Malix
@Malix@sopuli.xyz
Internet-urpo pahimmasta päästä.
- Comment on First spin with 5K UHD 2160p Ultra Wide 6 days ago:
oh wow. That sounds like quite a bit of troubleshooting.
- Comment on First spin with 5K UHD 2160p Ultra Wide 6 days ago:
hmm, if the steam’s controller translation gets in the way, can’t you just… disable steam overlay for the game? That should prevent the translation.
- Comment on First spin with 5K UHD 2160p Ultra Wide 6 days ago:
never mind the display, that cockpit is glorious tho. How much of a configuration hell is it with game? Elite (AFAIK) accepts pretty much anything as an input, but what about other games?
- Comment on Day 498 of posting a Daily Screenshot from the games I've been playing 1 week ago:
is Steam a flatpak or such on Bazzite? AFAIK that makes quite a difference. DE shouldn’t, but… who knows.
Either way, if the change was a positive one, it’s great.
- Comment on Day 498 of posting a Daily Screenshot from the games I've been playing 1 week ago:
Curious to know what happened with Bazzite to make you switch. I haven’t used it myself but I’ve only heard good things about it.
Been thinking of trying out cachy, but I already have perfectly good and configured Arch, so haven’t bothered.
- Comment on Epic boss Tim Sweeney thinks stores like Steam should stop labelling games as being made with AI: 'It makes no sense,' he says, because 'AI will be involved in nearly all future production 1 week ago:
only played the shareware, until I found out that the full game was eventually released as freeware.
Then years after I went to game store and bought One Must Fall: Battlegrounds on release day… mistakes were made.
- Comment on Epic boss Tim Sweeney thinks stores like Steam should stop labelling games as being made with AI: 'It makes no sense,' he says, because 'AI will be involved in nearly all future production 1 week ago:
ut99 > 2k4! But it is a close call, admittedly.
But also, epic released some absolute bangers in the 90’s, though admittedly as a publisher. eg. Castle of the Winds, One Must Fall 2097.
- Comment on Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games) 1 week ago:
started Red Dead Redemption 1 last night, seems like just hitting esc during cutscene pauses it.
Admittedly I was wanting to go to settings and drop some settings, but that’s only allowed during gameplay, not cutscenes x)
- Comment on Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games) 1 week ago:
the bane of my eyes. I don’t have glasses, but holy hell this effect starts to strain my eyes when games have it.
- Comment on Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games) 1 week ago:
in general: settings which have multiple levels, display it as a slider so I can visually see which ones are actually maxed out and which arent. It’s insanity when most settings have off/low/med/high/higher and randomly some of them have additional levels like epic/ultra/psycho/gigaultrapseudobullshit. You have to go each and everyone through to figure out which have higher settings. Now, this is not a flex, my system can’t run new games on gigaultrapseudobullshitultra++, but older ones? sure.
for fps & tps games: FOV.
otherwise, in no particular order, option to toggle off entirely:
- motion blur
- chromatic aberration
otherwise, must haves:
- subtitles on/off
- master volume/music/sfx/dialogue as separate sliders.
- don’t default volume to max, this is instant ear explosion if you happen to use different audio devices
- Comment on 2 weeks ago:
it kinda feels like the more expensive a game is, the less value it seem to have.
- Comment on We have one at home 2 weeks ago:
heh, I have Superbook for the exact same purpose! (for the uninitated: it was a “laptop” which used your phone/tablet/etc as the tech, it was basically just a 1080p screen and keyboard for a phone).
Mine took 3-4 factory resets and firmware flashes to get working, and then the damn thing gave up the ghost the same night and hasn’t worked since… not that it has any real use anyway. Good buy /s
- Comment on a Landscape of Knowledge Games 3 weeks ago:
Chants of Sennaar was great! Had an absolute blast trying to work my way through it. I probably sounded like I was playing Baba Is You when trying to wrap my head around the glyphs (?) and the messages they try to convey.
Figuring out the symbols, their meaning and then using them properly to translate between different people was surprisingly rewarding and fun. I wouldn’t have minded if the game had a bit more gameplay, but at least it didn’t overstay it’s welcome.
- Comment on Valves first title with a 3 in it 3 weeks ago:
portal 3
- Comment on 4 weeks ago:
well, if we’re sticking to scummvm, they offer some free games on their site: scummvm.org/games/#games
the freebies are in general fairly old (like early-to-mid 90’s dos stuff), but work fine on scummvm, hence they’re offering them there. AFAIK all of them are controlled by mouse only.
Not all of them are suitable for all ages though.
Flight of the Amazon Queen is a story set in 40’s, about a pilot for hire and his small plane crashing into the amazons while transporting a movie star. Overall theme is cartoony/goofy/comedy, with a bit of juvenile humour ( by modern standards). There are some things some could find unsuitable for children, I guess.
