Katana314
@Katana314@lemmy.world
- Comment on 17 hours ago:
I readily acknowledge mobile numbers have risen fast across the board, but I think a lot of people are wrong about it being quickly comparable or “taken” from console sales. They’re just not as convertible as industry pundits might claim.
- Comment on Nekome: Nazi Hunter 1 day ago:
Much love as this grants me, I still hope for a modern game about killing Nazis.
- Comment on 1 day ago:
This is a valid observation, but also much more widespread than just Sony.
Xbox, Google Android, Apple, Oculus; there’s probably others. Many electronics companies have made devices that can only interface with their own App Store, in a digital fashion.
And that’s not me excusing it. A perfect world should probably have alternatives - but it does also make one worry that in that future, manufacturers wouldn’t have any incentive to sell their consoles under manufacturing costs.
Something the lawsuit may have to deal with is whether Sony can be aggressively forced into building a disc reader into consoles, in a world where many devices have no such thing.
- Comment on Context is for people that read US news 2 days ago:
To be clear, at this point you are not insulting Graham Platner on the idea that he’s a Nazi. You are directly insulting every single voter that doesn’t recognize all Nazi symbols offhand; because all of them were identifying with his excuse. I’m not a Mainer, but otherwise I was one of them.
- Comment on Context is for people that read US news 2 days ago:
I was that day years old when I learned what a totenkopf was. A basic picture would’ve made me say “Oh, nice pirate tattoo.” Even after he gets the tattoo, it wouldn’t come up in conversation much if it’s under his shirt, and not in his own field of vision.
I have watched movies about the holocaust and that particular symbol never comes up. I don’t know why people so readily assume it must be common knowledge.
“But you know now!” Yes! And so did Graham! So what’s the point?
- Comment on Neverness to Everness has patched out a character’s shorts in favor of panties following complaints 2 days ago:
2B is a combat android built to fight machine lifeforms. Moreover, she’s staunchly anti-emotion, a veil which only breaks slowly over the course of the game. She wears a miniskirt and a provocative thong. The resulting outfit just feels kind of brazen, as well as staunchly contrasting the scifi mood of the game. Satisfying, if you swing that way, but if you don’t, it just feels like a loud reminder: “This game was made by a basement manga author”. What’s worse, there ARE many character designs out there that would fit the theme of “Emotionless combat android who slowly admits to her emotions” but also have a sexy appearance. Horny kinda overrode fitting character designs. Oh yeah; and they build in a mechanic to strip her clothes.
XC2 builds half of its premise around an intrinsic “bond” between Pyrah and Rex. It’s often very physical, and Pyrah is kind of forced into it. In addition, there’s a pretty large number of scenes that are very factory-printed gooner anime moments: Trying to get the girls to wear maid outfits. An inventor making his own cute-girl android. A Hot Springs scene with zero creativity to it. On top of that, the core gameplay involves a gacha to draw other “blades”, many of whom fit right in with something like Goddess of Victory.
When I know what I’m getting, I’m totally okay with horny-driven designs. When someone is baited by other elements like a fun adventure, I can’t totally blame them for feeling they were trapped into scenes like those.
And, just to calm some statements: I do think a game can be based around sexy women without being misogynistic. It’s tricky, Bayonetta is definitely a great example though.
- Comment on Xbox wanted 77M Game Pass subscribers by 2026 — today it has less than half that 2 days ago:
“Rent everything, own nothing” is a complete non sequitor. Ori and the Will of the Wisps came out. I could buy it, in which case I own it forever on my Microsoft account, or if it’s a game I have less confidence in, I could play it on Game Pass. And if I only have mild interest, then at some point if/when it’s removed or I unsubscribe, I don’t care.
I get so fucking irate at these doomfantasizers that claim because a rental method exists, games are being “stolen” from them and the purchase option is being killed. This is why no analyst worth their salt listens to gamers.
Ensuring games we buy still run after 10 years is mostly a technical challenge, which we should still try to push devs to finish by legislation. It is not a war game makers are actively fighting against (Xbox even put HUGE amounts of effort into helping you emulate your old x360 games). I’m all for preservation, but so often picturing it as a battle against a corporate boogeyman really exaggerates their role.
- Comment on Xbox wanted 77M Game Pass subscribers by 2026 — today it has less than half that 2 days ago:
Make this claim about a city’s subway system. Or Market Basket’s rotisserie chicken.
Your numerical claim around profit is irrelevant because it gets people in the door - both new gamers, and new developers. They were making bank not just on game purchases, but DLC, games outside of Game Pass, etc.
- Comment on 'We Need to Change Course' — Bethesda Boss Tells Staff the Company Must Focus on 'Our Strongest Franchises' as Xbox Layoffs Hit Hard 2 days ago:
They could make a new Halo, that goes past even normal numbers. They don’t even have to settle for billions of gamers. They could call it…Halo Infinite.
