RightHandOfIkaros
@RightHandOfIkaros@lemmy.world
- Comment on Shenmue III Enhanced debut trailer, details, and screenshots 14 hours ago:
Okay wait, why the DLSS 5 AI kinda cooking with those casting picks though??
- Comment on What games are you picking up March 19th? 22 hours ago:
I am considering Tainted Grail, I have heard good things about it. Also looking forward to Screamer and seeing how that is.
Screamer wont be on sale most likely, but Tainted Grail might be. If its less than $30 USD I will probably get it.
- Comment on "Departures are necessary," Crystal Dynamics say as they yet again lay off Tomb Raider staff, but they're "fully committed" to the reboot and sequel 23 hours ago:
If the game is good and I can afford it, yeah
- Comment on RuneScape's monthly membership now costs as much as a World of Warcraft subscription as Jagex announces its second price hike in less than 2 years 1 day ago:
Does the game have a cash item shop? Will they be removing that? I can understand if they are removing a cash item shop or something, that is technically a trade of that tevenue for subscription revenue. A little late to the subscription party though, people are wisening up to the fact they end up paying more on subscriptions.
I am not unreasonable though. Nobody ever likes price increases but from the perspective of the business price increases are sometimes necessary to keep up with inflation and cover server costs, etc. I dont know Jagex’s business and financials enough to know if this is necessary for the game to stay online or if it is just greed.
- Comment on Digital Foundry's Video Follow-up to DLSS 5 is Much More Nuanced 1 day ago:
I agree. While DF have always had the technical computer knowledge of the average iOS user, that doesn’t excuse death threats (if they even actually receieved any and aren’t just making the claim up for sympathy reasons) of any kind.
They made their hype video, now they make their pseudo-intellectual analyses to try to appeal to both sides of the equation: fanatics of and against DLSS. The problem is, they never had any credibility to begin with. None of their “technical” videos are detailed enough to be anything more than surface level overviews, which to the average iOS user makes them seem like geniuses, but anyone with real technical knowledge can see that they only know enough to be dangerous because they think they know more than they do.
- Comment on It’s getting weird folks, a second five fret game is getting pushed, Sound Studio 2 days ago:
And Clone Hero.
- Comment on 2 days ago:
I can add my name to the list of Starfield fans.
Its not the best game ever, but its not bad. I find I am disappointed by a few of the systems and extremely annoyed at some of the (forced) dialogue options in the game (and often even dialogue options I want but are completely missing so dialogue ends in three variants of the same end result I dont want), but I still have fun playing the game.
At least I can play it offline, without internet.
- Comment on Intergalactic: The Heretic Prophet's plot leaked on 4chan 4 days ago:
This is from two years ago.
Still sounds just as stupid as back then, and sounds entirely plausible as something Druckman would think is a good story.
- Comment on Firearm Advice 4 days ago:
Looks like she is standing in a kitchen, actually.
I see a tiled kitchen backsplash, above head cabinets, and utentils like salt shakers and the white box looks like a microwave or a toaster oven, or maybe its a coffee machine.
- Comment on The RAM crisis could completely change how developers make video games 4 days ago:
As a professional AAA game designer of 25 years and an occasional game director
What games have you worked on?
- Comment on Games with loot boxes to get minimum 16 age rating across Europe 5 days ago:
I get what you’re saying, and agree that just showing the money prices is better, but I was just wondering if you knew how this would be considered by PEGI.
Also, deleting currency probably would make it harder to give players free currency, because it might look like the developers/publisher is giving money to the player account and people would demand a way to withdraw money from the account, which I believe should not be allowed. Maybe a hybrid where the currency is free and you can split the difference with a real world cost? IDK. Game devs and publishers gotta make money to pay their bills and the developers, and being Free2Play makes getting money pretty hard without mTX/MTX.
At the end of the day it doesnt really matter that much because parents don’t know or don’t care. Its the same in the US with ESRB. Sure, some stores would refuse to sell M rated games to minors, but most of the time parents would just buy GTA for little 8 year old Timmy and they didnt event know the game content, or didn’t care. So this isn’t really going to do much of anything to publishers in reality.
