Essence_of_Meh
@Essence_of_Meh@lemmy.world
- Comment on Skyblivion fan project lead reacts to Oblivion remake news with "all love and no hate" 1 day ago:
I actually thought about including this case in my original post but I have tendency to waffle way too much and in the end decided against it to keep things shorter. It is a useful example to mention so thanks for that.
- Comment on Skyblivion fan project lead reacts to Oblivion remake news with "all love and no hate" 1 day ago:
Did they even shut them down back then? I might be thinking about a different situation but I remember one of the other remake mods (was it New Vegas on Fallout 4 engine?) where they simply told the team they can’t use the original audio. The cancellation of that mod happened months later and didn’t even have anything to with that issue, I believe.
Either way, this kind of scenario is something I skipped over in my initial question since banning reuse of assets in different engines is a legal thing. I mostly meant them blocking/killing projects for no “serious” reason.
Still, it was a good idea to mention these kind of issues as well.
- Comment on Skyblivion fan project lead reacts to Oblivion remake news with "all love and no hate" 1 day ago:
Can it change? Sure. There’s just no reason to expect that based on Bethesda’s approach to modding until now. I’d rather base my expectations on their past actions rather than assume the worst just in case.
- Comment on Skyblivion fan project lead reacts to Oblivion remake news with "all love and no hate" 1 day ago:
Exactly, which is why I don’t expect them to do anything hostile towards this project - both remakes have their own goals and approaches after all.
- Comment on Skyblivion fan project lead reacts to Oblivion remake news with "all love and no hate" 1 day ago:
At the end of the day Virtuos are just a contractor - Bethesda are the ones with final say in the matter. Despite all their flaws they never really showed to be hostile towards these kind of projects (or at least I haven’t seen them act that way) so there’s no reason to automatically expect the worst. That’s just my opinion though.
- Comment on Skyblivion fan project lead reacts to Oblivion remake news with "all love and no hate" 1 day ago:
If I recall correctly the team behind Skyblivion was (or still is) in contact with Bethesda throughout the development and had no problems with the latter in regards their work. Heck, Bethesda itself posted about the mod on their site in 2023.
They’ve been aware of Skyblivion for years and there’s no indication they’re interested in killing it.
- Comment on Ubisoft’s Colorblind Simulation Tool, Chroma, Now Available For Public Use 3 days ago:
I heard about the latter but never really thought about Steam Input like this, goes to show how easy it is to completely miss such stuff when you don’t need it. Also, in case someone’s confused BCI stands for Brain-Computer Interfaces.
- Comment on Ubisoft’s Colorblind Simulation Tool, Chroma, Now Available For Public Use 3 days ago:
I don’t think news about a single tool for developers is some kind of ploy to improve their PR - most people won’t even hear about it. It’s just a neat piece of news since Ubisoft has been pretty good about accessibility in their games for years now.
Giving props when deserved doesn’t mean you have to forgive and forget all the bad surrounding the company.
- Comment on Ubisoft’s Colorblind Simulation Tool, Chroma, Now Available For Public Use 3 days ago:
Right, forgot about that since I focused purely on software side of things. Good reminder!
- Comment on Ubisoft’s Colorblind Simulation Tool, Chroma, Now Available For Public Use 3 days ago:
As problematic as AAA publishers can be, their steps towards spreading accessibility within the industry as a whole are always nice to see and worth sharing, I think. Did anyone besides Ubi and EA did something like that?
- Submitted 3 days ago to games@lemmy.world | 10 comments
- Comment on Simcity 3000 Retrospective/Mini Review & Screenshot Walkthrough 4 days ago:
Really solid write up!
As much as I love SimCity 4, there’s something about the look and feel of 3000 that makes it slightly more iconic for me (both are fantastic though). Maxis really knocked it out of the park with most of the series.
- Comment on Are there any games you don't play as it was intended to be played? If so, what game and how? 1 week ago:
Huh, never knew my approach to work had an actual name. That’s neat! Thanks for teaching me something new.
- Comment on Are there any games you don't play as it was intended to be played? If so, what game and how? 1 week ago:
I mostly play according to the intended game design. The only exceptions that come to mind at the moment are:
- Open world games (GTA, Fallouts, Elder Scroll series etc) - I tend to act like a normal, civilian part of the world. I eat and drink, travel like a person rather than player (i.e. safely, without quick travel), avoid violence and do peaceful tasks when possible. I also go on trips and take screenshots of the scenery.
Finally, if there’s an equipment system I limit myself to “reasonable” amount of baggage (both in terms of weight and volume). - Mirror’s Edge and Portal - the only games I learned to the point of speedrunning. I’m nowhere near the level of being able to compete with professionals (nor am I interested in that) but I can get through both pretty quickly and without issues.
