ampersandrew
@ampersandrew@lemmy.world
- Comment on So Lemmy, what are your thoughts on Mixtape? 8 hours ago:
I played Artful Escape for 10 minutes on a PAX show floor years ago and knew that game was not for me, so I expected Mixtape to also not be for me. I have access to it via Steam family share, and I figured I may as well play it, given its runtime. This is better than Artful Escape; I’m about halfway through it and will finish it tonight. I can at least sort of dig the characters and story, and I’m definitely into the presentation, but I’m not getting anything out of any of the interactive bits of it. So far, I think I would have enjoyed it better as a movie.
“Is Mixtape a game?” I remember Telltale discussions years ago, so we’ve got younger folks re-litigating this. I figure it doesn’t matter. It’s a “video game”, because we’ve got nothing better to describe it, and people who play/review other products built with the same technology that run on the same machines are best equipped to partake and enjoy it. I’ve seen many examples where, outside of accomplishing an objective or trying to “win”, the interactivity was used to great effect to convey the story. There’s a famous example at the end of Metal Gear Solid 3 where the game won’t move forward until you do something as simple as press the square button on the PS controller, but the context around that made it extremely emotionally effective in a way that movies can’t do. In the first half of Mixtape, I haven’t seen anything close to that, and that’s where it’s not blowing my mind.
- Comment on PS5 Exclusive Saros Has Reportedly Only Sold 300K Copies 8 hours ago:
Several million hits across Saros’ trailers there. It definitely comes up on all the biggest gaming podcasts. So I’m not sure what the other poster’s blind spot is, but Saros is definitely there.
- Comment on PS5 Exclusive Saros Has Reportedly Only Sold 300K Copies 11 hours ago:
At the same time, that’s not them setting the game up to fail; that’s you purposely excusing yourself from everywhere that people normally hear about games. I’m not sure by what metric you’re basing decline track records on, but wherever you hear about games on Bluesky or YouTube is probably still one of these outlets. Right here on this Lemmy community, we cite those same outlets for news, and Saros has been posted here four times on its own, as well as in a Sony State of Play mega thread.
- Comment on PS5 Exclusive Saros Has Reportedly Only Sold 300K Copies 12 hours ago:
What sites do you follow for gaming news? OpenCritic aggregated 129 different outlets that reviewed it, and it’s a front page sort of deal for any of them.
- Comment on PS5 Exclusive Saros Has Reportedly Only Sold 300K Copies 13 hours ago:
I’m not sure we can help you if you’ve never heard of this game. It’s been in every major gaming news site’s release calendar, reviewed very well, and it’s been in several of Sony’s showcases.
- Comment on Star Wars: Fate of the Old Republic secures large investment as director Casey Hudson rejects use of gen-AI, saying "I'm just really unimpressed with it" 17 hours ago:
When I see a new company formed, raising $100M, touting how it’s led by some big name you’ve heard of from some different studio years ago, the odds are against it. This game had only barely started development when we saw a CG announcement trailer. Hudson doesn’t want to spend 5 to 7 years developing it, but I noticed he didn’t rule out 4 years, which is still a long time for a brand new studio.
From experience, don’t get your hopes up for this game. If it doesn’t get cancelled before it’s finished, it’s unlikely to blow your mind. Starting a new studio with a project this big has historically not worked out most of the time.
- Comment on Sega has canceled development of its ‘super game’, as it pivots away from live service games | VGC 1 day ago:
Both of those are coming back, but I’m curious to see how you make Crazy Taxi make sense more than two decades after the death of arcades.
- Submitted 1 day ago to games@lemmy.world | 3 comments
- Sega has canceled development of its ‘super game’, as it pivots away from live service games | VGCwww.videogameschronicle.com ↗Submitted 1 day ago to games@lemmy.world | 32 comments
- Comment on Nintendo is raising the price of the Switch 2, blaming 'market conditions' 5 days ago:
It’s extremely easy to see that that’s what’s going on, if you’ve tried buying your own memory or storage lately. They’d love to lower the prices of their hardware, all three of these console manufacturers, so that you end up spending more in their high-margin ecosystem, but this is the reality of the situation. Too many companies are bidding on the same parts right now, at least until the AI bubble fully pops.
- Comment on Nintendo is raising the price of the Switch 2, blaming 'market conditions' 5 days ago:
In response to component price increases.
- Submitted 6 days ago to games@lemmy.world | 23 comments
- Submitted 1 week ago to games@lemmy.world | 2 comments
- Former PlayStation Exec Wonders How Sony Will Maintain Investment in First-Party Games Without Releasing Them on PCwww.ign.com ↗Submitted 2 weeks ago to games@lemmy.world | 2 comments
- Comment on Resident Evil Starting Point? 2 weeks ago:
I played Remake before OG FF7, and I didn’t have a hard time following the plot. The ending scene definitely foreshadowed things that made no sense to me until I played the original, but that was it.
- Comment on Resident Evil Starting Point? 2 weeks ago:
The remake of the first Resident Evil is where I started, and it’s where I recommend you start. To me, the series never topped it since. It gets hard to make apples to apples comparisons given all the ways that series changed over the years, but that first game is a really good escape room, where combat measures your ability to manage resources and risk/reward.