- Comment on Neverness to Everness has patched out a character’s shorts in favor of panties following complaints 3 days ago:
I genuinely think there’s a little bit of a sliding scale. Like, it’s not often vocal, since they know they’re coming from the “No fun allowed” club, but I’ve heard it a few times.
The two games that are used the most for examples are Nier Automata, and Xenoblade Chronicles 2. The first is a philosophical action RPG about death. The second is a party-based RPG about friendship and saving the world. But BOY HOWDY, will you have a bad time in those games if you don’t love boobies, panties, and a bit of misogyny.
To put it short, I’ve heard from people that actually felt a bit grossed out by both games and how they actively treat women. Nier a bit less so, but a fully-torn-away miniskirt on a combat android wearing a thong doesn’t exactly pull people into the sci-fi premise.
That’s just what little I know of from hearsay. But since it’s not something arisen in public conversation much (since no one wants to be a party pooper), I’m curious if it makes it into any game-testing focus groups that had already picked out people with hundreds of hours in other games.
And I can certainly imagine some friend circles would avoid mentioning Goddess of Victory, out of shyness around how gargantuan the nikkes are stacked.
- Comment on It's not about physical vs digital games, it's about ownership 4 days ago:
I got to the block about Netflix, and got furious - because you’re exactly right.
During Netflix’s rise, I heard a common quote: “So in order to watch all the shows, I now have to subscribe to 8 different streaming services?? Screw that. Put it on Netflix, or I’m going to pirate it.”
There was a key detail of that generic quote that always infuriated me from how much people glossed over it: “…to watch all the shows…” There are some very cool games out that I haven’t even bought because there’s so many options. What kind of media junkie is watching every popular show right now? And obsessing over centralization so much they want a monoculture service that can raise its prices as easily as flushing a toilet?
Much as I like Steam, I like that it’s only one PC option. That’s important. Inconvenient, sometimes, but key to competition. Even Valve needs to be kept in check to promote consumer-friendly practices. I’m just upset no one believed in that when it came to TV, or some of the lesser services might not have needed to sell out to AMC or Disney.
- Comment on Neverness to Everness has patched out a character’s shorts in favor of panties following complaints 4 days ago:
Much as I’ll admit all such debacles are silly, sometimes I wonder if games have been harmed in other ways by that type of prude adjustment.
Like, I was playing an Atelier game, got to a city, and there was a tall building that intrigued me. I wanted to pan my camera up to it, but the Y axis was tightly restricted. As the protagonist wears a skirt, you can guess why.
It makes me wonder what’s the absolute worst reaction of someone less pervy who’d trigger such a view by accident - whether they’d actually feel a sense of violation or creepiness at their own camera movement, or more likely just giggle it off and pan back.
- Comment on Resetting XBOX - Compulsion Games and Double Fine to go indie again, Ninja Theory and Undead Labs "to join new ownership" 4 days ago:
Nepotism?
- Comment on Killing ownership is the method, killing the secondary market is the objective. 4 days ago:
Extrapolating a consumer usability problem into grandiose, vague fearmongering of the ultra-rich Epstein class isn’t helping anyone. It’s more likely to make people defeatist.
If you actually care about things like tax havens, or believe they have a relation to this issue, show people what they can do to fight them.
- Comment on Killing ownership is the method, killing the secondary market is the objective. 4 days ago:
One thing to point out is, consumers haven’t gained so much from the secondhand market; GameStop quite often took a lot of the value of the turn-in copy, and even pushed 2hand games as new.
There’s hobby stores where this isn’t the case, and obviously friends can trade/sell in private. But it’s not a lot of what tended to happen.
When looking at that $40 resale, some publishers had instead suggested “Hey, how about we sell for $35 to both of you, and neither of you can resell it.” That nets the publisher more money, and means the second person pays less. Obviously, that relies on the publisher deciding that reduction. But it’s hardly the only consumer good/service whose price is controlled by its maker that way. Try reselling used bread, or used movie tickets.
- Comment on Hideo Kojima ‘really sad’ about PlayStation killing discs, ‘frightened’ for future of ownership 4 days ago:
The shorter version I’ve used to describe this concern is: Imagine game resale could happen through a script kiddy’s Python program. Rather than individuals arranging sales over chat, anticipate that most sales would be arranged by online sites that are copying the model of GameStop, and twice as scummy as CSGO skin gamblers.
You sell your copy of a game you bought for $50, down to $20. It’s bought instantly by an AI algorithm, and then relisted for $34.9.99. Then that one’s bought instantly to resell for $39.98.
- Comment on Do you know examples of mistranslations of in-game dialog from cutscenes via subtitles whilst playing in another language? 5 days ago:
If I’m right, it’s meant to be two sentences. There’s a silk bag in the graveyard. And, ducking is a way to avoid many enemy attacks.
