missingno
@missingno@fedia.io
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- Comment on Buying new trends is a choice 5 hours ago:
Retro game prices have been skyrocketing too. Everything's kinda fucked.
- Comment on 2XKO Active Development Will End in December 2026 9 hours ago:
Everything is relative. The FGC is 'small' relative to the likes of League or Valorant, and Riot seems to truly expect that every project should be as popular as those or else they'll pull the plug.
- Comment on 2XKO Active Development Will End in December 2026 13 hours ago:
The hope wasn't that the game would dominate the existing FGC, but that the IP would have such a massive pull that it would expand the FGC so much (and in the longer term, make the players be l branch into other games in the genre).
And even ten years ago I thought that was delusional.
- Comment on 2XKO Active Development Will End in December 2026 1 day ago:
Still thinking back to when this was first announced and people were hyping it up like the mere presence of Riot's money was going to result in Project L completely dominating the entire rest of the FGC combined by an order of magnitude. I knew from the start that it would never live up to such unrealistic expectations.
From what I've heard, it doesn't sound like the game even did that badly, I wish some of my other favorite games had as healthy of a playerbase. But we're in this weird world where some games are perfectly comfortable with whatever audience they get and others have to pull the plug ASAP if they doesn't hit Fortnite-sized numbers overnight.
They just needed to have realistic expectations and they could've been fine with what they have.
- Comment on There's No Reason to Buy a New Phone Anymore 2 days ago:
I've had my Galaxy S9+ for roughly eight years now. The battery doesn't hold much charge, and the screen has this known bug where it stays completely black unless I do this funny workaround by activating Always On Display first and only then turning the screen on.
But everything on the market now comes with some catch, I really don't want to give up that SD slot. And I'm unemployed and prices are fucked. So I'll ride this thing out until it fully dies - which feels like it may happen any day now, honestly...
- Comment on What are some cool/decent PC games that are not on Steam? 5 days ago:
Panel Attack is a FOSS clone of Panel de Pon with rollback netcode and modding support.
- Comment on Teamwork games? Like Rematch or Foxhole 1 week ago:
Splatoon, when played at an organized competitive level. The game is very fast, and all four players need to be in sync or else a more coordinated team will run circles around them. Tournament play is a vastly different beast from solo queue.
- Comment on [deleted] 1 week ago:
Metroid: Zero Mission is the first thing that comes to mind for me. It's an example of a remake that's very different from the original so , but I'm of the opinion that the original is kind of hard to recommend to anyone who didn't grow up on it. ZM is just phenomenal and holds up perfectly.
I'll say Kirby Super Star Ultra for a remake that's nearly a straight upgrade over the original. The only real nitpick is that multiplayer is a little janky, SNES is obviously just a smoother experience for that.
- Comment on [deleted] 1 week ago:
SMB1 (and by extension 2J) has a physics bug with hitting bricks, and a patch exists to correct this, but to my knowledge 2 and 3 play identically.
Even putting aside this though, SMB1 feels wrong to me without its original sprites. I actually like the SNES version of SMB3 though.
- Comment on [deleted] 1 week ago:
I love Puyo Puyo.
I hate Puyo Puyo Tetris. It's a big step back from previous games, and it's the worst online experience I've ever dealt with in my life. And I honestly think it gives beginners a bad first impression of the series, because by juxtaposing it next to a more popular game I regularly see players get confused when it doesn't click in the first five minutes and decide they'd rather just play Tetris instead.
I utterly loathe and despise Puyo Puyo Tetris 2. It's everything I hated about the first game but buggier. And it's all ctrl-c ctrl-v, the only 'new' content is a butchered adaptation of Chronicle's Skill Battle, minus the full JRPG story mode that Skill Battle was built around. It has serious problems competitively, but by splitting the playerbase, it killed Puyo Puyo Champions, the more functional game I kept trying to run tournaments for but could not get players to show up.
The true depth of my hatred really just stems from Sega's decision to rehash a second crossover. It has been ten years since the last proper main series game, Puyo Puyo Chronicle, and that game was Japan-only - the last game to get localized was Fever, 26 years ago.
