RightHandOfIkaros
@RightHandOfIkaros@lemmy.world
- Comment on PlayStation State of Play Japan airs this Tuesday, November 11 18 minutes ago:
Comparing scope of Skyrim, Oblivion, and Morrowind, there is very little difference. Really the only difference is an added feature here or there per iteration, and graphics. There is no reason a studio today couldn’t make something like Morrowind, as it was developed by like, 50 people. Unless the employees and management colossally screw up. No, modern game failures are not ONLY the fault of management.
- Comment on What's a recent game you've tried playing that isn't worth the hype? 19 hours ago:
It was “Lightning Returns: Final Fantasy XIII.”
I tried it whenever it was like brand new. I think I tried the demo before the game even launched on Xbox 360, though I can’t be certain. I don’t really remember much about what I played except the main character had pink hair I think and there was a lot of blue or like, ice on the screen.
Also tried FF 7 (the original on PSX) and FF 4 on SNES. I haven’t tried Crisis Core, but I did have it on the list of games to try, even though its not a mainline game.
- Comment on What's a recent game you've tried playing that isn't worth the hype? 1 day ago:
Ha, yes I heard X2 was pretty universally disliked.
I have really tried to like Final Fantasy. Over the years I have tried plyaing a few of them, like the FF 13 - 2 Lightning (?) demo, whichever game had “Lightning” in the title. I didn’t really like it. I suppose the only Final Fantasy I will ever like is FF Tactics.
IMO, if I am going to use that many cheats just for the story, I might as well just watch the game “movie” or whatever on YouTube.
- Comment on What's a recent game you've tried playing that isn't worth the hype? 1 day ago:
I dont hate turn-based games as a whole. I do enjoy turn-based games like XCOM, Tuned Heart, Vagrant Story (its combat is somewhat turn-based), Galactic Civilization, and Mega Man Battle Network, for example.
I do not enjoy turn-based games where the only thing the player does is select an action from a list, with static party members and the same music/cutscene/background etc. For example: Wizardry, Octopath Traveler (I liked the art though), Pokemon, and XenoSaga. I also didn’t like Slay the Spire because of this. I didn’t like the autocombat in the XenoBlade games either.
Its hard for me to pinpoint exactly why I might like one game and dislike another even if they are similar in gameplay. Legend of Dragoon held my attention because at least I had the QTE during battles that gave me something that would directly impact my actions, but my save was corrupted and I haven’t got around to restarting the game.
The only time I actually enjoyed a game with this kind of gameplay was ironically the mobile game NieR Reincarnation (RIP). It wasn’t exactly turn-based, but it was similar in that all the player does in combat is select when to fire a character’s skill. Everything else is automatic. But I really like all of Yoko Taro’s works, and I liked the story and felt it was worth going through the combat for the story. Also, combat was over pretty fast, usually ending under 60-90 seconds.
Blitzball was interesting but I felt like it was an undercooked gamemode. It wasn’t explained super well and was frustrating occasionally. It didn’t really add to the story and just felt like filler, so except for the ones time I was forced to play it, I never touched it.
- Comment on What's a recent game you've tried playing that isn't worth the hype? 1 day ago:
Final Fantasy X.
Lots of people hype the game up, but boy is the gameplay boring to me. I love a good turn-based game, but not turn-based battles.
Especially didnt like Blitz ball. And the story wasn’t good enough for me to keep playing to find out. I played about 20 hours and got to the Seymour Wedding scene, after the desert area. That’s about where I dropped the game.
To be fair, I don’t really like JRPGs that require grinding, especially turn-based games with no tactical movement which require grinding, so I was already not going to like the game. But I had read that the story was one of the best among Final Fantasy. Also super hate random battles, especially when I am just trying to explore somewhere I already feel like I “cleared” out with battles. Also, gigachad Lulu was carrying like the entire time I played. L bozo Waka, your brother hated you bro. Ject would have been a better protagonist than Titus. Better design too.
Honorable Mention: XenoSaga.
My experience with XenoSaga can be summed up with: “When I am in a Designing Horrendous Boss Battles and my competition is The Developers of XenoSaga:”
- Comment on What's a recent game you've tried playing that isn't worth the hype? 1 day ago:
You tried playing with mods though?
