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Submitted ⁨⁨23⁩ ⁨hours⁩ ago⁩ by ⁨mrsilkworm@piefed.social⁩ to ⁨games@lemmy.world⁩

https://www.pcgamer.com/gaming-industry/the-studio-behind-star-wars-zero-company-which-is-currently-a-steam-bestseller-has-reportedly-furloughed-the-majority-of-its-staff/

The studio behind Star Wars Zero Company, which is currently a Steam bestseller, has reportedly furloughed the majority of its staff

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  • chiliedogg@lemmy.world ⁨2⁩ ⁨hours⁩ ago

    Gamerant is saying the studio was legitimately out of funds and they were furloughed weeks prior to launch and that dozens gave already been brought back.

    This was their first game, and if they do bring back the team members (with back pay) now that the game is a sucess, I would actually be much more understanding.

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  • Cethin@lemmy.zip ⁨2⁩ ⁨hours⁩ ago

    For anyone who wants this style of game, but doesn’t want to support this, Xenonauts 2 released version 1.0 a few months ago. It’s trying to be more classic X-COM, rather than modern XCOM, like what this game is copying (and simplifying even more). It’s easily the best of the genre I’ve played, and it’ll also run on pretty much any system you’ve got fine.

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    • M0oP0o@mander.xyz ⁨2⁩ ⁨hours⁩ ago

      Xenonauts 2

      Eh, played the shit out of it and happy to give them money. But holy shit is the late game kinda poop.

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  • Barbarian@sh.itjust.works ⁨4⁩ ⁨hours⁩ ago

    I was considering buying this as a massive fan of XCOM 2.

    Was.

    I’ll just keep playing Cyber Knights: Flashpoint thank you very much.

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    • Cethin@lemmy.zip ⁨2⁩ ⁨hours⁩ ago

      Check out Xenonauts 2. It’s positioned as a spiritual sequel of classic X-COM, rather than modern XCOM though, so there are differences.

      Probably the best difference, and I don’t understand why modern XCOM did this, is classic and Xenonauts have larger squad sizes. This is huge, because the entire genre is about gambling on actions. If you only have four actions, taking a 50% shot, but potentially being in danger, is an issue. If you have 8+ actions (8 squad members minimum, and you’ll often get multiple actions per member), a 50% shot is a lot less risky. It’s more about setting yourself up to get many attacks, rather than one perfect attack. There’s a lot more opportunities to mitigate risk.

      It also has a much stronger strategic game, which I feel is largely lacking in modern XCOM. It’s all about tactical battles. This game, in particular, I think is almost entirely tactical battles, with little strategic opportunity, and no strategic layer IIRC.

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  • danielfm123@lemmy.zip ⁨3⁩ ⁨hours⁩ ago

    If CEO fire whole team, how will you create a new success?

    Good teams are not conodity.

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  • GolfFoxtrotLima@sh.itjust.works ⁨8⁩ ⁨hours⁩ ago

    Yet another certified bruh moment, I won’t even buy the game

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    • Doc_Crankenstein@slrpnk.net ⁨6⁩ ⁨hours⁩ ago

      This is why I pirate most games unless it’s from indie devs. Fuck any and every corpo entity.

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  • DarrinBrunner@lemmy.world ⁨12⁩ ⁨hours⁩ ago

    He went on: "It is a gross but all too common sight to see, another corporate game hitting the top of Steam while the team is left looking for work and cut off from any possible profit sharing.

    And, there it is.

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  • MrOtingocni@lemmy.world ⁨11⁩ ⁨hours⁩ ago

    Unions. Not just for blue collars anymore.

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    • Phil_in_here@lemmy.ca ⁨6⁩ ⁨hours⁩ ago

      All devs should be entitled to royalties

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      • Cethin@lemmy.zip ⁨2⁩ ⁨hours⁩ ago

        Honestly, I don’t understand why any studio wouldn’t do this. Not only does it mean you can differ some pay until later effectively, but it actively encourages devs to make the best game possible. If they’re just working for a salary, they have no skin in the game. Give them a reason to make the absolute best thing they possibly can make.