- Comment on Games with loot boxes to get minimum 16 age rating across Europe 5 days ago:
What about lootboxes you can optionally pay for, but the game constantly gives you free currency for it? Like, you can buy more currency, and one of the ways you can spend that currency is lootboxes, but you also get free currency that can be used on the same thing?
- Comment on Xbox just revealed Gaming Copilot is coming to "current-generation consoles" later this year 6 days ago:
Can I tell it to get rid of the ads on my Xbox home screen?
- Comment on Lutris now being built with Claude AI, developer decides to hide it after backlash 1 week ago:
Personally, I have never seen LLM generated code that works without needing to be edited, but I imagine for routine blocks of code and very common things it probably does fine. I dont see why a programmer needs to rewrite the same code blocks over and over again for different projects when an LLM can do that part leaving more time for the programmer to write the more specialized parts. The programmer will still have to edit and verify the generated code, but programming is more mechanical than something like art.
However, for more specialized code, I would be concerned. It would likely not function at all without editing, and if it did function it probably wouldn’t be optimized or secure. However, this programmer claims to have 30 years of experience, and if thats the case then he likely knows this and probably edits the LLM output code himself.
As I have said before, Generative AI is a tool, like PhotoShop. I dont see why people should reject a tool if it can make their job easier. It won’t be able to completely replace people effectively. Businesses will try, but quality will drop off because its not being used by people that understand what the end result needs to be, and businesses will inevitably lose money.
- Comment on Modern game dev got explaining to do 1 week ago:
I bring this up when people talk about how “hard” game development is.
20 years ago, games were being made in 12 months, by 30 people, with tools that people today would consider to be unreasonably slow, with even less detail than they would consider acceptable. Getting a workable prototype could easily take months, and storage space was severely limited.
Under all those restrictions, we got the greatest video games of all time.
Nowadays, its not uncommon for game studios to have over 500 people. Tools are extremely user friendly and fast. Someone could make art assets with 10x the detail than before in less than a 5th of the time. There is basically no storage limit. Getting a workable prototype takes weeks, if that.
And for tall that? Games take 6 years, and release as buggy unfinished messes. The budget is bloated by marketing costs and too many people on payroll. How many games under these conditions will go on to be among the greats of the 90s-10s? Not enough.
- Comment on Generative AI Use Among Game Developers Falls to 29% in 2026, Survey Shows | Outlook Respawn 1 week ago:
Literal judging a book by its cover mention.
But I do agree that generative software proliferation can certainly lead to a flood of low-quality trash.
- Comment on Generative AI Use Among Game Developers Falls to 29% in 2026, Survey Shows | Outlook Respawn 1 week ago:
True, but you wouldn’t know if it was generated text first and then edited/altered manually by a person.
- Comment on Generative AI Use Among Game Developers Falls to 29% in 2026, Survey Shows | Outlook Respawn 1 week ago:
Generative AI as in image generation, text generation, predictive text, Code Intellisense, AutoComplete, etc?
This is too vague. Not only is “Generative AI” not qualified/specified as to what actually counts under that label according to the article, this would realistically also rely on people voluntarily responding and being honest. This particular survey is probably going to attract more responses from people that hate “AI” in its current general sense than from people that actually use it.
Also, most people that currently work in the games industry are in art (digital painting, texture painting, 3d modeling, etc), so obviously most of them are going to say it will negatively effect games as a whole. Regardless of whether that is true or not, the impact of perceived “job security” by trying to influence executives/management by negatively responding to “Generative AI” surveys is enough to skew the data to the paint that I believe it does not actually reflect reality. In other words, I believe that negative responses are being given for reasons other than “the tool is not helpful or useful,” but instead “I hate the tool.” Much like how animation artists first responded to the computer replacing cel animation technique. The people that hated computers animation talked down on the computers not because it would make their job easier, but because they thought they would lose their job if they talked positively about it. The sad fact is that people will lose their job regardless, especially in the current game industry where you can make a huge hit successful game and still get fired.
