CosmoNova
@CosmoNova@lemmy.world
- Comment on Tencent's soulless Age of Empires Mobile cash-grab is here to ruin your childhood 4 days ago:
They already ruined it with the first F2P AoE about a decade ago or so, so I really don’t care.
- Comment on What happened to the turn based RPG and RTS genres? 2 weeks ago:
Many fans of RTS and Halo swear on Halo Wars when it comes to RTS on a console. Apparently, they really figured out how to do it right, but I haven’t played it myself.
- Comment on What happened to the turn based RPG and RTS genres? 2 weeks ago:
I guess you’re just playing the wrong ones, really. The Age of Empires games (specifically 2 remake) have been celebrating a decent comeback and AoE4 was released to critical acclaim. Of course Blizzard won’t release anything worth your time anymore, but not everyone is Blizzard. As for turn based RPGs: They’re more popular than ever and I genuinely don’t know what you’re talking about. Turn based JRPGs are hugely popular and even CRPGs can be hugely popular if done right.
- Comment on Alan Wake, Control developer agrees €15m convertible loan from Tencent 3 weeks ago:
It’s okay. The Fediverse assured me again and again it won’t matter how much Tencent owns of your company so as long as you “don’t think about them (Tencent)”. Whatever that means.
- Comment on Shigeru Miyamoto comments on AI, says "Nintendo would rather go in a different direction" 3 weeks ago:
He can’t decide that and is purely speaking from a perspective of a (legendary) game dev with more experience than some studios have as a whole. He’s been longer in the game than almost anyone else for better or worse.
- Comment on Ubisoft Cancels Press Previews of Assassin's Creed Shadows 4 weeks ago:
Luckily Ubisoft of all companies can totally afford that sort of stuff right now. It’ll be fiiiiine.
- Comment on Regarding the Future of Palworld 5 weeks ago:
I’m doubtful of their GaaS promise after they already added premium skins to the game via twitch drops last month. Time will tell, but I know the gaming industry a little too well to just take their word for it.
- Comment on "Modding is pretty big" says Baldur's Gate 3 director as over 1m mods are installed in less than 24 hours 1 month ago:
And you’d be surprised how many people forget that and then are surprised when they’re taken advantage of.
- Comment on "Modding is pretty big" says Baldur's Gate 3 director as over 1m mods are installed in less than 24 hours 1 month ago:
Who said it is? Jesus Christ some of you fand really are like a cult.
- Comment on "Modding is pretty big" says Baldur's Gate 3 director as over 1m mods are installed in less than 24 hours 1 month ago:
As I said they essentially take ownership as they have stated here. There are very rare cases where this exception is the case or even possible. I mean this clause doesn’t start with ‘You own your mod, unless…’ for a reason. It starts with pretty much ‘You do not own anything unless…’. Larian are developers, not good samaritans. They’re hoping to get something out of this and given their next game will be even more expensive, I’m sure this little silver mine will come in handy down the line.
- Comment on "Modding is pretty big" says Baldur's Gate 3 director as over 1m mods are installed in less than 24 hours 1 month ago:
I have doubts you will find it in their official mod loader at any point and have to use an external source instead.
- Comment on "Modding is pretty big" says Baldur's Gate 3 director as over 1m mods are installed in less than 24 hours 1 month ago:
Note that Larian essentially takes full ownership of anything you upload on their own mod Loader and that you can still install external mods despite claims from some players that you can’t.
I’ve seen some wild discourse on the Steam forums in recent days so let me remind you: It will take some time for some mods to be updated so stay patient.
You may also run into issues with the update itself even if you never used mods. Larian is aware and recommends a full re-download and installation which of course can be very frustrating. Maybe it’s worth waiting a couple weeks or months before jumping back into the game.
- Comment on "Modding is pretty big" says Baldur's Gate 3 director as over 1m mods are installed in less than 24 hours 1 month ago:
Read through the documentation if their newly released modding toolkit and find out, I guess.
- Comment on Kotaku being Kotaku 1 month ago:
Why can’t the movie be for everyone like the game is? Why make it purposefully empty and soulless so only small children with a short attention span can enjoy it? Take some notes from the Lego movie. It’s not that hard.
- Comment on A Minecraft Movie | Teaser 1 month ago:
That’s because these people learn the same cookie-cutter techniques at film school and start writing scripts in large groups right after getting their arts degree. Identity has been beaten out of them.
