slimerancher
@slimerancher@lemmy.world
- Comment on Day 69 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots 4 days ago:
I haven’t played it, but generally it doesn’t sound fun. @MyNameIsAtticus@lemmy.world makes it sound fun. 😀
- Comment on Day 69 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots 4 days ago:
Heh, cool.
- Comment on Day 69 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots 4 days ago:
You make this game sound so fun.
Now that he has died and respawned, is he still Jerry’s son Cable? Or is it a new character now?
- Comment on how is final fantasy XVI 1 week ago:
Disclaimer: I haven’t played it yet, but I have talked to people who have liked it and who have hated it.
The games is very good, but it’s not a typical Final Fantasy game. They have removed, or reduced the RPG elements, and made it a very good action game with good narrative. So, if you go in expecting an RPG like previous Final Fantasy games you won’t like it. If you just go in expecting a good action / adventure game with some RPG elements, you’ll probably end up liking it
- Comment on Temtem Patch 1.8: Massive Rebalance and Reducing Grind 3 weeks ago:
Patientgamers FTW!
- Comment on Masters of Albion trailer, an in development god game x colony builder hybrid with custom crafting recipes (food, armour), custom building design and an optiona third person combat from Peter Molyneux 4 weeks ago:
Ah, thanks for the info.
- Comment on Masters of Albion trailer, an in development god game x colony builder hybrid with custom crafting recipes (food, armour), custom building design and an optiona third person combat from Peter Molyneux 4 weeks ago:
So, as someone who got hyped because he is the man behind Black & White and Fable. What am I missing?
- Comment on What are some game series you would like to see revived? And if possible, which entry should the new game follow from? 4 weeks ago:
They are remastering all the old ones, so I am hopeful for a new entry,
- Comment on Day 39 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots (Fallout 76) 4 weeks ago:
How are you liking Fallout 76?
- Comment on Geoff Keighley: No Silksong in Gamescom. Team Cherry are still cooking. 5 weeks ago:
I think we should just forget the game exists. One day they will announce it, but until them, let’s just assume there is no Silksong, and Team Cherry is just taking a long long vacation.
- Comment on Danganronpa creator left Spike Chunsoft so that he could do unlimited overtime work and take on risks without fearing bankruptcy 2 months ago:
That’s pretty interesting. Glad to see him trying to pursue his goals, and hope the game succeeds.
- Comment on New Astro Bot Will Feature Over 150 Bots Inspired By PlayStation Characters; No In-Game Purchases Or Multiplayer 3 months ago:
Astro Bot had a PS VR game in PS4 era, and apparently it was very well received. Then there was a “tech demo” with PS5, and now they are releasing a full game for PS5.
- Comment on Netflix Announces Minecraft Animated Series 3 months ago:
There is also a separate live action Minecraft movie in the works. With Jack Black playing Steve.
- Comment on Netflix Announces Minecraft Animated Series 3 months ago:
Just told my kid about it, and his face broke into a huge grin. I guess that’s the target audience.
Though, Netflix has generally been pretty good with their animated shows, so won’t mind taking a look at what they do with Minecraft myself.
- Comment on Nine Sols 九日 - Official Launch Trailer 3 months ago:
Ah, it’s finally out!
I have been keeping an eye on it, hope it comes to consoles.
- Comment on Devolver co-founder says large-scale game dev "crushing under its own weight a little bit" 4 months ago:
Interesting article. They also talk about indies and different consoles:
Having heard some indies at GDC talking about skipping Xbox and PlayStation because there just isn’t much of an audience for indies on those platforms if you can’t get included in their subscription services, we ask Lowrie about how healthy the console ecosystems are for indies these days.
He echoes the indies we heard from in acknowledging that Switch stands apart from Xbox and PlayStation on this front.