- rubber breasts, used in non-sexual way to build a costume to fool gangsters
- the “bad guys” are essentially ww2 germans (but not referred as such, iirc their faction isn’t even given a name, I think)
- some alcohol & tobacco references
- very mild innuendos.
Beneath a steel sky - postapocalyptic oppressive world, although a bit cartoony/comical and oddly british considering the story takes place in australia. Banger adventure game but does contain few violent deaths. I played this during my early teens, but I wouldn’t suggest letting very young kids have a go at this.
The rest of the games on there I either haven’t played or can’t recommend.
But, since you asked for games for kids to learn to use mouse, I suspect the kids in question are like 5-7? These 2 games aren’t probably for them yet.
- Comment on 4 weeks ago:
If you want to just, remove steam from the equation, eg. for no-internet kids’ computer:
basically: buy them from steam, then just install them. Then, just copy the game files somewhere else, install scummvm & add the games to scummvm to play them.
Scummvm is just an app which runs these older adventure games on wide variety of systems, incl modern windows (the games are occasionally so old, windows doesn’t support them natively at all). Scummvm is fairly straightforward to set up, basically just click “add game” -> browse to where the game is -> ok -> it is now in scummvm, click “Play” to play it.
If you’re asking about “yar har har, me mateys, and a bottle of rhum” -methods, that’s an excercise left for the reader.
- Comment on 4 weeks ago:
ye. ended up checking some of the games’ store pages. There’s a note about scummvm.
Dunno if they keep the scummvm updated though, not that it matters much unless there’s an issue with a specific game. IIRC Indy Atlantis is bundles with decade+ old scummvm, though it’s been a while since I checked.
- Comment on 4 weeks ago:
depends on the age of your kids, buuuut: if they’re fairly young, maybe spyfox/putt-putt/pajama-sam/freddi-fish games? those can be found on eg. steam, and should run fairly painlessly from there.
Basically they are point & click adventure games aimed for younger kids. I’m in my 40’s and kinda do enjoy spyfox as well x)
The games are fairly old (afaik mid-to-late 90’s, or so), so graphics are fairly low res by today’s standards, but they’re essentially just playable cartoons with mild puzzles, all dialogue is spoken (subtitles are an option) and no real fail states.
- Comment on Weekly “What are you playing” Thread || Week of November 9th 4 weeks ago:
Been chipping away with Sherlock Holmes: The Awakened (the 2023 remake).
For those not in the know, it’s Holmes vs Cthulhu puzzle/adventure game.
I played the original and the remaster ages ago, tried the remaster few weeks back and… apparently it’s the kind of jank I just don’t want to deal with in current day.
A week or two forwarnd and the remake popped up on my promotional emails and instantly picked it up. Gotta say, it feels good to me. Modernized controls, a lot more modern visuals, content has been changed quite a bit, and a DISTINCT LACK OF CREEPY WATSON - HOW DARE THEY!!! (/s)
Among the modern comfort features it seems the game is fairly easy, it allows the player clumsily dummy through the puzzles - though missing some points while doing so (points unlock essentially just clothes/glasses/hats/beards for Holmes and Watson - non-critical but neat stuff). Essentially you can just bruteforce solutions because wrong options get removed from the pool of options when used, until only correct options remain. I guess the higher difficulty levels would fix this, but… eh, sometimes I’m dense. Occasionally you can come to a solution too quickly, which then closes doors to some side-puzzles, eg.
spoiler
in New Orleans, I somehow entirely skipped a step due to obtuse ui, later figured out that “the animal who ate the fingers is a raccoon”, but the story had already progressed further, can’t track the darn animal, even if I can visually see the damn nest, but can’t obtain the item anymore. argh.
But I guess I just dummied my way through. OH WELL, not like I’m aiming for 100% completion.
I’m playing it on linux and the game runs beautifully. It is a UE4 game, but haven’t seen a single stutter, runs all settings cranked at stable 120 fps, could probably run higher but I don’t see the point for doing so. The native 100% resolution + AA leaves horrid jaggies, but DLSS Quality (+ latest .dll with enforced transformer -model & sharpness) looks better to me. Kinda wish games offered resolution scale settings beyond 100% and/or dlaa (but the game probably pre-dates dlaa?).
Overall, it’s been a nice ride, with maybe some nostalgia-goggles. The vibes & visuals the game have are cool & spoopy. Voice acting in general is (imo) fine, though I must admit I do feel like I miss the original voice acting. Puzzless are idiot-passable, as proven by yours truly.
