Stovetop
@Stovetop@lemmy.world
- Comment on Yeah, but anything could be inside. Even $20! 16 minutes ago:
That’s an incredibly callous way to treat people who are vulnerable and wrestling with addiction. They need help and support, not abandonment.
- Comment on Large Language Models in Video Games? 30 minutes ago:
Not sure about Switch, but PS5/Xbox support mouse and keyboard inputs if a game is designed for them.
Voice recognition seems more likely to me, though. PS5 already has an advantage there because every Dualsense controller has a mic in it.
- Comment on Large Language Models in Video Games? 32 minutes ago:
I don’t know what sounds more robotic, the AI or the script read for the player.
- Comment on Large Language Models in Video Games? 35 minutes ago:
That is…actually far better than I thought it would be. It’s clearly not ready yet, but I could see the potential.
The AI model is too happy to serve the whims of the player, but if there was a better model that could actually be hooked in to me hanics like personality scores or reputation, I could see that as an interesting gameplay system. It also needs more checks on what they are and aren’t supposed to know (e.g. why would a Skyrim NPC associate the name Batman with heroism, or why would they know who Gandalf is?).
A (digital) setup like Westworld is probably in the cards someday. Hopefully with more checks in place to keep the AI from rising up though!
- Comment on Kingdom Come: Deliverance 2 May Be Getting Banned in Saudi Arabia 1 day ago:
I feel for you OP, I hope we all get to live in the more accepting world we deserve someday.
Apologies as well if my previous comment also sounds a bit unsympathetic, which was not my intention but it does to me on a re-read. I’m sure there’s a lot more discomfort that comes with living under these kinds of rules than just what games you are or aren’t allowed to play that I did not give enough consideration to.
- Comment on Kingdom Come: Deliverance 2 May Be Getting Banned in Saudi Arabia 1 day ago:
I do hope you get to play and enjoy the game, but no way should the developer compromise on their vision of the game just to comply with a fucked-up morality regulation.
- Comment on After the catastrophe of Concord Sony is reportedly cancelling other projects including a God of War live service game 2 days ago:
Live service games that become successful can make billions of dollars, so everyone is trying to be the next big one. Having a ton of concurrent live service projects is the “throw shit at a wall and see what sticks” strategy. They expect most to fail but hope that the 1 that succeeds makes up for it and then some.
- Comment on After the catastrophe of Concord Sony is reportedly cancelling other projects including a God of War live service game 2 days ago:
Monthly fees optional. These days I’d assume the battle pass model is more common.
- Comment on Nintendo Switch 2 – First-look trailer 3 days ago:
This video confirmed backwards compatibility
- Comment on Google is now forcing gemini in their gmail app 3 days ago:
But how much do you really know about Driving Mode?
- Comment on Geforce Now brings AAA gaming to Meta Quest 3 1 week ago:
Only when you run out of breath.
AAAAAAAAAAAAAAAAAAAAAAAAAAinhale
- Comment on This Local Vietnamese Menu 1 week ago:
It might be good but it can’t be amazing unless the name of the restaurant has a number in it.
- Comment on Making America great! 1 week ago:
And occupy Panama.
At this rate, it might be easier to start keeping a list of the countries that Trump hasn’t threatened the sovereignty of.
- Comment on Nvidia Announces RTX 50's Graphic Card Blackwell Series: RTX 5090 ($1999), RTX 5080 ($999), RTX 5070 Ti ($749), RTX 5070 ($549) 1 week ago:
Sadly I think this is the new normal. You could buy a decent GPU, or you could buy an entire game console. Unless you have some other reason to need a strong PC, it just doesn’t seem worth the investment.
At least Intel are trying to keep their prices low.
- Comment on Hurry 2 weeks ago:
Unfortunately there’s no easy answer, and it depends on what kind and how well you do with it
I work in IT as a sysadmin for a nonprofit, and there’s a lot of variety which makes it difficult to predict what a normal day will be like, but it keeps the days from feeling too repetitive. But I know that sort of unpredictability is not for everyone, and a lot of folks prefer a more routine experience.
Similarly, there are some IT jobs which require you to work on site, and others that allow you to be fully remote. Whichever is preferable will likewise vary from person to person.
Be open to new challenges, but also don’t feel like you need to compromise your priorities just for the income. And most importantly, be good at whatever you want to do, or else every day can be like sitting under the sword of Damocles.
- Comment on The 2025 Awesome Games Done Quick (AGDQ) Speedrunning Marathon begins this Sunday at 11:30 EST (16:30 GMT) 2 weeks ago:
Looking at that one, they have it labeled as “showcase” so they’ll probably do a limited collection of content in the game to demonstrate particular tricks and strategies but not the whole thing.
