Apparently they do -not- have a Need for Speed
EA reportedly shelves Need For Speed completely to focus on other projects
Submitted 16 hours ago by Agent_Karyo@lemmy.world to games@lemmy.world
Comments
FabledAepitaph@lemmy.world 16 hours ago
NarrativeBear@lemmy.world 5 hours ago
I was in Hot Pursuit to post this first, but you beat me to it.
network_switch@lemmy.ml 5 hours ago
I wouldn’t know how to fix the series so that it’d sell. Same as burnout. The arcade open world racing game with a sterile storyline is dominated by Forza Horizon. Cop chases don’t seem to spark excitement like before the PS3 era. Street racing doesn’t seem to spark excitement like the pre-PS3 era. I’m thinking every game after NFS Carbon hasn’t been able to capture any sense of mystique of street racing and that just may be that street racing isn’t culturally significant anymore. Fast and the Furious isn’t about street racing anymore
With Forza Motorsport seemingly on the way out, there’s room for a multiplatform Gran Turismo competitor. Something that’s gamepad centric rather than wheel. Seems just as hard to resonate with gamers as these other racing games though
WanderWisley@lemmy.world 4 hours ago
The only way to possibly save the series is for EA to sell it off to another company but I highly doubt that they would do that. They will just let it sit till the next console releases and make a half assed game full of micro transactions and then blame the fans when it doesn’t sell good.
Agent_Karyo@lemmy.world 4 hours ago
I am biased, but an Underground 3 (with no MTX) with a well written storyline but with lots additional open world gameplay would be a return to form for NFS.
VindictiveJudge@lemmy.world 2 hours ago
Unbound was basically Underground 3. Story wasn’t exceptional or anything, though.
ordnance_qf_17_pounder@reddthat.com 6 hours ago
And the other projects will still end up being slop anyway
tonytins@pawb.social 15 hours ago
Gotta pump out more Sims DLC.
Trainguyrom@reddthat.com 7 hours ago
I think the saddest part was observing a clear wind down of Sims 4 then last second “lol JK we’re not releasing another sims game” and the entire player base seemed to release a collective sigh that some of the structural problems that have plugged TS4 are here to stay
Naz@sh.itjust.works 4 hours ago
Project Remora or whatever the hell Sims 5 was supposed to be was suffering from significant takeoff, vision, conceptual and design issues.
Every day, five or six designers would argue about if a feature was inclusive enough, a gesture was offensive, a Simlish term or phrase was close enough to a real life slur. If a neighborhood had enough representation or diversity.
What they learned was that reality is actually quite cruel and biased and creating their perfect garden hedge-maze of a game removed the essence and life out of it. Sims 5 did not reflect the reality that players actually experienced or had day-to-day, and it was entirely the designer’s fault.
They had created the very thing they despised, a cookie-cutter suburbian barbie doll house. With multiplayer, ripe for trolling.
So yeah, I’m not surprised Sims 5 was cancelled.
absquatulate@lemmy.world 8 hours ago
Have they finally had the revelation that the series has been shovelware for the past decade or more?
shialac@lemmy.zip 6 hours ago
past 2 decades
B0NK3RS@lemmy.world 12 hours ago
The last good NFS was Hot Pursuit and that was 15 years ago.
cdf12345@lemmy.zip 1 hour ago
Fuck, my NFS : hot percent was 28 years ago.
It slapped tho.
TurboLag@lemmings.world 10 hours ago
I thought the same until I played Heat a couple of years ago. Heat is solid and definitely reminds you of the golden age of NFS with Underground and Most Wanted.
Burghler@sh.itjust.works 7 hours ago
Heat is fun for like one session then all its problems and poor design are constantly in your face. It’s permanently on sale because it’s a shit game
CheeseNoodle@lemmy.world 9 hours ago
I honestly found heats handling atrocious compared to underground, even the grippiest heat care only just barely approaches the feel.
Macaroni_ninja@lemmy.world 9 hours ago
Love the game, but hate the soundtrack with passion. Its full of mumble rap, auto-tune and weird electronic shit. (apologies if someone likes it). I just couldt listen to it for more than 10 min.
Kjell@lemmy.world 10 hours ago
Agree, Heat was really fun to play together with some friends.
wreckedcarzz@lemmy.world 8 hours ago
Hard disagree. I’m still in my starter car in Heat because the physics are 110% garbage. A stock 240 should not be able to pull off drifts like it has 800+ more hp than it has, or the fact that it forces a drift when you merely want to take a standard corner. In street tires. In a standard circuit/sprint race. Or how it’s tied to online servers, thus when the servers freak out, your single player event kicks you off. Or how there are objects that retain their lowest LOD no matter how close you are, or how long you wait. That’s just off the top of my head, it’s been a while.