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  • username_1@discuss.tchncs.de ⁨23⁩ ⁨hours⁩ ago

    They did their thing. No use of them anymore :)

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    • gedfromgont@piefed.ca ⁨23⁩ ⁨hours⁩ ago

      Gane dev gig economy

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  • 852005949@sopuli.xyz ⁨2⁩ ⁨hours⁩ ago

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    谈钱出家人不能相信

    热爱祖国,孝顺父母

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  • joranm1@lemmy.zip ⁨3⁩ ⁨hours⁩ ago

    I’m sick of this

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  • Sanctus@anarchist.nexus ⁨8⁩ ⁨hours⁩ ago

    What’s the point? You can’t even enjoy your laurels. Just fucked the minute release hits so they dont have to pay you. Fucked up. Nobody should work for a game corporation.

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    • ivanafterall@lemmy.world ⁨4⁩ ⁨hours⁩ ago

      Nobody should work for a game corporation.

      My actual goal, anymore.

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  • Toasticus@piefed.social ⁨16⁩ ⁨hours⁩ ago

    This whole industry is job security hell. Man, people decades ago dreamed of being somewhere in the industry. I don’t really know now who’d want to be in it knowing how awful job security even is.

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    • DarrinBrunner@lemmy.world ⁨12⁩ ⁨hours⁩ ago

      It’s like the movie industry, now. They only have a job as long as the game is in production, and all they get is the weekly paycheck.

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    • CaptPretentious@lemmy.world ⁨12⁩ ⁨hours⁩ ago

      When I was a teenager, I really wanted to work in the video game industry. Really glad I don’t. I still want to learn to make video games, but I never want to work for any video game company. Especially any that have been around for say… 20 years and/or publicly traded.

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  • TheBluetoofs@piefed.social ⁨19⁩ ⁨hours⁩ ago

    At this point in human evolution, I can’t understand how anybody would want to be in the gaming industry anymore. I would not blame any developer if they just decided “fuck it” and quit altogether. I’d applaud it, actually.

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    • Buddahriffic@lemmy.world ⁨10⁩ ⁨hours⁩ ago

      I wanted to be in the video game industry when I was younger and followed through with it by learning programming and pretty much everything I could with computers.

      But then while I was in university, the story about EA’s working culture broke. How they’d say hours were normal but they might need extra hours during “crunch time”, which sounded reasonable until you learned that they just set deadlines such that it was always crunch time. The partners of EA workers did a class action suit against the company and won it IIRC.

      That was enough for me to adjust my trajectory. I realized the suddenly obvious bit: people usually go into the video game industry because they have a passion for video games, which sets them up for exploitation like any other job that many people want to get in to.

      I might still make a video game but I never intend to be a peon in the video game industry.

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      • ChickenLadyLovesLife@lemmy.world ⁨4⁩ ⁨hours⁩ ago

        they’d say hours were normal but they might need extra hours during “crunch time”,

        I always had this arrangement at the companies I worked for, except the “normal hours” were actually me doing next to nothing, and the “crunch time” was me genuinely busting my ass for a few weeks to get the software finished and out the door. It was nothing more than an extension of how I handled college rather than some arrangement that the companies intentionally offered. Management was always just so utterly fucking clueless about anything related to the technical side of software development that it was easy to fool them into thinking that my way of doing things was just normal for the field.

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    • I_Jedi@lemmy.today ⁨15⁩ ⁨hours⁩ ago

      The corpo gaming industry, perhaps. I’ve seen various indie developers have a great time.

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      • Vlyn@lemmy.zip ⁨12⁩ ⁨hours⁩ ago

        The 0.1% who actually hit it big. Let’s not include survivorship bias here :)

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  • RightHandOfIkaros@lemmy.world ⁨23⁩ ⁨hours⁩ ago

    Thos game has absolutely horrendous performance problems. It baffles me that people are rating this higher than games like KOTOR and Republic Commando.

