Katana314
@Katana314@lemmy.world
- Comment on 👴☝️I did that 21 hours ago:
I ride an ebike. Can someone explain the picture on the left? Is it some sort of tax booth for car ownership?
- Comment on Call of controversy? Call of Duty: Modern Warfare 4 imagines a revived Korean war 1 day ago:
I don’t think it was purely copyright protection. While some other works feature SH (one involves the author’s Mary Sue being married to him), they usually show him as a cunning detective. This one is very unflattering of him, having Naruhodo constantly correct his dorky, inane predictions. Even if they wouldn’t technically have a case, the Doyle estate might act in a retaliatory way to them as they have done in some prior occasions.
Tap for spoiler
At the end of the game, it’s revealed Sholmes is really very clever, but acts in a foolish way to help inspire Naruhodo’s investigative confidence. Still, this doesn’t affect the marketing and brand impression much since it’s revealed so late.
- Comment on 2 days ago:
Sounds neat; I just wish they made an SKU where you didn’t have to pay for Windows (before removing it)
- Comment on Call of controversy? Call of Duty: Modern Warfare 4 imagines a revived Korean war 2 days ago:
It’s so hard for tactical games to find appropriate “villain countries” now. Not that many countries are not villains, but that they’re the main target audience.
I remember long ago, The Great Ace Attorney didn’t get localized because the creators worried its story would be seen as xenophobic, in which a Japanese immigrant unveils massive corruption in the British justice system, as well as depicting London detective Sherlock Holmes as a blundering moron.
It did eventually come out, and it’s one of my favorites. Honestly, I think we’re overprimed for Western nations to be shown as villains in media.
- Comment on 4 days ago:
Yes, but does it offer 4-player splitscreen in which 3 players can complain about Oddjob’s height
- Comment on Online child safety campaigners call for US inquiry into Roblox 5 days ago:
If you’ve ever been to a family party, there’s often a kids’ area, but they’re not just “chatting” about recent news, or new jobs, or medical problems. That’s pretty boring for a kid, and they don’t have the life experience to drive a conversation. Sharing memes is something, but it doesn’t prompt a lot of back and forth to learn about anyone.They’re usually playing, having some structured activity to generate their excitement and drama from.
It makes sense for kids to group up around a social game online. The problem is, what such space can exist that isn’t going to be relentlessly targeted by pedophiles.
- Comment on Online child safety campaigners call for US inquiry into Roblox 5 days ago:
After a year of evil legislation driven by “protect the children”, I will admit: Yes, this is probably a decent action to protect the children.
That said, in some ways feels like any online center that attracts children can garner these problems. I’m a little curious; for any parents in the discussion, where should kids spend time online? Especially if they want to have communication with the kids they know, on days when they can’t visit in person.
- Comment on How is it possible that Bungie didn't get in real legal trouble due to all that "vaulting" bullshit during Destiny 2? 5 days ago:
In some ways it indicates the world needs to come up with more terms to describe owning something. If I own a copy of Mistborne, the book, that doesn’t mean I could produce a Mistborne movie. I’m only permitted to read the works of another person, not make my own off it.
That licensure arrangement has existed a long time, while the word “own” has been in use for both cases.
- Comment on Any good indie games on steam? Can be any genre. 6 days ago:
I got an amazing amount of content per dollar spent on Onirism, a third-person shooter where you play as a 10-year-old girl searching a dream world for her stolen stuffed animal. That premise sounds like it would make for a simple, cutesy kids’ game - but the main inspirations for the gameplay come from Serious Sam and Doom Eternal.
Tyrion Cuthbert: Attorney of the Arcane is one of the standouts of many indie games imitating Phoenix Wright: Ace Attorney’s famous formula. At some point it even got an overhaul to the script of multiple cases.
Motorslice is a new one, most directly influenced by the classic Prince of Persia: Sands of Time series, having you leap around between obstacles to navigate a world of cement and evil construction machines.
