RightHandOfIkaros
@RightHandOfIkaros@lemmy.world
- Comment on Developer Interview: my Q&A with the dev who runs 'the' Switch piracy freeshop 20 hours ago:
because piracy means stealing
No. No it does not. Piracy is legally copyright infringement, not theft. Stealing requires that the thief deprive the original owner access to the stolen thing. Piracy is not stealing because there is no deprivation of access.
If I made a copy of your car, but you still had access to your car and could drive it like normal, I didn’t steal your car.
- Comment on 'Xbox Hardware Is Dead,' Says Founding Team Member, 'It Looks Like Xbox Has No Desire — Or Literally Can't — Ship Hardware Anymore' - IGN 2 days ago:
Look, I am still using a GTX 1080 Ti (GOATED GPU btw, best dollar per performance value probably ever) because GPUs are too expensive. $700 USD for a low-mid tier card, or $1000 for a card that should (and usually does) give good lasting value. I don’t see where anyone is buying a PC for less than $500 and it has better performance than a PAY, but I suppose it is possible this is a result of Price Discrimination, since I am in California.
NVidia is showing what PlayStation will look like when it feels there is actually zero competition. Xbox, so long as its hardware exists, is a constant threat to PlayStation keeping a lot of things in check. Once Xbox completely disappears, PlayStation will have no competition. Then Sony can set the prices however they want and nobody can do anything about it.
- Comment on 'Xbox Hardware Is Dead,' Says Founding Team Member, 'It Looks Like Xbox Has No Desire — Or Literally Can't — Ship Hardware Anymore' - IGN 2 days ago:
Well, everyone say hello to the $1000 PlayStation 6.
What’re you going to do, buy an Xbox? Build a PC with a GPU alone that costs almost the same?
No Xbox means Somy gains a monopoly on the console market. Unless Nintendo decides to actually compete with regular hardware again, which they won’t.
- Comment on Mario Kart World Faces Massive Backlash After Update, Online Racing Experience Ruined 3 days ago:
Guys, give small indie company Nintendo a break, they only just moved on from fax to dial up.
- Comment on What are your favourite single-player games without much fluff, grinding or difficulty spikes? 4 days ago:
Definitely don’t recommend Enderal. OP mentioned they didn’t want a game with difficulty spikes, and Enderal is pretty notorious for difficulty spiking. Playing Enderal on Normal difficulty is like playing Skyrim on Hard.
It might be okay on its own, but it’s not what OP is looking for.
- Comment on Steam Summer Sale 2025 has begun! 5 days ago:
I have Valkie 64, and I say save your money. Last I played it, it was VERY rough, unpolished, and felt unfinished. It didn’t properly replicate N64 graphics, looking more like an emulator from 2005 with the internal resolution cracked way up and only basic bilinear texture filtering. The controls are clunky, and I don’t mean like in an N64 game way, I mean they just feel bad.
Even for $5 USD or whatever, I say its not worth it. I was disappointed because the trailer seemed to make it look like an attempt to recapture the magic of Ocarina of Time, but it doesn’t do that at all. Like, not even close.
- Comment on Square Enix acknowledges Expedition 33 success as inspiration for next Final Fantasy as turn-based is still beloved by gamers 6 days ago:
This is certainly a good strategy but this probably assumes the player has been grinding levels. I don’t do that. I play the storyline, and do absolutely no extra grinding because it is boring. I must have been underleveled because those “just humans and robots” were getting a TPK in 2 or 3 turns of combat on I think the 4th group.
Sad to hear the game gets better, but honestly it took me 20+ hours to get to that point and I wasn’t absolutely loving the game. By the time I quit, I just kept thinking that I wished I could play as Jecht instead of Tidus. Jecht had a better design and his voice acting seemed less annoying. I understand the specific voice acting quirks of FFX, but it sure sounded like Tidus’ english actor was some random Square picked up off the street and paid $50 to read the lines. Along with other annoyances, I just decided dropping it was probably for the best. Lulu was my favorite character, with Jecht or Auron being second place. Seymour was good as a character, I just didn’t like him.
- Comment on Roblox Accused Of Allowing Sexual Exploitation In Four Separate Lawsuits 6 days ago:
Perhaps, but simply reporting content does not prove that they are aware of it. Their report system could be automated, and it might not flag those specific reports for human review, or it could have been lost or dropped. I don’t know, I am just particularly curious as to how lawyers will be able to prove beyond any doubt that whoever at Roblox actually knew about the problem and willingly let it happen. I don’t doubt that Roblox was certainly negligent, but I wouldn’t know for certainty that they could be labelled as “allowing” as opposed to “neglecting to take action.”
