Ephera
@Ephera@lemmy.ml
- Comment on Luanti (formerly Minetest) v5.11 out now with an in-game settings menu and better server browser 4 days ago:
I have no idea, if it’s any good, but apparently this exists: content.luanti.org/…/aw_personaje_anthro/
I believe, you could in principle use any Blender model, although I’m guessing, they’d need to match in terms of animations. I’m not deep into either Luanti modding or Blender, so not sure how it works together, but here’s some documentation describing it: docs.luanti.org/models/using-blender/
- Comment on How does this pic show that Elon Musk doesnt know SQL? 1 week ago:
The SSN is likely to appear in multiple tables, because they will reference a central table that ties it all together. This central table will likely only contain the SSN, the birth date (from what others have been saying), as well as potentially first and last name. In this table, the entries have to be unique.
But then you might have another table, like a table listing all the physical exams, which has the SSN to be able to link it to the person’s name, but ultimately just adds more information to this one person. It does not duplicate the SSN in a way that would be bad. - Comment on Sploosh 1 week ago:
It just fills in the gaps with a whole lot of imagination, not too different from how a human would. Unless it has access to a more detailed picture or contextual information, it cannot extract more information than was actually captured.
- Comment on Is Civilization 7 not fun? 1 week ago:
Yeah, its game mechanics are very similar to Civ5, which is still considered one of the high points in the Civ series. And it does reproduce them quite well, so I do think that can give you a good impression, if Civ is for you.
- Comment on It was Steve 2 weeks ago:
Oh yeah, that makes sense. 🙃
- Comment on It was Steve 2 weeks ago:
I’d guess someone reversed a forklift into one of the vertical shelf beams. These beams will carry a good amount of weight when that’s only applied vertically.
But if you bend the beams with a forklift, or push them from the side (like when a neighboring shelf falls over), then they will fold under the weight pretty quickly. - Comment on Open source real time strategy game 0 A.D. releases Alpha 27 3 weeks ago:
we would like to officially announce that this will be the [last] version labeled Alpha. We have already updated the versioning scheme (this version being 0.27.0) and we will progressively stop using the Alpha label altogether up to the next release, which will be Release 28.
Excellent. Whenever I told people about 0 A.D., I felt like I should add that it’s not actually an Alpha, especially with their webpage saying in various places basically “no, don’t look at us yet, we’re not ready yet”.
If they continue adding content, I do think that’s awesome, but what’s there is already plenty solid.
- Comment on Reviewers giving high scores to poorly optimised games really grinds my gears 3 weeks ago:
I’ve heard the reasoning before that reviewers typically only have access to a, well, pre-release version. A day-1-patch is pretty common now.
So, as reviewer, you have to decide whether the performance problems look like they might be fixed on release day, and therefore whether you want to incorporate them into your review/score or not. - Comment on Worth 3 weeks ago:
- Comment on Aardwoof 3 weeks ago:
Damn, this guy looks like he’s about to sing an 80s power ballad.
- Comment on If you could improve PeerTube, what would you improve? 3 weeks ago:
For Mastodon, you have to set the visibility to “public”.
- Comment on A Pivot To Indie won’t save us [AURAMBLES blog] 4 weeks ago:
Certainly some food for thought, but I feel like people saying indies will save us are saying that as consumers and a lot more selfishly. AAA is struggling to deliver interesting games and indies are killing it, so you play indie titles instead. Whether those indie titles are actually produced organically and whatnot is kind of secondary for that purpose. The mass layoffs in AAA are bad, but in the New York Times article, for example, they’re mainly seen as indicative of the business model faltering, which will naturally give more room for indies.
- Comment on After the catastrophe of Concord Sony is reportedly cancelling other projects including a God of War live service game 5 weeks ago:
It would certainly be weird, after their recent games were so story-driven. You can’t tell a good story, if you need to always keep the end open for possible expansions.
- Comment on After the catastrophe of Concord Sony is reportedly cancelling other projects including a God of War live service game 5 weeks ago:
Yeah, and they often launch with loads of systems where future content could be plugged in, but the actual content itself is typically bad or at the very least incomplete. The publishers try too hard to build a platform rather than a good game…
- Comment on After the catastrophe of Concord Sony is reportedly cancelling other projects including a God of War live service game 5 weeks ago:
Yeah, theoretically the exact model for monetization isn’t as important, but many publishers are hoping to get players to pay subscriptions indefinitely.
- Comment on Unusual Pollinators 5 weeks ago:
Original image:
Image - Comment on Microsoft lays off employees in security, experiences and devices, sales, and gaming — separate from performance cuts 5 weeks ago:
Fucking hell, man, with how many very publicly visible security problems they had last year, you’d think the stakeholders would be on board with doing security for a bit.
