missingno
@missingno@fedia.io
https://fgc.network/@missingno
https://www.twitch.tv/missingno_fgc
https://youtube.com/@missingno_fgc
- Comment on Sony doubles down. Only responds to their investors, not the consumers. I've never bought a digital console title. That will continue. 6 hours ago:
And have you played Splatoon 3/Raiders, Metroid Dread/Prime 4, Kirby Air Riders, Donkey Kong Bananza, Rhythm Heaven Groove, etc?
- Comment on A new PlayStation controller patent showcases a controller with no physical buttons 2 days ago:
Do remember that the vast majority of these kinds of patents never end up getting used, I doubt this one will be.
We learned this lesson from the early days of mobile gaming. Many games tried to emulate on-screen controllers, and it was pretty awful. Developers realized it was awful and shifted towards designing control schemes from the ground up with touchscreens in mind.
Though now that I say this, I suppose it's entirely possible that a controller like this could be used not to emulate or replace a DualShock, but as a peripheral that new kinds of games can be designed around. That feels even more unlikely though, I miss the glory days of games built around goofy peripherals (Boktai my beloved), but those days are so far behind us that I don't see them ever coming back.
- Comment on Do you consider GTA VI overpriced? 3 days ago:
It's not a game I'm interested in to begin with, so it doesn't really matter to me what the price is. But if some of my favorite IPs could get new releases, especially if they had the same kind of budget GTA will, there are games I'd hypothetically spend that much money on if I could.
- Comment on Perfect Rating ⭐/5 6 days ago:
Some films are made for turning your brain off and some films are made for turning it on. The important thing is whether the filmmaker succeded in what they were aiming to do.
- Comment on Join the conversation... 6 days ago:
- Comment on "We still value the culture of physical media" As PlayStation prepares for an all-digital future, Sega president comes out in support of discs 1 week ago:
Is that why every single Sega title on Switch 2 is a Game Key Card?
- Comment on MARVEL Tōkon: Fighting Souls appears to block SteamOS / Linux 1 week ago:
Fighting games shouldn't even need invasive anti-cheat. Just send button inputs only, and if either client tries to mess with the game state it'll gracefully desync.
- Comment on Miyamoto: Games based on developers’ personal interests resonate around the world, not those aiming for global appeal | VGC 1 week ago:
I suppose the real point here is to just make the games you want to make, and as long as your passion shines through your audience will find you.
But it's interesting to me to contrast Miyamoto's statement with the fact that Nintendo absolutely has been aiming to globalize their IPs - and that's not necessarily a bad thing.
Look at Rhythm Heaven for example. DS and Fever had dubbed audio for the international releases, which was somewhat divisive with
weebsfans. Megamix featured dual audio for the first time, and that's good because options are good.But then Groove took a different approach, the game is designed to not need a dub in the first place. There are fewer vocal cues compared to previous entries, and they're either gibberish or in a few cases, English words that are so common to be understood globally (even for the Japanese version, random English words in video games is seen as cool). There simply aren't any games with full sentences like Ringside or Love Rap this time around. So now the audio is just identical in all releases.
Vocal tracks are present, and most of them are Japanese, but they've also included a few in English, French, Spanish, and Italian. And those are again just the same in every version. Rather than swapping out the vocal tracks for localizations, they've opted to give the game a wider mix of more songs in more languages. It's a deliberate change in direction, and it's one I think is pretty cool. Reminds me of how Tekken switched to having every character speak their own native language (with subtitles).
It's a sort of reverse localization, where they've designed the game in a way that minimizes the need to localize much anyway. I think it makes perfect sense to try and move in this direction, and it's clearly worked out since Groove massively outsold its predecessors, but at the same time it's a little sad to think there's probably never going to be anything like Bon Odori in future titles.
- Comment on Only 7 PlayStation games have sold over 100,000 physical copies in the US this year, says analyst, as commenters demand discs without buying them 1 week ago:
I get where you're coming from, times are tough and it's good to save money where you can. If you're in a position where you can't afford to buy games new, don't take the rest of what I'm about to say as an indictment of you personally.
But surely you have to recognize that if you're not buying games new, you are literally worth nothing to these publishers. They don't make a single cent off of you. So from their perspective, why should they care about catering to you?
Voting with your wallet isn't just about boycotting the things you don't like. It's arguably much more important to actively financially support the things you want to see more of. If we as consumers want to convince these companies that there is still a market for physical games, we have to put our money where our mouth is and buy the things we claim to want. The only language corporations speak is money.
- Comment on Former Valve writer says PlayStation killing physical discs is no conspiracy: "You, the consumer, have made your choice, and the choice is for digital" 1 week ago:
I hate it as much as the next person here, but it was always inevitable. It was never a question of if, but when.
I know a lot of people look at physical media from a preservation angle, but in an era where games have a long tail of post-release updates and DLC, I'm not so sure they even serve that purpose anymore. If I want to replay my old games in 50 years, in many cases I probably don't just want to play the 1.0 that's on the disc. If I'm still dependent on the availability of a third-party download server to get the remaining data, do discs even still matter all that much?
- Comment on How do other countries view American super hero movie's always putting the threat in new york or whatever? Instead of their own country and have their own superheroes? 2 weeks ago:
Why do you keep using the word 'we' if you only meant to talk about yourself?