“They’ve created an ecosystem – and therefore a user base – that is really open to interesting concepts and gameplay ideas,” Lowrie says of Nintendo. "The PlayStation and Xbox user, for as long as I’ve been doing this… there’s a lot of people that still like indie games, don’t get me wrong. Cult of the Lamb has done very well on those platforms. But I think the large majority of those people buy those platforms to show off what they can really do. They’re looking at Destiny. They’re looking at Helldivers. They’re looking at Starfield. They definitely push those.
“I think the platforms themselves all are really strong believers in indie games. They really do push them. I think on the other end, the consumers – as big as they might be – there’s still a smaller portion than we would like on Xbox and PlayStation that are open to looking at a pixel art platformer and going, ‘I’ll give this a shot.’”
- Comment on "PSN isn't supported in my country. What do I do?" Arrowhead CEO: "I don't know" 4 months ago:
Can’t you make a free PSN account from any country? I know people in countries with no PSN using US PSN account, without any VPN or anything. You just set your country to US, or UK.
- Comment on Slay the Spire devs followed through on abandoning Unity 5 months ago:
Don’t know what engine they used for STS, but apparently they were making STS 2 on Unity:
At the time, it said it’d made much of Slay the Spire II in Unity, but would still migrate to a different engine if Unity stuck to its guns.
- Comment on The Triple-i Initiative gaming showcase is coming April 10th 5 months ago:
Yeah, III was basically coined to differentiate one-man / low budget indies from high budget indies like Hades, which was made by 20+ people, and a much higher budget, when compared to “normal” indies.
- Comment on Nine Sols - Official Release Date Trailer 5 months ago:
This looks pretty good.
- Comment on Introducing Community Game Help, a new enhancement for Game Help powered by user-generated content 5 months ago:
I think the issue is there wasn’t as much help available.
Also, according to the post, your mic or anything won’t be recorded, just the raw game footage, though it will have any notifications that may popup, like chat message or trophy. Not to mention, the video will be reviewed by moderators before being added to Game Help.
- Comment on Introducing Community Game Help, a new enhancement for Game Help powered by user-generated content 5 months ago:
That looks like an interesting idea. Game Help doesn’t gets much usage, and this can change that.
- Comment on What are the best indie games you've ever played? 6 months ago:
Oooh, MUDs! I used to play 1 or two, don’t even remember their name now…
- Comment on 6 months ago:
Congratulations on your game release!
That Mushy guy looks really cute. Hope to see more games in Mushy universe 😀
- Comment on FromSoftware owner acquires Octopath Traveler developer 7 months ago:
Project Soulspath Travelborne!
- Comment on EXCLUSIVE | Microsoft plans Starfield launch for PlayStation 5 - XboxEra 7 months ago:
As a PS5 owner, if Xbox stops giving them competition, that would be very bad for all of us.
- Comment on Ubisofts customer values 8 months ago:
First of all, not here to defend Ubisoft, I completely agree about not trusting them to do what’s good for gamers.
So, my point was, everything said in this interview, is pretty much same thing you will hear from any “head of subscription” of any company. I think MS is currently the most aggressive one, with their Gamepass. Keep in mind this interview is specifically about their subscription service, and the changes they made it isn’t about anything else. Sony is currently (or well last I read about it) most defensive with subscription, often talking about how it’s bad for the industry, but if you ask whoever is incharge of PS+, and ask them, what needs to happen before subscription will really take off, he would probably say the same thing.
As for closing down of online servers, it’s always sad when that happens. That’s a valid reason to blame a company, but pretty much all companies do that. As a patient gamer, I don’t even remember how many times I have come across a game where I would find out you can’t get all trophies because online servers have shut down. So, all companies should be blamed for this.
Heh, this reply went on longer than I expected. 😀
- Comment on Ubisofts customer values 8 months ago:
I don’t know why everyone is so angry at this comment. The question was about what will it take for subscriptions to increase and become dominant in industry, the guy answered that. The interview was with the guy about Ubisoft’s subscription service, what else people expected?
If anyone talks to the guy in-charge of Gamepass, and they ask him how will gamepass increase, they wont’ say, well, if everyone keeps buying physical, that will be great for us.