- Comment on 1 week ago:
I’d even say that much as most people commenting here would ignore/hate every Ubisoft open world game made, quite often a lot of the people working on them are talented, thoughtful people, just doing their best to respond to the whim of managers that understand this audience only buys 2 games a year and needs 100 hours of content.
Once in a while, even in those open world slopfests, you do see flashes of brilliance from those designers.
- Comment on Steam removes horror game after malware steals player data 1 week ago:
Long ago when Linux was a complete underdog (0.001% of users or something) it was touted as being vastly more secure than Windows, and that was probably true. But, convenience always battles with security in adverse ways, and Steam does aim to be very convenient.
I remember for a time any Xbox-app game would prop up a UAC permissions dialog each time you’d newly installed a game. Those apps are also un-moddable due to package signing. It was very annoying, but part of me thought “…Theoretically, Steam should be doing at least something like this.”
- Comment on What is a game you can’t understand why its so popular ? 1 week ago:
I’ve played Hollow Knight all the way through to the end, and I don’t think I remember anything about the story; just some generic “spreading rot” vibe.
That’s fine for me because it’s not a high point of the game.
- Comment on The house always wins 1 week ago:
We should make a game based on Monopoly, that gives players options to destroy the system; unionize, give their money to charity (and get more for good appearances), lobby for higher tax rates, etc.
- Comment on What is a game you can’t understand why its so popular ? 1 week ago:
I like Soulslikes NOT made by FromSoftware. Those people don’t get The GitGud Apologist System® for any flaws, so they actually have to design well.
My favorite is Another Crab’s Treasure ; mostly because far from being a meme, it literally has the best story and character writing - both humorous and serious - of any Soulslike I’ve played. Fuck vague item description lore driven by fanfic.
- Comment on What is a game you can’t understand why its so popular ? 1 week ago:
I only play ZZZ but I thought I’ve seen many gooner designs in Genshin media? They do often go for fanciful outfits, but they’re pretty well designed.
- Comment on What is a game you can’t understand why its so popular ? 1 week ago:
I play a lot of games with parry mechanics, and E33 was much stricter than most. It even made it impossible for me to play the game over a TV network link because the tiny delay made parries unreliable.
- Comment on What is a game you can’t understand why its so popular ? 1 week ago:
For the ones I play, the actual gameplay is the appeal; and I accept the gacha only if it’s reasonably permissive to free players.
The genre definitely has a recurring issue with power scaling, to get people to roll for the newest gooner bait, and when that becomes too apparent, it kills my interest. That’s the other thing: You have to prepare your sanity for the inevitable day you’ll stop playing that game and sacrifice hours of “character progress” to find something else fun. Heck, could just be another gacha that’s bending over backwards to cater to new players.
- Comment on Splinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read” 1 week ago:
This is one of the critiques I have of modern shooters, too. In Quake 1, if you run into a tough baddie, you can duck around the corner, and bank a grenade off the cement wall, and hit his giant, blocky hitbox. In Modern SciFi Shooter 27, you duck around the corner, and try to shoot a grenade at the upturned market cart that served as the corner barrier, and it bounces away with an odd angle, then misses because the creature you found has elaborate animations, thin limbs, and a thinner hitbox.
Part of why the boomer shooter genre has largely devolved in graphics.
- Comment on How to sexualize males for a female audience? 1 week ago:
I’d also say, there’s definitely a big media push on the idea that “men are simple, and attraction is visual”. It’s not always so true as the marketing world wants, and I think a lot of men like myself have more of a “type” we’re likely to connect more with.
There’s plenty of games out there with giant-tittied, half-naked women, that I have basically no interest in because they all blend together thoughtlessly. At the very least, having an interesting character design that portrays some personality and thought pulls me in. (In gacha terms, the former might be Snowbreak Containment Zone while the latter would be Zenless Zone Zero. The latter still falls back on generous endowment sometimes, but they also have some creative designs)
- Comment on 1 week ago:
There’s so many flashing lights and feedback systems to slot machines now, it’s kind of believable.
Like, you put $15 into Slay the Spire, and you KNOW you’re getting nothing back. But you get a bunch of flashy effects in the playing of it.
