CosmoNova
@CosmoNova@lemmy.world
- Comment on PS6 and next Xbox console are both aiming for 2027 release, separate reports claim | VGC 1 day ago:
At this point I‘m going to assume they‘ll both essentially be handheld PCs. It‘s the only device I could even imagine a market for in 2 years.
- Comment on Massive Pokemon leak purportedly covers next-gen games, scrapped ideas, and more 1 day ago:
Good. I have no empathy for huge corporate bullies. In fact if the leaks are true, they deserve it even more for their audacity. I mean a survival monster catcher game? Seriously?
- Comment on Steam, Riot Games hit by disruptions: massive DDoS attack suspected 1 week ago:
Oh, that might have been me. Installed Cachy the other day and tried out a lot of packages just to see what works. Sorry about that.
- Comment on Emperor of overpromising Peter Molyneux says he's done with games after Masters of Albion, which is also his 'redemption title' 1 week ago:
I mean have you SEEN his latest cash grab? It doesn‘t even need his name attached to reek of failure.
- Comment on Digimon Story Time Stranger Physical Editions Sell Out In Japan; Steam Hits 60K Concurrent Players 1 week ago:
Saw the 120€ price tag of the special edition+ and was so disgusted I lost all interest in it immediately. I mean even the base game price seems too steep but that‘s just a huge red flag for me. Definitely a contender of „might pick it up for a tenner on a sale in a few years.“
- Comment on Amid EA's unpopular $55 billion buyout, Baldur's Gate 3 director takes time "to remind people that making games faster and cheaper while charging more has never worked before" 1 week ago:
Larian also had to sell 30% of their company to Tencent to raise more money during development after they already raised money on Kickstarter. If it was a case of WotC just giving money they probably wouldn‘t have had to do that. Good games take time but also a lot of money. Let‘s hope they‘re not selling more of their company any time soon because they could end up being the one being pointed at.
- Comment on Shortly After Xbox Game Pass Prices Spiked, the Page to Cancel Game Pass Subscriptions Was Overwhelmed 1 week ago:
To be fair it‘s as absurd as it was inevitable. Gamepass was always meant as this temporary thing you can try out to play some new games until everyone jumps ship because of increased prices. It has been preached for years.
- Comment on It's official: EA is going private. 2 weeks ago:
So basically EA got tired of watching Ubisoft and Nintendo fight over who is worse and dropped a nuke.
- Comment on It's official: EA is going private. 2 weeks ago:
EA 0.00052 seconds after hearing Nintendo is the worst game company…
- Comment on Everyone thinks the Deus Ex remaster looks awful and they're right: 'They really turned those 1999 graphics into 2003 graphics' 2 weeks ago:
The funny thing is the original is only playable with fan patches so technically I can see demand for a remaster. They just really fumbled this in a weird way.
- Comment on Palworld x ULTRAKILL collaboration announced 3 weeks ago:
They‘re instead making a farming focused game next that looks an awful lot like Nintendo‘s upcoming Ditto game. That itself looks a lot like a Palworld clone with Harvest Moon or Stardew Valley characteristics.
Personally I would’ve preferred they overhaul base building in Palworld itself just the way they presented their new game because it‘s rather shallow in the former and yet has too many overlaps with the latter for me to justify a new purchase.
If they‘re going to release a shooter it will no doubt have a lot of overlaps with Palworld too.
- Comment on Sony’s Light of Motiram lawsuit demands an ‘impermissible monopoly on genre conventions,’ says Tencent 3 weeks ago:
I didn‘t see footage or screenshots where they literally stole the likeness of a character. It would be bad if they did that but I‘ve seen no evidence of it. As far as I know mixing generic tribe aesthetic with generic sci-fi aesthetic can‘t be protected either. I don‘t want to repeat my previous comment but I don‘t see the issue here. It would open a barrel of worms for the entire industry if vague aesthetics are suddenly protected. The lawsuits would never stop and small dev teams would make concessions left and right to fence off armies of lawyers.
- Comment on Sony’s Light of Motiram lawsuit demands an ‘impermissible monopoly on genre conventions,’ says Tencent 3 weeks ago:
Which still should not be illegal. And believe me I have no problem when Sony and Tencent go at each other‘s throat. Let them fight. But you can‘t protect a style or a genre. Especially when said genre is as old as the medium.
- Comment on Happy Birthday! 4 weeks ago:
Given they were literally on the payroll of organized crime and happily profited off of blood money I‘d say it‘s quite ironic how they abuse the law.
