Malix
@Malix@sopuli.xyz
Internet-urpo pahimmasta päästä.
- Comment on What are your experiences using Linux for gaming? 3 days ago:
are you using the env variable to enable it for the game? AFAIK it’s not enabled by default, and It dawned on me that I have it enabled on
/usr/share/steam/compatibilitytools.d/proton-ge-custom/user_settings.py
(the config file for proton-ge). But it could still be nvidia issue, wouldn’t surprise me - Comment on What are your experiences using Linux for gaming? 3 days ago:
So far, everything mostly works. Occasionally I have to tinker with some environment variables to get some games working, but so far everything I have tried has been playable.
I have ryzen 5800x3d, 32 GB ram, rtx3090, 1440p 120hz gsync screen, nvme + bunch of other drives. Running Arch (wayland, kde plasma), games installed from steam/gog + few standalones from regular installers. Mostly I use proton-ge, but some games run fine with just wine. ntsync + wayland enabled.
some games (eg. PEAK) have MASSIVE flicker unless I explicitly disable wayland support for them (PROTON_ENABLE_WAYLAND=0), and then it’s fine.
Only thing really lacking is performance, eg. Cyberpunk 2077 with RT is slower than on Win10. It still does about 60 fps, but the dips below are way more harsh. AFAIK this is a thing accross the board with DX12 games with current nvidia driver, supposedly there’s a fix cooking, but we’ll see.
I don’t play competetive pvp games at all, so I can’t speak for those. But so far friends only co-op & single player games have worked just fine.
- Comment on Day 380 of posting a Daily Screenshot from the games I've been playing 1 week ago:
Thank you for the info. But, nah, playing with random peeps not really my thing, me and my gaming circle basically just want friends-only.
So… if I’m parsing this right, the latest version doesn’t do multiplayer, but earlier ones do? Or is this “B42” some beta-branch you need to manually select in steam->game properties?
- Comment on Day 380 of posting a Daily Screenshot from the games I've been playing 1 week ago:
Sounds cool. Thank you!
Gotta rummage through the available mods, but def considering picking this one up now.
- Comment on Day 380 of posting a Daily Screenshot from the games I've been playing 1 week ago:
if you don’t mind me asking for bit more details: how is death on single/multiplayer? Is it roguelitey-death-and-that’s-it or is there respawning?
- Comment on Day 380 of posting a Daily Screenshot from the games I've been playing 1 week ago:
Oh, the Project Zomboid has coop? Didn’t know that. Is it friends-only or on some common server or what? Are the survival aspects (difficulty) adjustable?
- Comment on The Terribly Tragic, Totally Avoidable, Absolute Collapse Of The Gaming Industry 1 week ago:
Seems to be pretty common thing according to the comments in the video. “Funny” thing, indeed.
Though kinda weird if YT intentionally wanted to limit this video’s visibility by dropping it from subscription feed, but then offer it eagerly on the frontpage… what’s the logic on that.
- Comment on The Terribly Tragic, Totally Avoidable, Absolute Collapse Of The Gaming Industry 1 week ago:
Funny thing: I’m subscribed to that channel, and yet: the video just will not appear on subscription feed. It did pop up on frontpage, though.
- Comment on RPGs that are optionally pacifist? 2 weeks ago:
can you even kill something that’s already dead?
But tbh, only played some of the beginning. Should actually play it through.
- Comment on RPGs that are optionally pacifist? 2 weeks ago:
Disco Elysium? More or less entirely conversation-driven RPG about an alcoholic cop who drunk himself to submission so hard he forgot who he is, hence developing him back with skillpoints. Off the top of my head there’s like one combat situation which you can talk around if you’re so inclined.
Otherwise, it’s been said many times that “Planetscape: Torment” is similar … ish. Not the setting, but mechanics, apparently you can entirely go through the game without combat - but that’s not to say there’s not going to be bodies - or so I’ve been told, haven’t played the game to completion, only dabbled the beginnings.
So, these suggestions are with grain of salt, obvs. But afaik both are pretty high up on the rpg shelf.
