Essence_of_Meh
@Essence_of_Meh@lemmy.world
- Comment on Stop Killing Games Petition to UK Relaunched 1 week ago:
These petitions are limited in scope for a reason - this is a small initiative and the goal is to focus on one part of the market which started the whole thing (the initiative, not the software killing issue), as well as to limit the number of big companies that could be affected (the potential opposition).
Sure, ideally this would expand on all software but you have to start somewhere, especially when you’re just a bunch of randos with little knowledge about law and no funds to turn it into a serious lobbying movement - one that could both get the political attention and was able to defend its stance from corporations.
- Comment on Stop Killing Games Petition to UK Relaunched 1 week ago:
I don’t think there were much if any attempts to make a petition in the US. If I recall correctly, Ross spoke with a lawyer who told him the chances for a positive outcome are close to null which is why he decided to focus on other markets - mainly: Australia, Brazil, Canada, EU, France and UK.
The failed petition mentioned was in UK, just like this one, but was canceled due to early elections. EU petition is still going, with a little bit over 6 months left, while Australian and Canadian ones closed last year. There was also a push to contact the local consumer protection agencies in Australia, France and Germany since they seem to have the tools to look into the issue as well.
- Submitted 1 week ago to games@lemmy.world | 31 comments
- Comment on If you're not attracted to anyone "in your league", but you cannot choose who you are attracted to, then what are you supposed to do? 1 week ago:
Looks can give you a boost/foot in the door but they are only part of the equation. Personality is what makes or brakes your chances and will take you further in the long run. Tons of good looking people are “willing to settle” for less attractive partners they enjoy spending time with rather than going with “someone on their level” who’s as engaging as a piece of wet cardboard.
Be someone people want to interact with and your chances to find a supermodel will increase significantly.
Also, just because you don’t think you’re 10/10 doesn’t mean others don’t find you attractive. Many decent looking people tend to underestimate their attractiveness when, with a little work (proper clothing, basic hygiene and a new haircut), they could start turning heads left and right.
- Comment on [People Make Games] 100 Slaps: The Breaking News The Games Industry Ignored in 2024 2 weeks ago:
Lets hope the slowly expanding union movement within the industry will reach more countries in the future (yes, I’m aware this isn’t a game dev only problem in Indonesia but hey, change needs to start somwhere).
- Submitted 2 weeks ago to games@lemmy.world | 4 comments
- Comment on I may have just missed the news on this, but i guess Assassins creed and presumably other Ubisoft games are getting Steam Achievements now? 5 weeks ago:
I hope they will but it wouldn’t hurt to nag them about it, just in case.
- Comment on I may have just missed the news on this, but i guess Assassins creed and presumably other Ubisoft games are getting Steam Achievements now? 5 weeks ago:
It might be related to the recently announced move to make Ubisoft Connect completely optional for Steam games.
I’m just speculating since they only mentioned it in regards to The Rogue Prince of Persia (bottom of the page) but they might roll out it to everything else as well? Maybe? Possibly. - Submitted 5 weeks ago to games@lemmy.world | 1 comment
- Comment on Stories from Sol: The Gun-Dog is a seriously cool visual novel love-letter to retro anime and 80s Sci-Fi 1 month ago:
Nice to finally have a date. I played the demo a good few months ago and it was pretty great, can’t wait for the full release.
- Comment on What are your favourite trailers? 1 month ago:
( ゚Д゚)But no one said we can’t cheat!
- Comment on What are your favourite trailers? 1 month ago:
Here are a few that stuck in my mind throughout the years:
- FINAL FANTASY XIV: A Realm Reborn - End of an Era - even for someone completely uninterested in FFXIV this thing went hard. Heck, re-watching it now still gives me chills.
- Kane & Lynch 2 Dog Days - War Junkie - I love the contrast between the rough and shitty situation of a dude who can’t let go of criminal life compared to a psychopath who managed to get his life together.
- Leviathan: Warships Jazzy Trailer with Jazz Boatman - smooth and sultry, like a boat (I don’t know what this suppose to mean but the trailer is great).
- Comment on I hate when a PC game is ONLY available on Epic Games store 1 month ago:
GoG does, dunno about Epic.
- Comment on What are your most recent games played? 1 month ago:
Does NMS allow you to play the older patches at least? It really sucks whenever games change significantly without an ability to stick with what you like.
- Comment on What are your most recent games played? 1 month ago:
I really like checking out oldies in their original form, even if there’s a “better” remake/remaster available. It’s fun to see what those games had to offer in their prime.
As for Cyberpunk, I’m playing both the most up to date version (2.13 with Phantom Liberty + mods) and the legacy one (version 1.16).
There were a lot of gameplay and design changes in the 2.0 release. Since I played the game before that, I had a constant reaction of some things being… off. I wasn’t sure whether my mixed feelings had to do with nostalgia or if I really liked some of the old gameplay more, so I decided to reinstall the legacy version to confirm (thanks CDPR for keeping it available).
Long story short, while I do like some of the things they did with the game and genuinely believe it’s a better product overall, I’d be lying if I said I prefer the new version. I still have fun and all the technical improvements, free content and access to mods make for an easy choice but boy do I wish there was a way to port those to the legacy version. There are a few mods that restore some of the old design choices which gives me a sliver of hope for a potential larger restoration in the future. For now though, I’ll just keep enjoying what’s there.
- Comment on What are your most recent games played? 1 month ago:
Mostly Spyro (the PSX one) and both versions of Cyberpunk 2077. Alternatively Muse Dash if I don’t have much time (or will) to go for a longer session.
