absquatulate
@absquatulate@lemmy.world
- Comment on GTA VI Might Inspire Other AAA Developers to Price Their Games at $100 6 hours ago:
I’m loving the balls on studios. Yesterday we had “experts” suggesting it might cost 100 bux, and today it’s already the beggining of a trend. And the ges isn’t even out. In fact, we only have the trailer for the game and they’re already predicting prices.
My prediction is yes, they’ll ask 100$ and more, and yes, people will pay it.
But the nerve, I swear. “Yeah, our games have gotten sloppier every year. And yes, we fired tens of thousands solely for profit reasons. But line must go up, so you better start paying”
- Comment on Are there any games like Starfield? 1 week ago:
These are the ones I’ve played over the years. Hope I’m not missing anything:
Elite Dangerous - Highly reccomend this, it’s basically a huge sandbox, with full size galaxy, “real” star distances and orbits, excellent flight model. It also has the most awesome community around it. Downsides are that while it has lore and ongoing background story, there’s no quest, no interesting characters, no rpg elements. Also there’s quite a learning curve, and quite a grind (albeit maneageable these days). There’s also a new colonization feature in the works that will involve a lot of comunity effort. If you do play it, join a group, a squad, or just buzz me so I can add you here and there. Friends make the game sooo much better.
Everspace 2 - This may be what you’re looking for, as it has story, good gameplay, arcadey flight model and lots of rpg elements. Overall a great game. Only problem with it is that it’s not particularly large. Its universe is far smaller than starfield’s.
NMS - Another one with an immense galaxy. This one has a storyline, but not a lot of rpg elements. A lot of it is procedural and after a while feels very samey and shallow. It does have crossplay and a great community as well.
X4 - Not especially large, but great single player game, with a universe that feels lived in. Also no rpg and I hear the endgame gets a bit managery.
Spacebourne - Haven’t played it long but iy gas good potential. There’s a bunch of systems, there’s quests, reminds me a bit of freelancer. The downside is that there’s a single dev, so development is slow and there’s a fair amount of jank.
- Comment on Age of Empires designer believes RTS games need to finally evolve after decades of stagnation 2 weeks ago:
True, they’re a bit off the mark, but they were the ones off the top of my head. Also, in my defense, I don’t think Pottinger knows what he’s talking about either. The man glorifies Age3 like crazy, saying they had to scale back some features, fearing they’d prove too revolutionary. I love Age3, but it was hardly world-shaking.
Still, I’m curious what they’re cooking up in that new studio.
- Comment on Age of Empires designer believes RTS games need to finally evolve after decades of stagnation 2 weeks ago:
There’s plenty of “evolved” RTSs in the indie scene:
- Against the storm is trying a roguelike approach
- Kingdoms and Castles is a banished-like survival with RTS elements
- Endzone is also a sort of survival-crafter with some strategy kixed in, albeit with some issues.
- Beyond All Reason is an open source RTS that’s expanding the 7th legion formula.
- Manor Lords is a fantastic medieval strategy
- 8/9 bit armies are colourful, fast paced strategies.
The genre is far from dead, but the problem might be audience. When they demand “evolution” that means it should pander to recent trends like survival crafting and roguelikes and whatnot. Problem is some of these formulas don’t usually pan out well for RTS games. Then there’s multiplayer and, like other commenters mentioned, ranked multiplayer usually devolves into a bunch of strangers playing the same few maps over and over, but gamers still demand multiplayer.
Alas, I see the genre as not dead but in a “doomed if you do, doomed if you don’t” spot. Meanwhile I’m sitting here waiting for a regular old historic RTS like Empire Earth or Rise of Nations.
- Comment on The four horsemen of unmet financial expectations 4 weeks ago:
It’s the same for Mass Effect. Every time I get ideas and want to fetch the games on Steam, I’m reminded why I didn’t until now
- Comment on PEGI gives Balatro an 18+ rating for gambling imagery 5 weeks ago:
MTX and ads? The. It’s clearly only 3+ and should ve allowed lol
- Comment on What are your favourite trailers? 1 month ago:
Farm Sim trailers are very enjoyable, both the newer rock music ones
www.youtube.com/watch?v=SKWR8B0LlhI
www.youtube.com/watch?v=qg9VPiUtaic
and the cute music ones
www.youtube.com/watch?v=l8Rc_wMsuHk
As for all time favorites, the Warcraft 3 trailer still lives in my head. Even remember the words.
- Comment on Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42 2 months ago:
Jesus christ. People need to realize that this is a scam. No video game is worth thousands of your dollars, especially a decade old game still in alpha.
- Comment on What are your favorite racing games? 4 months ago:
These days I play a lot of Forza Horizon 4 and not much else, since I haven’t found anything else to really click. There’s a couple good ones out there though: Motor Town is pretty good as a car game in general, not just racing. Also BeamNg if you just wanna fuck around with the physics engine. Ooh, and Dakar Desert Rally is a fantastic rally raid simulation (albeit somewhat flawed)
Otherwise I would give some classics a shout: GRID the original, still holds up today. Also NFS Porsche, which was so ahead of its time it’s ridiculous.
