missingno
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- Comment on I want a new retro Final Fantasy 2 days ago:
Can also recommend Ara Fell and Rise of the Third Power for a retro jrpg itch.
Seconding these, both excellent. For another indie FF-like I'll add Crystal Project.
- Comment on I want a new retro Final Fantasy 2 days ago:
Bravely Default is an incredible successor to FF5. I like to joke that someone at Square realized during development that this game is actually good and thus they couldn't put the FF name on it.
- Comment on What is a game that you know is bad but really enjoy(ed)? 2 days ago:
I dunno if I'd still enjoy it if I went back to replay it today, but I have a childhood soft spot for Final Fantasy II. I loved the absurdity of being able to dual-wield shields and attack myself to level evasion, what a beautifully stupid game.
- Comment on Pre-orders for Grand Theft Auto VI will officially begin on June 25 3 days ago:
I presume they're also printing physical copies, in which case preorders are still useful to secure a copy day 1. Especially if you're getting it shipped, because if you wait until day 1 to buy it then you're actually waiting a few more days for shipping.
- Comment on I'm a dev who has been working on my game for 2 years and my game title got stolen on Steam and they plan to release before I do. What should I do? 4 days ago:
I believe the Minecraft Hunger Games mod was where it all started.
- Comment on I am fully optimized. AMA 1 week ago:
Well that doesn't sound optimized at all.
- Comment on "Touhou Koumakyou: the Embodiment of Scarlet Devil" Remake for PC, Switch (2), PS5 1 week ago:
This was in the JP Nintendo Direct but not the English one, so for a minute I was wondering if this might not be getting localized. Why'd they leave it out?
- Comment on I forgot that AAA slop devs actually made fun games that didn't have money pits 1 week ago:
I know the hivemind around here has some pretty strong opinions about Nintendo, but I do appreciate that their games still feel normal when nearly every other AAA has pretty thoroughly enshittified.
- Comment on I forgot that AAA slop devs actually made fun games that didn't have money pits 1 week ago:
Arcades have always been about providing experiences you can't get at home, but they've had to repeatedly pivot what those experiences are. First that meant playing games at all, before home consoles existed. When home consoles became a thing, arcades still had cutting-edge hardware better than what you could get at home. During the Street Fighter boom, arcades were a social hangout to play multiplayer. But now we have much better home consumer hardware, and we have the internet for multiplayer, so every game that can be played at home has no real need for an arcade.
There are still four things left you can find in arcades but not (common) consumer hardware. Gambling for kids, racing games with an immersive setup, rhythm games with increasingly wacky control schemes, and pinball. Modern arcade rhythm games are actually going through a bit of a renaissance right now and I'm here for it.
- Comment on How come people don't compliment other people on great word usage? If someone use the word lets say ecclesiastical or something like that they do not get complimented it shows they respect English. 2 weeks ago:
I would say truly good word usage should go unnoticed. If the fact that you're using a lot of big words sticks out, that means you're using too many.
- Comment on It has now been a quarter century since Penny Arcade proclaimed that "videogames suck now". 2 weeks ago:
Holy shit, forgot all about that one but just hearing the title took me way back. What a time capsule to look back on.
Maybe some of those accents haven't aged so well though...
- Comment on Why Games Now Take 6+ Years To Make 2 weeks ago:
I want shorter games with worse graphics made by people who are paid more to work less and I'm not kidding.
- Comment on Sonic Racing: CrossWorlds ‘Puyo Puyo Content Drop’ update launches May 27 3 weeks ago:
It's been a full decade since the last main series Puyo Puyo game, and Sega just keeps teasing us with shitty crossovers.
- Comment on PS5 console sales drop 30% in April after price increase, while Switch 2 dominates 4 weeks ago:
Yes.
- Comment on 4 weeks ago:
For the love of god, Montresor!
- Comment on Going in blind on this bad boy 5 weeks ago:
I played the DS version and found it to be kinda bland and cookie-cutter. Can't even remember anything specific about it honestly, I just remember it being a very forgettable game. Couldn't tell you if the PS1 version was any better, but I doubt it.
- Comment on Game Consoles Are Pricing Themselves Out of Relevance 5 weeks ago:
I feel like I've heard this every console generation, that this time will be the end of consoles for real you guys!
