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IGN interview w/ DK Bananza devs

⁨38⁩ ⁨likes⁩

Submitted ⁨⁨12⁩ ⁨hours⁩ ago⁩ by ⁨emb@lemmy.world⁩ to ⁨games@lemmy.world⁩

https://www.ign.com/articles/our-big-bananas-interview-with-the-developers-of-donkey-kong-bananza

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Comments

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  • Console_Modder@sh.itjust.works ⁨11⁩ ⁨hours⁩ ago

    They really did not need to make DK do an ahegao face in the thumbnail and yet, here we are

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    • Walican132@lemmy.today ⁨3⁩ ⁨hours⁩ ago

      Lmfao thanks for describing it like that I hate it.

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    • samus12345@sh.itjust.works ⁨9⁩ ⁨hours⁩ ago

      DK loves the bananas!

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  • emb@lemmy.world ⁨11⁩ ⁨hours⁩ ago

    A couple interesting bits:

    • Koizumi is the one who suggested this team do a DK game
    • They decline to sepcify information about DK’s age, why Pauline is 13
    • DKB started out on Switch 1
    • Part of the inspiration for the gameplay was one dev just doing technical experiments with voxels
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    • simple@piefed.social ⁨10⁩ ⁨hours⁩ ago

      DK's age, why Pauline is 13

      Why are people so obsessed with connecting this game to some weird timeline

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      • samus12345@sh.itjust.works ⁨9⁩ ⁨hours⁩ ago

        Especially since this from DCK2:

        Image

        Why is Mario still young when Cranky Kong, the original Donkey Kong, is old?

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      • prole@lemmy.blahaj.zone ⁨10⁩ ⁨hours⁩ ago

        There are people who play Nintendo games for plot? Lol

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    • slimerancher@lemmy.world ⁨10⁩ ⁨hours⁩ ago

      It’s interesting that both this and Mario Kart: World originally started as Switch 1 games, and only later they decided to move to Switch 2.

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      • CluckN@lemmy.world ⁨9⁩ ⁨hours⁩ ago

        I remember when they did that with Breath of the Wild. Link literally has a WiiU gamepad that you can’t use on the WiiU. You can only use it as a main monitor.

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