- Comment on Time to bring back physical media on PC? 5 days ago:
NFTs are useful in a system in which you fully trust no one, but also fully trust everyone to adhere to the NFT system.
(In other words, yeah, I could tell as an engineer they are 100% useless in every scenario anyone could ever imagine, bar none)
- Comment on How are you liking the Star Fox 64 remake? 5 days ago:
I remember the line from Slippy in the trailer “Cover me while I fine-tune my sensors!” and then the ensuing “Oh! You got em? Thanks.” to be so much more needlessly forcing in his engineering personality. No particular issue with voice acting, I think esp coming off the FF7 Remake, I just get annoyed at Japanese devs trying to overcomplicate a script.
- Comment on Do you know examples of mistranslations of in-game dialog from cutscenes via subtitles whilst playing in another language? 5 days ago:
Castlevania: “Get a silk bag from the graveyard duck to live longer”.
Some people are still searching for that graveyard duck.
- Comment on Do you know examples of mistranslations of in-game dialog from cutscenes via subtitles whilst playing in another language? 5 days ago:
The game has been rereleased so many times, I wonder if they ever fixed that? Just fit in a “don’t” in there
- Comment on I wonder why the world is on fire? A mystery 5 days ago:
Said it better than I could.
People are greedy; greedy for any resource they can control. Today it’s money. It could easily be something else.
“But they wouldn’t be allowed to!” They’re not allowed to do what they do now, but they force courts and opinions to work otherwise.
- Comment on PlayStation’s Physical Media-Free Future Isn’t Just Concerning, It’s Offensive 6 days ago:
What makes this interesting is, for some period, Valve did sell movies. You could even download the WMVs of the Meet the Team trailers.
Pretty sure that’s not been deleted from anyone.
- Comment on France's left-wing presidential candidate has opinions on GTA 6 and the discless PlayStation fiasco 1 week ago:
So far, there’s a slightly growing sentiment of politicians to preserve games, but so far as I know, none of them have specifically mentioned cases of reselling them. I’m curious what’s going to happen when that enters the conversation.
Especially since, we’re likely headed for a digital future anyway - just that we might manage those licenses on a drive, not a disc. And if reselling can happen on an account or a hard drive, we’ll need to think about what a script kiddy with Python and an LLM would do with resellable licenses.
- Comment on Videogames: Then and Now 1 week ago:
It’s easy to blame players, but gambling compulsion is a known psychological phenomenon that can bypass the reasoning of some particularly susceptible people. The law quite often leans towards it not being players’ fault they’re so addicted, hence no ads for casinos.
Honestly, we kind of need the law to catch up - on sports betting too.
- Comment on "You'll own nothing and you'll be happy" 1 week ago:
But they’re not getting “your money”.
When your friends buy your game from you, and then that friend’s friend re-buys the game, those are lost sales. Your friends liked getting the game at a lower price, but if it was sold digitally for half your Used Price, everyone keeps their copy to play later, but the devs (okay, realistically in many cases; publisher) gets more money.
I’m not stating this to condemn you, honestly I’m far more fine with you trading with friends than the GameStop Used Market (a shitshow that wasn’t good for anyone); but you don’t build a compelling case for Sony to want to sell to you.
- Comment on "You'll own nothing and you'll be happy" 1 week ago:
So far, it’s been very rare for digital ownership of games not to stay preserved. Ex: You can’t buy games from the Wii U anymore, but can still install owned ones. Some games are delisted from Steam, but you can install them.
Notable exceptions: Online games (not helped by discs) and Sony’s big attack on movie licenses.
In terms of resale ownership, yeah, it’s not so favorable. I’m ambivalent on that, because resale motivated a lot of changes in games - more online, more perpetual GAAS, fewer short singleplayer experience.
- Comment on Game suggestions: Downvote any game you've heard of before 1 week ago:
I just spent a few hours in this. Tremendously addicting.
Never quite thought of having a variant of Minesweeper where the numbers are arbitrarily exposed, and there are no actual mines to give a game over (just like picross, finding the correct way to color it in)
- Comment on Game suggestions: Downvote any game you've heard of before 1 week ago:
I got this in a bundle, but it really seemed like it was just extra junk so I haven’t played it. The curious thing is, the other bundle items were gooner bait, which made me curious about implications.
- Comment on Physical disc production ending in January 2028 for new games releasing on PlayStation consoles 1 week ago:
For me it’s called a library.
On a side note, while I very much understand people’s general hate of DRM, I am curious if there’d be interest in a digital library service that lets people borrow video games to download with lite-DRM systems attached (something small, to make certain people don’t borrow the whole catalog, and then crack them on the spot)
I’m sure it’s easy for people to come up with gripes about such a system, or any use of DRM, and would express their preference for physical, but: Physical games prioritize/benefit consoles over PCs, and prioritize AAA games for which the costs of large disc printing runs make more sense. You’re not likely to find many copies of Mina the Hollower at libraries.