Hear me out. A few games have shader installations that will usually apply any new settings you put down AFTER you restart the game, and a lot of other games have graphics settings that will only apply after you’ve rebooted the game.
I don’t think it would cost developers ANY amount of money or any significant development time to add a “Reboot game” button (or toggle) every time the player presses the quit button, or give the player a prompt every time they change a setting that requires a game restart (like in both PC versions of GTA V).
I also think ANY game should have a “full potato” mode capable of running in older computers with NONE of the fancy graphics stuff that we have access to today, despite having a decent computer now.
Assassassin@lemmy.dbzer0.com 2 weeks ago
Motion blur - OFF Screenshake - OFF
JDPoZ@lemmy.world 2 weeks ago
Hey now… Don’t forget camera bob, “lens dirt,” chromatic aberration, and vignette!
AKA - the video game graphics equivalent of “beer goggles.”
Assassassin@lemmy.dbzer0.com 2 weeks ago
I’m okay with a little chromatic aberration and vignette. Camera bob can go straight to hell.
Venator@lemmy.nz 2 weeks ago
Post Processing - Low usually does the trick 😅
But then it sometimes turns ambient occlusion off too… 😞
snooggums@piefed.world 2 weeks ago
Those two features frequently make me nauseous! Being able to turn them off or at least down is a necessity for me.
Bluegrass_Addict@lemmy.ca 2 weeks ago
my friends always want to ‘ppay the game the way it was intended’… cool, I’m still disabling all the crap that makes me not see the game properly.
Krudler@lemmy.world 2 weeks ago
Also fuck Bloom to hell
RaphaelSchmitz@feddit.org 2 weeks ago
Maybe the amount can go to hell, but bloom itself is more realistic in regards to how light and our eyes work.