- Open world games (GTA, Fallouts, Elder Scroll series etc) - I tend to act like a normal, civilian part of the world. I eat and drink, travel like a person rather than player (i.e. safely, without quick travel), avoid violence and do peaceful tasks when possible. I also go on trips and take screenshots of the scenery.
- Comment on Croc: Legend of the Gobbos - Official Release Date Trailer 4 weeks ago:
It has both modern and classic controls which be toggled in settings I believe.
- Comment on Croc: Legend of the Gobbos - Official Release Date Trailer 4 weeks ago:
Hey @Someasy@lemmy.world, I believe you were asking about this recently.
- Submitted 4 weeks ago to games@lemmy.world | 3 comments
- Comment on (Fan Game) CS:Legacy - Official Announcement Trailer 4 weeks ago:
Looks good. My short stint with CS2 didn’t exactly left me wanting more and since CSGO is dead this could finally be a way for me to play some CS again. Thanks for sharing!
- Comment on Silent Hill f - Official Japanese Trailer 5 weeks ago:
This is the one written by Ryukishi07, isn’t it? I’m really curious what he’ll be able to cook up for us.
- Comment on Is Croc coming this month? They said Q1 2024 but no new info. What are the chances it'll be delayed again? 1 month ago:
As much as I love Croc, it’s not like this is a highly anticipated high budget release of a new title.
My guess is that they’ll keep the new date secret for as long as they can, until they’re completely sure they can make it (especially after they didn’t make it for the original one). It wouldn’t be the first time game like this gets released without much of a marketing drive or even with a stealth drop.
These slowly appearing previews seem to indicate we might be getting close but who knows. I’m honestly not good enough with dates to join you on the speculation train.
- Comment on Is Croc coming this month? They said Q1 2024 but no new info. What are the chances it'll be delayed again? 1 month ago:
- Comment on Skyblivion, the fan remake of Oblivion in Skyrim's engine, nears completion 1 month ago:
Starfield never really grabbed my attention so I thankfully dodged a bullet with that one.
So glad I didn’t pay for it (Gamepass, with apologies to my Linux friends).
No need to apologise, people should have the option to play games however they want.
- Comment on Skyblivion, the fan remake of Oblivion in Skyrim's engine, nears completion 1 month ago:
Even if they do, I feel like both projects will have different enough approach to things to avoid making the other obsolete. Maybe… possibly.
I’ll certainly take the unofficial remake over the Bethesda one due to lower requirements and lack of Creation Club. That, and I’m just more interested in the fan interpretation of Cyrodiil to be honest.
- Comment on Skyblivion, the fan remake of Oblivion in Skyrim's engine, nears completion 1 month ago:
That’s me with every Bethesda game I played. I don’t even treat them as games to beat, just worlds to run around in.
- Comment on Avowed is the most fun I’ve have had since Skyrim! 1 month ago:
Guild exclusivity is actually what I had in mind. Sure, there’s nothing that significantly changes the main quest in TES games (and I think I misremembered how much blocking is there in previous titles) but that still counts for me personally. Self-imposed role play is fine in general (I do it all the time in games in fact) but I still think that lack of reasonable requirements for some (optional?) content makes the world feel more generic and player-focused than I’d like.
Thanks for the reminder though.
- Comment on Avowed is the most fun I’ve have had since Skyrim! 1 month ago:
Change from Oblivion to Skyrim would definitely affect my question. I do think the former had more “my kind” of role playing so the initial thought would be more understandable for me.
Thanks for the answer. I get what you mean about playing as more defined main characters, it definitely has it’s benefits over more open-ended approach.
- Comment on Avowed is the most fun I’ve have had since Skyrim! 1 month ago:
This is a genuine question and not me trying to be snarky or anything: how’s that possible? Was there any meaningful role playing in Skyrim at all?
To me the system simplification of Skyrim went so far that the only real role you could play was the dragonborn - not your specific one but a generic dragonborn who could be anyone and everything at the same time. Maybe my definition of role playing is outdated as I feel it should include choices and consequences (like blocking or limiting access to some content) so I’d be grateful if you could expand on that.
Again, I’m not trying to suggest you’re wrong or anything, I’m just curious about your perspective (or something more about what you’ve read).
- Comment on [deleted] 2 months ago:
It managed to fly under the radar for 2 year so far (it was uploaded in 2023) so that depends on how much this info spreads, I guess.
- Comment on The Sims & The Sims 2 Legacy Collections - Official Reveal Trailer 2 months ago:
I don’t think they’ll remove the Ultimate Collection from people’s libraries. The main incentive to buy is… well, the ability to buy the games and the improved compatibility with modern systems - UC doesn’t really affect the main demographic, i.e. people who aren’t interested or knowledgeable enough to fix those issues on their own.
- Comment on The Sims & The Sims 2 Legacy Collections - Official Reveal Trailer 2 months ago:
That’s a fair point. I should’ve gone with the “packs” wording EA used, I guess.