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Bloodborne is now on PC natively with online features like massages, bloodstains and co-op

⁨346⁩ ⁨likes⁩

Submitted ⁨⁨1⁩ ⁨day⁩ ago⁩ by ⁨HiroK@lemmy.world⁩ to ⁨games@lemmy.world⁩

https://lemmy.world/pictrs/image/b6f33d3f-16e1-475a-81d4-40ee4e54f549.webp

github.com/Jgamrot/bloodborne_pc

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Comments

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  • KiwiTB@lemmy.world ⁨1⁩ ⁨day⁩ ago

    Yawn, more cuck coded bullshit. No thanks

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    • brave_lemmywinks@lemmy.world ⁨8⁩ ⁨hours⁩ ago

      I’m sorry but this increasingly an “old man tells as cloud” take. This is not going away, and will just get more common.

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      • Exatron@lemmy.world ⁨7⁩ ⁨hours⁩ ago

        It’s not an “old man yells at cloud” take at all, sweetie. It’s just the truth. Your overgrown autocomplete isn’t a substitute for actual knowledge and skill.

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    • REDACTED@infosec.pub ⁨1⁩ ⁨day⁩ ago

      cuck

      Meaning, they code anything they want while you can’t and just stand aside and look?

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      • Railcar8095@lemmy.world ⁨1⁩ ⁨day⁩ ago

        Bad meme. It’s not their project!

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      • Mangoholic@lemmy.ml ⁨1⁩ ⁨day⁩ ago

        And thats why you either do a vibecoded project or you do a regular project. You will not feel any loss if the vibecode gets ripped off. So don’t mix the two.

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    • ParkedInReverse@lemmy.world ⁨1⁩ ⁨day⁩ ago

      Honest question to help me identify with all the constant ‘new decomp!’ spam - How can you tell on this one?

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      • SleveMcDichael@programming.dev ⁨1⁩ ⁨day⁩ ago

        Check the github linked in the post, (nearly?) every commit is “coauthored” by Claude.

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      • dgdft@lemmy.world ⁨1⁩ ⁨day⁩ ago

        Literally all the modern recompilations are AI-driven.

        There are various levels of involvement of human actors in the loop, but if you don’t want to use any AI project, just ignore them all.

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  • lemmyng@lemmy.world ⁨1⁩ ⁨day⁩ ago

    Claude-Cuck-Coded.

    No thanks.

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    • cyberpunk007@lemmy.ca ⁨1⁩ ⁨day⁩ ago

      Sue but if it works it works right?

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      • makeshift0546@lemmy.today ⁨1⁩ ⁨day⁩ ago

        Reeeeeeeeeeeeeeeeeee AI.

        Lemmy is dumb about it as a whole.

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      • Krompus@lemmy.world ⁨1⁩ ⁨day⁩ ago

        Does it work? Has anybody completed a playthrough with it?

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      • spankysalmon@fedinsfw.app ⁨1⁩ ⁨day⁩ ago

        So does your mum, every Friday on the corner.

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    • IEatDaFeesh@lemmy.world ⁨1⁩ ⁨day⁩ ago

      Have you ever used Claude?

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      • very_well_lost@lemmy.world ⁨1⁩ ⁨day⁩ ago

        I use Claude every day for work. I’m not touching this project with a ten foot rifle spear.

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      • Funkt4st1c@lemmy.world ⁨1⁩ ⁨day⁩ ago

        “Have you ever ate poison?” No, but i can tell its poison by the way people are being poisoned.

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  • noride@lemmy.zip ⁨1⁩ ⁨day⁩ ago

    This feels like a trap. Anyone confirm it doesn’t just drain your crypto wallets?

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    • TheEighthDoctor@lemmy.zip ⁨3⁩ ⁨hours⁩ ago

      If it drains crypto wallet I can’t confirm but the game runs at 100fps on my PC

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    • RightHandOfIkaros@lemmy.world ⁨1⁩ ⁨day⁩ ago

      Can’t drain a crypto wallet if you don’t have one in the first place.

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    • EtAl@lemmy.dbzer0.com ⁨22⁩ ⁨hours⁩ ago

      I’ve never heard of a virus or malware from a FitGirl package.

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      • Krudler@lemmy.world ⁨7⁩ ⁨hours⁩ ago

        This doesn’t answer the question.

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      • SkunkWorkz@lemmy.world ⁨7⁩ ⁨hours⁩ ago

        Okay but did they vibe coded this port by themselves or did they even check the code base for this? This is different from repackaging a legit game with a crack. Like a crypto miner could be hidden inside the code base that even a virus scanner won’t find. Since the compiled binary won’t show any patterns that match with known malware.

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    • Pratai@piefed.ca ⁨18⁩ ⁨hours⁩ ago

      …. crypto wallets. lol.

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    • Railcar8095@lemmy.world ⁨1⁩ ⁨day⁩ ago

      I am willing to risk all my Luna.

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      • Damn990099@lemmy.world ⁨1⁩ ⁨day⁩ ago

        All my apes gone.

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  • fdnomad@programming.dev ⁨1⁩ ⁨day⁩ ago

    all sony had to do was release bloodborne on pc

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  • FlashMobOfOne@lemmy.world ⁨1⁩ ⁨day⁩ ago

    Shut. Up.

