Katana314
@Katana314@lemmy.world
- Comment on Skyblivion team says former volunteer is threatening to sue over code dispute 3 hours ago:
I hate that I’ve worked at companies where some employees, searching the web for code, think that “no license” means anyone can use it copy-pasted for any purpose.
I’m thankful that Stack Overflow and similar sites set in their terms that submissions become free to use, but in general blogs, it’s not an automatic conclusion.
- Comment on 'None of these people have ever made a game,' BioWare co-founder Greg Zeschuk says of game industry executives: 'They just don't know how it works' 23 hours ago:
I think the one gap there is allowing for expansion. I could be making assumptions about Star Citizen’s team size, but one thing a publisher could do is block overhiring.
“Hey, we’d like to make ours an open world game with over 130 quests! Can we have some other content teams on contract?”
“No.”
“…Oh. Well then maybe…? Uh, I guess I’ll adjust my plan.Honestly, even a failure like “1 team is infinitely making cruft” is not as financially damaging as it sounds, when compared to a high-budget game failing.
- Comment on 'None of these people have ever made a game,' BioWare co-founder Greg Zeschuk says of game industry executives: 'They just don't know how it works' 1 day ago:
What we really need is one big investor that can accept the publishing plan of:
Give 20-30 small teams budget to survive, some very basic planning assistance and help making contacts; then, go hands off and accept that about 15 of those games will die out. 5 will be good, and 1 will be a giant hit that pays for the others. Next round, the ratio gets better.
- Comment on What is the charge? Taking a leaf? A succulent aloe vera leaf? 2 days ago:
Never would’ve quite considered that the software open source movement, and gardener groups, would have such a fight in common.
- Comment on Lets find obscure VG OSTs that deserves more attentions 3 days ago:
Indie Ace Attorney-like, Gyakuten Live, defined its own investigation, objection, cross examination themes. Given how beloved those themes are in the original games, they did a great job.
They sort of took it to another level with the idea of “final confrontation” cross examination themes. Last one for the newest case kind of goes insane, managing to build in both tension and uplifting battle elements. Rather than stop the music on one contradiction, it does the “rising instrumental” approach of layering the track up based on when you’ve found a key flaw in the argument. You can tell a lot of the effort for that sequence went just into getting the music to match up.
- Comment on "It’s time to come back to Firefox. The Internet you loved is still here." - Firefox brings together people from famous internet memes in the 2000s in a new marketing push 5 days ago:
I do this too, but I can very much respect the decision not to support any kind of hardware-level access from a web browser.
- Comment on Tim Sweeney Is Still Crying About Steam AI Disclosures 5 days ago:
As aggravating as this might be to hear, there is at least one state where workers unions have been pro-datacenter under the belief that the work to build them will at least bring them some contracting/construction jobs. Some states are destitute enough to accept anything, even if it’s only a short-term bandaid for their economic troubles.
- Comment on What demos have you been playing in the Steam Next Fest? 1 week ago:
Gravhounds has been a very fun coop DRG-like, very focused on turret defense. By completing objectives, you earn up credits to build turrets, or find turret modules by exploring. It has a lot of little inventive systems based around Gravity Guns each player gets.
Some objectives were a bit confusing, but fun to figure out. Might be nice if they can introduce a lower-difficulty mode for some coop partners.
- Comment on WAR! What is it good for? 1 week ago:
Could be that the parent company makes lots of brands, and wants this sector to spend more. For instance, have you ever wanted bottled water? And some illusion of corporate choice?
- Comment on Thin End of the Wedge: Steam Next Fest Under Fire as Demo Festival Drowns in a Flood of AI Slop 1 week ago:
Even there, there’s huge concern that the AI recomps will miss key details, or gloss over bits of the original. They look great in a first look, for sure.
- Comment on Report: Microsoft explored selling or spinning off Xbox division after Phil Spencer's exit 1 week ago:
No matter how many times it’s explained, it has never made sense to me that “Buying and then gutting X” is a functional venture capital measure.
- Comment on 'If you can’t show your game to the world without fearing it’ll be cloned, something’s broken' says Moonlighter studio on its canceled demo 1 week ago:
It took me a few moments to work out what the feeling was looking over NextFest. Once I did, I joined the groaning online discourse. But a lot of people view Steam browsing more casually, and don’t have such forums.
The exact moment of “I’ve been fooled!” is unclear too. Many genuine indie devs have traditionally put out half-functional games, so it’s nothing new, and sometimes you just get what you pay for.
But Steam’s gotta do something about this or it’s going to degrade the value of the store.
- Comment on The fluffy tail butt plug is part of this year's fox-themed costume 1 week ago:
I was amazed at the Krasue that Dead by Daylight added. Sadly, in its current version it’s not a lot of fun.
- Comment on Get what you ask for 2 weeks ago:
Repeat posting, but I’m upvoting this one because it doesn’t crop out the author.
- Comment on [deleted] 2 weeks ago:
There’s a very sad scene like that in Altered Carbon. Humanity can freely swap their minds to other “shells”, but many are expensive or hard to come by. After a disaster, the government is obligated to provide replacement shells to victims, and mostly grabs unwanted spares. So, there’s a scene of a 6-year-old girl being revived in the body of a 70-year-old man, and panicking to her parents about her new fragile bones; both of whom are furious at the soldiers overseeing the transfer.
- Comment on [deleted] 2 weeks ago:
Reminds me of the anime quandary I took some time to realize as a kid.
I learned about anime. This bizarre medium from Oh, Japan. It often has girls victimized by skimpy outfits or pervy characters, and I figure: Wow, kind of a guy’s haven, but women must hate this stuff.
Nope; turns out, compared to most other media I’d had an interest in, the gender demographic was fairly split there. Because, women might get objectified in anime, but at least they had a presence. Rarely is their role even relegated to something insignificant like a damsel in distress. They’d rather look up to the magical girl in the leotard that unleashes cool attacks, even though she gets creeped on, than Princess Zelda who wears a full dress but sits in a dungeon all game.
(Not claiming either of those are perfect, either! Just a matter of lesser problems)
- Comment on AI is mass decompiling games. That's both awesome and scary. 2 weeks ago:
The only way I can see the industry of intellectual property - and hence all large-budget commercial games - surviving is if laws change to regard the efforts of AI analysis as breaching some of the established DMCA laws.
I’m sure we often regard those laws as horrendous, though I sometimes wonder if people would agree if they saw Epic Games publish “Meincraft” 3 days after Minecraft gets its first major news article, and leave Notch in the dust.
- Comment on 2 weeks ago:
I wonder if they were waiting until Maid Cafe Simulator came out on Steam, so they wouldn’t be competing with that release window.
- Comment on CHAPTER I: OUT OF THE BREACH | Hytale 2 weeks ago:
Me not caring about Minecraft (and imitators) is being savagely weighed against my desire to support any dev that makes Linux builds.
- Comment on AAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHH 2 weeks ago:
- Comment on Rule 2 weeks ago:
I think it’s because the common meme graphic puts a dark shadow over the man’s face, eg to say something dramatic. This time, the explanation is coal.
- Comment on 2 weeks ago:
You are not going to get a 10-year graphic designer to exclaim “Oh, wow, it’s called GIMP? I’ve never heard of it before, thank you!”
- Comment on AI Driving Game Players Are Burning Through So Many Tokens Its Developer Had to Take Out a Bank Loan to Keep It Running 3 weeks ago:
Ask Anthropic! I hear they worked out a solution.
- Comment on As it lays off developers and closes studios, Xbox gets into the movie business 3 weeks ago:
Next for release: Master Chief vs Acme Corporation
- Comment on With Grand Theft Auto 6 poised to take over the world, I reached out to Jack Thompson and it did not go well 3 weeks ago:
Sounds like there’s more I’d want to see clarified. What lead him to imply the state was directly working with an advertiser? If an ad was posted on the side of a building owned by a property company, then I’m not sure I see the government relation.
- The newest Star Wars game, Galactic Racer, is published by a small, lesser-known indie companyfrvr.com ↗Submitted 3 weeks ago to games@lemmy.world | 3 comments
- Comment on What is your interesting fact or knowledge that is completely useless that you wish to share? 3 weeks ago:
Not with that attitude.
- Comment on 3 weeks ago:
Didn’t think I’d be giving useful advice in a shitpost, but you can actually replace the foam pad of a BOSE headset. I’ve done it before, and it made it a lot nicer for the forseeable future.
- Comment on France. If you don’t run when the police charge at you, they will retreat. 3 weeks ago:
This is an element I appreciated of the WatchDogs games. If you escalate methods slowly, the fascist security forces do the same. So if you use baton strikes, they act the same way, and aim for an arrest that won’t kill off your unnamed character. It’s mostly a way to prefer stealth, since that stays nonlethal and silent. But in an emergency if you start shooting, they shoot back.
There’s also some bits of karma to pre-escalation on their side; 3 guards guarding an entryway is tricky to get through. 3 guards backed up by a giant machine gun turret is actually easier since it’s just a button press.
- Comment on Day 808 of posting a Daily Screenshot from the games I've been playing 4 weeks ago:
I was playing Helldivers 2 with a squad yesterday, and every time we called in one of the vehicles for use, I was reminded of my times playing Halo.