- Comment on in depth dual- and multi-classing? 5 weeks ago:
I liked Etrian Odyssey IV's subclass flexibility so much that I had a hard time going back to Etrian Odyssey Untold without it.
- Comment on 60% of PC gamers have no plans to build a new PC in the next two years — AI pricing crunch on RAM and other components paralyze enthusiast market 5 weeks ago:
My rig still runs all of my favorite 2D indie games, so I'm good.
- Comment on What gaming console you owned disappointed you the most and why ? 5 weeks ago:
I wouldn't call any console I own a disappointment, even the Wii U had several games I loved and put too many hours into. But the system I ended up playing the least was the Steam Deck. It's just too bulky to feel like a proper portable, not nearly as cozy as the Nintendo handhelds I grew up on. I get some use taking it to FGC events as a monitorless setup (and I will be bringing it to Combo Breaker 2026 next week), but that's kinda all I ended up using it for.
I still don't regret buying it as the most important thing to happen to Linux gaming, but it was a system I bought to have more than to use. I later bought a Miyoo Mini Plus and ended up putting far more hours into that than I ever did the Deck. If anyone ever gets SteamOS running on a device in that size form factor, they'll get my entire bank account.
- Comment on Sega has canceled development of its ‘super game’, as it pivots away from live service games | VGC 5 weeks ago:
Add Puyo Puyo to the list of Sega IPs suffering a fate worse than death, they sold the series' soul to keep selling Tetris over and over. We're never getting a main series game ever again.
- Comment on Sega has canceled development of its ‘super game’, as it pivots away from live service games | VGC 5 weeks ago:
I have heard that every year for the past several years, I'll believe it when I see it.
- Comment on Nintendo is raising the price of the Switch 2, blaming 'market conditions' 1 month ago:
Kinda figured this was gonna happen, glad I got mine at launch.
- Comment on What was the last physical retail store game purchase you've made? 1 month ago:
I order physical copies online often, but can't even remember the last one I bought at a proper brick and mortar retail store. Last year I did buy a copy of Soldam and Super Puyo Puyo Tsu from a vendor at a gaming convention, does that still count as retail?
- Comment on [deleted] 1 month ago:
Do you have any actual evidence, or are you just pointing fingers?
- Comment on Slay The Spire 2 Getting Review-Bombed Again After Latest Update 2 months ago:
StS1 had unlockable beta art after completing the True Ending. I guarantee this will be back, once True Ending is a thing.
- Comment on Slay The Spire 2 Getting Review-Bombed Again After Latest Update 2 months ago:
I hope you're right.
- Comment on Slay The Spire 2 Getting Review-Bombed Again After Latest Update 2 months ago:
Doormaker is the best thing that happened to Act 3. Right now Act 3 suffers from being too much of a victory lap, there's not much you have to do to prepare for the other bosses. The most fun runs I've had were when I had to scramble through the Act looking for solutions to get ready for Doormaker, picking cards and Ancient boons I rarely took before.
Unfortunately, we can't have nice things because too many players want a power fantasy rather than a difficult strategy game. I've even heard people whine that A10 is too hard, not that the game as a whole is too hard, but that hard mode specifically is too hard and it would hurt their ego to just play a difficulty they're more comfortable with.
- Comment on Hot Take: most modern games are designed to purely kill time 2 months ago:
Then it sounds like the real issue here isn't that the narrative-driven games you talk about in the OP don't exist at all, but that these games just aren't being laser-targeted at whatever specific and narrow set of tastes you have.
And honestly, to an extent I do get where this kind of frustration comes from. I've felt like my tastes have narrowed with age too, and I have a bit of a chip on my shoulder about certain genres that have completely faded from relevance. But I've had to come to terms with the fact that this isn't an industry problem, it's a me problem. Just because my kind of specific niche favorites don't get catered to doesn't mean that good games don't exist at all.
- Comment on Hot Take: most modern games are designed to purely kill time 2 months ago:
My argument is there are fewer and fewer year in and year out.
When there are far more games being made in the first place, good and bad, I do not think you are correct at all. There are still tons of great games coming out, but you don't seem to want to look for them as you've already shot down previous comments bringing up critically acclaimed modern hits.
I think nostalgia has you remembering the best games of the past, forgetting about all the slop that used to come out back then too, and losing perspective of the actual time scale in between those hits. If you compare the very best games from a full decade to just the average game that came out last year, that comparison will be very misleading.