Ephera
@Ephera@lemmy.ml
- Comment on Like a boss 2 days ago:
- Comment on Why virtual desktops always have same background? 1 week ago:
On KDE, there’s actually a separate feature which provides essentially virtual desktops with changing wallpapers (and widgets and a few other things), which is called “Activities”. You can also then use multiple virtual desktops per Activity.
I think, that’s kind of the main reason: Many people use virtual desktops differently.
For some folks, they represent different larger topics, where the Activities feature would match very well.
For others, virtual desktops are more like a second monitor, so they just want to see different windows, nothing more. In fact, some desktop environments like GNOME, create and destroy virtual desktops per demand. They couldn’t really remember the wallpaper for those workspaces. - Comment on feral naming 2 weeks ago:
Armadillidae
Not to be confused with Armadillidiidae.
🙃
- Comment on feral naming 2 weeks ago:
Apparently, they’re not actually insects, but rather crustaceans.
- Comment on Binary search 2 weeks ago:
Thanks, I changed it. I wasn’t sure, what the correct English word is…
- Comment on Binary search 2 weeks ago:
You know, after posting that comment, I really doubted myself, if it really is binary search, because Wikipedia also tells me it needs to be a sorted array.
But yeah, I think that’s only relevant, if your method of checking whether it’s in one half or the other uses
>
and<
. As far as I can tell, so long as you can individually identify the fuses, a.k.a. they’re countable, then you can apply binary search. - Comment on Binary search 2 weeks ago:
Oh, well, you switch off half the fuses, then you go check the wire.
Let’s say the wire still has power on it, so now you know that none of the fuses in that half affected it (which you can turn back on now).Then you do the same thing again with the other half of the fuses, i.e. you switch off half of the fuses in that half and go check the wire.
Now, let’s say the wire is dead, so now you know that the fuse you want is in this quarter.So, then you flick off half of the fuses in that quarter and check the wire again, and so on.
With every step, you eliminate half of the remaining fuses, so for 60 fuses, you need at most 6 steps (which is the logarithm for base 2 of 60).
- Comment on Binary search 2 weeks ago:
My dad once told me that he had to find the fuse that corresponded to a particular wire and because we have around 60 fuses in our house, he had to flick one off, run down and check the wire, run back up, flick the next fuse off, and do that quite a lot of times.
In that moment, I got to explain binary search to him and he was genuinely interested. 🙃
- Comment on What's wrong with Bluesky App? 4 weeks ago:
For me, the biggest red flag is that they decided to create their own protocol when the Fediverse is well on its way with the ActivityPub protocol. They claimed, they decided against ActivityPub, because they expect to be able to come up with something technologically better.
I don’t doubt for a second that some of their techies might have wet dreams about that, but it wouldn’t get financed, if their management and investors didn’t see an angle for making money off of it.
Which is ultimately what this is. Yet another venture-capital-backed company trying to get enough users on board, to the point where network effects prevent the users from leaving, and then the investors will want their money back manifold.
If they open up the protocol too much, the network isn’t under their exclusive control anymore and they lose the ability to squeeze users for money, so I cannot see them following through with their promises of actually making it decentralized.
- Comment on Minecraft-like free and open source game VoxeLibre (formerly MineClone2) hits over 500K downloads 5 weeks ago:
I mean, the bulk of the work on this happens for the fun of it. The underlying game engine, Luanti, has a really lovely community. Some folks love creating mods/content, others love playing that content.
If you really want a hard reason, it’s that Microsoft bought Minecraft and has forced changes, such as a Microsoft account being a requirement now.
Microsoft has a long history of being extremely hostile to the open-source / libre software community, so after the news broke the community definitely bundled together even moreso to create our own Minecraft, withblackjack and hookersscrewdrivers and mese. - Comment on Larian revealed that Baldur's Gate 3 has sold 2 copies in the Vatican 5 weeks ago:
Interesting. I almost guessed that variant, too, but figured it would be a bit too wild for a country to auto-adopt most laws that another country implements. 🙃
- Comment on Larian revealed that Baldur's Gate 3 has sold 2 copies in the Vatican 5 weeks ago:
I’m more surprised that it even got offered there. There’s some legal hurdles to clear for selling in a new country, and I guess, one of their distribution platforms decided it was worth it.
I guess, the Vatican might not have a ton of laws, though…
- Comment on Oopsies 5 weeks ago:
Yeah, the formulation is a bit off here. With opt-out, you have no way to measure consent, because you can’t discern between people who actually consent and those who just haven’t opted out, for lack of knowledge or other reasons.
These societies have simply weighed up the two options and decided that saving lives is more important than leaving personal freedom intact at all costs.
