How well they reproduce some of those key drama stings is definitely key to the game’s rating imo.
A lot of game directors don’t quite appreciate just how short scenes like FF7’s death of Aeris are; or what made them compelling even with poor visuals on a struggling console. I’m a little bit worried some of these scenes will get over-acted, and leave players kind of “done with the scene” before they’ve wrapped up. Trails has way too much dialogue overall, but it ends up working well when it gives you a series of huge “WHAM” moments, and the credits are rolling before you’ve fully parsed it.
spoiler
But now that I think about it, they could likely wind down some of Weissman’s speech during his reveal.