- Comment on 2k Launcher has been fully removed from all games 1 month ago:
Huh, didn’t even realize that. Guess it’s time to party! ヽ(✧ω✧)ノ
- Comment on 2k Launcher has been fully removed from all games 1 month ago:
- Comment on 2k Launcher has been fully removed from all games 1 month ago:
Praise be to Yevon! Now do the other ones.
- Comment on Grand Theft Auto: San Andreas release 20 years ago today. 2 months ago:
Rockstar showed their thoughts about IV clearly in GTAV, I don’t think you have to worry about it anymore.
- Comment on Grand Theft Auto: San Andreas release 20 years ago today. 2 months ago:
I currently doing a playthrough funnily enough, didn’t realize it was so close to an anniversary.
I’ve been spending more time exploring and doing side activities this time around, just driving around and taking photos. It ended up being quite a surprising experience. I was surprised with how easy the game is, how fast the story moves or how empty some parts of the world are (makes sense considering when it released). Taking the world in a more touristy way was an interesting change compared to how I experienced those games before. It’s also a way of playing I’ve been trying to move towards more and more recently (doing the same with Cyberpunk as well).
I still think it’s a great game but IV and, to lesser extent, Vice City are probably my favorites as far as mainline games are concerned. IV especially as it had a nice grounded approach to gameplay with weighty movement, interactions and driving, as well as the story - it sucks most people hated this as GTAV ended up being a rather mid experience for me.
- Submitted 2 months ago to games@lemmy.world | 0 comments
- Comment on What is your favorite Assassin's Creed game? 3 months ago:
I only properly played 1, 2 and a bit of Black Flag but based on that and what I’ve seen from all the other games I’m gonna stick with the first one.
Investigations were… well actual investigation, gameplay mechanics while simple and satisfying weren’t overly automated and the game wasn’t burdened with all the bloat that came afterwards. Simplified movement system from later games, one that’s fighting you whenever you try to do something even a little out of game’s comfort zone, is probably my major sticking point with the series.
That said, I’m not sure if that would be the best choice for you. If you want to try the classic approach I’d suggest going with the Ezio trilogy (II, Brotherhood, Revelations) as these games are more polished, if a little bloated, compared to the first game. They should still hold up well enough to have fun.
- Comment on Crew 2 is on sale for a dollar on Steam, Epic, Xbox, & PlayStation until 23rd of September 4 months ago:
Ubisoft also announced both The Crew 2 and The Crew Motorfest will have an offline mode (twitter post, screenshot). Looks like the Stop Killing Games campaign is working.
Speaking of, if you’re in EU make sure to sign the The European Citizens’ Initiative petition - we’re already over 30% required signatures!
- Comment on An in-depth look at Romance in video games 4 months ago:
I think an important step would be to not be afraid of creating characters with actual… well, character. It was somewhat mentioned in the video but it seems like devs are unwilling to make NPCs with their own likes and dislikes, ones that might disagree with players instead of being all over them no matter what. This might be a slight exaggeration but boy do I wish we had more “real” feeling NPCs in games. I’m sure I’m not the only one who couldn’t care less about being the most important being in the universe and would rather be treated as an equal part of the world.
From a mechanical standpoint, relationship system in Scarlet Hollow feels like a good step into making interactions more natural (here is a detailed look by one of the devs) but I realize it’s a lot of work for something a good chunk of players won’t care about. I understand why this isn’t something many (especially bigger) devs would be interested in using but it’s still a disappointment.
Maybe AI will be able to help somewhat with this problem in the future but I’m not going to hold my breath on that.
- Submitted 4 months ago to games@lemmy.world | 3 comments
- Comment on Croc: Legend of the Gobbos (2024) - Teaser Trailer 4 months ago:
Can’t say I share your experience with either game but I can understand it doesn’t work for everyone. Personally, I can’t really imaging playing this, Kao the Kangaroo or old Tomb Raider titles without tank controls for example.
To be clear, your comment is exactly what I meant - you tried and don’t like it, that’s absolutely fine. There’s plenty of games I couldn’t get into due to controls or mechanics so I feel you. On the other hand, I met people who refuse to even try to engage with certain mechanics and that’s what I’m not a fan of. I’m all for remakes/remasters/rereleases updating things to let more people enjoy the old thing and hope this will be the case with Croc. And hey, even if they change something in a way I don’t like, there’s always* the classic version.
* Though not always an official way to get it.
- Comment on Croc: Legend of the Gobbos (2024) - Teaser Trailer 4 months ago:
Ah, I thought people had some specific issues besides the game having tank controls. Fair enough.
I’m not going to begrudge someone for not liking a control scheme (unless their only reason is not wanting to learn how to play differently) but I do think some people dislike it without even giving it a fair shake. The thing is, these games were designed with this control scheme in mind and switching to a modern one can be detrimental to the experience (compare playing REmake with and without tank controls, the latter makes navigation and avoiding enemies much easier).
Oh well, everyone has their own dislikes.
- Comment on Croc: Legend of the Gobbos (2024) - Teaser Trailer 4 months ago:
I totally agree. I just don’t have much expectations towards big publishers anymore, I guess. Not many approach the topic of remakes/remasters from the point of view of celebrating their history unfortunately. Heck, we had multiple instances of publishers removing the old versions from sale just to push people to the new one.
Low effort or not, companies (and many players to be honest) rarely care about their legacy.
- Comment on Croc: Legend of the Gobbos (2024) - Teaser Trailer 4 months ago:
As much as I like this idea I don’t think many publishers would look at it and said anything other than “yeah, not worth the money”. We probably have a higher chance for the classic versions landing on GoG than being added as a freebie to a remake - they want you to play the new shiny thing, not the old one after all (that and no need to provide support to the old version).