- Comment on Nintendo’s Switch Mario Galaxy collection will retail for $70 4 weeks ago:
They are really good games that me and my siblings enjoyed a lot. I‘ll probably replay them again one day but on a computer.
- Comment on Virtual Boy: Nintendo Classics - Announcement Trailer 4 weeks ago:
I don‘t think it does anything for game preservation. What is it preserving exactly? Not the titles. Those are subscription based. A piece of plastic where you can insert your handheld in? Just get a cheap VR headset for your phone. And if Nintendo thought Wario Land was so great then why did they stop making those games like 2 decades ago?
- Comment on Virtual Boy: Nintendo Classics - Announcement Trailer 4 weeks ago:
So they‘re selling a literal piece of plastic that becomes utterly useless the moment you lose access to their subscription service. Also, 14 games that they plan to release over time? Damn they must hate their customers with a passion.
- Comment on Konami’s AI project backfires, Yu-Gi-Oh! videos deleted over unauthorized use of popular actress’ voice 5 weeks ago:
Konami and AI are a match made in heaven (or hell, depending on how you look at it) then.
- Comment on Amid Palworld Lawsuit, Nintendo Patents a System for Summoning a Character 5 weeks ago:
Alright, that was unexpected. To be honest it doesn‘t even make sense. You literally can‘t patent broad gameplay concepts in the US. This patent shouldn‘t even exist according to the law so Nintendo probably doesn‘t have the best of chances here. I’m assuming they‘ll lose that patent in trial as quickly as they got it. How ridiculous.
- Comment on Amid Palworld Lawsuit, Nintendo Patents a System for Summoning a Character 5 weeks ago:
I believe existing work doesn‘t matter much in Japanese patent law for some reason. You either have patented it or you haven‘t. That‘s what we‘ve been seeing with this lawsuit again and again. Honestly, Pocketpal should consider moving to Singapore or something to avoid this bullshit.
- Comment on Gamers frustrated as Hollow Knight: Silksong crashes stores on launch 5 weeks ago:
I‘ve read some complains directly from people when it was happening. It‘s honestly not hard to believe that people get frustrated when a service with a good track record on availability spontaneously goes down for a few hours. It‘s okay when you say that you don‘t care though. I wasn‘t personally affected. But it did happen.
- Comment on Gamers frustrated as Hollow Knight: Silksong crashes stores on launch 5 weeks ago:
Purchasing and downloading are different services within Steam. You could update and download games just fine during that period. You just couldn‘t buy anything new for a while. And yes I have seen people complain about it on a Discord for example so there was a degree of frustration.
- Comment on Hollow Knight: Silksong Will Release for Only $20, Release Times Revealed 1 month ago:
Unfortunately AAA studios have a long rat tail of unproductive execs and managers that take a huge pay cut so their games will soon cost $100.
- Comment on AI was a common theme at Gamescom 2025, and while some indie teams say it's invaluable, it remains an ethical nightmare 1 month ago:
It can be stopped just like climate change but we won‘t and kill humanity instead apparently.
- Comment on ‘We want to protect what we have’: Blizzard cinematics workers discuss the reasons for joining a union 1 month ago:
Working for a billion dollar company is the only reason you need here. There are far more of course but that should be enough reason.
- Comment on ‘Even after 20 years, I still cry’: the enduring brilliance of Metal Gear Solid 3: Snake Eater 1 month ago:
That could be a reason to not discuss the game, though. It‘s probably not as rough or memeable.
- Comment on Steam: Updates to User Review Scores Based on Language 1 month ago:
I mean yeah and that‘s very unfortunate. Users need more control about these things. This is as rushed as Youtube‘s automatic translation slop. Most people speak more than one language. When will Americans learn that?
- Comment on At Gamescom, it felt like the industry now has a plan: make games quicker | Opinion 1 month ago:
That will backfire hard when AAA gaming implodes next year and consumers will demand quality over quantity. But I expected no less from a bunch of execs high on profits who never even booted up a game in their life. The bonus crap they promise you for a pre-order at the end of many trailers paint a grim picture.
- Comment on At Gamescom, it felt like the industry now has a plan: make games quicker | Opinion 1 month ago:
It will mean they’ll offer less, cost more and have even more bugs and crashes.
- Comment on ‘Even after 20 years, I still cry’: the enduring brilliance of Metal Gear Solid 3: Snake Eater 1 month ago:
I haven‘t played it but it‘s arguably the least discussed Metal Gear Solid game. At least people talk about 4 and 5. 3 literally just sits in the middle and sort of… exists.