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    • Funkt4st1c@lemmy.world ⁨1⁩ ⁨day⁩ ago

      (Its been around, non AI coded, at 60fps for at least a year so far through ShadPS4)

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      • SparroHawc@lemmy.zip ⁨1⁩ ⁨day⁩ ago

        Not with all the online functionality though.

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      • iamthetot@piefed.ca ⁨1⁩ ⁨day⁩ ago

        Not with online features, afaik.

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      • popcar2@piefed.ca ⁨1⁩ ⁨day⁩ ago

        Only if you have a beast of a PC. From what I’ve seen these ports run significantly better and come prepackaged with many fixes to shadps4 issues like vertex explosions.

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  • cyberpunk007@lemmy.ca ⁨1⁩ ⁨day⁩ ago

    If it’s all vibe coded, couldn’t be that hard to make this work in Linux or with proton? I don’t use windows.

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    • popcar2@piefed.ca ⁨1⁩ ⁨day⁩ ago

      The Linux version is here, you still need to obtain the original game files to play it though.

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      • cyberpunk007@lemmy.ca ⁨1⁩ ⁨day⁩ ago

        Fuck yeah, thanks. I was playing this briefly on shad4 or whatever the emulator was on my deck. Ran a bit rough. Can’t wait to try this out!

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      • KindnessIsPunk@lemmy.ca ⁨23⁩ ⁨hours⁩ ago

        Also the windows version works via heroic including online play

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    • Funkt4st1c@lemmy.world ⁨1⁩ ⁨day⁩ ago

      I usually use Lutris; it automatically uses whatever GE wine version but you can direct it to use whatever Proton version youd like.

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      • cyberpunk007@lemmy.ca ⁨1⁩ ⁨day⁩ ago

        For sure, same here, but my heads at this was vibe coded to work on windows. It’s bound to have quirks and because if that, I feel it increases the chances of glitches using compatibility layers.

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    • psx_crab@lemmy.zip ⁨1⁩ ⁨day⁩ ago

      Workaround is installing the game(if need to be installed) with Bottles(preferably in a location you can access), then add it to Steam as a non-steam game, change the compatibility layer to “experimental” or anything, then launch. I did this to the OG GTA:SA just a few days ago, and it works like a charm. You can also try using Bottles to launch it but i haven’t tried it.

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      • Lileath@lemmy.blahaj.zone ⁨1⁩ ⁨day⁩ ago

        I’m too lazy for installing bottles, I just launch the game installer directly with the steam compatibility. One less piece of software to update.

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  • SCmSTR@lemmy.blahaj.zone ⁨1⁩ ⁨day⁩ ago

    Maybe this will force From to bring it to pc Steam so they can make some money off it? 🤞

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    • Furbag@pawb.social ⁨1⁩ ⁨day⁩ ago

      My understanding is that they’ve always wanted to port it to PC since it was an incredibly successful title, but they had licensing issues with Sony thay prevent them from doing so.

      In other words, don’t blame From Software, blame the suits at Sony for thinking that keeping Bloodbourne as a console exclusive forever will somehow translate to selling more Playstations.

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      • SCmSTR@lemmy.blahaj.zone ⁨23⁩ ⁨hours⁩ ago

        That explains a lot.

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    • Alaknar@sopuli.xyz ⁨8⁩ ⁨hours⁩ ago

      FromSoft doesn’t have a say in this. I mean, they’re not making Duskbloods, a new IP, just for funzies, Sony is literally keeping Bloodborne chained up in the basement and won’t allow anyone to touch it.

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      • mursejoy@lemmy.zip ⁨7⁩ ⁨hours⁩ ago

        Can’t wait for Duskbloods. NS2 fam be feasting on games this year.

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  • rhinestones@europe.pub ⁨7⁩ ⁨hours⁩ ago

    As wealthy millionaire living my best life, I’m giving 35 grand to anyone who messages “GRACE” on Telegram @Georgestones12 I understand that many people are struggling with bills, and I want to help reduce that burden. It’s a season of love, kindness, and blessings.

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    • PlaidBaron@lemmy.world ⁨6⁩ ⁨hours⁩ ago

      How about instead of scamming people you just fuck off?

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  • Thatuserguy@lemmy.world ⁨1⁩ ⁨day⁩ ago

    Don’t even know if I’ll play it, but I’ll happily download it just to tell Sony to go fuck themselves 😊

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    • Sandbar_Trekker@piefed.zip ⁨1⁩ ⁨day⁩ ago

      The author of this repo is brand new and this is their only project. There is very little reputation on the line here for that account. I’m sure it works, but all it takes is for the project to include a single reference to some code somewhere else to end up with malware on your system.

      There is very little reputation to go off of with projects like this. So it’s worth being extra cautious.

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      • fistac0rpse@fedia.io ⁨1⁩ ⁨day⁩ ago

        just ask Claude to check the code first before running it, duh

        This message sent from Anthropic Claude

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  • RickyRigatoni@piefed.zip ⁨9⁩ ⁨hours⁩ ago

    Doesn’t seem to run on linux with proton ge 11-7.

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    • ltxrtquq@lemmy.ml ⁨9⁩ ⁨hours⁩ ago

      github.com/ayozetr/bloodborne_linux

      I saw somewhere else that there’s a linux build for it. I haven’t tried it, but it exists.

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