rtxn
@rtxn@lemmy.world
I take my shitposts very seriously.
- Comment on My quest to get a steam controller has failed 1 week ago:
They were shipped into the US from Hong Kong, so probably manufactured (or at least assembled) in East Asia.
- Comment on My quest to get a steam controller has failed 1 week ago:
Oof. That’s rough. But given how insanely profitable these ~90 minutes must have been for Valve, I’m sure they’ll be back in stock in a few weeks since none of the components seem to have supply issues.
I managed to get one by just spam-clicking the continue button for about two minutes. I know, I’m part of the problem.
- Comment on Resident Evil Starting Point? 2 weeks ago:
The best entry point is Resident Evil 2 (2019), then play in sequence. RE1 introduces some characters and concepts, but they get better introductions in subsequent titles, and the game is… best experienced as a written summary, or while high.
You can also start with RE 7 if you want less action and more horror, it only intersects with the main storyline at literally the last moment, then move on to RE 8 before going back to 2.
- Comment on [PlayStation] [DRM] Licenses now requires an online check-in every 30 days. 2 weeks ago:
Sony made a fucking Xbox One.
- Comment on Steam On Linux Use Skyrocketed In March - More Than Double The macOS Gaming Marketshare 1 month ago:
The survey is always offered only to a random subset of Steam users. The results only ever represent the fractions of users who took the survey, and are not representative of the entire Steam ecosystem as a whole. Unfortunately, this means that the increase/decrease in Linux usage is probably within the margin of error and is not a reliable statistic.
- Comment on Anon watches Lost 1 month ago:
I literally thought that was Steve from Gamers Nexus.
- Comment on Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff' 1 month ago:
Wildlight is a game development studio made up of former Respawn developers who (allegedly) worked on the Titanfall and Apex Legends games. Highguard was their first game: a pointless, live service, content incomplete multiplayer shooter. It was revealed in late 2025 as the final showcase of The Game Awards, which resulted in a collective sigh of frustration from the audience. The game was released on the 26th of January to a decent peak player count of over 100k (97k players on Steam). It was immediately clear that the game was in a terrible state and it couldn’t retain the players. Two weeks after launch, Wildlight fired most of its staff because Tencent, which had been secretly funding the development, had pulled out. It was later announced that servers would shut down on the 12th of March, 45 days after launch.
Even before launch, it was mockingly compared to Concord, another pointless. live service, content incomplete, competitive multiplayer shooter that only lived for two weeks.
- Comment on Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff' 1 month ago:
This is the main reason Concord’s entirely avoidable failure pissed me off so much. Wildlight’s designers and artists spent years creating an entire game’s worth of assets (they lacked style and identity, but they weren’t bad) and now the game is dead, the studio is dead, and nobody will ever see or use those assets for something better.
- Comment on Arc Raiders Has Started Replacing AI Voices With Human Ones 1 month ago:
I don’t understand how having AI voices, with transparency and the voice actors’ affirmative consent, would make the game “unfinished”.
- Comment on Xbox just revealed Gaming Copilot is coming to "current-generation consoles" later this year 1 month ago:
There’s one person. He is bald and has a very chokeable trachea.
- Comment on [deleted] 1 month ago:
Denuvo adds an obscene amount of checks to the executable, which manifests as an increased CPU load (compare Assassin’s Creed Origins with and without it) and poorer performance. It also restricts the game’s availability to legitimate paying customers if there’s any issue with the “is this a new installation” detector.
- Comment on Video game PEGI age-ratings are changing in Europe from June. Four new categories added to tackle elements of addictive design, unmonitored online communication and loot boxes 2 months ago:
Original article by PEGI: pegi.info/…/pegi-expands-age-rating-criteria-inte…
- Comment on Steam :: About the New York Attorney General lawsuit against Valve 2 months ago:
It shouldn’t go away. It should extend to all of the big players using gambling and addictive conditioning in video games starting with EA and Microsoft.
- Comment on Anon didn't like the loot 2 months ago:
What nobody really talks about is that if you use the dogshit during the jabberwock fight exactly when it is bryllyg, it will apply the slithy status effect, which causes it to fail to gyre and gimble (you know the one), it rewards you with two lines of secret dialogue that completely recontextualizes the entire borogove arc.