- Comment on Halo Infinite's Last Update Arrives This Month As Devs Move To Other Halo Projects 2 days ago:
Thats an insult to Bionicle.
- Comment on Sliced off the tip of my thumb, what are some good one handed games? 4 days ago:
- Comment on For those of you who enjoy open-world games, how big of a world is too big? 5 days ago:
Morrowind was exactly the perfect size for its content.
I would argue Daggerfalls map is unnecessarily large for the content it offers. At least Morrowinds NPCs have regional variation. In Daggerfall every innkeeper is exactly the same NPC. Its a technical marvel of its time, but by current standards is rather shallow.
- Comment on Free content for LoTRO with a coupon for 3rd of November (redeemable in-game with code EXPLOREOURWORLD) 1 week ago:
I really liked LotR Conquest. Its a shame they never made a new one.
Also, LotR Vol. 1 on the SNES was GOATED, and it saddens me immensely that Vol. 2 was never ported to the SNES.
- Comment on EA insists it will "maintain creative control" and "creative freedom" if sale to consortium goes ahead 1 week ago:
I’ll be honest, maybe it would be better if they didn’t have creative control anymore. They haven’t really been all that creative these past years.
- Comment on Assassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaste companies" 1 week ago:
Okay but Black Flag slapped. Maybe not as an AC game per se, but Black Flag was still a greater game.
- Comment on Assassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaste companies" 1 week ago:
Least self-aware Ubisoft employee quoted in post title
- Comment on Day 473 of posting a Daily Screenshot from the games I've been playing 1 week ago:
In CE Anniversary, they reused a lot of Halo Reach assets and generally dedtroyed the art style of the original game.
In what they have shown of Campaign Evolved (actually comically stupid name), they have added Sprint (which hilariously their own gameplay showcases that sprint causes the player to miss a music cue that Martin O’Donnell specifically placed), removed Health Packs in favor of recharging health, removed the tree that prevented the Warthog from being used to fight the two hunters completely trivializing the fight, and they reused a lot of assets from Halo Infinite as well, which I really hope are placeholders but I fear they are not.
From just 13 minutes of gameplay, I already see a lot of problems.
- Comment on Day 473 of posting a Daily Screenshot from the games I've been playing 1 week ago:
343 hired people that hate Halo when they were developing Halo 4. I believe it was Frank O’Connor that said this himself in a video interview around that time. 343 literally could not wait to make Halo into something it was not. They tried for three games and each failed spectacularly. They failed so badly that their studio reputation had become so bad they needed to rebrand as “Halo Studios” to trick consumers into buying their next game.
Now that 343 has destroyed Halo’s future, theyre going to destroy its past. As George Orwell said “Who controls the last controls the future. Who controls the present controls the past.” By remaking Combat Evolved and changing that game, they can distort the playerbase into thinking it was always supposed to be that way.
In case you couldn’t tell, I have a lot of contempt for 343. They could not have mishandled such a monumental franchise any worse. They ruined one of my favorite franchises, and it was literally so easy for them not to.
- Comment on Looking for controller recommendations 1 week ago:
I too have been looking for something like this, for quite a while actually, and have been unable to find anything that is suitable. The 8Bitdo Micro looked great except it didn’t have thumbsticks, and anything else was either way too big to be pocketable, or didn’t have the proper amount of controls.
I shall watch this thread closely.
- Comment on We could have lived in a world where Hideo Kojima made a Matrix game, if only someone had told him he was offered to make one 1 week ago:
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Peter Jackson’s King Kong: The Official Game of the Movie
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Goldeneye 007
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Alien Isolation
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Star Wars Episode 1 Racer
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Star Wars Episode 3 Revenge of the With (the game)
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The Chronices of Riddick: Escape from Butcher Bay
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Mad Max (2015, the game)
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Robocop Rogue City
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SpiderMan 2 (2004, the game)
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Basically every LEGO game
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- Comment on Day 470 of posting a Daily Screenshot from the games I've been playing 1 week ago:
Halo 4 and 5 are just more examples in the massive pile of “why appealing to a wider audience is almost universally bad for video games” games
- Comment on Minecraft is removing code obfuscation in Java Edition 1 week ago:
I said basically the same thing and got downvoted for it.