If you have the patience for some of the ways that FF7 may have aged, start with the original FF7. FF7 Remake, without spoiling anything, is sort of about the legacy of the original FF7.
- Comment on Valve Uploads Steam Controller Unboxing Video, Launch Imminent 2 weeks ago:
FYI, Tyler McVicker said that games media are traveling for this now, including HLX / Half-Life 3. I can confirm several of the outlets I follow have sent people “somewhere”, including the two guys from Giant Bomb who traveled for the last Valve hardware event. They would have seen everything yesterday, and if the embargo lifts sometime next week, it would give everyone time to edit their footage.
- Comment on Why are Steam games priced unfairly in Euros indifferent to where one resides? 2 weeks ago:
I live in NYC, where the median household income is about 40% higher than in Philadelphia. Rent is more expensive in NYC, which drives salaries up for what is otherwise the same job. When video games are sticky at certain price points, like $70 right now, that price feels cheaper to me here than it does just a few hours away in Philly. Money is weird like that, but when you’ve got digital distribution, they’ve got to make some calls about how to price things accordingly. If I buy a 20 oz bottle of Diet Coke in Brooklyn, it might be $2.50, but it could easily be $4.50 or $5 in Manhattan.
- Comment on US hardware sales rose 69% in March 2026 following strong Switch 2 performance | US Monthly Charts 3 weeks ago:
Last rumor I heard, and plenty of adjacent insiders think there’s merit to the claim, is that Sony is aiming for a ~$600 handheld SKU of the PS6 that would be the “Series S” to the main PS6’s “Series X”, while retaining the traditional console model. I think both of those things are a mistake, but that’s what they’re allegedly doing.
- Comment on US hardware sales rose 69% in March 2026 following strong Switch 2 performance | US Monthly Charts 3 weeks ago:
Mat Piscatella of Circana will frequently state what drove the growth. A lot of times in the past year, it has been higher dollar sales from fewer units sold. In this case, it seemed to be a huge influx of people hoping to get a PS5 before price increases, as well as genuine system sellers for Switch 2 and PS5 by way of Pokemon Pokopia and Crimson Desert, respectively.
- Comment on Vampire Survivors’ developer is working on over 15 games, including IP collaborations 3 weeks ago:
Projects, not games, the developer clarified. Some are games, some are DLCs and such.
- Comment on Let's discuss ideas how Game Pass should be structured and priced 3 weeks ago:
$10/month for just the cloud streaming of games you already paid for elsewhere (and if I’m not mistaken, there are still limits on which ones you’re allowed to play), which isn’t attractive for many people given the latency and image quality compromises that come along with cloud streaming. You put your fantasy price at $4/month. Maybe that’s what you’re willing to pay, but given that Google put their premium sub at about the same $10/month price, I’d wager the math doesn’t work out to supply it at $4.
Google, notably, also had a hard time delivering the high-end hardware that they promised in their pitch, where you’d never need to fork up hundreds of dollars for a powerful console or graphics card as the end user, because you’d always be sent a stream of the game running on highest settings. In reality, they were often running on much lower settings, because it’s expensive to cyclically upgrade your fleet of gaming PCs to keep up with the latest games.
- Comment on Let's discuss ideas how Game Pass should be structured and priced 3 weeks ago:
It’s extremely easy to price something for customers when you’re not the one paying for its capital and operating expenses, so I’m not sure how much value there is in this exercise. Cloud gaming is one that I’m just about convinced will never be able to price itself in a way that people will actually want to pay for it, given those who have tried and failed already.
- Comment on Let's discuss ideas how Game Pass should be structured and priced 3 weeks ago:
Many people will claim the USA has suffered inflation, but I think a lot of that has just been price collusion on essentials. The minimum wage is the same.
We can measure inflation. You don’t need collusion on prices when all the way down the supply chain, prices increase for everyone producing the essentials. Minimum wage is the same, but it rarely gets adjusted, and that’s stupid.
- Comment on PlayStation To Require Age Verification For Certain Online Features 3 weeks ago:
Yikes. Could we not?
- Comment on Driving game poll 3 weeks ago:
We’ve got lots of problems if autonomous cars become some sort of standard.
- Comment on ELI5: How does Frame Generation even work? 3 weeks ago:
It absolutely does increase latency though. If I’ve got the option for steady frame rates without frame gen, I’ll take it over frame gen. Frame gen was just about mandatory for Borderlands 4 at launch, and it gave me a convincing 80 FPS. After a performance patch, the game can get 60 FPS on my machine for real with a few of the settings knocked down, and it feels so much better.
- Comment on Top-selling video games ever (2025) 3 weeks ago:
Most people buying a Wii were doing so for Wii Sports anyway.
- Comment on Top-selling video games ever (2025) 3 weeks ago:
At that point, it’s combining SKUs of what they consider to be the main “game”. Non-deluxe Mario Kart 8 is a rounding error. Tetris gets really weird to count.
- Comment on Top-selling video games ever (2025) 3 weeks ago:
It is a small indie game. And yes, it sold that much. Every time I see that stat, it blows my mind.