ampersandrew
@ampersandrew@lemmy.world
- Comment on Gaming Pet Peeves 18 hours ago:
Hunting around a level for health packs before it wasn’t great either.
- Comment on Return to the year 2000 with classic multiplayer DOS games in your browser 2 days ago:
If it was before XP, it was all DOS underneath.
- Comment on What is your favorite Metroidvania? 3 days ago:
Have you played the Metal Gear Solid series? If not, don’t look them up beforehand. And this might seem strange, but for the optimal effect, don’t pirate them either.
- Comment on What is your favorite Metroidvania? 3 days ago:
I’ve heard High on Life is a metroidvania, but I haven’t played it myself. You’re right that 3D metroidvanias are exceptionally rare.
- Comment on What is your favorite Metroidvania? 3 days ago:
Batman: Arkham Asylum. It doesn’t come up a lot, because only that first game is a metroidvania and Arkham City might be most people’s favorite in the series, but it absolutely counts. I love Arkham combat. It’s better in the sequels due to some slight tweaks in game feel, but that combat in a metroidvania is just excellent, and the game is just so well paced. It’s a shame what WB did to that studio.
- Preserving code that shaped generations: Zork I, II, and III go Open Sourceopensource.microsoft.com ↗Submitted 3 days ago to games@lemmy.world | 1 comment
- Comment on 6 days ago:
They’re just games that favor those categories. Even if Peak pops off, it’s not going to win a category like art direction or narrative, ever. It was far from a slow year.
- Comment on An Update on Cities: Skylines II - Development moved to Iceflake Studios 6 days ago:
The only explanation I can come up with is that they’re a studio that reliably ships finished projects, and maybe that was all Paradox was looking for.
- Comment on An Update on Cities: Skylines II - Development moved to Iceflake Studios 6 days ago:
Echoes of Paradox moving Vampire: The Masquerade - Bloodlines 2 to The Chinese Room for some reason none of us on the outside understand.
- Comment on Sony’s Concord Is Playable Again Thanks To Fan-Made Custom Servers 1 week ago:
I don’t believe I said anything like “all games deserve ongoing maintenance”.
- Comment on Sony’s Concord Is Playable Again Thanks To Fan-Made Custom Servers 1 week ago:
If it costs them nothing, then what does the cost of servers have to do with anything? If someone else wants to run servers at their own expense, that’s their prerogative. Why would you have an issue with a bad game remaining playable? That’s valuable history that everyone can learn from.
- Comment on Sony’s Concord Is Playable Again Thanks To Fan-Made Custom Servers 1 week ago:
In this case, the ask is to release the server binary and allow users to point their game to a different server when the official one is gone.
- Comment on Sony’s Concord Is Playable Again Thanks To Fan-Made Custom Servers 1 week ago:
What do you believe the cost to Sony is for community-run servers?
- Comment on Valve's new hardware will NOT be loss leaders 1 week ago:
Your entry level PC is what I would have called high end as little as four years ago. I built a machine in 2021 with a Ryzen 5 5600x and an RX 6800 XT; it still runs the latest UE5 games at high settings. I would call that above and beyond entry level.
- Comment on Valve's new hardware will NOT be loss leaders 1 week ago:
Yeah, leaving it ambiguous like this leads to wild speculation, and I think you misquoted that with your own assumptions. You might be right, but Digital Foundry seems to think $400-$500 is possible. Given the cost of my own mini PC, which is older and requires higher margins than Valve can get away with, I would even believe $400-$500. But we just don’t know. Everyone’s best guess for the price of this thing has a low floor and a high ceiling, which will make this all really funny once we know the actual price.
- Comment on Valve's new hardware will NOT be loss leaders 1 week ago:
that will cost more than a console
Is that part of the quote? Because I just saw “priced like an entry level PC, not like a console”, which was more ambiguous than saying “priced like a console”. One man’s entry level PC is $300, and another’s is $1000. I have a mini PC with the power of a PS4 Pro, which I’d easily consider entry level, and it cost me $530 about a year and a half ago.
- Comment on The Turbulent, Seven-Year Saga Behind Hit Game ‘Dispatch’ 1 week ago:
I liked it a lot. It’s engrossing enough to make you just want to keep going to the next episode, and it’s beautifully animated. Other than the story stuff, the gameplay loop is just This is the Police, and I think this improves both the Telltale design and the design of This is the Police by way of pacing. It did still leave me wanting more as a video game, but as a story and a comedy, I loved it.
