Or find pirated copies and sideload them.
brucethemoose@lemmy.world 2 weeks ago
And Valve/Apple/Google getting a 30% kickback.
They are absolutely fine with all the garbage because it buys them many, many yachts.
Muffi@programming.dev 2 weeks ago
The amateur game dev community is thriving like never before. Itch.io has become Newgrounds on steroids, full of incredibly creative, fun and free games.
People like to complain about what has been lost on the modern internet, without spending any time actually looking and trying out the new niches.
wizardbeard@lemmy.dbzer0.com 2 weeks ago
How are you finding decent free games on itch? Every time I go it’s a flood of visual novels, shit “horror” games, or whatever the latest streamer bait is but poorly copied 1000 times. And the filtering tools are just limited enough that I can’t seem to get a good “feed” going.
Newgrounds was far from a neverending fointain of pure quality, but I feel like finding quality stuff on it is an order of magnitude harder than it used to be in the days of flash. Used to be curated lists and sites with new quality stuff like every week.
Muffi@programming.dev 2 weeks ago
I engage in the community - just like the good old newgrounds days. There was also tons of unplayable, eyecatchy stuff back then, we just dont remember it as much.
The most effektive way is to participate in game jams, get to know people and find out who makes the quality stuff. Pretty much exactly like finding good new podcasts or youtubers. It takes some effort but it is totally worth it.
nobody158@r.nf 2 weeks ago
Add to the end of the url ?exclude=tg.visual-novels
That should get rid of the ones that are properly labeled. Sadly only works with one tag but definitely helps.
prole@lemmy.blahaj.zone 2 weeks ago
Browse by genre and you won’t see any visual novels unless you want to
antsu@discuss.tchncs.de 2 weeks ago
However, consider: if Flash was still popular, by this point Adobe would have enshittified it to hell and back to milk its customers.
frog@feddit.uk 2 weeks ago
Thry would probably jack up the license fee for devs, force everyone to use a shitty app store and when enough users are on the app store, start charging to use the app store.
BeardedGingerWonder@feddit.uk 2 weeks ago
If I remember correctly flash was never cheap, everyone just bootlegged it.
Kolanaki@pawb.social 2 weeks ago
Nothing except for the use of Flash has changed… There are still tons of free to play games without MTX or other greedy bullshit made by passionate people, and just like back in the day, 90% of them are straight doodoo.
Poem_for_your_sprog@lemmy.world 2 weeks ago
Robot unicorn attack is a masterpiece.
tomenzgg@midwest.social 2 weeks ago
Being reminded of it, 'had to go play it for the first time in years, just now.
ZILtoid1991@lemmy.world 2 weeks ago
The issue is anon’s peers on 4chan called itch dot io “full of indieslop”, now anon cannot get themself to check what it has, because the games don’t feature slurs and racial stereotypes, for “comedic” purposes.
Meron35@lemmy.world 2 weeks ago
It never died though? The Devs just pivoted to different platforms. Itch, Newgrounds, and even the major app stores have endless content from indie devs.
Flash games were just never mainstream enough. And let’s not forget that the most popular flash games were those shitty FB games, like FarmVille and Candy Crush, or that the shitty mobile games all started off as clones/ports of already popular flash games, like Angry Birds/Crush the Castle.
makeitwonderful@lemmy.today 2 weeks ago
Flashpoint Archive is attempting to archive all the flash games and animations.
you_are_dust@lemmy.world 2 weeks ago
Who? Who celebrated?
rockstarmode@lemmy.world 2 weeks ago
Who celebrated? Everyone at the time who wasn’t trying to write flash exploits did
GenosseFlosse@feddit.org 2 weeks ago
Everyone who had a laptop getting more than 20 mins life out of the battery, because flash would turn the CPU and fan up to 100. Of course there where also a lot of ads using flash on each website…
SGforce@lemmy.ca 2 weeks ago
They got the corporate greed hit the exact same way as cellphone games. Pushed graphics and bloat too hard the, medium couldn’t handle it any more.
Passerby6497@lemmy.world 2 weeks ago
I only celebrated the downfall of flash because it was an insecure piece of shit software. It just happened to have people make a ton of fun and interesting content on it.
qarbone@lemmy.world 2 weeks ago
Yeah, this post is celebrating Flash like it enabled creativity when jt was just the popular framework. That era didn’t die because Flash went away. Companies killed that era and propped up parts of its body to trick people.