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    • hoshikarakitaridia@lemmy.world ⁨20⁩ ⁨hours⁩ ago

      Well the gameplay is very different, and maybe people like the way star wars feels when applied to XCOM type strategy games?

      People are not looking at the performance in isolation when rating games.

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      • 13igTyme@piefed.social ⁨17⁩ ⁨hours⁩ ago

        Steam reviews for other games says otherwise. Plenty of games with reviews only on performance.

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    • swooper@lemmy.world ⁨22⁩ ⁨hours⁩ ago

      I guess because it’s new? Xcom has s big fan base too

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      • whoisearth@lemmy.ca ⁨20⁩ ⁨hours⁩ ago

        And wasn’t xcom buggy as shit too? Lol

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    • Nurgus@lemmy.world ⁨20⁩ ⁨hours⁩ ago

      Performance is a stinking mess but gameplay is a joy. It’s not XCOM but it’s great in its own right.

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    • realitaetsverlust@piefed.zip ⁨18⁩ ⁨hours⁩ ago

      Because people like us in the tactics genre really are used to incredibly buggy and laggy games. XCOM, anything made by paradox - all of that suffers from performance issues and gameplay bugs. It’s a bit like buying something from bethesda - you just expect those kinds of problems, which is why it doesn’t really influence our rating.

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      • Doc_Crankenstein@slrpnk.net ⁨6⁩ ⁨hours⁩ ago

        Also, it isn’t that big of a deal in a turn based tactics game to have all the animations be silky smooth or responsive like it is in games with real-time combat. The quality doesn’t directly affect the game play experience for the most part.

        A turn based game at 30 frames plays the same as it does at 60 or 120. Can’t say the same for other genres.

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    • NIB@lemmy.world ⁨19⁩ ⁨hours⁩ ago

      Meh, i can tolerate shitty fps and even some stutter on turned based games. It’s not ideal but not as much of a deal breaker.

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    • deft@lemmy.wtf ⁨19⁩ ⁨hours⁩ ago

      Can’t even play with your wookie in this game

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    • NuanceDemon@lemmy.dbzer0.com ⁨20⁩ ⁨hours⁩ ago

      Games having dodgy performance on release is effectively normal now.

      It makes more sense to rate based on the gameplay otherwise 99% of releases would be 1 star.

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      • IWW4@lemmy.zip ⁨19⁩ ⁨hours⁩ ago

        Now?

        The first video game I ever l played was Pong.

        Dodgy performance on release has always been the case. Would like to hear the tale of the Atari ET game?

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    • creamfresh@lemmy.world ⁨20⁩ ⁨hours⁩ ago

      performance is not everything

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    • Aurenkin@sh.itjust.works ⁨22⁩ ⁨hours⁩ ago

      I would still say it’s worth buying at least from my personal experience. I’m still really enjoying the game despite the performance but it’s probably heavily dependent on your system.

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      • Doc_Crankenstein@slrpnk.net ⁨6⁩ ⁨hours⁩ ago

        Not worth buying with how they have treated the dev team with these lay offs but it’s a perfectly reasonable game to pirate if one wants to play it.

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  • lechekaflan@lemmy.world ⁨7⁩ ⁨hours⁩ ago

    The unfortunate reality of it now, like having to keep your CV constantly updated and ready if ever to be laid off at any time. And it’s worse than ever.

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  • mursejoy@lemmy.zip ⁨18⁩ ⁨hours⁩ ago

    There go my hopes of a post launch performance patch.

    The game runs like arse even on a 9070XT.

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    • TwitchingCheese@lemmy.world ⁨11⁩ ⁨hours⁩ ago

      60-70fps with egregious cutscene pop-in even after the INI engine tweaks mod on a 5090 is criminal.

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    • slaacaa@lemmy.world ⁨10⁩ ⁨hours⁩ ago

      “Firaxis” developers create a working game challenge (impossible)

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    • Tidesphere@lemmy.world ⁨8⁩ ⁨hours⁩ ago

      Lmao I built my computer 8 years ago, and it was mid tier even then. Runs it just fine. You may need to tweak some settings.