I got the ‘premium’ or whatever version for $1.25 on steam a couple years ago. I played the 10 hour demo before that, reviewing it blind for a friend and then revisiting it 6 months later, each for a few hours. ‘surely, it’s been a couple years, they must have fixed it some’. Nope, not even a bit. I want my $1.25 back.
Shit, I think Unbound is a decent upgrade from Heat. And I don’t particularly like Unbound, so that’s kind of both a complement and an insult at once. The bar was so low it was touching the floor, it could have only gotten worse with DRM that opens a backdrop to my machine or something. I spent $10 for it, and I don’t want my $10 back for that installment (I mean I’ll take it if they are offering but), so… Heat is baaaaad. Unbound is meh, but meh beats the hell out of baaaaad.
Delphia@lemmy.world 11 hours ago
I hate to advocate for live service but…
An open world MMO racing game with a map that has roadworks that change the layout, on a weekly basis. Cops that do crackdowns on certain makes of cars, Carjackers trying to steal your ride, an ever evolving racing scene, weather events… give me a career mode where pushing my luck and teasing the cops too much costs me real progress. New songs in the radio every month, new events, new storylines and new arcs.
E.A could absolutely put it together and it could be great. But they would microtransaction the hell out of it, P2W, monetise the arse out of it and make it terrible. Because EA
wreckedcarzz@lemmy.world 9 hours ago
You mean like NFS World? I was a closed beta tester. When it was a P2W system (buy powerups, etc) it wasn’t ruined by it, and if you could beat a nfs game you can do just fine in World.
I only played for the first year or so - and haven’t played the 3rd party rebirths - but World had potential. And EA killed it, like the dumbasses they are.
y0kai@lemmy.dbzer0.com 6 hours ago
Yes and give me realistic physics and don’t shove pointless and impossible “drifts” into everything!
murmelade@lemmy.ml 12 hours ago
Don’t worry, we are in the age of the Remastered.
tahoe@lemmy.world 6 hours ago
I wish they could remaster/remake The Run. Such a unique game and you can’t even play it legally anymore.
MITM0@lemmy.world 3 hours ago
I genuinely think we need a “Stop Killing Games” like movement to resurrect old games, but with a more public-domain approach.
As in remaking games
Psythik@lemmy.world 15 hours ago
That’s fine; I lost interest in the series after Underground. NFS was ruined for me anyway when I learned what Rubberband AI was. (Which was also around the same time I started driving real cars, and thus began realizing just how terrible the physics are in all but the most hardcore sim racers.)
msage@programming.dev 10 hours ago
Then there’s BeamNG.drive
wreckedcarzz@lemmy.world 9 hours ago
And the multiplayer mod!
embed_me@programming.dev 13 hours ago
Not a hardcore gamer but where do you think the dirt series fall on the realistic physics spectrum
OhStopYellingAtMe@lemmy.world 7 hours ago
Aw that’s Shane. My kid loves NFS Heat. It’s his most favorite game.
tahoe@lemmy.world 6 hours ago
I played it recently (after not having played any NFS in like 15 years since I’ve come to hate AAA slop), and I thought it was really fun! The driving dynamics especially, and I was surprised to see so many different cars and so much customisation possible.
Not perfect of course, the music is utter garbage (to my ears) and it could have been more polished, but I definitely didn’t expect I’d play for 30 hours. They were on the right track.
PattyP@lemmy.zip 15 hours ago
Yet more evidence that the next decade may not be a good time to be a fan of racing games. Feels bad.
simple@piefed.social 6 hours ago
First they cancel Dirt Rally (later known as EA WRC), now they cancel need for speed... At this point the only AAA racing games left will be Forza.
ampersandrew@lemmy.world 9 hours ago
The indie and AA scene have finally started catching up to those tastes of mine that AAA left behind in the racing genre, for what it’s worth. What are you looking for?
Suck_on_my_Presence@lemmy.world 16 hours ago
Of course they do
zipzoopaboop@lemmynsfw.com 12 hours ago
Bring back burnout
Kjell@lemmy.world 10 hours ago
Burnout Paradise was so good, spent hundreds of hours with it. At least the last game in the series was a good one.
ampersandrew@lemmy.world 9 hours ago
Paradise didn’t do it for a lot of us, and we’re still waiting for a good successor to Takedown and Revenge.
justlemmyin@lemmy.world 14 hours ago
NFS 2000 Porsche Unleashed was peak NFS, its been downhill ever since.
cyberpunk007@lemmy.ca 14 hours ago
Man I think underground 2 was so my favorite
Lembot_0004@discuss.online 15 hours ago
Pffft, 5th, Porsche, part was the last playable anyway…
CubitOom@infosec.pub 3 hours ago
JDM: Japanese Drift Master is looking good right about now.