- Comment on Let's discuss: Mascot Platformers 5 weeks ago:
What I don’t like about the genre, is that I’m bad at it. 🙃
More seriously, I do find it kind of frustrating at times. Restarting ten times in a roguelike, no problem, because it’s always a new challenge.
But if I miss the same jump ten times, or have to retry the same platforming passage ten times, you’ll see me getting impatient, which means I’ll fail the next ten attempts, too… - Comment on Luanti (formerly Minetest) v5.10.0 out now bringing UI updates, fancier shaders, renaming work 5 weeks ago:
Hmm, did you try this? blog.rubenwardy.com/2022/…/minetest-steam-deck/#c…
- Comment on aerodynamics 1 month ago:
- Comment on Infintiy Infintiy Infintiy Infintiy Infintiy Infintiy Infintiy Infintiy 1 month ago:
Yeah, I haven’t read whatever paper this is talking about, but I imagine, it’s looking at the saying in a more literal fashion for the sake of argument…
- Comment on It's a ruff job, but someone has to do it. 1 month ago:
Good thing, it’s not a cleanroom, or they’d need a pretty big hairnet…
- Comment on What's the point of reading aloud the digits of the golden mean and recording the whole damn thing? 1 month ago:
Hmm, maybe this was considered for putting onto the Voyager Golden Record or something like it…?
- Comment on What's the point of reading aloud the digits of the golden mean and recording the whole damn thing? 1 month ago:
At the risk of calling someone’s work boring: Might help people fall asleep?
- Comment on How long do you think we'll keep seeing "formerly Twitter"? 1 month ago:
I think, the main problem is that “X” doesn’t look like a name.
When someone’s not starkly aware of the platform being called that, they might think the author typoed.
Or is using it like the idiom “they posted it to X, Y and Z” (so just a nondescript set of platforms).
Or genuinely means the letter X and that just doesn’t make sense in the context presented.“X, formerly Twitter” is just a better name than “X”, because it is recognizable.
- Comment on Carl Sagan be like 1 month ago:
Thanks. 🙂
- Comment on Carl Sagan be like 1 month ago:
A web search tells me the θ (lower-case theta) is used to represent an angle. Do you just fill in 0° – 359.9° one after another to draw that curve?
- Comment on Are any games using neural networks for better hard AI that doesn't cheat? 1 month ago:
Yeah, the easiest thing to implement is omnipotent AI. The code for the AI is executed within the game engine, so you have complete access to any information you want.
You can just query the player position at any point in time, even if there’s a wall between the NPC and the player. It requires extra logic to not use the player position in such a case, or to only use the rough player position after the player made a noise, for example.
Of course, the decision-making is a whole separate story. Even an omnipotent AI won’t know how to use this information, unless you provide it with rules.
I’m guessing, what OP wants is:
- limiting the knowledge of the AI by just feeding it a rendered image like humans see it, and
- somehow train AI on this input, so it figures out such rules on its own.
- Comment on Peak performance 1 month ago:
Bulbasaur even has a sweet spoiler for that extra traction.
- Comment on Peak performance 1 month ago:
I mean, no, but people do still drive them on highways, so the mildest resemblance of fuel efficiency would be nice.
- Comment on Is there any reason to use the "new" sorting option on Lemmy, except to filter spam? 1 month ago:
I’ll often browse Lemmy by Top 6 Hours or Top 12 Hours, depending on when I last checked, and if I get through all the posts, I’ll start browsing via ‘New’ sorting…
- Comment on Publishers are absolutely terrified "preserved video games would be used for recreational purposes," so the US copyright office has struck down a major effort for game preservation 1 month ago:
Well, I’m at least not surprised. They didn’t achieve good face animations through technological advancement, but rather by throwing tons of money at the problem, i.e. hiring actors and motion-capturing them.
When it stops being your unique selling point, you’re not gonna get as much budget anymore, at which point it’s either scrapped or you might use worse equipment, worse actors and give the actors less time to practice and redo scenes.
In general, the problem with realistic graphics is that reality is your upper bound. It’s difficult to inch closer to it and it’s easy to regress when you don’t pay as much attention to some detail…
- Comment on Publishers are absolutely terrified "preserved video games would be used for recreational purposes," so the US copyright office has struck down a major effort for game preservation 1 month ago:
You see, the problem is that game publishers have been innovating hard…
…ly, so modern games are barely an improvement over old games, except in terms of graphics. In particular, they want to continue not innovating by re-releasing those same old games with new graphics slapped onto them.
If everyone could just play those old titles, then they wouldn’t need to play the new titles, which would be very bad, because it would mean game publishers would need to innovate.
- Comment on We need a vexillology community! 1 month ago: