mnemonicmonkeys
@mnemonicmonkeys@sh.itjust.works
- Comment on “I genuinely feel GameNative could replace handheld PCs like the Steam Deck” — Inside Android’s Fastest-Moving Gaming Project, GameNative (my article!) 2 weeks ago:
No, people aren’t going to want 1000+fps in games. As someone else pointed out in the thread, 4k 60fps is <5% of builds in Steam hardware surveys. Going even higher framerates just adds more and more cost, with reduced returns.
If you could build a system that goes from 500fps to 1000fps, you’re theoretically reducing latency by 1ms (it’ll most certainly be less though). But how much more expensive is the 1000fps build? Based on tech trends the past few years, that’s probably going to be a lot more expensive, since architectural improvements of chips has slowed down over the past few years. Right now, Nvidia’s just pushing more and more power into their cards to get more performance, because efficiency has plateau’d
Add to that, the human eye only sees up to 500fps in ideal conditions. Why would you pay a bunch of money for extra framea that you physicall can’t see?
- Comment on And toxic in large amounts! 2 weeks ago:
It’s actually potato starch.
Sawdust isn’t just cellulose. Wood is a matrix of cellulose fibers bound together by a tougher compound called lignin. While lignin isn’t particularly toxic, you wouldn’t want to eat it.
Fun fact, a lot of the process of making paper is for removing the lignin, only the cellulose is useful for making paper. And grasses like bamboo have a higher ratio of cellolose to lignin, so it’s better for making paper
- Comment on Anon plays PRAGMATA 2 weeks ago:
Exactly. I’m confused why you’re singling me out when it’s the other comments that are borderline spoilers.
Your comment was the easiest to reply to, not wholly sure why. And to be honest, I wasn’t planning on making it an entire conversation, just a one-off. It’s when you pushed back on the spoiler claim that made me reply again.
- Comment on “I genuinely feel GameNative could replace handheld PCs like the Steam Deck” — Inside Android’s Fastest-Moving Gaming Project, GameNative (my article!) 2 weeks ago:
It’s just claiming that something that was once more common will become less common.
Eh… “Anachronism” more suggests that they’ll be considered “out of place”
- Comment on “I genuinely feel GameNative could replace handheld PCs like the Steam Deck” — Inside Android’s Fastest-Moving Gaming Project, GameNative (my article!) 2 weeks ago:
We know there’s a growing number of people who use their phone as their primary and only computing device
There’s also some people moving in the other direction, and I wouldn’t be surprised if that grows. My parents only had their smartphones for years, but recently had me pick out a laptop for them because trying to use their phones for everything was a headache.
I think one thing to consider is that cost of living has been going up in the US with wages not keeping up. So budgets are getting tighter, and if you can only afford a single device to buy, you’re going to buy the phone, even if a PC makes a lot of things significantly easier.
None of that will change the fact that gaming will always push technology forward with the need for faster CPUs and GPUs
Tbh, I think we’ve reached a point of diminishing returns on video game graphics. Do we really need games to be any more photorealistic and power hungry than they are now?
That being said, I don’t think android phones are going to usurp this domain any time soon. Power requirements for 4k 60fps are way too high, and mobile devices simply can’t distribute enough heat to handle it unless there’s enormous bumps in efficiency. And advancements in chip design have seriously slowed down the past few years
- Comment on “I genuinely feel GameNative could replace handheld PCs like the Steam Deck” — Inside Android’s Fastest-Moving Gaming Project, GameNative (my article!) 2 weeks ago:
Advances in computation have slowed significantly the past few years. Moore’s Law is generally considered to have been dead for the last decade. There’s a reason Nvidia keeps adding a higher and higher power requirement on their top-end cards the past 2 generations. They’re running out of potential for optimizations, and the main route for higher compute is to now throw tons of power at it.
A better way to look at it is the Steam Deck. It only works because the TDP is 15W. If you wanted to make it more powerful, you’ll need to figure out how to dissipate the extra thermal load. If instead you tried switching to ARM for increased efficiency, the extra layers of translation and emulation puts you about where you started.
- Comment on “I genuinely feel GameNative could replace handheld PCs like the Steam Deck” — Inside Android’s Fastest-Moving Gaming Project, GameNative (my article!) 2 weeks ago:
Fair, but I don’t think that threshold will be passed by smartphones for at minimum a decade. If you want 4k resolution for games you need 10-12GB of VRAM minimum. By claiming that high-end PC’s will become pointless in 5 years suggests that the interviewee thinks that mobile chips will surpass those requirements.
- Comment on “I genuinely feel GameNative could replace handheld PCs like the Steam Deck” — Inside Android’s Fastest-Moving Gaming Project, GameNative (my article!) 2 weeks ago:
Trying to push the narrative to focus on 2010 games feels a bit like moving the goalposts, but I’ll bite
Trying to run anything in 4k 60fps native still is challenging for a lot of systems today, even older titles. Anything with high fidelity like the Last of Us would be a problem.
Plus anything with a lot of characters on screen at the same time would likely be a struggle. I’ve done 4-person couch co-op of CoD: Black Ops Zombies on XBox 360 (the system it was designed for) and it got choppy due to the number of zombies and perspectives the CPU had to handle. Open world games could potentially end up in a similar situation.
Then you get games that usually end up modded a lot like Skyrim and Fallout: New Vegas that would likely be trouble from the start, and modern graphics mods still require fairly powerful systems to handle well
- Comment on “I genuinely feel GameNative could replace handheld PCs like the Steam Deck” — Inside Android’s Fastest-Moving Gaming Project, GameNative (my article!) 2 weeks ago:
and in the medium-long term make expensive, bulky gaming PCs an anachronism.
This claim is a ridiculous overreach. There’s only so much computing power you can fit in a small space due to heat dissipation. You can’t beat thermodynamics. You can get a lot of games to run on lower end systems, but only if you’re willing to make a ton of compromises.
In no way are you going to be running something like Cyberpunk at 4k 60fps on a phone within the next 10 years. Thats what the “expensive, bulky gaming PCs” are for.
And I don’t get why they’re painting a target on the back of high end gaming hardware or even the Steam Deck. There’s another target that would be more beneficial to society to take out: consoles, particularly their locked-in ecosystems. Democratize gaming.
- Comment on Anon plays PRAGMATA 2 weeks ago:
Check the other comments. There’s some that get entirely too close to spoiler territory.
Hobestly, it’s a recurring problem with DDLC. A lot of people who are willing to play it are weebs (myself included), and as a demographic they’re famously lacking in moderation in discussion
- Comment on Anon plays PRAGMATA 2 weeks ago:
You need to do multiple playthroughs. You’ll understand more later.
For me, one playthrough lasted somewhere between 1-2 hous, but it’s been years since I last played
- Comment on Anon plays PRAGMATA 2 weeks ago:
I wouldn’t call it “early on”. It takes 3-4 hours total to get entirely through the game
- Comment on Anon plays PRAGMATA 2 weeks ago:
But now they’re expecting it. It doesn’t have the same effect when you tell them
- Comment on Valve Uploads Steam Controller Unboxing Video, Launch Imminent 2 weeks ago:
This. Fuck SCUF and their owners Corsair
- Comment on Valve Uploads Steam Controller Unboxing Video, Launch Imminent 2 weeks ago:
Regardless of what Lemmy trolls want me to believe, I feel like a 2.5 year life span for a premium Sony controller was a rip-off.
No, you’re right. That’s a fucking ripoff
- Comment on PlayStation To Require Age Verification For Certain Online Features 2 weeks ago:
Drink another Mountain Dew Verification Can to continue playing
- Comment on Playnix: Boutique Linux PC released with better gaming performance than Valve Steam Machine 3 weeks ago:
You can run them off SD cards. There’s a hit to loading speeds, but it’s not that mucn
- Comment on Land where 3 weeks ago:
Moon’sHaunted.jpeg
- Comment on Land where 3 weeks ago:
Tbf, USAF pilots generally got the same thing
- Comment on Land where 3 weeks ago:
True.
