rtxn
@rtxn@lemmy.world
I take my shitposts very seriously.
- Comment on Xbox chief Phil Spencer is leaving Microsoft 1 day ago:
His name was Ozymandias, King of Kings.
- Comment on Anon is a PC gamer 3 days ago:
When the COVID recession started, dairy farmers were seen dumping surplus milk rather than sell it at a lower price. I foresee a version of this where companies start destroying silicon to keep the supply low rather than let the prices drop to sane levels.
- Comment on Bloober Team's big reveal is Layers of Fear 3 4 days ago:
The player is shown a lot of disturbing imagery, but there is zero tension and no threat. It’s similar to early Chinese Room titles: a pretentious and superficial experience comparable to A Machine For Pigs, without the pigs. Evaluated as a horror game, its horror is ruined by the game. 4/10, the experience isn’t worth the time. Just watch someone else play it.
- Comment on ‘This shouldn’t be normal’: developers speak out about bigotry on Steam, the world’s biggest PC gaming storefront 5 days ago:
Depends on where the curator draws the line, and you can’t apply sane criteria to what they consider “too woke”. Sometimes a game is put on a woke list because it has a female lead, or a physically strong female character, or non-heteronormative character dynamics, or people of color are present in it… I’ve seen one that was marked as woke because it referenced climate change. I think it was some popular shooter or something.
- Comment on ‘This shouldn’t be normal’: developers speak out about bigotry on Steam, the world’s biggest PC gaming storefront 5 days ago:
That is literally how I discovered Signalis.
- Comment on Annon punches a Nazi 1 week ago:
As someone who was bullied and assaulted several times in school, I have to chime in: don’t do that. A huge, arcing punch like that is flashy and spectacular, but it is easy to dodge or deflect (massive moment arm), and you’ll be thrown off-balance. Instead, if you can get in close, aim for the gut, just below the sternum. Keep the fist low and close to your body, and twist your torso as you punch. Hitting the soft tissue below the ribcage and above the stomach is fucking painful and will leave the rubber sole sommelier struggling to breathe.
- Comment on Games you fell out of love with. 1 week ago:
FFXIV. I was playing it for the story… then Dawntrail happened.
- Comment on Highguard Developer Makes Layoffs Affecting "Most of the Team", Two Weeks After Launch 1 week ago:
Marketing is extremely important for a game’s launch because it’s the only opportunity for a game to make a first impression and set expectations, and to gain player goodwill. When an announcement trailer is presented as the final spot on TGA, the audience expects a game worthy of that spot. Geoff did the game no favour. They’ve cocked up the marketing and ruined player goodwill that may have caused some people to overlook the product’s multiple issues on release.
Coming back from that takes a lot of fucking effort (see: No Man’s Sky), which they’re obviously unwilling to give, so why would players waste their time for the promise of a better game?
- Comment on Designer claims ‘most’ of Highguard’s dev team have been laid off, weeks after launch | VGC 1 week ago:
That would be true in a vacuum, but there have been plenty of examples of “good” games completely fizzling out simply because they were unremarkable in a saturated market. Lawbreakers was a fairly well-received shooter with interesting movement mechanics. It was killed off because it couldn’t compete with Overwatch for players’ time. Then there are the countless battle royale games released during the reign of PUBG and Fortnite, and all the wannabe Halo-killers, CoD-killers, WoW-killers… history is littered with the corpses of “good” but otherwise unremarkable games that thought they were the shit.
Highguard isn’t just a failure of a game, it’s a failure on the studio’s part to learn the lesson: players’ time and attention are limited resources, and you need to be exceptional to compete in a saturated market.
- Comment on Remedy's new CEO is a former sports betting guy and EA executive who aims to 'scale Remedy in a way that builds lasting value' 1 week ago:
“We are absolutely cooked, chat.” - Alan Wake (writer)
- Comment on Blizzard reportedly partnering with Arc Raiders owner Nexon to revive StarCraft as a shooter 1 week ago:
Something needs to fill the gaping hole left by Concord’s death.
- Comment on Anon is worried about AI 2 weeks ago:
“You are absolutely right, ma’am. I understand why my spilling your drink in your lap has caused you some distress, and I truly sympathize with your son’s concussion from the blunt impact caused by my reckless flailing to fix my previous mistake. Please listen to this advertisement while another attendant comes to assist you.”
- Comment on The cops pay Anon a visit 2 weeks ago:
Hide it in a poem in a leather bound book at the end of a trap-filled dungeon.
