Katana314
@Katana314@lemmy.world
- Comment on AAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHH 13 hours ago:
- Comment on Rule 13 hours ago:
I think it’s because the common meme graphic puts a dark shadow over the man’s face, eg to say something dramatic. This time, the explanation is coal.
- Comment on 14 hours ago:
You are not going to get a 10-year graphic designer to exclaim “Oh, wow, it’s called GIMP? I’ve never heard of it before, thank you!”
- Comment on AI Driving Game Players Are Burning Through So Many Tokens Its Developer Had to Take Out a Bank Loan to Keep It Running 2 days ago:
Ask Anthropic! I hear they worked out a solution.
- Comment on As it lays off developers and closes studios, Xbox gets into the movie business 2 days ago:
Next for release: Master Chief vs Acme Corporation
- Comment on With Grand Theft Auto 6 poised to take over the world, I reached out to Jack Thompson and it did not go well 2 days ago:
Sounds like there’s more I’d want to see clarified. What lead him to imply the state was directly working with an advertiser? If an ad was posted on the side of a building owned by a property company, then I’m not sure I see the government relation.
- The newest Star Wars game, Galactic Racer, is published by a small, lesser-known indie companyfrvr.com ↗Submitted 2 days ago to games@lemmy.world | 3 comments
- Comment on What is your interesting fact or knowledge that is completely useless that you wish to share? 3 days ago:
Not with that attitude.
- Comment on 6 days ago:
Didn’t think I’d be giving useful advice in a shitpost, but you can actually replace the foam pad of a BOSE headset. I’ve done it before, and it made it a lot nicer for the forseeable future.
- Comment on France. If you don’t run when the police charge at you, they will retreat. 1 week ago:
This is an element I appreciated of the WatchDogs games. If you escalate methods slowly, the fascist security forces do the same. So if you use baton strikes, they act the same way, and aim for an arrest that won’t kill off your unnamed character. It’s mostly a way to prefer stealth, since that stays nonlethal and silent. But in an emergency if you start shooting, they shoot back.
There’s also some bits of karma to pre-escalation on their side; 3 guards guarding an entryway is tricky to get through. 3 guards backed up by a giant machine gun turret is actually easier since it’s just a button press.
- Comment on Day 808 of posting a Daily Screenshot from the games I've been playing 1 week ago:
I was playing Helldivers 2 with a squad yesterday, and every time we called in one of the vehicles for use, I was reminded of my times playing Halo.
- Comment on Get 8 out of every 24 1 week ago:
Something I learned from cycling: When you put effort into using it, the morning is this mysterious beast of free time. We often get used to waking up, doing two-three things, and then it’s noon.
If you consciously sleep early, wake up early, and maybe plan to go somewhere as soon as you’re up, you can be back home planning to shower at your normal time, practically seeing your half asleep self doomscrolling in your bed from a prior day. You could even put a whole gaming session before your workday, if your job starts late enough.
- Comment on Enjoyable VN Thriller about programming 1 week ago:
Damn. Only two steam reviews, and the artwork doesn’t seem bad at all. Some games really fail to find their traction.
I struggle to hold attention on VNs, but still end up buying a lot of them. Maybe I’ll give this a look.
- Comment on Why so many Steam games have weirdly similar (and forgettable) names 1 week ago:
<NOUN>FALL.
- Comment on Mexican lawmakers join the global fight for digital games ownership with a new consumer rights initiative 1 week ago:
The EU has something like this. If you sell software inside the EU, you must either be there, or have a trusted entity responsible for supporting the software within the EU.
It’s a nice way of cutting down on selling snake oil software across borders, with no avenue of repercussions. That said, as with a lot of regulation it can cause problems for smaller devs.
- Comment on For Warhorse's 15th birthday, we chatted with its co-founder about the demand for 'grown-up' RPGs, AI, why games are too cheap, and his role in the collapse of communism 1 week ago:
It’s a difficult thing to admit, but I do think a change to game prices might incentivize more singleplayer games. If Sony makes a multimillion dollar adventure, they may not win out from a large number of sales as they’d like given the cost. It’s much easier to start with a $0 price tag and nickle and dime people.
But, that’s impossible to change until minimum wages go way up - put more people out of the mode of struggling to survive, and give them money they can safely spend on luxuries.
- Comment on Possible ARG found in an indie itchio game 1 week ago:
I remember this happening for an itch game called Flowers.
You’re a young woman exploring the Texas countryside to find good shots of flowers or other rustic locations. There’s mild interaction with a frightened rabbit but not much else going on.
You eventually find the rabbit butchered. You run, as the sky turns dark. When taking one more photo, suddenly a man in a black tank top holding a knife grabs the camera from you.
You run to a home in the middle of nowhere. An old lady answers, and you beg for protection. She calls on the assistance of her grandson, who is a giant hulking monstrosity who’s stitched a human face over his own. He’s holding a chainsaw.
Pretty impressive ARG for the Texas Chainsaw Massacre game.
- Comment on Good luck, space cowboy 2 weeks ago:
There was one anime where an episode ends with the protagonist barely winning a very bloody fight. I made a snap judgment “He’s probably going to need to spend an episode recovering from his injuries, so I’ll just skip one.”