- Comment on Same 5 weeks ago:
There were a lot, back when 3D graphics became a thing in general, because companies felt like they’d get left behind, if they didn’t somehow make their games 3D.
But yeah, these days, I don’t think this happens much. 2D rarely translates well into 3D, because the whole gameplay works differently. And while 2.5D doesn’t have the same problem, it’s also a lot of effort for what’s essentially just a different art style.
- Comment on Private parking rules review prompted by £2,000 five-minute fine 5 weeks ago:
Here in Germany, 5 minutes of leaving your car would not count as “parking”. It’d still be in the realm of just “stopping” your car. If you walk away from your car like the defendant did, then it can be viewed differently, but in practice, it still means that no one’s mad enough to try to fine you in that time.
- Comment on ScIence 5 weeks ago:
If 10^27^ would be Hella, would 10^-27^ then be Hello? 🙃
- Comment on Why it redownloads files that are rendered in my app\browser? 5 weeks ago:
Yeah, sometimes I even then can’t download the picture, even though I was looking at it just then, because the server can apparently tell the difference and returns an error code instead.
- Comment on Potatoes ftw 1 month ago:
I mean, you say that, but I once had some carrots which had turned black on the outside and when I peeled them, they still looked and tasted like fresh carrots.
- Comment on Fallout creator asks why triple-A RPGs focus on violence, doesn't provide very hopeful answer 1 month ago:
Yeah, I tried to create a non-violent game for a while in a genre that’s typically violent (roguelike) and so often, I’d play some existing roguelike and then have an idea, like for example, I could make the ice spell cover an area in the shape of a snowflake. Yeah, alright brain, what exactly is that ice spell for? Cooling the snacks?
And if you decide – fuck it, we’ll cool some snacks – a food-themed roguelike sounds nice and non-violent, then that leaves you with a ton of new questions. If the ice spell targets snacks, does that mean you’re defending against them? Why are you defending against snacks? Do they just make you fat? How do you reflect that in the gameplay?
And then you spend two days coming up with all kinds of ideas for making this work, until you realize it sounds like a fever dream and you have no idea, if it’d be any fun. - Comment on GRINDSET MINDSET 1 month ago:
Yeah, I can understand that someone who’s into coding would also be nerdy enough to separately care about keyboard layouts, but truly, I would hardly benefit from faster typing speed, because my brain’s constantly rattling while I do that. If I finish typing early, I still won’t have finished thinking. And for the rare times, where there’s no thinking involved, chances are that you can copy-paste 90% of it and then have to edit select places. So, not really hugely beneficial to type faster either.
- Comment on GRINDSET MINDSET 1 month ago:
2022-01-02
Yeah, that checks out. This person would be gushing over ChatGPT instead, if it had already been released at that point. Because clearly, more words = more better. Doesn’t matter, that no one wants to read your 120 articles which all say the same, because you haven’t done any research in between.
- Comment on Infamous vs Prototype | 15 Years Later 1 month ago:
I could never get over how boring the gameplay of Infamous looked. Comparing it to a third-person shooter is pretty apt. Like, you’ve got these crazy lightning powers, but 90% of the time, you just use your hand buzzer to give folks a bit of a zap. Riveting.
- Comment on Why do games like Minecraft require a launcher? 1 month ago:
Luanti is kind of the obvious example to point to, with it being a community-developed engine for Minecraft-like games. But yeah, what @Azzu@lemm.ee said very much makes the difference. As opposed to Minecraft, Luanti has modding support built-in.
- Comment on Video Games Can’t Afford to Look This Good 1 month ago:
Yeah, that frustrates me a lot, too. They almost had it right, that they need to go beyond realism to make truly good-looking games. But in practice, they say that only to show you the most boring-ass graphics known to humanity. I don’t need your pebbles to cast shadows. I can walk outside and find a pebble that casts shadows in a minute tops. Make the pebbles cast light instead, that could look cool. Or make them cast a basketball game. That’s at least something, I haven’t seen yet.
- Comment on Video Games Can’t Afford to Look This Good 1 month ago:
The big problem for these AAA studios is that this is their unique selling point. Hyper-realistic graphics and sprawling game worlds. If they stop doing these, they’re hardly different to the games from five years ago (which you can still buy and cheaply at that). And they’re hardly different from indie titles. They would enter quite the competitive market.
I do agree that we’re at somewhat of a breaking point. The production costs grow to absurd levels. The graphical advances are marginal. And not many gamers can afford the newest hardware to play these titles. But I don’t think, there’s an easy exit strategy for these AAA studios…
- Comment on Has Android's Material You dynamic color theming been implemented in other platforms? 1 month ago:
KDE has a built-in feature to change the accent color based on the wallpaper:
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