wizardbeard
@wizardbeard@lemmy.dbzer0.com
- Comment on All downhill from there 22 hours ago:
I’m sure there’s a combination out there that would get what I’m looking for. I just haven’t found it yet, and a lot of the scene (especially what gets coverage by youtubers) seem to be focused on increasing difficulty by making individual zombies more threatening (night sprinters, randomizers, adding different “zany” zombie types) or adding environmental hazards (nuclear fallout, airborne virus, eternal winter).
- Comment on All downhill from there 22 hours ago:
You can adjust settings, and I do, but once you clear an area if you stay near the area the options are either “randomly spawn in zombies where you’ve cleared” (ignoring whether a zombie could actually path there or not, last I tested it) or “no more zombies”. There’s no built in way I know of to simulate a glob coming in from the edges of your safe zone if the edges are farther out than the limit of cells it simulates around you.
I could probably get something together with the horde night mod. Just haven’t had time to tinker lately.
- Comment on All downhill from there 1 day ago:
Not really related, but it makes me sad that this isn’t easily possible in Project Zomboid. It’s the exact sort of feeling I want from it.
- Comment on Anon describes experience 2 days ago:
So, there is some jank in how Microsoft handles the desktop that results in more shortcuts on in using more resources. It always has to have all the images and icons loaded at all times.
But with the increases in baseline RAM I’d be shocked to find anyone with more than 4GB experiencing slowdown from it, even in the most extreme situations.
Similar thing with trash/recycling bin. Are you already low on storage space? Then yeah, clean it so your PC has enough spare space to work, or to use for swap (effectively extra, slower RAM by way of using drive space). But that was also far more likely to be a problem on the old drives measured in MB.
- Comment on The signatures are still coming and it's already making an impact 2 days ago:
Because you can buy other people’s code for cheaper than developing it yourself, as long as you use it within the restrictions of the license you paid for.
- Comment on The signatures are still coming and it's already making an impact 2 days ago:
What? There’s a big difference between “legal to sell as a compiled binary” and “legal to release as source”.
- Comment on who wants coffee 5 days ago:
Yeah man! You hungry? Lets get some meat on those bones.
- Comment on Well, are you? 1 week ago:
hiss!
- Comment on Day 347 of posting a Daily Screenshot from the games I've been playing 1 week ago:
It’s been hours now (and a very busy day), but I swear that half of that comment (including that section) wasn’t there when I commented regarding safer seas.
But there’s no mark showing the comment has been edited either.
Scurvy must be eating me brain.
- Comment on Day 347 of posting a Daily Screenshot from the games I've been playing 1 week ago:
Good news! No need to wait for unofficial servers. Over a year ago they opened a feature called safer seas where you can play without PvP!
- Comment on Day 347 of posting a Daily Screenshot from the games I've been playing 1 week ago:
Good news! Over a year ago they opened a feature called safer seas where you can play without PvP!
- Comment on So long, and thanks for all the fish 🫡 1 week ago:
- Comment on Anon plays cyberpunk 1 week ago:
Silverhand is explicitly a high functioning cyberpsycho in the tabletop RPG books. His “breaks” manifest as his hand talking to him. It’s one of his notable character tics. In the books it’s a big part of why he thought he could pull off the Arasaka bombing.
More info than anyone needs:
Mike Pondsmith, the creator of the setting, has said that cyberpsychosis shouldn’t be treated like a pure numbers game set of RPG rules. It’s intentionally modeled after real world drug addiciton. Some people will naturally have higher or lower tolerances, and having a strong support system around you like V’s usually blunts the effects. It’s countered by a stat called humanity, and Pondsmith has stated that a person’s own beliefs about how human they are can impact it.
Cyberware was slightly rarer when Johnny was running around, he’s an AWOL soldier with untreated PTSD, and he has a pretty shit “support system” mostly due to his own actions. Given the views he already spouts about corporations, people, and the world in general it’s not hard to imagine that he’s not stable without the arm. He doesn’t have a high opinion of his own humanity. The arm then becomes a constant reminder of the humanity he’s lost/given up.
Adam Smasher is explicitly a socio/psychopath already, before cyberware, so there’s no humanity for him to lose.
V has Johnny in his brain to effectively act as a second “person” to help soak up the negative effects. Plus, videogame. Bend the rules to allow a better power fantasy.