- The 2025 Awesome Games Done Quick (AGDQ) Speedrunning Marathon begins this Sunday at 11:30 EST (16:30 GMT)gamesdonequick.com ↗Submitted 2 weeks ago to games@lemmy.world | 7 comments
- Comment on Plot twist 2 weeks ago:
“But not every job is meant to pay
liveablewages!” - Comment on What is the origin of aliens looking like humans? Why and when did it become the norm? 2 weeks ago:
Like others have said, budgetary restrictions coupled with limited imaginations is the answer, but there are a couple somewhat interesting “handwavey” explanations a sci-fi universe can use. Off the top of my head:
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Directed Panspermia: Life on Earth (and other planets) was seeded by an intelligent higher order. Evolution occurred mostly naturally, but all following the same starting blueprints with variations to account for environmental differences. Eventually this leads to intelligent, humanoid life. Basically, sci-fi intelligent design theory.
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Convergent Evolution: Two unrelated organisms can evolve similar traits because they happen to be best suited to certain tasks. For example, the number of times crabs have evolved independently, because crab-like traits work universally well for their shared niche. So in theory, if humans are distinctly advantaged for our evolutionary niche, it stands to reason that other forms of intelligent life might resemble humanoids as well.
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- Comment on 2025 trailer be wild 2 weeks ago:
Mass shooting? Sounds like a normal Wednesday.
- Comment on Hurry 3 weeks ago:
- Comment on ACA 4 weeks ago:
Thank you
- Comment on ACA 4 weeks ago:
Thank you is always the right answer.
- Comment on ACA 4 weeks ago:
I would have completely missed the joke if that circle wasn’t there.
- Comment on Justice Thomas Did Not Disclose Additional Trips, Democrats Say 4 weeks ago:
Can we just change his title to Injustice Thomas already?
- Comment on This will definitely make you smile 4 weeks ago:
It made me happy, and then sad at myself for having to question if this was AI generated or not.
I have so little trust these days, I had to watch it 15 times through to confirm that there was visual consistency with the background objects and therefore the video is probably real.
- Comment on Astro Bot wins Game of the Year at The Game Awards 2024 5 weeks ago:
It won by being a well-made, fun game. That’s really all there is. Exclusivity limits audience but it doesn’t affect quality.
- Comment on Indian start-up Yes Madam fires employees who indicated being stressed in the survey 1 month ago:
It’s normally standard to send mass emails using BCC to avoid someone using the Reply All button to spam up people’s inboxes.
- Comment on Life is Strange: Double Exposure developer Deck Nine lays off staff for the second time this year 1 month ago:
Yeah, it’s hard to keep track after they quickly abandoned the numbered naming scheme after 2. And I think that was partly because people were confused by the un-numbered prequel featuring the same setting and cast of characters while the numbered prequel was almost entirely separate.
Caveat: I have not played Double Exposure yet so I am not sure how directly connected it is to the first game, but the others are disconnected enough that anyone can basically just jump into the series with any title at any time. Exception would be Life is Strange 1 and Before the Storm, which are directly connected, but I’ve heard it said that they can still be appreciated in either release order or chronological order. Only notes I have on that are:
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Life is Strange 2 - A character from the original game and Before the Storm plays a minor role in the story, but context is not required to understand the plot.
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Life is Strange: True Colors - A character from Before the Storm features prominently in the story, but context is not required to understand the plot.
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- Comment on Life is Strange: Double Exposure developer Deck Nine lays off staff for the second time this year 1 month ago:
There is more than one developer behind the Life is Strange games. Titles, developer, and other notes listed below for each:
Life is Strange (2015)
- The original game.
- Takes place in 2013.
- Developed by Dontnod.
- Released in chapters.
- Remastered in 2022 by Deck Nine.
- 81 on OpenCritic.
Life is Strange: Before the Storm (2017)
- Prequel to Life is Strange.
- Features much of the Life is Strange cast.
- Takes place in 2010.
- Developed by Deck Nine.
- Released in chapters.
- Remastered in 2022 by Deck Nine.
- 80 on OpenCritic.
Life is Strange 2 (2018-2019)
- Sequel to Life is Strange.
- Features a new cast of characters.
- Takes place in 2016-2017.
- Developed by Dontnod.
- Released in chapters.
- 76 on OpenCritic.
Life is Strange: True Colors (2021)
- A sequel to Life is Strange 2.
- Features a new cast of characters.
- Takes place in 2019.
- Developed by Deck Nine.
- Released in its entirety.
- 81 on OpenCritic.
Life is Strange: Double Exposure (2024)
- A sequel to Life is Strange: True Colors.
- Stars the original protagonist of Life is Strange.
- Takes place in 2023.
- Developed by Deck Nine
- Released in its entirety.
- 71 on OpenCritic.