ampersandrew
@ampersandrew@lemmy.world
- Comment on You Pay For It, We Own It - Sony's $7.9B Lawsuit 21 hours ago:
I’d very much prefer to not even have them take up shelf space, but it’s the only way that exists to actually own a copy of a movie or TV show. I have ripped a number of them, but if someone made the GOG for movies, I’d move all of my purchases over there.
- Comment on You Pay For It, We Own It - Sony's $7.9B Lawsuit 22 hours ago:
I’d be happy with DRM-free video purchases, but they don’t exist like they do for video games, and even video games aren’t available DRM-free across the board.
- Comment on Phil Spencer Confirms Xbox is Planning an Xbox Handheld, But It's a Few Years Away 2 days ago:
I don’t think I ever pitched a subscription as being better than ownership, just that your joke is divorced from the reality of the situation and the way Microsoft has operated for over a decade, and that’s why the joke didn’t land. Microsoft won’t get a stranglehold on the market, despite their best efforts.
What do you think consoles are? They are just a pc with proprietary software and hardware.
You are missing the distinction by several miles. A short list includes the lack of cert, the availability of competitors on the same platform, and backward compatibility whether they like it or not. If the value proposition is as poor as you expect it to be, then the launch of a portable Xbox will hardly be noticed next to the Steam Deck, but the more likely scenario is that it’s basically a Steam Deck that plays nicer with Game Pass and anti cheat technologies because it’s actually Windows under the hood. You’ve demonstrated a large lack of understanding about what’s changed between 6th gen consoles and today, but the short explanation is that I don’t see a reason to expect Microsoft to charge you for Halo again on this new platform, because it would be marketing suicide among plenty of other reasons.
- Comment on Phil Spencer Confirms Xbox is Planning an Xbox Handheld, But It's a Few Years Away 2 days ago:
There seem to be a lot of people here who haven’t gotten the memo that future Xboxes are likely to just be disguised Windows PCs, because they’re mostly interested in Game Pass and know they can’t compete otherwise. On an open platform, they couldn’t stop you from continuing to play your old games. They really don’t care about you re-purchasing their old games because they want you to rent a library. That’s why your joke was bad.
- Comment on Phil Spencer Confirms Xbox is Planning an Xbox Handheld, But It's a Few Years Away 2 days ago:
Those are supported platforms, yes. Many of them are redundant because the same license gives to access to the game on multiple platforms. I’m not defending them; your joke didn’t land because they don’t typically make you buy the same games over again. I’m a Linux fanboy and don’t own a Series X; I have no reason to defend Microsoft. Just make better jokes next time.
- Comment on Phil Spencer Confirms Xbox is Planning an Xbox Handheld, But It's a Few Years Away 2 days ago:
They haven’t really had a history of making you purchase them again. If you’ve got them now, you’ll still be playing the copies you already bought.
- Comment on Phil Spencer Confirms Xbox is Planning an Xbox Handheld, But It's a Few Years Away 2 days ago:
That’s Nintendo’s MO, not Microsoft’s.
- Comment on Phil Spencer Confirms Xbox is Planning an Xbox Handheld, But It's a Few Years Away 3 days ago:
I’m all likelihood, this would be a handheld PC that solves the problems that Windows has in that space.
- Comment on Phil Spencer Confirms Xbox is Planning an Xbox Handheld, But It's a Few Years Away 3 days ago:
That few years is going toward making Windows less of a hindrance on handhelds and likely not so much into the hardware itself.
- Phil Spencer Confirms Xbox is Planning an Xbox Handheld, But It's a Few Years Awayinsider-gaming.com ↗Submitted 3 days ago to games@lemmy.world | 49 comments
- Comment on Stellar Blade coming to PC in 2025 3 days ago:
Hopefully they got the memo that PC games need shader compilation steps, and then it ought to be fine.
- Comment on Freelance Video Game Journalists Are Propping Up The Industry, And Many Are Being Paid Dogshit In Return 4 days ago:
You can tune out and do something passive while the ad plays, and eventually the information you wanted will appear, as opposed to trying desperately to find your article as you scroll and having pop ups and other things interrupt you as you read. Perhaps this is all just a matter of perspective though.
- Comment on Freelance Video Game Journalists Are Propping Up The Industry, And Many Are Being Paid Dogshit In Return 4 days ago:
From the reader’s experience, sites like IGN became completely unusable without ad blockers; I still remember the X-Men (2? Origins: Wolverine?) ad where Wolverine slashed through the page in a flash animation that prevented you from clicking on the thing you wanted to read underneath it. Then the information that you wanted could have been communicated in a headline, and it just becomes frustrating. That said, I’ll still reviews if they didn’t annoy me too much on my way there. I’ll still read Schreier when it isn’t paywalled. I read NY Times articles like the one they just did on Alexey Pajitnov. Rebekah Valentine and Jordan Middler do great work. In a lot of other cases, opinionated essays on video games benefit greatly from supporting footage in video format, and even without ad blockers, the YouTube experience is far less annoying on average.
- Submitted 4 days ago to games@lemmy.world | 1 comment
- Comment on Windows 7 and 8 now dead for gaming, as new Steam update pulls support 4 days ago:
I believe in you! Personally, when I find someone charging me subscription prices for something that should have a one-time fee, I flip the bird and run to the nearest competitor, but I can’t speak for your line of work. For my amateur needs, open source alternatives have gotten the job done, and I wish you the best.
- Comment on Ubisoft sued for shutting down The Crew 5 days ago:
Pirates have managed to run servers for tons of MMOs. The only thing stopping people from running servers themselves is that they’re not made available.
- Comment on Skyrim Is 13 Years Old, But Elder Scrolls 6 Is Nowhere in Sight While Bethesda’s First Four Games Took Only 12 Years 5 days ago:
Given the technical problems with Cyberpunk at launch, I don’t know that it’s a great idea to champion them. Both studios have had a similar release cadence in the same time periods.
When Microsoft bought Bethesda, they bought Zenimax, which includes far more than just the likes of Elder Scrolls.
- Comment on Gameplay Deep Dive - Indiana Jones and the Great Circle 5 days ago:
For my tastes, this is too deep a dive for a game whose entertainment value is going to come significantly from solving puzzles. I’m already sold on the game at this point.
- Comment on Ubisoft sued for shutting down The Crew 5 days ago:
It gets to be way harder to argue in court when it isn’t a “clean kill”, using Ross Scott’s words, so The Crew is going to be one of the best examples we’ll ever get for courts to rule on. I expect Ubisoft would rather settle than let this one go that far though.
- Comment on Why are most mobile games trash? 5 days ago:
I think it’s just because it was the dominant monetization scheme when they were introduced, people got used to spending nothing up front on their mobile games. Then there are other barriers. Like why would I pay $15 for Stardew Valley when it probably won’t work with a controller or output comfortably to a TV. You can do some of that stuff sometimes in mobile, but there’s no enforcement of it, so that means you’re getting a lesser version of the game, which drives the price down. I wanted to revisit Planescape: Torment on mobile, but they ported it to Android too long ago, and now it just doesn’t work with modern Android OSes. They’re really teaching me to not treat mobile as a place where people like me should expect to find stuff to play.
- Submitted 5 days ago to games@lemmy.world | 29 comments
- Submitted 5 days ago to games@lemmy.world | 3 comments
- Comment on Skyrim Is 13 Years Old, But Elder Scrolls 6 Is Nowhere in Sight While Bethesda’s First Four Games Took Only 12 Years 5 days ago:
They’re not too scared to make Elder Scrolls VI. It’s their next project. It’s just not coming until probably 2028 at the rate they’ve been working lately, and it’ll feel 15 years out of date this time instead of only 10.
- Comment on Yakuza creator Nagoshi says the era of game size being most important is coming to an end 5 days ago:
I know this is a cynical critique of capitalism, but even so, capitalists love lowering budgets and charging the same amount. Quite frankly, I’d happily pay the same or more to get a game with less bloat in a lot of cases.
- Comment on Yakuza creator Nagoshi says the era of game size being most important is coming to an end 5 days ago:
I haven’t played the Jedi games, but it’s crazy that the new God of War games are somehow a demonstration of restraint, but that one from 2018 is probably twice as long as I would have liked, and Ragnarok is longer still, according to How Long to Beat.
- Comment on Yakuza creator Nagoshi says the era of game size being most important is coming to an end 5 days ago:
Here’s hoping! Not only has it ruined a lot of once-smaller games, but it’s also largely responsible for ballooning development budgets, so let’s get that down to something sustainable.
- Comment on Yakuza creator Nagoshi says the era of game size being most important is coming to an end 5 days ago:
Not so much the size it takes up on your drive, he’s referring to the breadth and scope of the game itself.
- Comment on Metaphor: ReFantazio's success is further proof that politics are good in videogames, actually—no matter what reactionaries tell you 6 days ago:
The opening moments of the story are about intense racism over the most minute differences.
- Comment on The price of the PS5 Pro “has not had a negative impact” on console sales, says Sony president - GAMESCENSOR 6 days ago:
More than the actual demand for them, as they’re reselling at a loss.
- Comment on Metaphor: ReFantazio's success is further proof that politics are good in videogames, actually—no matter what reactionaries tell you 1 week ago:
Indicators are showing that Dragon Age is selling just fine. And it’s not like they get to their planning meeting and ask, “Can we spend some more time on the game design? It’s got real problems,” only to be met with, “No, we’ve got to really focus on diversity this quarter.” They’re not related. While I hardly trust Ubisoft to wow audiences with a cool story, it’s not hard to imagine the related struggles that a foreigner and a woman might have to bond over in that setting.