- Comment on "Life of Black Tiger", a hilariously bad looking game that somehow managed to get a gameplay preview shared by the official PlayStation YouTube account in 2017 2 months ago:
That game has been alive for at least 238.6 Concords, or 74.2 Highguards. Impressive.
- Comment on Microsoft Confirms 'Project Helix,' a Next-Gen Xbox That Can Run PC Games 2 months ago:
This is where the RTFM mindset is important. If you encounter an issue, there’s multiple decades’ worth of information on the internet that will most likely immediately provide an answer.
The location of installed files is determined by long-standing conventions that were in effect even before Linux was released… but I won’t go into it. You can read about it yourself: en.wikipedia.org/wiki/Unix_filesystem
This is my point: do you need to know this? Nine out of ten cases, this is not useful knowledge. I’m a sysadmin and even I don’t need to know where each program’s files are located. You should not be interacting with these files at all. Let a package manager do that.
- Comment on Highguard will permanently shut down on March 12th. 2 months ago:
Not as glamorous if you consider that Liz Truss lasted 3.5 Concords in office, and a rotting head of lettuce exceeded even that.
- Comment on Ubisoft Finally Confirms Assassin's Creed: Black Flag Resynced, the Remake We All Knew Was Coming 2 months ago:
“Please, guys, we really need the money!”
- Comment on Sony Pulls Back From PlayStation Games on PC 2 months ago:
Destiny is on life support, Marathon is bleak, Concord was Concord, and the one studio that could’ve printed them easy money is dead because Sony leadership is a fucking circus. Gee, I wonder why sales are low.
- Comment on Highguard will permanently shut down on March 12th. 2 months ago:
I agree completely. There’s only one chance to make a first impression. The final ad slot of TGA needs a worthy game that the audience can be excited about, and putting the most generic, most corporate-looking game there felt like an insult. Kind of like this absolute flop.
- Comment on Highguard will permanently shut down on March 12th. 2 months ago:
Not a lot, just enough to get the feel of the game, but also to realize that I’m not the target audience. In some ways, it’s similar to Counter-Strike 1.6 twenty years ago: if I have a group of friends and an hour of free time, then sure, I might hop on. But I won’t be investing the time and long-term effort that an extraction shooter expects of me.
The moment to moment experience is good. Bungie haven’t forgotten how to create a tight FPS experience. But the game needs longevity and that’s what concerns me.
- Comment on Highguard will permanently shut down on March 12th. 2 months ago:
I don’t see how this would be a grift. Tencent’s funding seems to have been contingent on some kind of metric, and they pulled out because Highguard fell short.
- Comment on Highguard will permanently shut down on March 12th. 2 months ago:
Marathon is probably life or death for Bungie. Sony can’t exactly afford to put out a mid game after spending so much on the studio… and “mid” is exactly what Marathon felt like. Just like so many copycats during the battle royale boom.
- Comment on Highguard will permanently shut down on March 12th. 2 months ago:
By “dev team”, I’m guessing you mean the artists, designers, programmers, and testers; the people who spent the last five or so years actually creating the game. Yes, it sucks for them. Their years of work have effectively been thrown in the trash because of Wildlight’s management. I hope they find better work soon, and I hope the management become personae non gratae in the industry.
- Comment on Highguard will permanently shut down on March 12th. 2 months ago:
- Submitted 2 months ago to games@lemmy.world | 113 comments
- Comment on 2 months ago:
Mongolian folk music is criminally underutilized.
- Comment on Talking to new Xbox CEO Asha Sharma and CCO Matt Booty — "This team has brought it back before, and I'm here to help us do it again." 2 months ago:
Is this what they call “absolutely unemployed behaviour”?
- Comment on Anon lives in the past 2 months ago:
How does Doom 2016 run on the same rig? Id Tech 6’s performance is genuinely incredible for the level of visual fidelity.
- Comment on Anon lives in the past 2 months ago:
Thinking about what games Cueball might be playing today is giving me depression.