emb
@emb@lemmy.world
- Comment on Black Mirror Question 3 days ago:
That’s exactly the feeling I had about the handful (maybe a dozen?) episodes I watched a couple years ago. First reaction: “I am so intrigued”, followed up with a heavy “I am so depressed”.
I’m still curious about the rest of it… but it’s so explicit and dark and just a drag… as interesting as it is, I don’t think (for me) watching the rest is worth it.
- Comment on Nintendo confirms $90 price for full Breath of the Wild experience on Switch 2 4 days ago:
Wow, I had actually never heard that Doug Bowser was formerly at EA. Ooof
I get that it’s more fun to point out his name, I’m just surprised I hadn’t seen the comment made before.
- Comment on 6* months away now. If you're on 10, do you plan to upgrade? Make the jump to Linux? 1 week ago:
Yep, I feel like people overestimate how much anyone cares about official support or security patches or whatever. People will assume it’s fine until they’re either forced out or something goes horribly wrong.
Regular folks will most likely let it be if possible, until it’s time for a new PC anyway.
- Comment on Thoughts on Mario Kart World 2 weeks ago:
I’m not big on the idea of open world racing. Too me, driving between race tracks feels like a chore.
I’ve seen other racers do it, but I’ve never really delved into a game like that. Maybe once I do I’ll really like it.
I do think grinding rails and wall jumping around looks pretty fun in MK. But it could end up gimmicky and unexicitng once you’re used to.
Basically all a big ‘wait and see’ from my perspective.
- Comment on Nintendo Switch 2 Game-Key Card Overview 2 weeks ago:
Had a scare when first hearing this. But somewhere else on the site it does specify this as something like “some physical games”, and as quoted in OP they’re contrasting here with “regular game cards”. So it appears real game cards will still be a thing.
So far I’ve seen screenshots of SFVI and Bravely Default boxarts marked as game-key cards.
I’ve seen box shots for Mario Kart and Donkey Kong that appear to be normal game cards.
- Comment on Nintendo Switch 2 Game-Key Card Overview 2 weeks ago:
Seems so. Notably, Switch 1 already has games with a similar warning on the box.
They’re just giving a name to it.
On one hand, I’m glad they’re up front about it (and I’d rather see an even uglier, larger warning on the cover for game key cards). On the other, I hope this isn’t a sign that they’re legitimizing it or that it’ll be more common.
- Comment on What are some old games that are hard to revisit, because a more modern and superior version exists? 3 weeks ago:
Even though it’s hard to go back, I think Gen I is still quite good. I replayed Red maybe 3ish years ago, and had a great time. It’s just that it’s very rough around the edges until I’m used to it again.
The main thing that made me bring it up actually was remembering going back after playing GSC, and really missing the in-battle exp bar.
I’m surprised to hear you didn’t like the physical/special split, I think it makes much more sense the new way.
That split was great, the sp. atk/def split is very good, hold items and abilities added a lot. Inventory management got a lot better in later games. And monster sprites did too, although the bad sprites in Gen 1 have a lot of charm and nostalgic appeal of their own.
- Comment on Ubi, it's $70 and people are vary of your mile wide puddles that drop 75% in price after half a year 3 weeks ago:
Fair point, some games are very big. FFVII Rebirth and Baldur’s Gate 3 shipped on 2 discs though, it’s not unheard of.
- Comment on Ubi, it's $70 and people are vary of your mile wide puddles that drop 75% in price after half a year 3 weeks ago:
Yep! And it’s really surprising to me that so many people are OK with that sort of defective-by-design anti-feature. It’s a single player game, why would it have any dependence on networks or servers of any sort?
Not to say that I’m against digital distribution altogether, I think that’s a perfectly valid preference w/ pros and cons.
But if you are going to sell the video game on a disc? Shipping a whole playable game seems like a pretty low bar to meet. Most games (that get a physical release) in [current year], for every year that exists so far, don’t have a problem managing to do this.
- Comment on Ubi, it's $70 and people are vary of your mile wide puddles that drop 75% in price after half a year 3 weeks ago:
Game seems cool, but it requires a download to play. They don’t meet my basic requirements for a game I’d even consider buying.
- Comment on What are some old games that are hard to revisit, because a more modern and superior version exists? 3 weeks ago:
I’d say TES as well, but with Oblivion > Morrowind. I had trouble getting used to it being more toward the RPG side than Action. But it’s rewarding if you see it through.