- Comment on Last Epoch developer Eleventh Hour Games gets acquired by KRAFTON 2 weeks ago:
hope it fares better for them than the subnautica 2 devs.
- Comment on Abiotic Factor review - Abiotic Factor is an instant survival classic, and one of the best games I've played in years. 2 weeks ago:
sounds promising, thanks for letting me know! I’ll check back to the game during the weekend. :)
- Comment on Abiotic Factor review - Abiotic Factor is an instant survival classic, and one of the best games I've played in years. 2 weeks ago:
I wouldn’t know, not that far into the game, still just working in the starting cafeteria area. But, I’ll check it again at some point.
- Comment on Abiotic Factor review - Abiotic Factor is an instant survival classic, and one of the best games I've played in years. 2 weeks ago:
The game is pretty dope, but the thing that broke my enthusiasm with the game was the realization that mosterspawning teleporter/rift can just spawn in the base. Doesn’t seem like a fun mechanic to me, the game is a misery-simulator everywhere else, why did it need to have random monsterspawners in “safe areas” as well. :/
I guess I need to take a gander in the sandbox settings, apparently there’s some slider/toggle to affect monster’s damage to furniture/craftingstations/etc.
- Comment on Day 371 of posting a Daily Screenshot from the games I've been playing 2 weeks ago:
ah, Runescape. The version I played aaaages ago is apparently now called “Classic”. The only thing I (barely) remember from those times are my massive piles of Kebab -items in my inventory, they were dirt cheap as healing items, but they did have a chance of dealing damage when eaten, instead of healing. :D
- Comment on Cyberpunk 2077: Ultimate Edition is coming to Mac this thursday 3 weeks ago:
got to wonder if that launch might be simultaneous with the 2.3 update
- Comment on DOGWALK is a free casual game from the Blender Studio out now 3 weeks ago:
blender 2.79b was the last one to ship with the engine, it’s been abandoned for ages
- Comment on DOGWALK is a free casual game from the Blender Studio out now 3 weeks ago:
This looks absolutely delightful. Thanks for sharing!
- Comment on LIMBO and INSIDE are being delisted from GOG on July 17th 4 weeks ago:
they’re not really platformers like, eg. Mario, they’re a lot slower with the focus being on environmental puzzles (levers, boxes, elevators, etc).
If Little Nightmares -series is familiar, they’re basically like that.
- Comment on Weekly “What are you playing” Thread || Week of July 13th 4 weeks ago:
Finished Kathy Rain 2 few hours ago. Very nice point & click game with reasonable puzzles. The first game and this one went kinda off the rails towards the end, but it seems like “a thing” this series does, I say hoping there’s a 3rd one.
The pixel art is just stupidly gorgeous with modern lighting/reflection effects and voice acting is good accross the board.
If anything negative, there’s quite a bit of back and forth traveling to unlock-stuff-to-do-the-thing-elsewhere, it comes a off as a bit of “trial and error” style of exhausting options to get the crucial hint to progress. But other than that, the game is great.
- Comment on Day 336 of posting a Daily Screenshot from the games I've been playing 1 month ago:
I did like Control, and I do like coop-shooters… but I would prefer some story campaign instead of few repeatable/grindable mission-types with minor run-to-run variance.
Overall, I’m definitely wanting to play through this to completion.
So, this game does have some story arc? Genuinely do want to know.
- Comment on Self insert power fantasy recommendations? 2 months ago:
regarding OP, kinda bummer that the bike bug which lead to nude A-posing when riding a bike was fixed.
I did goof with it when it was still a thing: Image
- Comment on Self insert power fantasy recommendations? 2 months ago:
While it’s not indie: Cyberpunk 2077?
You can make your character as pretty as you please (though, no “sex appeal” -slider like in Saint’s Row :D). Also, no 3rd person camera, so you’d only see your character in inventory screen. Otherwise there’s bit of boobies to be seen - and massive amounts if you so choose with modding.
Difficultywise it’ll cater to very casual approach, but the game does the “bethesda-thing” where you will end up as destroyer of worlds regardless of difficulty.
