RightHandOfIkaros
@RightHandOfIkaros@lemmy.world
- Comment on I watched an artist evolve from producing rough art to delivering elite, top-tier artwork 8 hours ago:
I probably don’t need to tell you this, but I think you picked the wrong dialogue option there. Too bad Quick Load is currently disabled.
- Comment on The White House removed a MAGA-themed game called Build the Wall from its website after the Tetris Company issues a statement online alluding to copyright infringement 2 days ago:
Apparently, the Tetris Company is a copyright troll / vexatious litigant.
According to Tetris Holdings LLC v Xio Interactive, the 10x20 play area and block shapes are somehow copyrighted, despite these being declared public domain previously.
Therefore all Tetris clones are somehow illegal. Absolutely insane.
- Comment on The White House removed a MAGA-themed game called Build the Wall from its website after the Tetris Company issues a statement online alluding to copyright infringement 2 days ago:
I am curious to know what exactly the copyright infringement was? There are a vast myriad of Tetris clones, none of which the Tetris Company have taken down. Copyright isn’t something you can pick and choose when to enforce it, copyright holders are legally obligated to enforce it on every infringement, or they lose the copyright. Was the game using Tetris IP music or something?
- Comment on Legend of Zelda: Ocarina of Time Remake Trailer 3 days ago:
Probably CryzenX, who has been remaking OoT in Unreal Engine for a while now. Seems Nintendo didn’t bother to try making theirs look any better than CryzenX’s attempt, sadly.
- Comment on Legend of Zelda: Ocarina of Time Remake Trailer 3 days ago:
Transitions and a minor less-than-a-second pause are one thing. That’s not what I am talking about.
The triforce animation instantly tells me that’s a 4+ second loading screen. Nobody puts those in for stylistic choice. Even Resident Evil 1 style door transition screens are significantly faster than in the original RE when they show up in modern indie games. RE1 had them because of a hardware limitation, and the creatives decided to hide them with the door animation. Modern developers aren’t usually so creative and they just shove a tiny animated sprite in the bottom corner, as seen here with the animated triforce.
- Comment on Legend of Zelda: Ocarina of Time Remake Trailer 3 days ago:
“This will be graphics in 2013.”
Nintendo really is stuck in 2013, huh? Wonder when they’ll get to the UE5 Slop trend… 2040s maybe?
- Comment on Colonel Miller's Prototype. 5 days ago:
Please clarify what game you are talking about in the title of the post next time, talking about Colonel Miller had me thinking this was about Metal Gear’s Colonel Miller, the father of Kazuhira Miller.
- Comment on Guess The Game (#017) 6 days ago:
Ah yes, Quake III At Home But With Mecha.
This one’s Axis. Good times, though I didn’t get to really play it that much.
- Comment on Looks like Valve themselves added their own charts to the beta client. 1 week ago:
Good. SteamDB is completely dead being bought by NexusMods.
Who wants to bet the first thing to go will be concurrent user count? Or perhaps I will need to pay a subscription to view the numbers.
- Comment on Sony Implements New Customer Harassment Policy Following Backlash Toward Its Plans to Stop Making Physical Game Discs 1 week ago:
This is such a Japanese thing to do. I’m not even surprised. I understand the need to protect your employees, especially when Japan has a history of whackos damaging businesses that sometimes result in deaths, but this is going a bit far IMO. I think they could comply with Japan’s new law about worker protection without needing to go this route.
In Japan, laws have pretty much always been dictated by big businesses, just look at their defamation laws. Even if what you say is true, if it harms the company in any day, you will still be arrested and are basically guaranteed to lose a case in Japan for that.
I am interested to see if they try to implement this outside Japan. I mean, Japanese businesses almost always try to apply Japanese law outside Japan (most famously, Nintendo), but still interesting to see if it happens.
- Comment on 1 week ago:
Thos game has absolutely horrendous performance problems. It baffles me that people are rating this higher than games like KOTOR and Republic Commando.
- Comment on Is Old or New Call of Duty better? 1 week ago:
I think CoD peaked with World at War.
I stopped playing after that. I played Advanced Warfare and Infinite Warfare and thought they were cool but not what I expected from CoD. Also played CoD WW2 and that game isn’t even a shred of what WaW is.
- Comment on Luanti (aka Minetest) removed from Google Play due to baseless AI copyright notice 2 weeks ago:
Let me guess, just like the FallOut 2 DMCA a few weeks ago, which Bethesda rescinded after learning about it, some third party that uses AI to search for DMCA violations filed yet another false takedown. Again. Most likely without Microsoft even knowing about it.
- Comment on Despite Steam's concerning domination over the market, one of the things that I love about it is... 2 weeks ago:
Steam is only a monopoly by technicality. It isnt Steam’s fault that all the other competition is literal ttrash compred to Steam. Except maybe GOG, but they don’t typically offer the kinds of games I would buy on Steam. I only buy DRM-free games on GOG, if it has DRM I just buy it on Steam.
Sandwiches would have a food monopoly by technicality if the other options were 3 week old poached eggs and dog feces. That’s not sandwiches fault, and sandwiches shouldn’t be forced to sell less so more people are coerced into eating the other two options that suck.
- Comment on Guess The Game (#015) 2 weeks ago:
Out Trigger on Dreamcast, for sure.
- Comment on Is this true? 2 weeks ago:
Cyberpunk 2077.
