ampersandrew
@ampersandrew@lemmy.world
- Comment on Jason Schreier says Sony is backing away from putting single player games on PC 3 days ago:
I don’t think the Xbox or PlayStation brand will end anytime soon, but trying to keep doing things the way they’ve been done makes about as much sense as a cable company fighting against the rise of streaming television. PC is the largest single platform and is still growing, and even despite the complete obliteration of Sony’s closest competitor, PlayStation 5 hasn’t grown compared to 4; their growth has only come from selling at higher prices to the same number of users and from microtransactions from games that they don’t make themselves which are available on many platforms. Which doesn’t mean that they don’t still have their customers like yourself, but if I already decided to play my games on PC, how on earth are they going to convince me to start buying third party games on PlayStation, where their money is actually made? At the very least, they can offer me the ability to buy their big blockbusters (which often cost more to make than they’re seeing back in returns these days) on PC to recoup some of what they spent.
- Comment on Jason Schreier says Sony is backing away from putting single player games on PC 3 days ago:
I don’t think keeping the single player games exclusive makes much sense either. Sony’s bread is buttered by taking the same 30% Valve makes on each game sale. If they’re only converting you for single player games, you’re buying…what…5 games on the platform, lifetime? And they’re all Sony published? Realistically, on PC, you’re probably already playing everything else on PC with no subscription fee that they would want to get a cut from. I think Sony has reached everyone they’re going to reach, and you’re just leaving money on the table by not bringing those games to PC, even if they come late.
- Comment on Grim Dawn celebrates its 10th anniversary 3 days ago:
A friend and I just started playing it co-op, and what’s really going to affect our enjoyment of the lore is that only person can be involved in an NPC conversation.
- Comment on Jason Schreier says Sony is backing away from putting single player games on PC 3 days ago:
They’ve been practically waiting for a way to kill the PC industry and take the profits from it.
I have nothing but anecdotes to base this on, but charging for PS+ in an era where Steam offers a similar service for free has seemingly been one of the biggest drivers of converting people into PC gamers. Back when Xbox first charged for Live, it at least offered a far better experience than what you’d find elsewhere, but only a few years later, that was no longer the case.
- Comment on Jason Schreier says Sony is backing away from putting single player games on PC 3 days ago:
I can afford it, and I’ll bet I’m far from alone, but I’d essentially be buying a dedicated computer that can only play a handful of games, and it would play them worse than my PC could if they’d only make the game available there. There’s no shortage of stuff to play, so it ends up just being a bad value even when you’ve got the money.
- Submitted 3 days ago to games@lemmy.world | 38 comments
- Submitted 3 days ago to games@lemmy.world | 0 comments
- Comment on FINAL FANTASY VII - now on GOG 5 days ago:
I emulated the game a few years ago, because the alternative was dealing with the lousy DRM on the Steam version, and it’s weird to play this game and see the battle transition animation run at higher frame rates. You can also use the analog stick. 3x speed is nice, but I can already do that on emulators. I know my brother got very into the modding tools for the Steam version of the game, so I wouldn’t be surprised if those tools work on the GOG version already or in the near future.
- Comment on Games with friends 5 days ago:
I can highly recommend this game, and my IsThereAnyDeal extension says it’s currently $3.58 at GameBillet.
- Submitted 5 days ago to games@lemmy.world | 21 comments
- Comment on 5 days ago:
Plus PC is the largest platform, and it’s only leaving money on the table to not make a PC version.
