creature
@creature@lemmy.world
- Comment on Divinity - Cinematic Announcement Trailer 3 days ago:
“That’s kinda how announcement trailers usually go?” Isn’t an appeal to tradition or a moral preference statement, which you seem to interpreted it as… It was just questioning your expectations. They are simply pointing out that you judged the trailer for being something it was never expected to be.
Announcement trailers are non-committal by design - it’s the formal declaration of a project without making promises that are too early to make.
- Comment on How do you sleep at night? Please respond with a number 1 week ago:
Jesus - how do you all sleep at night?!?!??
- Comment on We have just released a grand DLC, War Sails, for our game, Mount & Blade II: Bannerlord 2 weeks ago:
console port actually brings new players and revenue to the project, while linux is a relatively tiny marketshare of people who already have a way of playing the game
lets be real, their goals are to probably to have a profitable project
- Comment on We have just released a grand DLC, War Sails, for our game, Mount & Blade II: Bannerlord 2 weeks ago:
it runs perfectly on proton.
seems like an unnecessary workload for an already busy team of developers
- Comment on Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games) 2 weeks ago:
pausing during cutscenes - it’s weird that this isn’t always an option even in AAA