- Comment on Roblox Accused Of Allowing Sexual Exploitation In Four Separate Lawsuits 6 days ago:
“Allowed” implies they knew about it, and let it happen anyway. Is that actually provable? They knew about these specific cases and knowingly let them continue happening? Some may say its just semantics, but semantics is literally the only thing lawyers and judges care about.
- Comment on Square Enix acknowledges Expedition 33 success as inspiration for next Final Fantasy as turn-based is still beloved by gamers 1 week ago:
I played FFX for like, 20 hours give or take. The combat wasn’t so obnoxious in that games like previous ones. But then I got to the Seymour Wedding part, what I can only describe as "defeat all these enemies in order with no save points in between and if you werent prepared with 30 billion healing items and Lulu (the GOAT) gets killedz your game is basically softlocked. Beat that (thank you savestate scumming) and was already not having fun but that cutscene at the end of that part was frustrating to me. It felt like every character was acting extremely out of character, except maybe Seymour, and it was at that point that I decided I wasn’t having fun anymore and didn’t really care enough to try to potentially suffer more of that.
I really tried to like Final Fantasy. I want to like it. I just don’t like that kind of gameplay experience.
- Comment on Square Enix acknowledges Expedition 33 success as inspiration for next Final Fantasy as turn-based is still beloved by gamers 1 week ago:
Ironically, the turn based combat in Final Fantasy is the biggest reason I don’t play it. I find that the combat feels too repetitive, because its always the same animations, same music, same background per area, etc. Also, the random battle encounter mechanic annoys me when I just want to explore and I have to fight an entire army just to move from one side of an area to the other side.
- Comment on The 'Stop Killing Games' initiative is close to its final deadline, and after that, its leader is understandably done: 'Either the frog hops out of the pot, or it's dead' 1 week ago:
Me, a US citizen, not seeing a US option. Also me, realizing that means I cannot sign for the other countries because I am not a citizen of EU or UK.
- Comment on Can we appreciate how horny everyone is for Mario in TTYD? 1 week ago:
Yeah, that’s kinda what I mean. I think we agree. It’s just that recently there has been more attention on more… questionable… changes that localizers have been making to entertainment media, some I agree with and some I don’t.
In the 80s and 90s, it was common for overseas versions to change names to be more Western sounding. Personally, I don’t mind this kind of change. It usually doesn’t effect the overall story much, but sometimes a character might have an exotic sounding name in the Japanese version, I would hope that they also have a similarly exotic sounding name. However, it was also common for the entire story to be altered pretty drastically, even with the entertainment itself being chopped up into something entirely different. Which I don’t appreciate. I want the foreign media because it is different and from a different culture, changing it to match my own culture defeats the point of me wanting to engage with it.
Sometimes though, entire conversations are completely removed or changed entirely from their original versions. I mean, completely different, the difference between a character saying “I love you” and “You will always be my dearest friend.” I believe the Fire Emblem series (which I haven’t played very much so I have only minimal experience with) has had a few of these kinds of changes. In those cases, I believe that is a malicious change the developers may not have known about or may not have fully understood when they approved or signed off on the localization. Or the localization agency may have either thought they had more creative license than they actually had or deceived the original creators to push their own version instead.
Jokes are a bit different IMO, since humor is pretty different between cultures. Jokes in entertainment often rely on an understanding of the local pop-culture, so naturally jokes or geographical/historical references may need to change. It is understandable in those cases.
- Comment on Can we appreciate how horny everyone is for Mario in TTYD? 1 week ago:
I feel like this is entirely a localizer-added thing, and the original Japanese version was very different. I could be wrong of course, but this is just my gut feeling considering the time TYD released (and honestly it isn’t too much better nowadays).
Now, people can argue whether drastic changes like that are good or bad (I would say it is a massive “it depends”), but personally I would really prefer localizers stick to something as accurate to the original as possible while still being understandable in the target culture, and then include an altered or changed version as an option.
Like being able to choose between the ADV or Netflix dub for Evangelion.
I don’t mind if someone wants to add their own spin or whatever, as long as that doesn’t become the singular defined version for an entire region as is all too common. The original creators had a vision, and I want to see that vision, not the one a localizer is adding on that the original creators didn’t have.
For example, in a culture that doesnt have bread cakes, but they do have rice cakes, I would want a localizer to say characters ate “a food similar to rice cakes” or “an exotic food.” As an absolute last resort “a rice cake” is okay, but certainly not “the characters ate a big feast of pork and jelly donoughts.”