Hopefully the catch is nothing, but you can never be too sure.
- Comment on Mexican Government To Tax Violent Video Games It Says Make Kids Violent 1 week ago:
Nah, Pierre deserved it
- Comment on New World will stop receiving updates following Amazon layoffs 1 week ago:
But weren’t the layoffs for white collar positions like HR and marketing? Did it hit their game studios as well?
- Comment on Day 468 of posting a Daily Screenshot from the games I've been playing 1 week ago:
Everyone gangsta until Indie Stone releases the update where zeds learn how to climb ropes
- Comment on Ex-PlayStation boss says the games industry is "littered" with Fortnite clones and "people trying to do Overwatch with different skins," but keep dreaming if you're just trying to get "big sacks of money" 2 weeks ago:
This isn’t necessarily a bad thing. Sometimes people want the same kind of game with a different flavor. Maybe they don’t like the PUBG art style and would rather play Fortnite instead, or perhaps they don’t like Overwatch because of Blizzard and are okay with Marvel Rivals from NetEase instead.
I don’t believe that games should exist with no real competitors. That’s how you end up with games like Dead by Daylight, where community sentiment plummets but the developers have no real reason to do anything about it because where are the players going to go?
- Comment on Halo: Campaign Evolved | The Silent Cartographer Trailer 2 weeks ago:
We screwed up Halo’s future. Not its time.to screw up Halo’s past.
~343 Wearing Mustache Glasses
- Comment on Halo: Campaign Evolved | The Silent Cartographer Trailer 2 weeks ago:
Yes, it is still 343. “Halo Studios” has most of the same people working at it as 343. Literally 343 wearing Mustache Glasses.
They changed their studio name because the 343 reputation was so bad, they needed to try to trick consumers into thinking the next Halo game wasnt made by them to get any sales.
- Comment on Preserving Play: How Eden Grew Into the Switch Emulator Everyone’s Talking About (my interview with the devs) 2 weeks ago:
I have been using it since 0.0.2 dropped a while back, but when I first looked into it I thought it was a straight up malware masquerading as a Switch emulator.
- Comment on Day 462 of posting a Daily Screenshot from the games I've been playing 2 weeks ago:
I recently started a modded run in the Dead Sun Expanse mod map, its pretty cool. Like playing Zomboid 2.
- Comment on Xbox ditching hardware and exclusive games "makes sense," former Microsoft exec and Blizzard boss says, as "only a moron would continue" making consoles as games go third party 3 weeks ago:
They kinda always were, tbh. Just with some kinda of unique limitation that prevented them from being used for any purpose other than playing a specific brand of video game.
- Comment on 3 weeks ago:
Please note that the genre is PvEvP Extraction Looter Shooters. So some games, like Deep Rock Galactic and Helldivers 2, are missing from the list because they do not fit that category.
I have tried to play (ie, only played a few hours each, not like multiple days):
- The Cycle Frontier
- Escape from Tarkov
- ARC Raiders (the closed beta in June 2023)
- Dark and Darker
- Delta Force Hazard Ops
- Lost Light
- Marauders
- Hunt Showdown
- Gray Zone Warfare
- Incursion Red River
Games that I tried that don’t exactly fit the genre but are close enough I feel like I should include them:
- Steel Hunters (the closed playtest in March 2023)
- Sea of Thieves
- SYNDUALITY: Echo of Ada
Its not that I haven’t given the genre an honest go.
I hate that death means I lose not only the items I picked up, but also the items I brought into a match. The behaviour of players in this particular genre is almost always peak toxic. I am thankful that the genre exists, because it is a sponge taking some of the toxic people from other games. The people that derive fun and pleasure purely from ruining someone else’s game experience (like cheating, harassing, etc.) It is not a genre of game I enjoy, because some other players always ruin the fun.
Some games had a PvE mode, which was fine but the loot was limited to be beasically useless. I don’t understand why they wouldn’t just have separated inventories, and perhaps allow transfers of items below a set gear level to keep the PvP side economy balanced.
- Comment on 3 weeks ago:
I dont hate coop online games. I hate PvEvP Extraction Looter Shooters.