Passerby6497@lemmy.world 2 weeks ago
While yes it is, but I was responding specifically to the ‘cheering it’s downfall’ part, which we should have because flash was insecure as fuck.
As I noted, there were a ton of fun and interesting items people made for it, and you can even still find them out on the net to relive those days and even see new shit on places like newgrounds. But let’s not pretend that flash itself didn’t need to die well before it did.
Alaknar@sopuli.xyz 2 weeks ago
People who have no clue what they’re talking about be like:
I mean, seriously… Celebrating FLASH of all things? And complaining that there are no more free amateur games? MF, never heard of Unity? Godot? O3DE? Defold? GDevelop? OGRE? renpy? pygame? stride?
The worst of these still being infinitely better than Flash. And then you can publish your work at Itch.io.
Visstix@lemmy.world 2 weeks ago
I think they are just celebrating the era. The Internet was completely different then. A lot of those flash games later turned into microtransation shit as well on new engines.
Alaknar@sopuli.xyz 2 weeks ago
Yeah, it’s just unsubstantiated “looking back through rose tinted glasses” kind of thing.
Trainguyrom@reddthat.com 2 weeks ago
Only the ones that had enough staying power to be turned into microtransaction shit on new engines. Remember how many horrendously grotesque and edgy games there were for no point other than to be horrendously grotesque and edgy? Sure we have some of those now but scrolling Steam or Itch it isn’t a constant stream of edgelord suicide simulators or whatnot
Mwa@thelemmy.club 2 weeks ago
Web Assembly will always be better then Flash(the Engines you mentioned turns the code into Web Assembly)
tetris11@feddit.uk 2 weeks ago
itch is full of low quality generic slop made by restrictive game engines. A few good games. A few.
Honytawk@discuss.tchncs.de 2 weeks ago
So exactly the same as flash games?
Mwa@thelemmy.club 2 weeks ago
so like Gamemaker and Unity??
agent_nycto@lemmy.world 2 weeks ago
I don’t remember a single person being happy with Flash going away
Limonene@lemmy.world 2 weeks ago
Flash had a ton of vulnerabilities. It felt like one zero-day RCE per year.
Flash never had a good FOSS implementation until years after Flash Player was discontinued.
I was very happy about the death of Flash Player, but neutral on the death of the Flash format.
boonhet@sopuli.xyz 2 weeks ago
I didn’t celebrate per se, but Flash was incredibly insecure and HTML5 was good enough for most games and it came out in… 2008, so 13 years before Flash went EOL.
What I did celebrate was finding out that Ruffle is a thing and most of your old favourite Flash games websites use it now so you can play your old favourites again! It’s also open source and written in Rust so everything necessary to give the programmer nerd in me a boner.
SunshineJogger@feddit.org 2 weeks ago
I was a flash dev back then. People were very happy because of no more plugin need, no more badly scripted flash-ads that ate 100% cpu, etc.
Also Apple…
smeenz@lemmy.nz 2 weeks ago
I was happy.
EfreetSK@lemmy.world 2 weeks ago
It wasn’t about the technology. If HTML 5 was available at the time, people would code in that
Draconic_NEO@sh.itjust.works 2 weeks ago
I don’t know anyone who celebrated except maybe the shitstains at adobe who planted the timebomb in Flash Player. Though that was pretty short lived because people found a way around it, either out or necessity (in china) or because they wanted to keep using the Flash projector to play games on Desktop.
Echolynx@lemmy.zip 2 weeks ago
There is a Flash-animated webcomic I read years ago that really excelled in the medium. Thank goodness for Ruffle, or it would be lost forever.
SreudianFlip@sh.itjust.works 2 weeks ago
All the web developers I know did a little jig that day. YMMV
Mwa@thelemmy.club 2 weeks ago
I heard somewhere that Flash itself is garbage (not the games in it)
tetris11@feddit.uk 2 weeks ago
It had massive security holes, but its vector handling is sublime
Mwa@thelemmy.club 2 weeks ago
yeah i agree
kepix@lemmy.world 2 weeks ago
nostalgia has made these crap games great. they never were good in the first place. you had a good laugh as a 12 year old at tech class, but thats it.