- Comment on Hey PC game developers, please follow Stellar Blade as an example for PC optimization in the future, because it absolutely rocks 1 week ago:
Stellar Blade performs well despite using Denuvo. Imagine how much better it will run when Denuvo is removed.
- Comment on Day 340 of posting a Daily Screenshot from the games I've been playing 1 week ago:
Are they planning on adding network support for multiplayer? Or is it already a feature?
- Comment on Monster Hunter Wilds game reviews hit "Overwhelmingly Negative" on Steam — can Capcom turn it around? 1 week ago:
It more or less did on the Series X. A lot of the clips people posted showing the really bad performance and bugs were from the original 2014 Xbox One or the Series S. On the Series X, it performed very well and I think I had it crash only twice in a 70 hour playthrough, in my own experience playing 2077 on my own Series X.
- Comment on Nintendo Is Already Punishing Switch 2 Users Over Piracy ‘Suspicions’ 1 week ago:
Even if that us legal (it isn’t)
-
Are you a lawyer?
-
I am not a lawyer, but I have talked to lawyers about this before and their answer was basically:
The owner of a copy of a game or other computer software may “make or authorize the making of another copy.” Legally speaking, the law does not require the person who owns the copy to personally make the backup copy, nor does it specify that the backup copy be made only from the copy owned.
This is important because on Nintendo’s own website they state the following:
Therefore, whether you have an authentic game or not […] it is illegal to download […] a Nintendo ROM from the Internet.
What Nintendo is saying here is outright wrong. A person who only has only temporary possession of a game (such as rental or borrowing) gains no rights under 17 USC 117, and may not download a copy without separate permission, which obviously Nintendo would never geant. However, A person with permanent possession of a game (such as a legally purchased game either from retail or used) DOES gain those rights to an archival copy. These rights supercede any restriction on those rights Nintendo would presume to apply. Nintendo presumes to add extra conditions and terms that do not actually exist in the law.
The purpose of the archival copy provision is to protect legal owner’s access to the computer software in case of damage. If your copy of a game breaks, such as a broken CD, you have the legal right, as owner of that CD, to continue to use the computer software on that CD no matter its physical condition. An archival copy could then be used to create a working version of that CD so that you, the legal owner of that copy, may continue to access that computer software. This is also the case when access to that software becomes difficult or impossible, such as a game or other computer software that is stored on archaic storage media such as a floppy disk or paper tape.
-
- Comment on Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games” 1 week ago:
TLOU2 controversy wasn’t because the unlikable character was a woman, it was because the writing was garbage. If the unlikable character was a man the reception would have been exactly the same.
- Comment on Did nightreign flop? 2 weeks ago:
No?
80-60k players is still incredibly successful. I don’t think Nightreign was ever expected to see those kinds of numbers given the nature of the game.
- Comment on Did nightreign flop? 2 weeks ago:
What does Square have to do with a Bandai Banco published game developed by FromSoftware?
- Comment on What are your favorite Tactical RPGs? 2 weeks ago:
Tuned Heart - PC-9801
Koudelka - PS1
Jean D’Arc - PSP
XCOM 2 - Steam
- Comment on Switch 2 Teardown: Still Glued, Still Soldered, Still Drifting 2 weeks ago:
I mean, realistically its still Nintendo so I still won’t buy it. I disagree with their business practices ever since Iwata died. Nintendo has gone way downhill, and I don’t want to give them any of my money anymore. It sucks since I really like the old Zelda and Metroid games, but theyre only games. Its not the end of the world. Plus, emulation fixes Nintendos problems anyway.
- Comment on Switch 2 Teardown: Still Glued, Still Soldered, Still Drifting 2 weeks ago:
Honestly, I won’t mind if Nintendo didn’t innovate. I have just wanted a “normal” console from them in a while like a return to their SNES/N64/GameCube days. When they still actually tried to remain competitive, and in the case of the SNES and N64, were technologically ahead of the competition. Sure there were some innovations, but in comparison to the Wii, Wii U, and Switch, their older consoles were more “normal” for their time.
Nowadays they just make underpowered hardware that only truly sells because its usually the cheapest console available and has the Nintendo logo on it. Except Switch 2, which started charging cutting edge tech prices for tech that was cutting edge like 10 years ago. All of the pricing of a better Switch without any of the real improvements except a newer processing unit and slightly bigger screen.
Give me a Switch without a screen. No battery. No detachable controllers. Just a brick that plugs into the wall and the TV, compatible with a Pro controller. Probably could even sell that at a reduced price too. Maybe even overclock it and give it a bigger cooling solution to get better performance. Maybe Nintendo’s newer games can actually run at a stable 60 fps on their own hardware finally.