I like the linear missions, but just exploring the open world and discovering things naturally is fun too. I think they could have done more with that, and it definitely feels like the game was way more linear in early development, but with all the updates CDPR managed to make something pretty cool IMO.
- Comment on Anon is Japanese 2 weeks ago:
In Japan, thats the whole point. The business will do this to make you quit instead of them firing you. They have whack employment laws.
- Comment on Behold, "the whole story of Steam's economy in one picture": the top 1% of games earn 84.5% of estimated revenue, and most games barely make anything 2 weeks ago:
An Asset Flip is easily definable:
The developer purchased an asset pack or multiple asset packs on a game engine asset store, made no changes or almost no changes, and uploaded it as a game.
What you have defined (a game that is the same as another game but with different art) isn’t usually called an Asset Flip, but instead a Clone. Clone games usually have much more effort put into them compared to Asset Flip games.
- Comment on Following accusations, James Pond Legacy devs say no generative AI was used in creating artwork 3 weeks ago:
I don’t know anything about this particular situation so won’t comment on it either way. I just think its funny that so many people can be so confidently wrong when it comes to thinking something is AI generated.
I get when something feels suspicious, and often feel this myself, but to be so confident too say it as fact and then be totally wrong when the artist posts a timelapse or something is hilarious to me.
- Comment on [VaatiVidya] I Played 12 Hours of The Duskbloods (+ gameplay footage) 3 weeks ago:
Shame this one is in Nintendo jail. First FromSoft game I won’t be playing at lauch, or likely ever if it stays exclusive.
- Comment on EA employees brace for the worst under Saudi ownership: 'Hard to feel good about being bought out by a regime that's very much at odds with progressive society' 3 weeks ago:
Well I don’t know if EA games could get any worse. Maybe the games will get better under different owners. The last ones didn’t do very well, and that’s being generous. At the worst they stay the same.
- Comment on Following accusations, James Pond Legacy devs say no generative AI was used in creating artwork 3 weeks ago:
Guy, everyone thinks they’re a Human AI Detector, especially if they have an account on Twitter, Reddit, BlueSky, etc. Which often results in baseless accusations against human made content being called AI generated, which is hilarious to me honestly.
- Comment on Behold, "the whole story of Steam's economy in one picture": the top 1% of games earn 84.5% of estimated revenue, and most games barely make anything 3 weeks ago:
The Monopoly endgame is spending as much time in jail as possible to evade property tax and fees.
- Comment on 3 weeks ago:
You wont have to, the username of the poster is always included right above the post lol
- Comment on 3 weeks ago:
Should just ignore it. What’s Bethesda going to do about it?
Honestly I wouldn’t even be surprised if this is AI overzealously abusing DMCA, which is hyper-omega-turbo-common nowadays. It came from Tracer, not Bethesda, so this is the most likely explanation. The ONLY thing they could ding the guy on is MAYBE trademark infringement, but then he can just change the name from fo2 to something else and no problems. I don’t see why he cant just do that.
I also don’t see why him serving is important to the story for any reason other than sympathy points. Whether he was serving in a war or not is irrelevant to how erronious the DMCA abuse is. The abuse is just as bad either way.
- Comment on Guess The Game (#013) 3 weeks ago:
That is definitely the vehicle in the image. Same logo on the wings, even.
- Comment on Siren and Siren 2 3 weeks ago:
I see “clunky” used to critique true Survival Horror combat a lot. I think this comes from a misunderstanding about the genre: the developers are trying to disincentivize you to engage in combat.
Its a big part of the game design of Survival Horror that is important: getting into combat should be a lost resort action, not a preference. How do you do that? Make combat feel bad. If the combat is fun and feels fluid, the player will want to engage in combat. But that goes against the entire point of Survival Horror. The peak, most optimal way to play should be to avoid any combat that is not mandatory to beat the game. This is because Survival Horror relies on the player constantly having to choose: Do I risk losing health and ammo in this fight, or can I avoid the fight and go around the enemy? Will I need to come back again, and if so, will I be able to make the same choice again?
So when someone tells me combat in a true Survival Horror game feels clunky, that is exactly what it is supposed to feel like. Otherwise the game will become an Action Shooter, like Resident Evil, Silent Hill Remake, Dino Crisis 2 and 3, etc.
Kuon’s story is just the result of poor localization, honestly. The Japanese audience could understand it much better. Us English speakers didn’t even get all the puzzles translated.
- Comment on Guess The Game (#013) 3 weeks ago:
This looks a lot like Crimson Skies.
- Comment on Siren and Siren 2 3 weeks ago:
These games were written by the writer for Silent Hill. So if you havent played the original first or second games, those will most likely be most similar.
Maybe Kuon? FromSoft developed game, and a horror game on PS2, but its not got the same unique feeling to it. Just a Japanese PS2 horror game.
- Comment on [deleted] 4 weeks ago:
Destiny 2.
Don’t get me wrong, Destiny 1s story was really bad. It wasn’t originally like that, but thanks to Jason Jones thats how it ended up. Never forgiving him for doing that to Joe Statens work like that.
But literally almost everything else In D1 is better than D2. Gunplay, armor and weapon designs, raids, environment design, art style, etc. The only things D2 has over D1 are graphical fidelity, more than 30 fps, and the original Red War story writing was more coherent (but its not even in the game anymore because lazy developers be lazy).