- Comment on Sony’s Concord Is Playable Again Thanks To Fan-Made Custom Servers 1 week ago:
The correct lesson to take away from it, that they won’t ever do, is to release multiplayer games in a way where they can live on without constant updates or a central server.
- Submitted 1 week ago to games@lemmy.world | 10 comments
- Submitted 1 week ago to games@lemmy.world | 41 comments
- Comment on While we eagerly await the second coming of Steam Machines, it's worth remembering what a gloriously awful mess Valve got itself in over a decade ago 1 week ago:
Going from YouTube comments on gaming channels that don’t focus on PC gaming or Linux, I don’t think many people remember the first Steam Machines from 10 years ago.
- Comment on Steam Hardware [new Steam Controller, Steam Machine, and VR headset Steam Frame, coming in 2026] 1 week ago:
That was a conscious decision they made at the time so that you could browse the web and such with no driver downloads. The full functionality of it is kind of locked behind Steam itself (without community made software), which is its worst quality, for sure.
- Comment on While we eagerly await the second coming of Steam Machines, it's worth remembering what a gloriously awful mess Valve got itself in over a decade ago 1 week ago:
So, funny story, I bought it as the Windows variant, because it was $50 cheaper for some reason. Bloatware subsidies, maybe? My roommate and I tried it for a little while, but using Windows from the couch sucked so much that I put SteamOS on it. My roommate only booted back to Windows to play Hearthstone. I just rocked whatever SteamOS would let me play local, since streaming games from my desktop in the other room wasn’t cutting it for me. I played through KOTOR2 on that machine, on SteamOS, and had a great time.
- Comment on While we eagerly await the second coming of Steam Machines, it's worth remembering what a gloriously awful mess Valve got itself in over a decade ago 1 week ago:
Why would you spend hundreds or thousands of dollars on a PC that used a brand-new operating system and had a gaming library a fraction of the size of that of Windows machines?
I had one of the old Alienware Steam Machines. I know it wasn’t a popular answer, but my answer to this was that Windows was atrocious for the living room just like it’s atrocious for handhelds today, and I had easily and cheaply amassed a large library of Linux-compatible games even back then by way of Steam sales. But this wasn’t even the only problem. We only had OpenGL ports rather than lower level and more performant APIs like Vulkan. Running a marquis Linux title like Shadow of Mordor would come with a sizable performance hit compared to the Windows version, even when run on exactly the same hardware, and that would also require a machine that cost $200 more than a PS4 that could run the same game just as well.
- Comment on Steam Machine is huge for indie development 1 week ago:
Console gamers who don’t know what Steam is
How common do you believe this is in 2025? It’s on every big game’s launch trailer, and Steam dwarfs any console player base. Network effects alone should make just about every console player (who’s old enough to read) aware of what Steam is.
- Comment on Steam Hardware [new Steam Controller, Steam Machine, and VR headset Steam Frame, coming in 2026] 1 week ago:
I’ve got a bit of a VR library, but the new ease of setup with this one does have me considering how I’d use the virtual display features. Even with trackpads, a lot of mouse-driven games aren’t great on Steam Deck, but I’m replaying Baldur’s Gate 2 right now and wondering how the mouse controls might work out in VR.
- Comment on Steam Hardware [new Steam Controller, Steam Machine, and VR headset Steam Frame, coming in 2026] 1 week ago:
Thank you. Didn’t notice I screwed that up.
- Comment on Steam Hardware [new Steam Controller, Steam Machine, and VR headset Steam Frame, coming in 2026] 1 week ago:
friends/chat was offline for literally months
Friends lists didn’t work reliably for years.
- Comment on Steam Hardware [new Steam Controller, Steam Machine, and VR headset Steam Frame, coming in 2026] 1 week ago:
I’m sure there are vast swaths of older games that will hit 4k60 though.
- Comment on Steam Hardware [new Steam Controller, Steam Machine, and VR headset Steam Frame, coming in 2026] 1 week ago:
Digital Foundry’s guess is somewhere between $400 and $500, and they think it will be a harder sell at $500 for the power it’s offering.