While the USSR has a history of ignoring human safety, I suspect a large factor for landing on, well, land is the fact they have very few ports open year-round, unlike the US
- Comment on AAA Dominance Is Eroding: 56% of PC Gaming Revenue Now Goes to Games Outside the Top 20 3 weeks ago:
They basically invented gambling for chlidren
The gambling sites aren’t owned by Valve
they actually are the one that have anticompetitive practice
Citation desperately needed, and not just the one internal email from 10 years ago that reads like a misunderstanding.
they take a huge cut of 30%
30% is standard across the industry, including itch.io and GOG. And given that EGS just laid off 1000 employees, it’s looking like 12% isn’t a sustainable business model.
Don’t forget that EGS has been using anti-consumer policies like paid exclusives from the start. Meanwhile Steam, GOG, and itch.io don’t force exclusivity, allowing an open ecosystem. Tim Swiney isn’t against monopolies, he’s just mad that he doesn’t habe one.
And let’s not forget that Steam has been investing in open source and Linux gaming for years. PC gaming are getting close to a point where making walled off gardens becomes impossible.
Do I think billionaires should exist? No. But when there’s one that’s actively building systems to keep digital ecosystems open permanently, I’m willing to make an exception.
But you’re clearly just some gullible jackass that fell for Tim Swiney’s propaganda hook line and sinker. You speak of cognitive dissonance despite being fully immersed in it yourself. Go touch grass; you desperately need it.
- Comment on AAA Dominance Is Eroding: 56% of PC Gaming Revenue Now Goes to Games Outside the Top 20 3 weeks ago:
There wasn’t really a reason to boycott it anyway.
Yes there was. It’s called “fuck those monopolistic cunts at EGS, they don’t get my money”
- Comment on AAA Dominance Is Eroding: 56% of PC Gaming Revenue Now Goes to Games Outside the Top 20 3 weeks ago:
Fuck off with your false equivalence bullshit.
EGS has used anticompetitive and anti consumer practices from day one, all because Tim Swiney is a petty asshole that wants to be at the top of the pile.
Meanwhile Valve has generally been pro-consumer and built a relatively good service
- Comment on AAA Dominance Is Eroding: 56% of PC Gaming Revenue Now Goes to Games Outside the Top 20 3 weeks ago:
You know what this is called? A healthy and competitive market.
Yeah, I get there’s layoffs, but that’s mainly at AAA studios and is a symptom of a previously unhealthy, highly consolidated market. The job losses suck, but now diversity and competition is coming back, and that’s generally a good thing for consumers.
- Comment on AAA Dominance Is Eroding: 56% of PC Gaming Revenue Now Goes to Games Outside the Top 20 3 weeks ago:
Huh. Just found out that Bandcamp isn’t owned by Epic Games anymore. It was sold off to someone else back in 2023. Guess I don’t have a reason to boycott it now
- Comment on Starfield PS5 players demand refunds, reporting widespread bugs and glitches that leave the game "unplayable" 3 weeks ago:
So, you made a claim with nothing to back it up, based solely on parroted complaints from other people, and now you’re getting pissy when someone asks for proof?
How predictable
- Comment on Anon runs into his boss 3 weeks ago:
And some states have drive-through liquor stores
- Comment on Starfield PS5 players demand refunds, reporting widespread bugs and glitches that leave the game "unplayable" 3 weeks ago:
As it stands, you can’t even walk around your own ship while it’s underway.
I dare you to list 3 game engines that actually can handle that, while still having other ships and obstacles rendered outside of the player’s craft
- Comment on Starfield PS5 players demand refunds, reporting widespread bugs and glitches that leave the game "unplayable" 3 weeks ago:
Tbh, their reply sounds like they’re making it up. Physical releases have been pretty notorious for not having the full game on disk and/or requiring massive day-1 patches
- Comment on Starfield PS5 players demand refunds, reporting widespread bugs and glitches that leave the game "unplayable" 3 weeks ago:
Except it wasn’t intended to be a remaster. They used Skyrim as a testbed to overhaul the Creation Engine to x64 to prepare it for Fallout 4, and by the end of it they effectively had a new, more stable version of Skyrim so they released it for free to everyone that already had the base game and DLC’s.
And this was mainly a project for the engine developers. All of the artists, level designers, etc. were focussed on Fallout 4 at the time