- Comment on One Year Later, Larian Reflects On Baldur's Gate 3's Success, Future Plans, And Canceling DLC: "Ever Since, We've Felt Better" 1 month ago:
I‘m happy they got out to work on something better and less restraining. There‘s already a lot in their Original Sins games that couldn‘t be brought over to BG3 but I‘d love to see return in future games and there‘s so much more to come on top of that.
- Comment on A Prominent Accessibility Advocate Worked With Studios and Inspired Change. But She Never Actually Existed. 1 month ago:
and nobody thought to look into it?
Anything accessibility related is merely glanced over at best to drum up good press for these corporations. They love to put it in promo material and act like they’re at the spearfront, but almost every step to make games more accessible are first taken by indenpendent developers, modders and hobby engineers.
Simply put, it’s not as important to them as they claim it is.
- Comment on Animal Crossing: Pocket Camp will end service in Nov 28 - but will transition to a paid offline app 1 month ago:
I recall Nintendo claiming they wanted to move away from mobile again a while ago but I didn‘t really believe it back then and I‘m still skeptical now. They‘ve received more criticism for their predatory mobile games lately so maybe that got something to do with it or it‘s simply not making enough money anymore to bother with it and they‘d rather get the devs working on something else.
- Comment on Black Myth: Wukong launches to almost 1.5 million concurrent players 2 months ago:
How despicable. Hopefully this will Barbara Streisand in their faces eventually.
- Comment on Black Myth: Wukong launches to almost 1.5 million concurrent players 2 months ago:
Surely China wouldn’t use their infamous and vast network of bot farms to push it’s most anticipated game of the year. Surely.
- Comment on Steam adds new "Trending Free" tab to hide demos from new & trending 2 months ago:
It’s the current Steam publishing meta. A free demo will create traffic for the newly created Steam page of your game, resulting in more Wishlistings, which is usually the only way to be featured and seen anywhere before release for indie developers. And that’s how your Wishlistings really explode and you make a lot of sales. Getting a demo out is by far highest priority for game publishing in 2024.
- Comment on Krafton acquires Tango Gameworks and Hi-Fi Rush IP from Xbox 2 months ago:
MS usually buys competition to erase it so there’s nothing too surprising about this. And no, Bethesda and Blizzard won’t be treated very differently in the long run. That is after every material of everything the studios have ever worked on is fed into datasets to train AI for who knows what.
- Comment on Louis Rossmann's response to harsh criticism of "Stop Killing Games" from Thor of @PirateSoftware 2 months ago:
I’m a little surprised either of them have such a strong opinion about something EU related anyway, given it doesn’t affect them directly. Well I guess Louis is just really passionate about that stuff so it’s not all that surprising. As for Thor, maybe he’s using is online presence to kickstart a live service game himself and obviously regulations are scary? It might be a wild guess but I think that would be on brand for him.
- Comment on Blizzard's World of Warcraft team has unionized 2 months ago:
Let’s not pretend like Blizz or Bethesda will see the end of this decade anyway. Their fate was sealed when they got bought. Still, unionizing was the best thing employees could hope for. Good for them!
- Comment on Overwatch 2 is finally bringing back 6v6 with tests to decide OW’s future 2 months ago:
Next they’ll drop the “2” in the name and went full circle.
- Comment on NCSoft president: "The games industry's evolution towards acceptance and diversity is ongoing" 2 months ago:
The industry’s effort to be more inclusive and diverse mostly comes from indie games, though. Of course AAA has long realized the potential to boost their image by copying some mechanics and ideas but let’s not pretend any of those CEOs on their high horses actually cares about inclusion. They’ll drop any efforts the very moment it doesn’t benefit them directly. But there will always be passionate indie developers pushing boundaries to actually help more people enjoy games.
- Comment on Most important map 2 months ago:
I think most of it comes from buying already established brands and then rebranding them, but keeping their name.
- Comment on Planet Coaster 2 : Announcement Trailer 3 months ago:
I remember being very excited for the first one just to find it a little lackluster in the end and too cluttered with DLCs. Since then Frontier really has made a name for themselves as Paradox‘s little brother that litters their game with DLCs. Even as a fan of park sims, I‘ll pass on this one right away.
- Comment on Sony Music Entertainment Japan, Aniplex, and Pocketpair jointly establish Palworld Entertainment 3 months ago:
Last update didn’t instill me with confidence to be honest. Looks more like they‘re trying to be a Genshin copy or something.
- Comment on Sony Music Entertainment Japan, Aniplex, and Pocketpair jointly establish Palworld Entertainment 3 months ago:
Fuckin Japan man. They just love their giga corporations way too much. Can‘t even have a single very successful indie studio in peace without throwing themselves at Sony.