- Comment on 5 days ago:
PC might be implied in “console games”. It’s actually insane to not make a PC version these days if you’re targeting console.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 5 days ago:
For a number of these, they’re often games that had GameSpy servers or otherwise the online multiplayer portion of it was shut down, yet the game and multiplayer remain playable, and that’s what SKG is about.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 5 days ago:
My family share for GOG is an SFTP server, which I’m pretty sure you can also do just using FileZilla and forwarding one port. Or you hand them the files on a flash drive.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 5 days ago:
There are a number of old LAN games there too. It’s basically the only place I can feasibly shop for multiplayer shooters at the moment. The sad part is that I think the newest one is Crysis Wars, from 2008.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 6 days ago:
The difference is that even with the convenience of a launcher, I can decline an update that would undo DRM-free rather than manually copying every vetted DRM-free game on Steam to another directory every time there’s a patch. And that’s only to entertain this apocalyptic what-if that would never happen because it would trigger false advertising law suits would instantly destroy the company.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 6 days ago:
Undoing DRM-free quickly enough that I couldn’t download my remaining installers would be speedrunning the failure of a company faster than Unity, but other than that, they can’t take away what I and others have already downloaded.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 6 days ago:
The reason why this doesn’t concern me at all is that the very nature of the business I run means that I explicitly don’t have to trust them.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 6 days ago:
Considering games with no DRM can have it added retroactively, that Steam pushes updates I may not want with no option to decline, and that that wiki can’t even load in its entirety without erroring out for me and comes down to user submitted data, GOG’s DRM free promise is more than just advertising.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 6 days ago:
I suppose so, but even if that bothered me, it would still mean I’m not owning the games I buy when I shop elsewhere.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 6 days ago:
I know it, but I’m not sure why one would affect the other. I still get DRM free games on GOG that I’m not going to find on itch.io or elsewhere.
- Comment on EA invents new microtransaction nightmare as it breaks paywall promise on Skate: rent a playable area for 24 hours or buy a premium pass, bucko 6 days ago:
Thanks for the link, though the store page does still say it requires an EA account. Is that just outdated? Dragon Age: The Veilguard also doesn’t have an EA app requirement, so this is a thing they’re doing with studios they own too.
- Comment on Former Diablo devs release demo for their Diablo 2-style action-RPG Darkhaven, but warn of "rough edges" 1 week ago:
It seems cool, and it’s got some ideas. I swung a hammer around, and it’s got a vertical swing, so it essentially just started digging. I did it a few times and then dropped into a dungeon that I didn’t know was there. The UI and onboarding are rough, as to be expected, and I wish I could see what they’re cooking further down the skill tree, but there are some good bones there.
- Comment on EA invents new microtransaction nightmare as it breaks paywall promise on Skate: rent a playable area for 24 hours or buy a premium pass, bucko 1 week ago:
I believe it’s still running in the background and makes it an extra pain in the ass to play without internet. I ran into that one with Jedi: Fallen Order when trying to play on the train. The store page still lists that it’s there. It’s why whenever I get around to the Dragon Age games, I can play the first one on GOG and the fourth one on Steam (no EA launcher), but unless something changes, the best option appears to be pirating 2 and 3.
- Comment on EA invents new microtransaction nightmare as it breaks paywall promise on Skate: rent a playable area for 24 hours or buy a premium pass, bucko 1 week ago:
I only bought Split Fiction because it didn’t come with the EA launcher. It seems to be a recent decision of theirs to not include it on some games on Steam, but they’re not doing it retroactively. It Takes Two I played on Game Pass for a dollar, because I’m not willing to put up with EA’s additional DRM.
- Comment on EA invents new microtransaction nightmare as it breaks paywall promise on Skate: rent a playable area for 24 hours or buy a premium pass, bucko 1 week ago:
Split Fiction and It Takes Two were pretty great.
- Comment on Is £70 becoming harder to justify? The rise of cheaper blockbuster games 1 week ago:
It’s not either/or. Games can be made at all levels of production value and come from teams of many different sizes. Even games made by very small teams can have trouble breaking even at $20, because hardly any game is going to sell as many copies as Hollow Knight: Silksong.
- Comment on Is £70 becoming harder to justify? The rise of cheaper blockbuster games 1 week ago:
Pricing a game over $20 is hardly greed. If every game was $20, it would be extremely hard for most of them to break even.
- Comment on Xbox chief Phil Spencer is leaving Microsoft 1 week ago:
A simultaneous retirement/resignation says to me that the two of them were asked to do something very stupid or very unethical. And they’ve stomached a lot of unethical lately.
- Comment on Digital Foundry found a significant performance boost for Jedi: Fallen Survivor's PC 1 week ago:
Jedi: Fallen Survivor?