- Comment on As player numbers fall, Highguard makes the actually-quite-good 5v5 mode permanent 2 weeks ago:
The lesson should have been learned when Lawbreakers died: you can’t release a game that is just “good” into a saturated ecosystem and expect it to succeed. When a game has to compete with six others in the same genre, especially deeply enfranchised titles like Apex or Forkknife, it must be exceptional. Highguard falls well short of that. It’s the most average, design-by-committee, risk-averse, trend chasing, white bread, picket fence product I’ve played in a long time. It’s a glass of lukewarm tap water. It’s unsalted butter on toast. And that’s before Keighley and studio management fucked up its marketing.
If a game has to fail in order for some management type to engage that lump of tapioca pudding inside their cranium and finally release a better game, I won’t shed a tear for it.
- Comment on Art of the deal.. 2 weeks ago:
Isn’t that the Hillary Clinton wax statue that had to be turned into a pumpkin on short notice?
- Comment on Games you really want to play, but can't or won't? 2 weeks ago:
Dead Space 1’s remake. I categorically refuse to buy anything from EA, and that’s their only game I’m even remotely interested in that isn’t available through alternative channels.
- Comment on PC gamers win the first battle against Valve Corporation as £656m competition claim receives judicial approval 2 weeks ago:
You spent the better part of the week spewing hateful nonsense. What are you trying to achieve?
- Comment on PC gamers win the first battle against Valve Corporation as £656m competition claim receives judicial approval 2 weeks ago:
I’m going to guess that Shotbolt & co. are ambulance chaser dipshits. Wolfire and Epic opened the sluice gate and they wanted a slice of the cake in a different jurisdiction.
- Comment on PC gamers win the first battle against Valve Corporation as £656m competition claim receives judicial approval 2 weeks ago:
Absolute hogwash.
- Comment on Stop Killing Games Gets Over 1 Million Petition Signatures Verified By EU 3 weeks ago:
That was the UK.
- Comment on Congress members voice 'serious concern' over Saudi-led EA buyout 3 weeks ago:
The concern: “Why aren’t we in on it?”
- Comment on r/Silksong joins lemmy! 4 weeks ago:
It’s not a bug, it’s a missing feature. The
!community@instancesyntax is not part of any Markdown flavour, so every client has to implement it independently, and it’s possible that it collides with some other kind of token. - Comment on Anon has a tip 4 weeks ago:
DDG gets its results from other search engines. Bing is one of them.
There was also a big thing about DDG allegedly selling user data to Microsoft, which the 4chan primates probably interpreted as DDG being a different front-end to Bing.
- Comment on What challenge from a game isn't worth completing and what challenge from a game is worth completing? 4 weeks ago:
Finishing a Dark Souls game.
And finishing a Dark Souls game.
- Comment on Anon creates the rarest pepe 4 weeks ago:
The archaeologically appropriate description: “Object of worship for fertility rituals.”
The object: a huge thick veiny dildo.
- Comment on Disco Elysium - The Final Cut is free to claim on epic games for the next 24h 1 month ago:
It’s a combined disability discount: people with hook hands, peg legs, and eyepatches may be entitled to a price as low as 0%.
- Comment on Anon enjoys Minecraft 1 month ago:
I am thankful for Forkknife because most of the annoying kids who made Minecraft cringe are now playing that instead.
- Comment on The biggest video game stinkers of 2025, according to Metacritic 1 month ago:
Nintendo sees rock bottom as a challenge.
- Comment on Anon reality checks your fantasy 1 month ago:
A Song of Ice and Fire, basically.
- Comment on Indie Game Awards Disqualifies Clair Obscur: Expedition 33 Due To Gen AI Usage 1 month ago:
The rules are on the same page I linked (www.indiegameawards.gg/faq), under the “Game Eligibility” tab. Regarding AI, the document contains a grand total of one sentence:
Games developed using generative AI are strictly ineligible for nomination.
I’m assuming the definition of what that entails is “at their discretion”, meaning whatever they feel like at the moment. I see that sentiment reflected in this thread too.
Unfortunately the boundary between “AI” and “not AI” is the polar opposite of sharp and well-defined. I’ve used Allegorithmic Substance Designer a lot for CGI work (before Adobe ate the devs; fuck Adobe, all my homies hate Adobe), and it contains a lot of texture generator algorithms from simple noise to complex grunge textures. Things like Perlin noise and Voronoi diagrams are well-known algorithms. What about an algorithm that uses real-world samples? Machine learning is not the same as AI, so is that allowed? Where’s the line? I’m reasonably certain that everybody has a different answer based on different criteria.
I gave them the benefit of doubt and assumed that they had defined the exact line of what is and isn’t allowed, but apparently I was wrong.