Can’t wait to finish the game :)
- Comment on To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub 4 weeks ago:
man, the mention of printed-faq’s opened a core memory. I had One Must Fall 2097 and Mortal Kombat move-lists printed out
- Comment on To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub 4 weeks ago:
I absolutely love the no-nonsense approach of gamefaqs (and the likes). <3
if I’m stuck in a game (usually some 90’s point&click adventure), more often than not I just want an easily ctrl+f searchable walkthrough, and does the site ever provide.
- Comment on Day 461 of posting a Daily Screenshot from the games I've been playing 1 month ago:
I loved this game, up until the difficulty ramped up quite hard and I just couldn’t proceed. Could be a classic issue of gidgud, but the shift was quite sudden, iirc. It’s been quite a while since I last played (early 2021, around ~13 hours, according to steam).
The game looks absolutely lovely, that style is absolute peak.
- Comment on Games with Text-based Interaction? 1 month ago:
a bit later Sierra adventure game “Leisure Suit Larry 7” has both: mouse point & click AND text-parser. Though it is only really required in few places where you either need to ask about something not offered in the dialogue options, or figure out a clever verb for doing something (some are easter eggs and funnies, can’t really remember what else needed custom verbs typed in, fairly sure there was some).
In any case, the game isn’t for everyone’s tastes, it is goofy/juvenile/immature/naughty/“adult”, but overall more on the side of comical/cartoony and not really a “sex game”, even if getting laid is the goal for Larry.
- Comment on how you know you and your PUG are about to lose the match 1 month ago:
“Pick-Up Group” - basically the group is just random people
- Comment on The Dungeon Experience Reveal Trailer 2 months ago:
Still no launch date but there’s a demo! I know what I’m doing tonight.
- Comment on Weekly Recommendations Thread: What are you playing this week? 2 months ago:
You are entirely responsible for me wasting this weekend grinding DRG:S.
This one is pretty darn slick, thank you / [some degatory slur of your choice here] for giving me the push to get it.
- Comment on Weekly Recommendations Thread: What are you playing this week? 2 months ago:
I have played Pathfinder: Kingmaker and Wrath of the Righteous, and ran out of motivation with both. I don’t remember either that well, it’s been quite a while since I played them, but I feel like Rogue Trader does share similarities with them. Overall… I do like the game, but man if it doesn’t require me to force myself to play it occasionally. 40k vibes are great, dunno if I’d care about the game if it wasn’t 40k.
I got to admit the warping between systems and exploring planets does get a bit old. I’m sure not all of it nescessary, but if it’s there, I gotta explore it, damnit. Most planets are just there to be scanned and they might have a spot where you plant a moneymaker. Some planets have some small area to walk around and do some skillchecks and most likely have some skirmish for small-ish rewards.
Plot areas are pretty big and have (usually) several moral compass tests, which are basically: “nah, let’s not kill everyone, everyone has good in them”, “I’m gonna burn you alive because religious reasons”, “give me your possessions and you might live”.
One that really makes my head explode is when your group spots a floor trap. If you don’t carefully walk each member around it, literally everyone will step into it otherwise. And there’s A LOT of these traps, though admittedly vast majority of them can be directly defused.
- Comment on Weekly Recommendations Thread: What are you playing this week? 2 months ago:
I take there’s permanent unlocks/stat improvements/etc? Is gear permanent or per run? Surely the dwarves don’t enter the levels unprepared? :D
To me Vampire Survivors started to get a bit obtuse with some unlock requirements (have skills x, y, z, survive this certain level this long, be at this exact place, possibly with a character C, have the hand towel on second hook… etc). I’d assume DRG:S is a bit more straightforward?
Have you perhaps played Soulstone Survivors? If you have, how does DRG compare?
- Comment on Weekly Recommendations Thread: What are you playing this week? 2 months ago:
ooh, DRG:Survivor has been on my wishlist for quite a bit. How does it fare against other survivors games?
I keep hearing the early game unlocks a lot of stuff but at some point it grinds to a halt, dunno how true that is. Thoughts?
- Comment on Weekly Recommendations Thread: What are you playing this week? 2 months ago:
Unnamed Space Idle, kinda seems like I’m pretty much at the end of currently available content. Haven’t maxed out all the things, but it doesn’t seem like there’s much left after this. Though I do suspect that unlocking/maxing out the thingies I’m working on might take quite a while, could be the game gets some content update before that happens.
Rogue Trader. No idea really how far I’m into the game, I enjoy the setting, story… it’s just that the gameplay is maybe a bit tedious-ish. At first it seemed awesome when I got my ship and was let loose in the nearby systems, but I can’t help but to feel it’s the “Mass Effect’s planet scanning” again… at least there’s no Mako. I am playing on pretty much baby-mode just to get around the combat, as I’ve felt that’s been pretty tedious in other games from the same company.