- Comment on What are some old games that are hard to revisit, because a more modern and superior version exists? 3 weeks ago:
The early Pokemon games are pretty rough, after you get used to improvements from the GBA era, particularly the remakes.
Likewise, the original NES Metroid after playing Zero Mission? Takes some getting used to.
- Comment on Guilty Gear Strive to get ranked mode and frame data display in training mode; new character Venom releases tomorrow 3 weeks ago:
Pretty late… but hopefully that makes the online more approachable.
- Comment on Multiversus ends updates, will close servers on May 30 (but will remain playable in Singleplayer) 2 months ago:
So bizarre to me that a game has to be a runaway hit to even remain accessible for any length of time.
Stopping updates I get (and good, most game updates are annoying), but shutting down servers completely and especially delisting it seem so over the top.
- Comment on Steam REAL TIME STRATEGY FEST is here!!!! 2 months ago:
Sorry! Just wanted to say why people might, in case you were actually asking. 😅
- Comment on Steam REAL TIME STRATEGY FEST is here!!!! 2 months ago:
I upvoted the post, but the caps and mulitple exclamation marks tempted me not too. Feels a little overbearing.
But overall, I guess I’m more glad to see the excitement than I am annoyed by the yelling.
- Comment on What do You think about level scaling in cRPGs? 3 months ago:
Yep, that is indeed what I was thinking of (though I don’t have a link handy either).
Didn’t mean to imply that’s where experience levels were invented. The clarification is appreciated though.
And even thought I was alluding to that DQ comment, I’m sure it wasn’t the first game to adapt experience levels, and across the board making things easier wasn’t always the impetus.
- Comment on What do You think about level scaling in cRPGs? 3 months ago:
Don’t know about CRPGs in particular, one way or the other. But in general I agree with you op.
If you level up, and it means your stats go up and all your enemies level up and stay at the same balance with you, it’s pointless. It still affords a moment of happiness ‘cool I levelled up’, but in a much less satisfying way.
The point of level up early in RPG video games was, to my knowledge, so that any one with time and patience could beat a game regardless of skill. The idea of level scaling is almost the exact opposite, to remove the advantage of levelling. They cancel out and both player level and enemy level should be removed if that’s happening.
That’s assuming a 1:1 unversal scaling though, which is rarely the case. In the details it can be tuned to something worthwhile - which enemies scale, how much they scale, etc.
Still, my thought is when games want level scaling, they should consider why. If you want players not to overpower enemies via stats, maybe get rid of the stats (or don’t change them on lvl up). Levels can still augment your player with new spells, unique abilities, or more options. Or maybe more carefully consider the placement of enemies and what their default level and stats are set at. Or maybe consider a lower level cap, or a lower range of stat values.
The possibilities are wide open, but level scaling done poorly can make level ups feel like a punishment.
- Comment on Monster Hunter Wilds - Release Date Reveal Trailer | PS5 Games 6 months ago:
I get this. Loved Tri and Freedom Unite, played a decent amount of 4, some of World, and barely started Rise.
They’re always exciting, and I don’t dislike any of the games, but it’s just a lot to get going, really invest the time, and get the value out of these.
- Comment on Are there any good casual/low-stress mobile games that aren't filled with microtransactions? 9 months ago:
The website nobsgames.stavros.io helps surface these, and let’s you filter out based on different things.
One that I like in particular is Gauguin. It’s a Sudoku-like with different math-y rules.
Anuto TD is also really good, but not so low stress.
Lichess, if you’re into Chess. It’s a great, no compromise, high quality app. Stressful if you get too worked up about competitive, but puzzles are at least relaxing.
- Comment on Metroid Prime 4: Beyond – Announcement Trailer 9 months ago:
Yeah, somewhat agree.
It’s great just to see it exist. And not every game needs to reinvent the wheel, especially when the series hasn’t had a game in 15 years.
But by the end of it, I was kinda left wanting some new hook.
Sylux showing up was a cool moment though. I didn’t expect them to honor that tease from Prime 3, and I appreciate it.
- Comment on Nintendo Direct announced for June 18 at 7 AMPST 9 months ago:
Ehh, I know it’s not the original source, but I saw it there. Then it was either link to that or Twitter.
- Submitted 9 months ago to games@lemmy.world | 33 comments