There was a time when, despite not liking the first game, I had high hopes that this game succeeding in the west would lead to bigger and better things for the series. Surely Sega willl follow it up with a main series game along the lines of the ones I liked, and surely they'll localize it. But that didn't happen, and the tragedy is that I understand exactlly why it didn't. PPT outsold everything else Sega ever tried to do with the franchise by an order of magnitude, and it did so by selling to an audience that only cares about the other game. So Sega realized the most profitable course of action is to keep riding the coattails of a more popular game because that's all anyone cares about. I just want Puyo Puyo to be its own game, but why would Sega ever go back to that when they know that even the most low-effort ctrl-c ctrl-v rehash will sell far more copies as long as it has the more popular game attached to it?
- Comment on Why do so many people regardless of whether their reasonings are justified or not pinpoint South Park for ruining a generation of millenials? 2 weeks ago:
South Park has had some really good moments. The last season was especially fantastic.
But South Park has also had many equally terrible moments. They've been pretty awful on trans issues. The whole PC Principal arc really said a lot about who Matt and Trey are as people. And even if they eventually walked it back, the fact that they tried to deny climate change has to be brought up in conversations like this.
For the most part, I'd say the show has been at its best when it's kids getting into hijinks and at its worst when Matt and Trey use the show as their mouthpiece.
- Comment on They eliminated cashiers and keep the profits. NY Democrats are fighting back. 2 weeks ago:
Let me spell this out for you.
Discount on self-checkout passes.
Stores raise prices so that the price after the discount is the same as it was before.
Consumers continue to pay the prices they've been paying.
'Discount' evaporates into the aether.
- Comment on They eliminated cashiers and keep the profits. NY Democrats are fighting back. 2 weeks ago:
What do you mean maximum? There's no cap, as we've seen from the way prices have already been rising.
- Comment on How do you make friends online? 2 weeks ago:
Play niche indie/retro multiplayer games, join a community small and tight-knit enough that everybody knows everybody, so you can easily become a regular in the scene.
- Comment on Sony doubles down. Only responds to their investors, not the consumers. I've never bought a digital console title. That will continue. 2 weeks ago:
And have you played Splatoon 3/Raiders, Metroid Dread/Prime 4, Kirby Air Riders, Donkey Kong Bananza, Rhythm Heaven Groove, etc?
- Comment on A new PlayStation controller patent showcases a controller with no physical buttons 3 weeks ago:
Do remember that the vast majority of these kinds of patents never end up getting used, I doubt this one will be.
We learned this lesson from the early days of mobile gaming. Many games tried to emulate on-screen controllers, and it was pretty awful. Developers realized it was awful and shifted towards designing control schemes from the ground up with touchscreens in mind.
Though now that I say this, I suppose it's entirely possible that a controller like this could be used not to emulate or replace a DualShock, but as a peripheral that new kinds of games can be designed around. That feels even more unlikely though, I miss the glory days of games built around goofy peripherals (Boktai my beloved), but those days are so far behind us that I don't see them ever coming back.
- Comment on Do you consider GTA VI overpriced? 3 weeks ago:
It's not a game I'm interested in to begin with, so it doesn't really matter to me what the price is. But if some of my favorite IPs could get new releases, especially if they had the same kind of budget GTA will, there are games I'd hypothetically spend that much money on if I could.
- Comment on Perfect Rating ⭐/5 3 weeks ago:
Some films are made for turning your brain off and some films are made for turning it on. The important thing is whether the filmmaker succeded in what they were aiming to do.
- Comment on Join the conversation... 3 weeks ago:
- Comment on "We still value the culture of physical media" As PlayStation prepares for an all-digital future, Sega president comes out in support of discs 4 weeks ago:
Is that why every single Sega title on Switch 2 is a Game Key Card?
- Comment on MARVEL Tōkon: Fighting Souls appears to block SteamOS / Linux 4 weeks ago:
Fighting games shouldn't even need invasive anti-cheat. Just send button inputs only, and if either client tries to mess with the game state it'll gracefully desync.
