missingno
@missingno@fedia.io
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- Comment on The osu! Open Source Client, Lazer, Has Been Made the Default Download Option for New Users 3 hours ago:
That would be the original Osu! Tatakae! Ouendan
- Comment on What is your favorite Metroidvania? 19 hours ago:
Portrait of Ruin
- Comment on What is your favorite Metroidvania? 20 hours ago:
As someone who played later entries first and then went back to SotN, IMO it's a bit rough around the edges in comparison. Still a fantastic game, but I think later games managed to improve on it.
- Comment on What is your favorite Metroidvania? 20 hours ago:
Castlevania: Portrait of Ruin. IMO this is where the series peaked, perfected the formula and delivered a game packed with several large maps and three sets of bonus characters to replay the game with.
- Comment on Why do languages sometimes have letters which don't have consistent pronunciations? 1 day ago:
Languags don't get designed in a lab by a creator who comes up a consistent set of rules. Languages constantly shift and change as the people who speak them do. Languages borrow loanwords from each other, then proceed to mangle them. Slang arises, becomes part of the lexicon, becomes passe. Regional dialects drift apart but then mingle again.
And at no point does logic ever enter into the equation. Change just happens haphazardly.
There's a pair of concepts in Linguistics referred to as prescriptivism and descriptivism. Prescriptivism refers to trying to declare a set of rules for how language should be. If your teacher ever told you that 'ain't' isn't a real word, that's prescriptivism, and it's bunk. Descriptivism is just a best effort to describe how speakers of a language actually use it. If English speakers regularly say 'ain't', then it's an English word. The fun thing about descriptivism is that there will always be holes and inconsistencies, because not all English speakers are necessarily speaking the same way.
Compare the English we speak today from Ye Olde Englishe. Many words are now spelled or pronounced differently from how they used to be. Many old words have been replaced by completely different ones. Syntax has changed quite a bit. And if you go far back enough, English used to be written with a different set of characters from the Latin alphabet we use now. But this all happened so gradually you can't establish any clear dividing line to separate these languages, there's no date on which you could say everything prior was Old English and everything after is Modern English. And if you look towards the future, 100, 1000, 10000 years from now, English won't be the same as it is now either.
- Comment on Do you think there would eventually be technology to delete/replace memories (like the *Men In Black* device). How much do you fear such technology? (like misuse by governments/criminals) 2 days ago:
As others have pointed out, memories are extremely fickle. Fickle enough that I do not think it could be feasible to have any kind of fine-grained control over what to delete or replace. It'd be a bull in a china shop.
I think the only way it could potentially be done safely and properly is with a computer several orders of magnitude more powerful than a human brain, capable of copying the patient's brain, running all kinds of simulations on it to figure out how to make the exact changes without touching anything else, then writing those changes back to the host. If we're talking eventually, that could be an eventually, but a very very big eventually.
- Comment on GameStop workers say its trade anything day will be a huge mess 2 days ago:
The memestock thing started because people realized they could try to make a quick buck by betting against those who were shorting the stock. But the stock was being heavily shorted for a reason, GameStop is a dying business, one that likely would've gone bankrupt by now if the apes hadn't rushed to prop it up. Anyone who didn't cash out at the peak, anyone who seriously believes GameStop has a long-term future, is a sucker.
- Comment on Sony cracks down on Concord custom servers, issues DMCA takedowns on gameplay videos 6 days ago:
Legally speaking, you own the physical cartridge, but you only own a license to the software on the cartridge.
Practically speaking, no one will break into your house to control what you do with the cartridge.
- Comment on Valve's new hardware will NOT be loss leaders 6 days ago:
Console manufacturers sell at a loss because they need to sell the console first before they can sell anything else. They can expect to make that money back on software the user could not have bought without the console.
Valve doesn't need people to buy Steam Machines to get them to start using Steam. In fact, I suspect most units sold will be to users who are already invested in the ecosystem. Selling at a loss would just be a straight loss to them.
- Comment on Can't tell if L take or W take 6 days ago:
Women should make the first move because I'm too shy to do it myself ;_;
- Comment on Winter burrow SBI controversy 1 week ago:
Two years ago, one of my favorite games made some very minor cosmetic tweaks, and that was enough to attract a horde of post-Gamergaters crying that this is the downfall of western civilization. Two years later, the board for that game is still under seige by trolls that have rendered it unusable for anyone who actually wants to talk about the game. Every now and then a Valve mod will lock one thread, and then the trolls just make another and it continues.
- Comment on Steam Hardware [new Steam Controller, Steam Machine, and VR headset Steam Frame, coming in 2026] 1 week ago:
My impression of the original Steam Controller was that it was designed for games I don't want to play on controller, at the expense of being terrible for games I do want to play on controller.
- Comment on Winter burrow SBI controversy 1 week ago:
Steam Forums are one of the worst unmoderated hellholes on the internet. It pains me that Valve keeps letting this shit keep happening.
- Comment on Gamepad for Linux Gaming? 1 week ago:
I will forever swear by the 8BitDo Pro 2
- Comment on The wait for GTA 6 has now been so long it must be some kind of record - right? [Eurogamer] 1 week ago:
Announced in 1997, released in 2000. Might've seemed like a lot at the time, but barely a footnote by today's standards.
- Comment on The wait for GTA 6 has now been so long it must be some kind of record - right? [Eurogamer] 1 week ago:
Rockstar has repeatedly reminded us that GTA6 is in active development. Valve hasn't even mentioned HL3 in a very long time, I think it's safe to conclude it's dead and has been dead for a while now.
- Comment on Sliced off the tip of my thumb, what are some good one handed games? 2 weeks ago:
CoH's control scheme requires both hands, so I can't recommend it to OP. But I'll also have to say that I have the opposite opinion, CoH was good for a casual playthrough but wasn't something I could sink several hundred hours into like the original. The overworld made runs much longer and much more repetitive since a lot of it is always the same.
- Comment on Sliced off the tip of my thumb, what are some good one handed games? 2 weeks ago:
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Anything turn-based, especially mouse-driven titles. Slay the Spire, Chess, Riichi Mahjong, Balatro, etc.
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Puyo Puyo Champions has a one-handed preset in its controller options. Do note that if you want to play online, only Switch is active since that's where Japan is, I can't recommend the game on other platforms.
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Kirby Air Ride uses only one button + analog stick, and any button works, so you can use L. Would have to be left hand for the original, but the sequel coming out later this month has a detailed accessibility menu, which I bet will include right-handed settings.
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Crypt of the Necrodancer is designed to be playable with just four arrows, in case anyone wanted to play it on a DDR mat. Which also means you can play with arrow keys or WASD.
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Rhythm Doctor is actually just one button.
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Rhythm Heaven Fever uses only A and B. Rhythm Heaven DS uses only stylus. The rest of the series uses d-pad as well though, so those are less playable.
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Come to think of it, any DS game that only uses stylus.
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- Comment on Remember to do your update 2 weeks ago:
✋👉✊👍
- Comment on Good Halloween Games 3 weeks ago:
Vampire Savior
- Comment on What are the most popular conspiracy theories? 3 weeks ago:
Qanon
- Comment on When was the last time you actually laughed while playing a game? 3 weeks ago:
Just a few days ago, at a local Vampire Savior tournament. Grand Finals ended with me sniping Q-Bee's bubble super with a callout from B.B. Hood's gun super. Wish I had a clip, but it wasn't streamed or recorded.
Also had a few good laughs playing Skullgirls earlier that night at the same local, chaotic shit always happens in that game.
- Comment on Are there good Movies, TV Shows, Anime, with wholesome family (particularly parent-child) relations? 3 weeks ago:
Word of caution, do NOT read the original manga. It's kind of infamous for the incredibly controversial direction the story goes in the second half, which the anime thankfully omits.
- Comment on How can a US state block porn? 3 weeks ago:
Conservatives have been labeling anything and everything they don't like as "porn". A queer romance novel is "porn". Two male characters kissing on television is "porn". Drag queen story time is "porn". The picture book Heather Has Two Mommies is "porn". And most importantly to them, educational resources for LGBTQ youth are "porn".
So by declaring porn illegal, they now have a pretext to go after everything they call "porn". Their goal isn't to remove all porn from the internet, it's to make it harder for people who need those educational resources to access them. It's not about porn, it's about "porn".
- Comment on Everyone Who Worked On A Video Game Needs To Be In The Credits [Aftermath] 4 weeks ago:
It's not about whether you or I are going to sit down and read through them all. It's for the sake of those workers, that they have documentation of what they worked on that they can cite and say "I'm in there, you can check the credits and confirm."
- Comment on Are there any good 3D Nintendo FAN made games? 4 weeks ago:
Romhacks:
- Link to the Past Randomizer - Generates a shuffled ROM with all chests and items swapped around, sending you on a wild goose chase through Hyrule trying to find everything required to beat Ganon. Has a LOT of settings to play around with.
- Link to the Past/Super Metroid Combo Randomizer - Like the above, but with both games combined into a single ROM using some elaborate witchcraft. Certain doors take you from one game to the other, and the item pools are shuffled together so you'll have to go back and forth between Hyrule to find Metroid items and Zebes to find Zelda items. It's a bit imbalanced by the fact that LttP is a much bigger game than SM with far more items and locations, but I recommend playing through it once for the sheer novelty.
- Celeste Mario's Zap & Dash - A metroidvania running in SMB1's engine. As the name suggests, it's heavily inspired by Celeste and ports in mechanics from that game.
Standalone fangames:
- Panel Attack - Open source clone of Panel de Pon/Tetris Attack/Puzzle League/Puzzle Challenge/oh my god Nintendo please pick a name and stick with it featuring netplay and modding support.
- AM2R - Another Metroid 2 Remake. Do note that I've heard a big 2.0 update is supposed to be coming soon, so you may wish to wait for that.
- Comment on Ex PlayStation exec says Sony can't keep "increasing the graphics power" with new consoles after tech plateau, but PS5 has already "made almost every game a better game" 4 weeks ago:
I want shorter games with worse graphics made by people who are paid more to work less and I'm not kidding.
- Comment on [deleted] 4 weeks ago:
DRM-free games can be freely copied, nothing's stopping you.
Pirates have to crack games that don't have DRM-free versions available, games that aren't on GOG.
- Comment on 5 weeks ago:
Will never be anywhere close to what Newgrounds and Kongregate were at their peak.
- Comment on 5 weeks ago:
Porting two existing titles is hardly what I would consider a new golden age.
Browser games peaked in the 00s-10s as the most accessible place to publish a simple indie project. It was simple and easy for beginner developers to just make something and put it out there, and for those that took off there was a decent pipeline to monetize a hit by licensing it to sites that would share a cut of ad revenue.
But now, mobile and Steam have replaced that as the go-to target for developers. They've gotten to a point where they're just as accessible to develop for, and if you want to make a living off your work you'll have a much better shot that way.
Plenty of great tools still exist for HTML5 development, if developers wanted to they could, and some do. Itch.io has a good amount of new browser games, they exist.
But there's never going to be anything as big as Newgrounds or Kongregate. Those days are gone for good.