With gambling, you throw in $15, you get the flashy effects, AND you might get $30 back. When you look at it that way, it can become more understandable how people fall for it and feel happy to.
- Comment on [deleted] 1 week ago:
Someone out there has written a browser plugin where, if you search for Google, it just gives back a page that says “No. Just type in the search query in that bar up top.”
- Comment on Sony PlayStation Accounts Are Reportedly Being Hacked With Ease 1 week ago:
Ok, at first I thought it was a typo, but is “helldesk” intentional? Like “Micro$oft”, because they’re the only company that’s bad because they seek money?
- Comment on Xbox Player Voice Quickly Reveals What Players Want Most 1 week ago:
There is one case for console exclusives I can think of.
Say a great singleplayer game, like Titanfall 3, or Hi-Fi Rush 2, is pitched. There’s a question from investors: “How will you monetize it?” Because even if it has a $60 price tag or higher, those ventures carry enough risk that they often want to have a strong profit margin on them; an opportunity for growth , not just capacity to make another sequel later. Hence, all the terrible efforts to make forever live service games.
With console exclusives, the clear answer is: This sells the console, which sells the other exclusives. And it means any forever-game people play, we get the 30% cut.
I would prefer it if studios answered with “We just want to make a great game!” or “Y’know what, $60 is enough!” But since we’re not getting those answers, exclusives seem like another approach.
- Comment on How to sexualize males for a female audience? 1 week ago:
If it’s uncomfortable and disempowering for men, you’re probably doing it right. It’s often a power dynamic.
But to draw back from a sour take: This will also turn off some people. Both ways. For instance: I love sexualized designs, but some games genuinely went too far. Xenoblade Chronicles 2 and Nier Automata had genuine, serious stories to tell, but fell flat on some people for sexualizing their main (female) characters in such an objectifying way.
I also think for women, the pure visual isn’t quite as important as their movements and actions. That part gets tricky since tastes vary.
There’s a few gacha games out there designed for women that can give an idea of an extreme end to take it to. Again, keep in mind, there’s not one universal appeal for a whole gender (same for guys) so it will often turn out that the most universally appealing designs are the relatively safe ones you already see.
- Comment on PlayStation boss says single-player games won’t come to PC going forward | VGC 1 week ago:
But WINGS
Seriously, so many tasks take you through/past Central Park, it got annoying having no easy way to websling through. The wingsuit is a great part of the kit.
Only question being, how the hell does broke, near-homeless Peter afford all the gadgets.
- Comment on Moss, One of VR's Best Series, Is Being Un-VR'd and Brought to PC and Consoles 1 week ago:
The VR headset is only one thing. The gaming PC is another (for games like HL:A) , and that doesn’t touch on the biggest expense: Owning a living space with a mid-sized empty area that can be dedicated to one person’s entertainment. For a lot of people, that’s the biggest one.
- Comment on Boomer comics 1 week ago:
Stipulation: You can’t pirate it.
- Comment on Boomer comics 1 week ago:
Very good wording: “A conservative, or a Republican”
- Comment on Hi everyone, I'm French Fry Noob – a 1999 Chinese gamer 1 week ago:
I’ll admit, some of the earliest context I had on Chinese gaming was that they had a lot of cheaters; that there was even a greedy, cultural belief that the ends justified the means, and that if you got the win screen, it didn’t matter what you did to get there. Some game publishers even went so far as to block Chinese IP addresses/VPNs to keep them out of game servers.
I’m curious if you feel that was ever true, or whether that’s changed over time.
- Comment on Moss, One of VR's Best Series, Is Being Un-VR'd and Brought to PC and Consoles 2 weeks ago:
Gonna slam people with a bit of reality here: I think it could’ve had staying power if people could afford it. And that’s not a statement on hardware companies making it too expensive - it’s a statement on people choosing to fight equality and encourage wealth hoarding.
If your market is the tiny group of wealthy consumers that can afford it, who will buy singleplayer games only, it’s not going to go far. You need. People. Able. To buy it.