- Comment on Miyamoto: Games based on developers’ personal interests resonate around the world, not those aiming for global appeal | VGC 4 weeks ago:
I suppose the real point here is to just make the games you want to make, and as long as your passion shines through your audience will find you.
But it's interesting to me to contrast Miyamoto's statement with the fact that Nintendo absolutely has been aiming to globalize their IPs - and that's not necessarily a bad thing.
Look at Rhythm Heaven for example. DS and Fever had dubbed audio for the international releases, which was somewhat divisive with
weebsfans. Megamix featured dual audio for the first time, and that's good because options are good.But then Groove took a different approach, the game is designed to not need a dub in the first place. There are fewer vocal cues compared to previous entries, and they're either gibberish or in a few cases, English words that are so common to be understood globally (even for the Japanese version, random English words in video games is seen as cool). There simply aren't any games with full sentences like Ringside or Love Rap this time around. So now the audio is just identical in all releases.
Vocal tracks are present, and most of them are Japanese, but they've also included a few in English, French, Spanish, and Italian. And those are again just the same in every version. Rather than swapping out the vocal tracks for localizations, they've opted to give the game a wider mix of more songs in more languages. It's a deliberate change in direction, and it's one I think is pretty cool. Reminds me of how Tekken switched to having every character speak their own native language (with subtitles).
It's a sort of reverse localization, where they've designed the game in a way that minimizes the need to localize much anyway. I think it makes perfect sense to try and move in this direction, and it's clearly worked out since Groove massively outsold its predecessors, but at the same time it's a little sad to think there's probably never going to be anything like Bon Odori in future titles.
- Comment on Only 7 PlayStation games have sold over 100,000 physical copies in the US this year, says analyst, as commenters demand discs without buying them 4 weeks ago:
I get where you're coming from, times are tough and it's good to save money where you can. If you're in a position where you can't afford to buy games new, don't take the rest of what I'm about to say as an indictment of you personally.
But surely you have to recognize that if you're not buying games new, you are literally worth nothing to these publishers. They don't make a single cent off of you. So from their perspective, why should they care about catering to you?
Voting with your wallet isn't just about boycotting the things you don't like. It's arguably much more important to actively financially support the things you want to see more of. If we as consumers want to convince these companies that there is still a market for physical games, we have to put our money where our mouth is and buy the things we claim to want. The only language corporations speak is money.
- Comment on Former Valve writer says PlayStation killing physical discs is no conspiracy: "You, the consumer, have made your choice, and the choice is for digital" 4 weeks ago:
I hate it as much as the next person here, but it was always inevitable. It was never a question of if, but when.
I know a lot of people look at physical media from a preservation angle, but in an era where games have a long tail of post-release updates and DLC, I'm not so sure they even serve that purpose anymore. If I want to replay my old games in 50 years, in many cases I probably don't just want to play the 1.0 that's on the disc. If I'm still dependent on the availability of a third-party download server to get the remaining data, do discs even still matter all that much?
- Comment on How do other countries view American super hero movie's always putting the threat in new york or whatever? Instead of their own country and have their own superheroes? 5 weeks ago:
Why do you keep using the word 'we' if you only meant to talk about yourself?
- Comment on Looking for a game where reading an immersive in-game manual is one of the main gameplay aspects 5 weeks ago:
The DS version of Ni no Kuni included a physical spellbook you're meant to consult. JP-only, but the fantranslation made it into a PDF.
- Comment on Has there ever been a game whose name was intentionally suffixed with "2" despite no original game? lol 5 weeks ago:
Super Puzzle Fighter II Turbo. The name is a takeoff on Super Street Fighter II Turbo, but there were no other Puzzle Fighter versions.
- Comment on Anon is a rabbit 1 month ago:
People turn to escapism because they are struggling to make connections in the outside world, not the other way around.
- Comment on [deleted] 1 month ago:
Under current technology, that speed is very much impossible. Even if your internet connection was magically instant, there are still more bottlenecks in the way.
A high end NVMe SSD can write up to 12 GB/s. So even if we cheat and say the download is a highly compressible zip bomb that downloads instantly, it's going to take about 42 seconds just to decompress and write it to the drive.
- Comment on Angles don't seem to work for me? 1 month ago: