wizardbeard
@wizardbeard@lemmy.dbzer0.com
- Comment on Anon makes decisions 11 hours ago:
This is 15 years old. It’s not about “working”, or making a pun.
It’s about getting someone momentarily interested in a story, even vaguely invested, or just getting an engaging pace going before suddenly and violently transistioning into a recognizable non-sequiteur.
Extra points for getting a cheesy song stuck in people’s heads.
- Comment on Sony Sues Tencent Over Horizon Lookalike 17 hours ago:
Would not be the first time, although usually developers then go out of their way to make things more legally distinct.
Off the top of my head, the PS1 game Croc was reportedly originally pitched to Nintendo as a 3D platformer starring Yoshi (it was made by some of the team behind StarFox). They obviously reworked it a ton before it released as what it ended up as.
- Comment on PSA on privuhcy 2 days ago:
And you just lost the game
- Comment on Junk Store 2.0 has released 3 days ago:
I don’t like subscription based software, and a subscription based game launcher is even more ridiculous.
With the subscription aspect in mind, this reads to me like an advertisement rather than news.
- Comment on Man, I really got hit with a "All men are predators, it's in the studies". 2nd wave feminism is a scourge on feminism itself. 3 days ago:
The Christian Bible considers rape to be a property crime.
Got any specific verses to cite for this? It’s brought up often enough, but I’ve rarely if ever seen the source. I have a strong feeling that’s from the old testament, of which many Christians ignore the “laws” due to the events of the new testament.
Promise I’m not trying to sealion here. It’s just that these are big claims that I’ve not seen reflected first hand in my 30 plus years in and out of Christianity.
I’m also going to softly remind everyone that the old testament writings are also foundational to Jewish faith and Islamic faith, which is consistently left out of most of these discussions of the ills of religion.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 5 days ago:
This restated question is not the problem directly.
The problem is the entire discussion/concept of “exposure to a dangerous idea in a pretend context maybe might maybe make someone more likely to emulate it in reality” when there has been little to no evidence found supporting that concept. Additionally the non-proportional amount of concern given to videogames in relationship to this concept as compared to literally any other form of media.
If there was even one iota of connection between “exposure to horrible things in media” (or even “pretending to do horrible things in a pretend context”) and “doing horrible things in real life”, the world would already look considerably different than it does. Militaries would be using these games as “exposure therapy” for soldiers. We’d be seeing crime rates of all sorts shifting in accordance with the media industries. There would already be measurable impacts after the decades of these things existing.
And more so than any of that: This discussion has literally been happening for longer than any of us here have been alive. I’m tired of having it.
Please stop letting the vague idea of “but it might help” override the logic of “but there’s no evidence to support that except a vague gut feeling”.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 5 days ago:
Tell me again how you’ve not actually read up on the issues with crypto as payment processor.
This shit has already been tried and the issues discussed at length. I think it was Mullvad that stopped accepting BTC and did an extensive writeup on why.
In short: the constantly shifting conversion rates make this unsustainable, as even if they accepted payment in crypto, they have to pay their bills in fiat currency. So their choices are to have crypto prices change literally every page load to reflect the exchange rate, or to just eat extra costs when suddenly 0.51btc goes from being worth $5 when the user pays to being worth $1 when they try to use it for anything else. Even with constantly updating prices, the shifting rates screwing them will still happen. The costs associated with even offering it as a payment type outweigh the actual revenue generated by an extreme order of magnitude, and even privacy/crypto oriented storefronts see something like under 1% of users using the option when it’s available.
And that’s my understanding of the short version.
There’s a big difference between “prioritizing short term profit” and “committing commercial/financial suicide to make a point”.
- Comment on Oven 5 days ago:
Get over here Davis.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 5 days ago:
Jesus Christ we can’t be back to this old chestnut.
We cannot, and do not, standardize society’s guard rails around the most extreme edge cases.
Leave it back with Jack Thompson in the late 90s-early 00s where it belongs. The horse has already been jellied by repeated blunt force trauma more than a decade ago. You’re just punching a horse shaped divot into the dirt at this point.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 5 days ago:
Short term profits? How are they supposed to make any profits if payment processors refuse to process payments to them? They can’t just spin up their own fucking payment processor.