- Comment on Please Don't Preorder This... 2 months ago:
In defence of Warhammer-fans, at least with physical products scarcity can be a thing, and as physical goods they do have resale value.
But yea, plastic crack is expesive. Wish I had a space to use a 3d printer. :P
- Comment on Weekly “What are you playing” Thread || Week of June 1st 2 months ago:
I got back to Marvel Heroes (tldr: “mmo” diablo-clone with marvel characters , as the private server emulator resurrected the game.
The game got killed ~8 years ago, and every passing year since made my craving for the game that much worse. And late 2024 some absolute madlads released a server emulator, and it’s seems to work great, though the server I’m currently playing is having occasional lag spikes, which isn’t great. I could self-host the server for just for me and/or some friends, but that’d require effort. :D
Anyhoo, got through the story-campaign with my fav marvel character, started looking at the end game … and suddenly I remembered why I stopped playing the game in the first place. It gets pretty grindy. Oh well, I still have a truck load of characters to play - they all play quite differently, give or take some similar ones (like, the thing, hulk, etc bruisers are fairly samey, gun-tooting-heroes also are somewhat similar, but still all of them have their own twist to it). Each max leveled character gives an account-wide exp boost so leveling gets faster and faster. So… gotta churn them levels, I guess. :)
- Comment on Day 307 of posting a Daily Screenshot from the games l've been playing 2 months ago:
Kinda cool this kind of “work sims” keep popping up. Though I tend to lose interest in them after few hours, as the gameplay generally turns to routine and becomes fairly boring… that said I don’t even know how many hours I’ve spent driving a truck in Euro Truck 2 so… not all routines are the same, I guess?
Is the game fairly dimly lit or is your store just trying to save on electricity?
- Comment on Bungie appears to have plagarized an artist's work and style in their extraction shooter "Marathon" according to this Bluesky post 2 months ago:
“something something monkey paw curls” - maybe the contract didn’t specifically mention it would be a game of their liking, and so sony dictated it has to be a online-pvp-shooty
But then again, destiny was already an online-shooty so… dunno.
Never played a Marathon game, but as they are free on steam (bundled with some source port with AFAIK modern controls), I need to gather my pals and play them.
- Comment on Bungie appears to have plagarized an artist's work and style in their extraction shooter "Marathon" according to this Bluesky post 2 months ago:
I’m just spitballing, but the ip owner needs to do something with the ip so they can keep it? IIRC similar things have been mentioned here and there when some long forgotten ip suddenly gets a new loweffort installment.
So, could be that they were making the extraction shooty anyway, so they slapped Marathon on it “just to refresh the timer”? I dunno if that’s how it works, not a lawyer.
- Comment on Smaller gaming channels 2 months ago:
+1 for keepetclassy. Good stuff there.
Originally found the channel via “Lets drown out” -series Gabe and Yahtzee (Zero punctuation, Second Wind, etc) did aaaaaages ago.
- Comment on Steam Deck / Gaming News #14 2 months ago:
well, they’re up for now. The games aren’t too expensive either, so get on it if you’re at all interested. :)
The gog version might come prepackaged with an older version of scummvm (basically an app to run older adventure games), you might want to get the latest version from scummvm.org and add the game manually into it, there’s been some advancement with graphics scaling etc.
But, yea, I’d say the LSL7 is the best of the older games, doesn’t have any player deaths / gameover -nonsense, but there’s a casino section (staple of the series, kinda) where you have to win in gambling to proceed - but you can savescumm through it if you can’t be bothered to play it for realsies (essentially just save every time you win, check what opponent has and then reload & play accordingly. slam dunk).
Other than the forced “gambling minigame” the puzzles aren’t “moon logic” per se, but do involve some creative/jokes thinkywork.
Along with the regular point&click verb-menu, there’s a free text-input for some dialogue/item manipulation/etc. IIRC there’s like 2-3 things you need to do with it to beat the game (they’re fairly obvious), otherwise it’s for eastereggs.