I think I got it dead on and it honestly didn’t seem like I missed much. But I have no idea what that guidance should be for One Piece.
- Comment on According to the New York Times, Game of Thrones is the 6th best TV show of the 21st century 2 weeks ago:
- Comment on Xbox lays off 268 more employees, merges Obsidian into Bethesda and puts Activision in charge of Halo 2 weeks ago:
Well, some good news: Agent 64 came out earlier this year.
- Comment on Xbox planning to lay off hundreds of employees this week | via Wario64 2 weeks ago:
Yes, we heard. Isn’t this article several months old?
Oh, wait, it’s not.
- Comment on Ed Sheeran’s latest foot in the mouth moment… 2 weeks ago:
I’d really like to find more media convincing people of the fallacy of neutrality. The closest I can think is a line in Hitman World of Assassination.
- Comment on ‘We were bored of traditional fantasy cliches’: inside Playground Games’ 10-year effort to revive Fable 2 weeks ago:
I mean, it’s fair to say it’s a gamble. We just often remember the successes. Team Fortress was known as an intense Quake-style game, and there were some reactions at the time of the TF2 trailer that Valve had lost the sauce. Bioshock followed the future cybernetic style of System Shock. Prey went from native Americans and aliens to being a child predator. wait, might’ve misremembered the last one.
- Comment on Insomniac's Wolverine hits 1.9 million sales despite controversy, becomes Sony's top first-party game of 2026 3 weeks ago:
Could be an echo effect. 90% of people don’t really pay attention to gaming media or hate trains - they just see a cool new game in stores while most of their attention is elsewhere.
The “echo” element would be that if most of their knowledge of gaming is from playing things, not reading about them, they may decide “Wow, Sony usually makes great stuff, but last one I bought wasn’t great. I may sit this out.” I sort of saw that with Assassin’s Creed Unity / Syndicate. Unity was shitty and released with terrible bugs, but Syndicate was sort of okay - and Syndicate was the one that saw lots of lost sales.
- Comment on DSP clears Wolverine's motorcycle section without player input 3 weeks ago:
Ok, to be fair, this is one way-too-easy game in a general release cycle of really good hard ones. Let’s not stretch one bad point out to a huge trend.
- Comment on DSP clears Wolverine's motorcycle section without player input 3 weeks ago:
Something I realized pertains to the first car crash.
It’s likely a LOT easier to animate if the devs don’t need to account for exactly how fast the player is slashing up tires. Plus, they don’t need magic tricks to account for a 1…N long stretch of road that accounts for however long the player needs to chase them down (eg, Uncharted 2’s fantastic train level)
So you can definitely see that laziness and a rushed development timeline would just shove out something that looks okay but has no actual gameplay because it’s a cinematic moment playing itself.
- Comment on Trails in the Sky 2nd Chapter now on Steam 3 weeks ago:
Funny enough, even after playing the original, I felt that point was a difficulty spike too - and it encouraged me to write a guide that helps people figure out their strategy.
steamcommunity.com/sharedfiles/filedetails/?id=35…
Might be worth a look to cover some basics. In spite of Japanese trends, the game isn’t actually that grind-heavy, and the series has a lot of fans that play on max difficulty, Nightmare, for pure challenge.
- Comment on Over 85% of Japanese game developers use generative AI in game development, 2026 CESA survey shows. An increase from last year’s 51% 3 weeks ago:
No matter how much pirates try to push the point by repeating it, I have never agreed with the sentiment that intellectual property is bullshit. Has it been co-opted by large businesses to stifle forward movement? Yes. Does it still have a place that can protect genuine creators? Also yes.
But it’s very hard to convince people of this position if they’ve never had the experience of investing (equivalent of) thousands of personal dollars or man-hours into a work where they had some investment, monetary or emotional, in its success.
The universal anti-state-violence argument is also so circular. Do we believe state cops should murder black people? Obviously not. Who do we think should stop them? How about internal affairs peacekeepers and court-owned marshalls. Oh, so now we’re back to promoting state sponsored violence against preferred targets?
- Comment on Trails in the Sky 2nd Chapter now on Steam 3 weeks ago:
I’ve noticed it’s a good method for Japanese writing. They acclimate you to silly, bashful moments, so that when the writing flexes over to the serious side, it’s a big contrast. Yakuza does a lot of that too.
Comparatively, sometimes when I try series like The Last of Us, or even Nier Automata, I sometimes have a hard time buying into the emotions because it’s been solely despair for a lot of the runtime.
That said, as I’ve gotten used to my own creative writing, I see Sky as having tremendous up-moments that give characters some really star moments, but also quite a lot of narmy, amateurish teenage writing especially with the fights, so it gets to be hit and miss.
- Comment on Trails in the Sky 2nd Chapter now on Steam 3 weeks ago:
Me, I’m gonna skip, not because I expect they did a bad job; the cinematic direction of the first game’s ending was definitely well achieved. I just recognize there’s a lot to play right now, and the time investment for a large JRPG doesn’t fit in my busy world.
I may end up watching reaction videos of the remakes of key emotional scenes though. A part of me is always going to be nitpicking preferences of the original, perhaps unfairly.