Beyond that, how does limiting the sale of any products make them money?
I swear, were none of you people paying attention when this happened to the right wing ghouls in the lead up to the 2016 election? Nothing of value was lost (or would have been), but Visa, Mastercard, etc have already shown they aren’t above using their position in the transfer of money to enforce their will.
- Comment on Day 371 of posting a Daily Screenshot from the games I've been playing 6 days ago:
The goblins being peaceful might be due to your combat level. Once you outlevel an enemy by a certain amount, they stop auto-attacking you and you have to initiate combat with them if you want to.
- Comment on Brave blocks Microsoft Recall by default 6 days ago:
What do you mean? They are literally using the Microsoft provided solution.
- Comment on Global hack on Microsoft product hits U.S., state agencies, researchers say 1 week ago:
Awful showing by Washington Post. It’s multiple top severity CVEs against On-Premises (non-cloud) Sharepoint servers. These are zero-days that are in out being used against vulnerable systems in the wild.
More info should come up with a quick search. Don’t have time to find and link a better article at the moment.
- Comment on A 0-day flaw in Microsoft SharePoint is being exploited in RCE attacks on servers globally; no patch exists and tens of thousands of servers are at risk 1 week ago:
These CVEs are only for On-Prem Sharepoint. Not Office/Microsoft 365 Sharepoint, which is the cloud based one integrated into Teams, underlying behind Onedrive, etc.
So not as chaotic or wide reaching as you might be thinking.
- Comment on I dont want to enter a contract when consuming your product.. 1 week ago:
This is Vital Proteins brilliant response to being taken to court over heavy metal and “foreign materials” contamination in their products.
- Comment on AI-generated search result descriptions 1 week ago:
You’re more than welcome to not come back if you find it that bad.
It sounds like you’d feel better not having to deal with all these people with… (let’s see the thread…) different opinions about the usefulness of an AI summary.
100% sincerely, life is too short to spend on social websites you hate.
- Comment on AI-generated search result descriptions 1 week ago:
Or maybe different people find different things useful than you do. No need to be an asshole just because people disagree with you.
- Comment on AI-generated search result descriptions 1 week ago:
I have a problem with it. None of the information in that summary is useful except for maybe the list of Steam features at the end. So… about four words out of the whole thing.
The rest is context that I can already assume based off the page title and the URL, without some AI limply regurgitating it to me.
- Comment on Xbox tests letting you stream your own games on PC 1 week ago:
I’d imagine this is their solution for Xbox exclusive games with their upcoming handhelds, since those are only going to have the Windows GamePass, no additional Xbox compatibility.
- Comment on Valve gets pressured by payment processors with a new rule for game devs and various adult games removed 1 week ago:
Huh? Investment people definitely didn’t wait for that classification to start turning it into a speculations market. The SEC actions were largely reactive.
My local bank’s investment and wealth management bros were already all about crypto long before regulations.
- Comment on ROG Xbox Ally Is $700 And Xbox Ally X Is $1050 2 weeks ago:
But it isn’t a PC with Xbox compat.
It’s just a portable PC with Windows Gamepass and some stuff toggled to make it easier to navigate using a controller.
- Comment on Day 362 of posting a Daily Screenshot from the games I've been playing 2 weeks ago:
So it’s been about two and a half years since I’ve played (before my daughter was born), so take this with a grain of salt. I think last big update I experienced was the addition of the Reapers’s equivalent of the Athena’s Fortune faction.
Unless they’ve changed how captained ships work, every time you log in your ship only has a basic set of resources (wood, canonballs, fruit). Stocking up from the outpost barrels is an every session thing. The whole captained ship thing was originally just a way to save your ship cosmetics and adding a bunch of ship specific achievements. Also gave access to a convenient one stop sell location and some “captain” exclusive quests.