- Comment on Android 16 can warn you that you might be connected to a fake cell tower 1 week ago:
Wow, only over a decade since this problem was first demonstrated at defcon and the community started finding ways to detect this themselves!
Glad to have this feature natively, but come on Google.
- Comment on Update to last week's BestBuy Shenanigan. They refused to refund me after not delivering me the stuff I ordered after a so-called "investigation". 1 week ago:
And the Police won’t investigate because of whatever mental gymnastics of the day they come up with to avoid the paperwork.
“You never actually recieved it, so it was never your property to be stolen.” Or something.
- Comment on Car 1 week ago:
Everyone knows that if you don’t eat the cork then you aren’t getting your money’s worth.
- Comment on It's the dream 2 weeks ago:
Someone who has back to back meetings scheduled for more than half their work day.
- Comment on It's the dream 2 weeks ago:
If someone’s a piece of shit, whatever corporate mannerisms they do or don’t pick up are not going to be what makes or breaks the fact they’re a shit person.
- Comment on Let delivery drivers keep their 2 weeks ago:
Education would be more effective than complaining.
As a straight, isn’t all this is missing for “topping” a strap-on? As in the “top” is usually doing the penetrating?
- Comment on Oh to go back... 2 weeks ago:
A good exception to this rule is “Sneakers”. Love that movie, and now I’m due for a rewatch.
- Comment on Reminder that you do not own digital games 2 weeks ago:
What? That’s explicitly false. Grab nearly any instruction booklet for physical media, at least for any from 1990 or later. There are explicit sections laying out that you have licensed the content. 35 years ago.
In another comment on this post, someone pointed out that IBM began software licensing in the 50s. So… 75 years ago.
How far back are you going here?
For stuff like game carts/discs, VHS, and DVDs they simply had no way of enforcing the license terms, and the terms much more often included clauses for transference (lending, resale).
By law, it was almost always a license. That was the entire push behind the old attempts to criminalize backup devices and emulation (the bleem! case is good to read up on).
No arguments about how things worked out in day to day life, but a lot of shit was far more of a legal grey area that no one cared to persue. It wasn’t as much of a difference of legal rights.
- Comment on Be warned. 2 weeks ago:
🚨🚨 !bun_alert_system@lemmy.sdf.org 🚨🚨
- Comment on McPenis 2 weeks ago:
McDickin’
- Comment on Just curious 2 weeks ago:
Got that DSN (dick sucking nostril)
- Comment on After shuttering Shadow of Mordor and MultiVersus studios, Warner Bros. Games confirm rearrangement into four bits 2 weeks ago:
Wasn’t it also used in the sequel, Shadow of War?
Still bullshit that something like that can be patented.
- Comment on Nexus Mods' new owners promise they won't monetise the site to death as users panic at the whiff of venture capital 3 weeks ago:
It also tracks what you’ve downloaded to provide update notifications and encourage you to participate in the mod quality ratings system.
It’s not 100% without reason beyond tracking users.
- Comment on Nexus Mods' new owners promise they won't monetise the site to death as users panic at the whiff of venture capital 3 weeks ago:
The issue with using torrents is longevity. You’d still want/need traditional storage backing it all. Don’t want some mod to become lost media because nobody is actively seeding it.
- Comment on Nexus Mods Sale Sparks Concern in Modding Community 3 weeks ago:
Thanks! That’s damn good for “best effort”! A convincing lead on what company it may be.
Personally, I still don’t think it’s time for immediate red alert, but I’ll have to keep an eye on things. Hopefully we’ll see some competitors like GameBanana step up to the challenge.
- Comment on Nexus Mods Sale Sparks Concern in Modding Community 3 weeks ago:
Wait, was it confirmed sold? The news post on Nexus fron this morning indicated that the existing head admin and CEO (of 24 years) was just stepping back (and not even away entirely), and had already put the year+ in of identifying two successors from his existing team.
I didn’t see anything regarding a sale, and the existing admin said quite a bit about taking this seriously from a standpoint of “best for mod makers and users” to the exclusion of focusing on “best for business profits”.
- Comment on Day 331 of posting a Daily Screenshot from the games l've been playing 3 weeks ago:
The fluff text in the terminals is what really got me about the repetition. Like you couldn’t write a few more similar paragraphs and shuffle them?