- Comment on Looking for a game where reading an immersive in-game manual is one of the main gameplay aspects 2 weeks ago:
The DS version of Ni no Kuni included a physical spellbook you're meant to consult. JP-only, but the fantranslation made it into a PDF.
- Comment on Has there ever been a game whose name was intentionally suffixed with "2" despite no original game? lol 3 weeks ago:
Super Puzzle Fighter II Turbo. The name is a takeoff on Super Street Fighter II Turbo, but there were no other Puzzle Fighter versions.
- Comment on Anon is a rabbit 3 weeks ago:
People turn to escapism because they are struggling to make connections in the outside world, not the other way around.
- Comment on [deleted] 3 weeks ago:
Under current technology, that speed is very much impossible. Even if your internet connection was magically instant, there are still more bottlenecks in the way.
A high end NVMe SSD can write up to 12 GB/s. So even if we cheat and say the download is a highly compressible zip bomb that downloads instantly, it's going to take about 42 seconds just to decompress and write it to the drive.
- Comment on Angles don't seem to work for me? 3 weeks ago:
- Comment on 4 weeks ago:
The industry doesn't care about preservation because they see it as competition. If I download some abandonware arcade game from a publisher that went out of business decades ago and no surviving cabinets even exist anymore, that just means I didn't spend $80 on a new AAA game.
- Comment on Single player games 4 weeks ago:
like how multiplayer games require multiple hour long sit downs.
There's no shortage of multiplayer games with short match lengths. Fighting games are like ~3 minutes on average, and you can just stop clicking rematch when you want to take a break.
- Comment on RPGs focused on crafting items/equipment 4 weeks ago:
Maybe Rune Factory? The later games let you min/max your equipment by adding nearly any item to them.
- Comment on Why are AAA games a rip off in US, UK & EU? 4 weeks ago:
Exchange rates aren't a complete picture of global economies, you really have to look at the average wages for people living there. If the average person in these countries is making substantially less than the average US/UK/EU consumer, just setting prices based on the exchange rate may result in games being unaffordable. So it makes more sense to price in those regions based on purchasing power, even if they're making less money per copy sold that's better than making no money by selling no copies.
- Comment on Is the Switch 2 a waste of money? 4 weeks ago:
If you don't own a Switch at all, then I'd say definitely grab one, you'll have a pretty big back catalog of S1 titles to catch up on. Even for legacy content, performance will be better on S2, and you'll be future proof for future games, so I would advise getting S2 over S1.
If you already own a S1, upgrading really depends on how much you want new first party games. I bought it for Kirby Air Riders and that alone was well worth the price for me after waiting 22 years for that sequel.
Ordinarily I'd say if you're not that interested in the current lineup you can always wait until games you really want come out, but with the economy being fucked it's possible there may be additional price increases in the future. So if you're at all considering it, I think it's best to grab one sooner rather than later. I'm half joking when I say I bought mine for Kirby Air Riders, I was also just nervous about tariffs, and I made the right call locking my purchase in at the launch price.
- Comment on If Steam were to shut down tomorrow how much money would you have lost in total on games / DLC ?? 4 weeks ago:
It looks like this list is manually curated, so there's probably more that just aren't documented as such.
- Comment on Physical disc production ending in January 2028 for new games releasing on PlayStation consoles 4 weeks ago:
Remember when XB1 was going to be digital-only and Sony roasted it so badly Microsoft had to walk it back?
Sad thing is, I always figured this was going to be inevitable. I just didn't think it would happen this soon.
- Comment on Suggestions for Multiplayer Browser Games 4 weeks ago:
Mahjong Soul
- Comment on PlayStation sales just had its worst May in 25 years, and Xbox's was the worst ever—Meanwhile, the Nintendo Switch 2 just became the second-fastest-selling console in US history; and other insights 4 weeks ago:
I have some questions for whoever's claiming that.
The first party games are fantastic, portability is useful, and it's affordable compared to everything else. But I think anyone expecting power is setting themselves up for disappointment. Buy it if you wanna play first party games and low-spec indies, but be careful with ports. I always have to research ports I'm interested in to double check if they're okay.
- Comment on PlayStation sales just had its worst May in 25 years, and Xbox's was the worst ever—Meanwhile, the Nintendo Switch 2 just became the second-fastest-selling console in US history; and other insights 4 weeks ago:
Kirby Air Riders was worth every penny, I've waited 22 years for that sequel.
- Comment on Game suggestions: Downvote any game you've heard of before 4 weeks ago:
Mega Knockdown a turn-based fighting game that successfully adapts the best part of fighting games: throwing rock four times in a row because you've gotten in their head well enough to know they're gonna throw scissors four times in a row.
(note the above is an old clip, the placeholder frames have since been filled in)
- Comment on Epic Games CEO says it’s ‘really irresponsible’ of Steam to make studios disclose AI use | VGC 4 weeks ago:
If he's fully aware that consumers don't want it, maybe he should listen to them instead of whining that he's not allowed to lie. Because that's what he wants, he wants to just lie by not disclosing.
- Comment on Epic Games CEO says it’s ‘really irresponsible’ of Steam to make studios disclose AI use | VGC 4 weeks ago:
If you truly think AI is so great, why don't you want to disclose it?
- Comment on What is your favourite gaming console you have played? 5 weeks ago:
I have to give it to the Nintendo DS. Absolutely incredible library, much of it too unique to play anywhere else.