Generative AI is a tool, just like PhotoShop or Visual Studio. Its not a particularly useful tool for most of the stuff it is marketed to do, but it does have some use cases where I find it is a helpful tool. Asking “In which file is XYZ struct defined?” or “Explain to me ZYX function and what it returns” when working with a codebase you didn’t write yourself or have a team of others working on can be genuinely helpful (especially if the actual people that wrote the code are not available to do that). However, asking it to write specialized code for you is going to be a bad time because it will almost certainly not work correctly.
- Comment on The Helldivers 2 Community needs to get a fucking grip on itself 1 week ago:
Okay, I know a lot about this issue, and it was one guy that doxxed him and a handful of users berating him. Its not “the community.” Its not acceptable. But neither is Arrowheads response, TBH. They should get Sony to get private investigators to catch the doxxer and make an example out of him, otherwise the doxxer wins. He gets what he wanted. This incident reflects on Arrowhead whether they want it or not, so they need to respond to it swiftly, not their “doxxing bad” public announcement.
- Comment on Sony is testing dynamic pricing: one game - different prices on the PlayStation Store 1 week ago:
“What is the closest number to $70 that people will still buy?”
- Comment on I want to replay Skyrim but 2 weeks ago:
Morrowind. Its older (should easily runnwell on your rig), and its combat mechanics are more similar to table-talk rpgs (an attack might look like it should hit, but the game internally rolls dice to see if it beats enemy armor etc.), but its an immensely better RPG experience compared to Skyrim.
OpenMW is the most recommended way to play since its a reimplementation of the game engine, fixing various bugs and improving compatibility with modern computer systems while adding some modern features like shadows for terrain and more optimized lighting.
- Comment on Highguard will permanently shut down on March 12th. 2 weeks ago:
And don’t even get me started on gaming news and influencers, who seem like they love to hate.
Literally every gaming news media outlet and “influencer” when the topic is Xbox:
- Comment on Capcom Has A Lot More Resident Evil Coming According to a Reliable Leaker, Including RE9 DLC, an RE1 Remake, and More 2 weeks ago:
Disappointed RE1 is getting a remake to turn it into modern Action Shooter Slop.
RE1 was already remade, and it was literally the perfect remake too.
- Comment on Highguard will permanently shut down on March 12th. 2 weeks ago:
Even if Concord was free, it still would have had less players than Highguard. Nobody wanted to play Concord, at least some people wanted to play Highguard.
- Comment on Event: Due Process Gamer Pool 2 weeks ago:
Such a shame this game fell off so hard. Previous team didnt do enough for the game. Should have made it ReP, probably would spike the playerbase
- Comment on Stardew Valley 10-year Anniversary Video 2 weeks ago:
Yeah but now ConcernedApe is making Clint marryable, and he truly deserves the fattest of Ls for that one…
- Comment on Resident Evil Requiem currently peaking at over 300,000 players on Steam 2 weeks ago:
It is a free demo, so its not that crazy. Will be interesting to see the number when people have to buy the game.
- Comment on Resident Evil Requiem currently peaking at over 300,000 players on Steam 2 weeks ago:
They made Leon hotter by asking women on the dev team for feedback on his design.
- Comment on Resident Evil Requiem currently peaking at over 300,000 players on Steam 2 weeks ago:
Meanwhile Marathon’s server slam is down by more than 50% from yesterday, dropping from ~150k to ~55k.
“Dont worry, its a Thursday, just wait until the weekend.”
Nah bro, it dropped to its lowest concurrent player count on a Friday. That bodes horrendously badly for its future. And I mean, good. Its a skinwalker anyway (though I really love the artstyle, Graphic Brutalism has always been a favorite of mine since it started popping up in the late 2000s, its not a Marathon game, and my love of its art style isnt enough to carry it alone).
- Comment on New York sues Valve for enabling "illegal gambling" with loot boxes 3 weeks ago:
So are they going to do the same thing against EA, ActiBlizz, Epic Games, etc etc? Or is this just “Valve has the most money and we want money and dont actually care about this issue” yet again?