- Comment on Dispatch offers something new for superhero video games — engaging deskwork 2 weeks ago:
Who wants to play a video game just to do work? That’s stupid.
Boots up Farming Simulator
- Comment on Day 332 of posting a Daily Screenshot from the games l've been playing 2 weeks ago:
I actually feel the opposite.
As an Elite DangerousEnjoyer, I appreciate the more or less “grounded in reality” setting that Bethesda created with Starfield. Most planets are giant, empty, desolate rocks or iceballs, which is exactly what one would expect from real life planets. And I suppose this may be a big reason why many people were disappointed. It seems that many expected the game to be “Star Wars Skyrim,” but Star Wars is very unrealistic with regards its planetary depcitions. Planets are varied and generally not shown to be mostly empty, desolate space rocks. Full world cities, jungles, magma, gas storms, etc. Likewise I more or less find the gameplay enjoyable, even with its annoyances (most of which are fixable with mods that are available right now).
However, I actually found myself very disappointed with the visual aesthetics of the game. When Bethesda marketed the game, they described it as “NASA-Punk.” But I suppose my disappointment comes from them failing to communicate what that meant to them, since it obviously meant something different to me.
When I first heard the term “NASA-Punk,” I became excited to see an abundant use of white and black, with copius amounts of shiny gold foil. I expected to see exposed mechanics and rocket piping. Basically, a mood board of NASA created technology from the beginning of NASA up until now. Ships inspired by the Lunar Landers, Lunar Rovers, etc. Bethesda on the other hand, seems to have created an aesthetic of “what would NASA look like 1000 years from now?” Since the two are so drastically different, you likely can imagine my disappointment at what I see as a weird, ugly aesthetic for many of the ship designer parts and space suits.
- Comment on Microsoft’s New Xbox Strategy Starts with Windows and Ends with No Console 2 weeks ago:
Xbox already supports mods. They have had mods support since like, 2015.
- Comment on What game has the best tutorial, in your opinion? 2 weeks ago:
If I don’t want to play the tutorial and I get absolutely blasted, then I gotta walk my sorry self back to the tutorial like the idiot I chose to be. I like to press all the buttons and figure stuff out on my own, its part of the exploration process.
I don’t hate when certain gameplay elements are forced, but when I am given that impression I expect the whole game to be like that. The tutorial in Dark Souls promised me the game wasn’t going to hold my hand the whole time by letting me completely skip the tutorial, and then it kept that promise. It didn’t hold my hand. And I think that was great. Meanwhile Call of Duty tutorials hold your hand the whole time, and then your hand keeps getting held for the whole game. Also good.
The tutorials I think are bad are ones that fail to properly communicate important features of the game. If I choose to skip that part it is no fault of the game.
For example, Helldivers 2, which I enjoy greatly, has a tutorial that fails to teach the player what the Galactic War means, anything about the various mission types, or especially how to deal with supply lines and reinforcement routes. What happens in the players spend a lot of time and effort doing the wrong thing expecting the right result, a result they can never achieve because the game never actually told them how to do it. There isn’t a bestiary where players can read about various enemies and their weak spots, you just have to trial and error figure it out, or have someone else that did that already tell you.
- Comment on 10 incredible PC games that never got console ports—until Steam Deck happened 2 weeks ago:
You cannot take a full unmodified Windows program and directly run it on the Xbox, even in Developer Mode. You have to make changes to the software for the Xbox to run it. Xbox runs a modified version of Windows, but it cannot run software built for the full unmodified version of Windows. I have no experience with developing for PlayStation, but I imagine it is the same, it probably does not run unmodified BSD software. Likewise, Nintendo software needs to be modified in order to run on Nintendo console operating systems. The Switch cannot run unmodified Android software, unless you hack it to install unmodified Android onto the console.
But you CAN take a full unmodified Linux program and directly run it on the Steam Deck, without needing to modify the software at all. Same with the Atari VCS.
Goalposts were not moved. The Steam Deck is a Linux laptop with a controller attached to it, its not a game console.
- Comment on 10 incredible PC games that never got console ports—until Steam Deck happened 2 weeks ago:
But the Steam Deck isn’t a console? And a game running through a compatibility layer isn’t a port.
A Linux laptop with a controller instead of a keyboard isn’t a console. Thats similar to the Atari VCS, which isnt a console either, just a Linux PC that comes with controllers. Both can run unmodified or barely modified Linux software, which a game console would requires ports of.