DrSteveBrule@mander.xyz 2 weeks ago
Funny that Club Penguin made it into the picture. It’s one of the earliest games I can remember that pushed subscriptions and micro transactions and was aimed heavily at young children.
Loco_Mex@sh.itjust.works 2 weeks ago
Flash was so good, I’m sad it’s gone. The HTML5 era has been a massive let down.
rozodru@piefed.world 2 weeks ago
yeah it was fine to play games on or see neat websites but it was absolute garbage to build and maintain with.
fresh out of college one of my first jobs was a web master for an ad agency whose site was purely built in flash/actionscript. It was the absolute worst to update. I hated it. I was one of those that celebrated flash and actionscripts downfall.
Depress_Mode@lemmy.world 2 weeks ago
Celebrated? That’s not how I remember it at all. From what I recall, everyone pretty much immediately understood what was about to be lost and mourned it when it was gone. There was a huge effort to archive all the flash content people could find, so many people obviously felt flash content was worth preserving. I’ve got a flash emulator that natively has pretty much every flash game and animation I remember from when I was a kid. I might have to boot it up for a bit tonight for old time’s sake.
lung@lemmy.world 2 weeks ago
QuiteQuickQum@lemmy.world 2 weeks ago
Who celebrated?
Alcoholicorn@mander.xyz 2 weeks ago
Adobe went from “You should implement your entire website in flash, see how modern and unique you can make it!” to “We’re terminating flash in a year”
Pat_Riot@lemmy.today 2 weeks ago
Gen X misses Flash, too. My Geocities page featured a beat maker with samples you could trigger to make cool drum and bass with.
kandoh@reddthat.com 2 weeks ago
What’s Plant’s vs Zombies doing there? That was a post-iPhone game
ThatWeirdGuy1001@lemmy.world 2 weeks ago
I honestly miss those flash games. Like I’d spend hours upon hours scrolling through websites like bored.com playing all kinds of games. I could play any game in any genre and have a great time.
I miss those times. Maybe I miss them because they remind me of my youth but they were amazing either way.
JackbyDev@programming.dev 2 weeks ago
I hate shit like this. Fym we celebrated it’s downfall?? Excuse you?? I was not happy about it.
jcorvera@quokk.au 2 weeks ago
If Anon misses flash, Anon should look into Flashpoint and Ruffle.
bruhbeans@lemmy.ml 2 weeks ago
To be fair, flash was garbage proprietary tech fully under control of fucking Adobe. All the shit people hate about JavaScript now, the spying, the adtech, was done in flash first.
Gullible@sh.itjust.works 2 weeks ago
Iirc, wasn’t flash deprecated because of unpatchable bugs that presented a gaping holein your browser security?
schnurrito@discuss.tchncs.de 2 weeks ago
maybe that too, but mainly it was the move from desktops to smartphones and tablets, which Flash was (at minimum) not very suited for if it was supported at all
This may be the only good thing caused by the existence of iOS: en.wikipedia.org/wiki/Thoughts_on_Flash
kautau@lemmy.world 2 weeks ago
Ironically I believe flash mostly died for that as a founding moment on why apple would not support it on iPhones. Adobe only finally killed it after safari decided it wouldn’t support it
ByteJunk@lemmy.world 2 weeks ago
Risky click of the day…
SpaceNoodle@lemmy.world 2 weeks ago
Well, it used to be a brilliant innovation by Macromedia.
JDPoZ@lemmy.world 2 weeks ago
Then like all things bought by Adobe… it became complete shit.
drosophila@lemmy.blahaj.zone 2 weeks ago
And the shitty slow overly complicated ‘web app’ pages that could’ve presented the same content in a hundred lines of HTML. That was done in Flash before it was done in JavaScript.
Trainguyrom@reddthat.com 2 weeks ago
To be fair, flash filled a gaping hole in html and css standards for a hot minute. Heck for the longest time flash was the best way to serve a video player because of those limitations. It also was instrumental in enabling animated videos on the Internet in a time when video on the web was too bandwidth intensive to be viable. We’re talking the days of Internet connections measured in individual megabit per second being “fast” and dialup not being uncommon
DemBoSain@midwest.social 2 weeks ago
Point: early_to_risa.