- Comment on After 350,000 signatures in an EU consumer rights campaign, Ubisoft is adding offline modes to The Crew games - but not the now-dead original 4 months ago:
Lol, getting downvoted into oblivion because you offered a different viewpoint. Classic lemmy.
The thing is, nobody really expects the companies to keep the servers online forever ( at least according to the petition ), that would unreasonable. People ask that online games are either patched to allow offline play after delisting, or provide protocol information to allow non-official servers, again after delisting.
Normally I’d agree with you, it’s the developer’s prerogative to schedule games in order to maximize their profits, but for the past decade there have been A LOT of online only games, even single player games that require a connection just because ( see the recent forza motorsport, or simcity 2013 ). There’s a clear tendency in the industry to force this as a form of planned obsolescence and that needs to stop.
And yes, I realize that even if the petition materializes into something the developers will find a loophole. This is why I’d advocate more towards educating gamers to recognize and avoid abusive patterns. See the crew 2, where even if they basically give it away now, it’s still chock full of mtx and dark patterns, and a lot of games that are designed to be online only have those patterns ( I for one learned to recognize these and avoid the game and/or the developerr altogether ).
- Comment on After 350,000 signatures in an EU consumer rights campaign, Ubisoft is adding offline modes to The Crew games - but not the now-dead original 4 months ago:
Sadly I doubt this was thanks to the petition itself. More likely ubi is trying to claw back some goodwill ( and make some cash too, by promoting the title that was full of mtx instead of the retired one ). They’ve also done this offline fix thing in the past ( with anno 2070 for one ) and also after a healthy dose of player backlash.
- Comment on Day 55 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots 4 months ago:
I haven’t played skyrim in years and I swear this screenshot is exactly how I remember it looking like.
Yeah, RDR2 is friggin gorgeous.
- Comment on "Quick" security check... I had to do 15 of these... 4 months ago:
Concidentally, I only saw these captchas from hell on sites that also have their own apps. I suspect they’re trying to force you to use the app instead of the browser.
- Comment on Star Wars Outlaws: Reviews are coming in 4 months ago:
Starfield was the same. Looked pretty meh, but almost all (initial) reviewers gave it high marks. It wasn’t until people started playing that the truthful reviews surfaced. Guessing either paid reviews, or reviewers having a skewed view of what makes a game great.
- Comment on Heroes of Might and Magic: Olden Era – Official Reveal Trailer 4 months ago:
Wow, it actually looks ok. Fuck, ubi, you better not screw this up!
- Comment on This Italian "newspaper" wanted to depict the "indian heritage" of an US candidate. Chennai, Cherokee, the same. 5 months ago:
You’re offended that a foreign xenophobic tabloid did not accurately depict her indian heritage in a goddamn caricature? Come on man, live and let live.
- Comment on TitanFall 2 at 3$ 5 months ago:
Is there a way to play this without installing EA spyware?
- Comment on Volt Recharge - Official Announcement Trailer 5 months ago:
Omg a Revolt sequel! Please please please don’t fuck it up
- Comment on Microsoft asks many Game Pass subscribers to pay more for less 6 months ago:
That does sound like a pretty good deal. The thing is, it used to be a fantastic deal. And judging by the way they are acquiring multi billion studios and IPs left and right it’s clear as daylight that they want to monopolize the market and keep the subscription model for a long time, which means the deal will get ever worse. So yeah, this pricing change was definitely expected.
Didn’t mean to diminish your experience, sorry.
- Comment on Sony Music Entertainment Japan, Aniplex, and Pocketpair jointly establish Palworld Entertainment 6 months ago:
I’ll bet you 10 bucks sony will screw them over.
- Comment on Modern Warfare 3 disappointment has COD players hankering for the grand old days of Infinite Warfare 1 year ago:
Acti CEO reading this article: “so they want more lootboxes?! excellent!”
disclaimer: I haven’t played a CoD since maybe 4. Only read the odd review
- Comment on Modern Warfare 3 disappointment has COD players hankering for the grand old days of Infinite Warfare 1 year ago:
Wait, Infinite Warfare qualifies as “the grand old days”? Holy clickbait batman
- Comment on Cyberpunk patch 2.02 now available 1 year ago:
They did completely rework a bunch of gameplay systems, so bugs were to be expected. I tried a 2.0 playthrough, and while bug-wise it felt like the 1.04 days ( the death-on-boarding-delamain bug being particularly infuriating ) the gameplay changes are certainly interesting. I’m still holding off on getting PL just yet, maybe wait for a discount.
- Comment on Starfield install size reveal; it is now preload 1 year ago:
and the Shattered Space Story Expansion (when it becomes available).
What is this fuckery? Unplayable day-1 DLC pre-installed and taking up space on the user’s machine? Jesus christ bethesda