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      • mursejoy@lemmy.zip ⁨4⁩ ⁨hours⁩ ago

        I think we have a very different opinion on what runs fine. I wouldn’t be PC gaming on eight year old hardware. My PS5 and Series X are five years old and I don’t much like how they run modern games.

        I’m sure your setup is fine for you but ZCOM has obvious performance issues represented by the Steam user reviews. Ignoring that isn’t truthful.

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    • kn0wmad1c@programming.dev ⁨18⁩ ⁨hours⁩ ago

      Game runs fine for me (4070 Super), but I can’t play more than 20 minutes without hitting bugs.

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      • prole@lemmy.blahaj.zone ⁨17⁩ ⁨hours⁩ ago

        I’m not sure I’d say not being able to play longer than 20 min without hitting bugs is “running fine”

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  • chiliedogg@lemmy.world ⁨2⁩ ⁨hours⁩ ago

    So to reduce time spent looking for new jobs, devs should make sure games take even longer to develop and are in even worse shape at release so they have to hold onto the team for bug fixes.

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  • NastyNative@mander.xyz ⁨15⁩ ⁨hours⁩ ago

    A wise man once said devs that are afraid of losing their jobs dont go on to make great games. I was going to purchase this game but now ill wait till its on super sale.

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    • faintwhenfree@lemmus.org ⁨8⁩ ⁨hours⁩ ago

      I saw it available on high seas

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  • ampersandrew@lemmy.world ⁨20⁩ ⁨hours⁩ ago

    Leveraged buyout. Any dev still on payroll is a liability, and it’s not like these guys make Ultimate Team. EA’s got a lot of debt to service.

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    • cheat700000007@lemmy.world ⁨17⁩ ⁨hours⁩ ago

      Made by bit reactor who are independent

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      • ampersandrew@lemmy.world ⁨17⁩ ⁨hours⁩ ago

        Yeah, maybe that’s in the paywalled article that this one cites, but it was only via summaries I saw elsewhere that I realized EA might not own them.

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  • khepri@lemmy.world ⁨12⁩ ⁨hours⁩ ago

    Well that is what happens when a project is done and there is no immediate need for that staff for another project. If you want job security don’t work on TV shows, films, or video games.

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    • SparroHawc@lemmy.zip ⁨3⁩ ⁨hours⁩ ago

      One of the best assets of a game company is people who know how to make a good game. This is one of the most idiotic takes I’ve ever seen. Treating veteran game makers like replaceable cogs is how you get the current AAA game industry, with nothing but overpriced lukewarm soul-dead rehashes of prior games that are full of bugs and devoid of merit.

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    • Cethin@lemmy.zip ⁨2⁩ ⁨hours⁩ ago

      Yeah, this isn’t reasonable. A good studio will have been preparing for what they’re doing next before the project is finished. Keeping a team together who knows what they’re doing and already knows how to cooperate together is worth a lot. This is just a sign of bad management, and sadly they’re not the ones losing pay.

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    • cantstopthesignal@sh.itjust.works ⁨12⁩ ⁨hours⁩ ago

      The art world is dog eat dog. You are not owed a living in the slightest.

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      • Phil_in_here@lemmy.ca ⁨6⁩ ⁨hours⁩ ago

        Everyone who works is owed a living. The entertainment industry is needlessly vicious.

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      • Doc_Crankenstein@slrpnk.net ⁨6⁩ ⁨hours⁩ ago

        This is some dogshit bootlicking mentality.

        Sort your priorities, mate, and quit carrying water for your oppressors.

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  • garretble@lemmy.world ⁨16⁩ ⁨hours⁩ ago

    I haven’t run into any game breaking bugs on PS5 (Pro, at least). It’s unfortunate that it seems like PC has had the brunt of the bugs.

    I’ve definitely seen some shadow bugs and texture things, but the game runs smooth for the most part otherwise.

    I hope they get a chance to fix the issues.

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