VindictiveJudge
@VindictiveJudge@lemmy.world
- Comment on genius 1 day ago:
And so do the people inside the big helicopter!
- Comment on What're your strong opinions from an aged / dead fandom? 1 week ago:
I’ll give one. Despite Sheridan and Delenn giving that speech about rejecting the Shadows and Vorlons and making their own way, the Vorlons won. The Army of Light, the Rangers, and the Interstellar Alliance are all in line with Vorlon philosophy, they run on Vorlon tech, most members were Vorlon allies, and they still oppose former Shadow allies and destroy Shadow tech when they find it.
Another is that the Shadows should have had their own Kosh, a character who was still comitted to the original goal and hadn’t succumbed to motive decay. Shadows believe in strength through adversity, so one setting up obstacles with the expectation that the cast would overcome them and grow stronger cpuld have been interesting.
- Comment on Anon buys a can of beans 1 week ago:
- Comment on Anon buys a can of beans 1 week ago:
Buffy barely slew any vampires after the second or third season.
- Comment on It's the truth! 2 weeks ago:
Or perhaps Homer was colorblind?
- Comment on Facts 2 weeks ago:
It’s a mix. Most of the dungeons related to quests were made by hand, but every everything else was procedurally generated and touched up by hand later, and some of the minor quest dungeons got the latter treatment.
Almost all of Oblivion’s dungeons were procedurally generated with only a handful made by hand, and only some of the procedural dungeons were touched up at all.
Every single dungeon in Morrowind was made by hand since they didn’t have the proc gen tool for that engine built yet.
Daggerfall generated most of the world via fixed seed procedural generation, which allowed them to make the world massive while fitting within 450MB; the world is generated at runtime, but it’s always the same world. A handful of plot locations were hand-made.
Arena used a method similar to the one used for Daggerfall.
- Comment on Facts 2 weeks ago:
Oblivion is enough of a disaster implementation-wise that technically having greater mechanical complexity doesn’t concern me in the slightest. And Oblivion’s writing is, to me, a low point in both the series and Bethesda’s body of work as a whole. Skyrim’s writing isn’t amazing, but the moment-to-moment gameplay being less frustrating gives it the win for me, between the two.
Morrowind is great, though. Probably the best world building I’ve seen in a game.
- Comment on I'm not even gay 3 weeks ago:
always had supervision while playing with girls
That absolutely sounds like she expressed attraction toward another girl when she was little and someone decided they needed to keep an eye on her.
- Comment on I just learned 37% of Americans fear vaccinating their dog will cause the dog to develop autism. 😐 4 weeks ago:
I think that might be the default mode for cats.
- Comment on Left 4 Dead co-creator is directing a mysterious co-op shooter for JJ Abrams' production company, and Sony's going to publish it: "We hope to deliver a bold, innovative experience" 4 weeks ago:
LOST JJ Abrams didn’t do anything other than the pilot and had no solutions to the mysteries said pilot introduced.
- Comment on A cool feature/mechanic you want to see in games again 5 weeks ago:
I would love if Civilization or Crusader Kings implemented this.
- Comment on A cool feature/mechanic you want to see in games again 5 weeks ago:
Final Fantasy 9 had you learn skills from equipment.
- Comment on After Apple originally announced the first version of Halo in 1999, Xbox apparently called Bungie and said "'Steve Jobs can't have that. We're going to buy you.'" 5 weeks ago:
If you’re only interested in multiplayer then those are solid options. If you like campaign then you should definitely check out 2, ODST, and Reach.
- Comment on Valve Addresses Steam Machine Anti-Cheat Concerns, Says It's Working Towards Support 1 month ago:
And I’m hoping for them to be flatpacks so they still run five years later. I’ve had to resort to running Windows builds via Proton for games that have native Linux builds because they don’t work anymore.
- Comment on Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games) 1 month ago:
And x-axis, just to be thorough. Especially for third person games since they still can’t all agree on what the default should be.
- Comment on Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games) 1 month ago:
Relatedly, I’ve noticed ports of console games, particularly by Japanese devs, and especially Sqeenix, not actually having an option to quit to desktop. Sometimes hitting Esc will pop a plain system theme window with an option to close the program, but I’ve seen ones that didn’t even have that and had to be killed externally. It’s not as bad as it used to be, but even exiting DragonQuest 11 is a pain.
- Comment on Seriously, Bert! 1 month ago:
Technically, Thanksgiving actually celebrates the brief period before the genociding began.
- Comment on Anon lives in 2056 1 month ago:
Or when Lincoln was assassinated, since his VP was a Confederate sympathizer and immediately set about undoing his work.
- Comment on apparently, the T button dosent exist for some people 1 month ago:
It won’t work. LLMs work on probability. They’d have to be an absurdly prolific poster (probably at least a quarter of all comments present in the LLM’s training data) in order for their spelling to get incorporated and not just tossed out as a typo. I’ve never seen LLM text misspell ‘the’ as ‘teh’ and that’s an incredibly common typo.
- Comment on Years later, Arkane’s Dishonored is still a modern stealth classic 1 month ago:
Playing as Emily in 2 is really fun. You have the option to ignore stealth, go all out with your powers, and still not kill anyone.
- Comment on Steam Hardware [new Steam Controller, Steam Machine, and VR headset Steam Frame, coming in 2026] 1 month ago:
PlayStation is probably going to still have exclusives, or at least timed exclusives, driving some sales. But this announcement may be the final nail in Xbox’s coffin.
- Comment on Steam Hardware [new Steam Controller, Steam Machine, and VR headset Steam Frame, coming in 2026] 1 month ago:
I have carpal tunnel syndrome and mouse heavy games hurt, but playing with a controller is great. If this can easily replace a mouse and keyboard setup then I’ll be playing with it a lot, and those track pads are a big reason why.
- Comment on Assassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaste companies" 2 months ago:
Gameplay-wise, Rogue is even better than Black Flag. Narratively, Rogue is a disaster fueled by Shay being painfully stupid.
- Comment on Why don't cars have a way to contact nearby cars like fictional spaceships do? 2 months ago:
I once had someone flip me off because I put my turn signal on. We were in the right lane, I was turning right, and the left lane was completely empty.
- Comment on Smells Great 2 months ago:
I hurt my knee; can I remain seated?
- Comment on one bright second 2 months ago:
Unless, of course, that onion knight has a lot of experience in other professions, in which case they can easily punch gods to death.
- Comment on Star Trek: Starfleet Academy | Official Trailer | Paramount+ (NYCC 2025) 2 months ago:
The first and third for sure, don’t think the second will be a significant factor.
- Comment on 2 months ago:
Dipping sauces?
- Comment on 2 months ago:
The 360 had far less RAM than the average PC of 2010, and the engine has had a memory leak since Morrowind. I never finished New Vegas due to that, even on PC.
- Comment on At 1% 2 months ago:
The monitor has to send some data to the computer to tell it what screen resolutions it accepts. VGA, HDMI, and DisplayPort will all do that for sure. Less certain about component, composite, and S-Video.