Regarding PVP, natural “emergent” PVP has really dried up since they added in the hourglass (dedicated PVP match queuing) and the ability to server hop (lose all your sellable loot and active quest progress, keep the barrelled resources on your ship). So people up for scrapping usually hop servers until they find a popular and lucrative server event happening where there are likely to be other players. There already was the Reaper’s flag and emmisary to imdicate you were up for/looking for PVP too (both make you visible on the map to the whole server). So a lot of players left running around aren’t as bloodthirsty.
Also, unless they changed server limits again, each server has an absolute max of six ships. It’s a big sea for so few ships. Especially when we stayed around The Roar (volcanoey area at the east side of the map) we could go entire sessions without running into other players.
- Comment on Force is the last refuge of the incompetent 2 weeks ago:
Hell, forget doing anything with the office. I don’t want to go back unless you have an on site private spa, massuese, catered food, and laundry service. Make it legitimately better than being at home and I’ll consider it.
Instead, the blue shirted girlfriend should be: “A valuable intangible workplace benefit that you can continue offering for free after you were forced to invest in it due to the pandemic”
People applying for my position will make job acceptance or denial choices off of whether or not they get to work from home. We’re already split across three “back office” physical locations when we are in the office and we’re more than capable of having a conference call going in the background throughout the day for chitchat and bouncing ideas around verbally if we really need to. We didn’t just survive during total work from home, we thrived. And we already have all the technical infrastructure, policies, and procedures in place to offer full work from home.
It’s like if they could offer health insurance to employees for free, but decided not to because upper management can’t figure out how to do their jobs when people have it.
Fuck this boils my piss.
- Comment on Twitch's largest political streamer, Asmongold, shovels racist and xenophobic messaging to his audience of 52K+ live viewers 2 weeks ago:
I think he must attract a certain amount of viewers from the “train wreck” effect. He literally was using the stench from the sun hitting a decomposing rat corpse in his attic as an “alarm clock” for a while. He has had roaches crawl across him live and not reacted.
So I can kind of understand getting some sort of twisted satisfaction that you’re doing better, or having the same sort of fascination people have with train wrecks and disasters.
What I don’t get is why anyone cares about his takes on anything. The man willingly lives in decomposing filth. He’s clearly not a source of knowledge or good opinions on fucking anything.
- Comment on Get the Borderlands series in the new Gear Up For Borderlands 4 Humble Bundle 2 weeks ago:
Does anyone really go back and play the older ones after the latest installment comes out?
Personally I just stick with whatever latest one I picked up.
I just don’t see it as the kind of series where “keeping up” by playing through the old ones matters.
- Comment on The Rise and Fall of the Knowledge Worker 2 weeks ago:
There’s a lot more to this article than the summary blurb would indicate.
It’s mainly talking about how regardless of actual quality of output, market forces around AI are now allowing manager types to require more output from “mid-upper” class workers, and it’s all shifting those positions downward to being treated more like assembly line jobs than they have been for decades.
Concerning trends, driven largely by market forces instead of any true quality or capability of AI.
- Comment on Krafton Issue Statement Regarding Subnautica 2 2 weeks ago:
This is shockingly “public” considering there’s legal proceedings now.
- Comment on Enjoying the outdoors 2 weeks ago:
Good old Jonathan Coulton. Guy who did the closing songs for Portal and Portal 2.
- Comment on All downhill from there 3 weeks ago:
I’m sure there’s a combination out there that would get what I’m looking for. I just haven’t found it yet, and a lot of the scene (especially what gets coverage by youtubers) seem to be focused on increasing difficulty by making individual zombies more threatening (night sprinters, randomizers, adding different “zany” zombie types) or adding environmental hazards (nuclear fallout, airborne virus, eternal winter).
- Comment on All downhill from there 3 weeks ago:
You can adjust settings, and I do, but once you clear an area if you stay near the area the options are either “randomly spawn in zombies where you’ve cleared” (ignoring whether a zombie could actually path there or not, last I tested it) or “no more zombies”. There’s no built in way I know of to simulate a glob coming in from the edges of your safe zone if the edges are farther out than the limit of cells it simulates around you.
I could probably get something together with the horde night mod. Just haven’t had time to tinker lately.