I_Jedi
@I_Jedi@lemmy.today
- Comment on What do you think about what corporations are doing? 3 days ago:
I’ve been sticking with indie games for the past few years now. Definitely the better choice, though a handful can get too attached to the games they make.
This past week, one indie dev got super pissed at me when I made a Steam review calling her game bad and going in-depth on why it’s so bad. I’ve reviewed a few hundred games now, and this is the first time an indie dev got that mad over my Steam review.
There’s another dev I support who felt disappointed over a reviewer with a large following bad-mouthing his game. Some fans offered to help defend the dev’s honor by commenting in that Steam review, but the dev talked them down.
Can’t say I blame such devs, though - quality indie games take a long time to make after all. A stranger calling your game bad after all that effort certainly could make an indie dev see red.
- Comment on MMO players (past and present): what is your attitude towards "forced" group content? 2 weeks ago:
Playing with other people is such a hassle. You mentioned SWTOR, so let’s use that as an example. The “Operations” have some fun story content, don’t they? Suppose I want to play one of those.
If you get a bunch of randoms, you’ll get a bunch of people who don’t know what they’re doing, or could try doing their own thing. Many of the Operations bosses have mechanics that require coordination, so your party of randoms is going to get wiped.
Clearly, you need to get a team together to do it. But Operations want 8 players (including you), who all have their schedules free to do the operation with you. And you have to hope that people don’t get other plans or drop out midway through. And you have to be in a position where you can arrange such a group in the first place.
I’m fine with forced group content if it’s easy for randoms to clear, and if no one gives a shit to queue for it anymore, that it can be done solo. Coordinating big groups isn’t feasible these days.
- Comment on MMO players (past and present): what is your attitude towards "forced" group content? 2 weeks ago:
Funny thing is, I even told the people I queued with that I only joined for the rewards, and can they please just let me sit on the side if they don’t want me to play while they do their thing, but they didn’t give a fuck. Apparently, according to them, joining just for the rewards was Bioware killing the game.
My experience made it very clear why the queue was so dead. Who would want to play with assholes like that? Unless that someone is an asshole themselves, that is.
- Comment on MMO players (past and present): what is your attitude towards "forced" group content? 2 weeks ago:
I did ranked PvP in SWTOR exactly once. I remember liking the rewards received from participating, so I wanted to give it a try. The queue was long, but one day, a match actually happened.
It resulted in my team getting upset over my lack of skill, calling a truce with the other team so they can focus on me, gun me down, and then kick me out “for being AFK”. You can’t prove that you’re not AFK while dead, so they just spawncamped me until the kick worked.
Never again.
- Comment on what are Windows cloud GPU options in 2026? 2 weeks ago:
Sure. You might need that for the really computing-intensive applications, like games that use locally hosted models. You’re asking for rented GPUs rather than buying the hardware yourself, so I’m guessing you want to play with the big stuff.
- Comment on what are Windows cloud GPU options in 2026? 2 weeks ago:
How very greedy. Why not get yourself an EC2 instance?
- Comment on What demos have you been playing in the Steam Next Fest? 2 weeks ago:
Yeah I’ve been playing a bunch. I’ve learned how to find the good stuff among the dogshit. I’ll share some of the good ones I’ve seen so far, along with some notable bad ones that pissed me off.
- Undershroom - It’s pretty obvious that this is going to have a story kinda-sorta like Layers of Fear. That said, the Bog is fun to explore. "Watch out for the Wild Teeth!"
- MIA: Memory Fragments - This is a game that attempted to silence talk of its AI usage. I can’t prove it, but I’m pretty sure this dev put up AI disclosure on the main page after I exposed him during Next Fest. Demo still doesn’t have AI disclosure though, so there’s that too. It’s also a shameless MiSide ripoff.
- Magical Girl ER - Very excited for this one. After Tsumimi Time turned out to be a flop, I feel immense confidence that this one will turn out to be good. I explained what I liked about it in a previous post, so you check that or the game out if you’re interested.
- Shadow Mate - It looks like Dead Space but anime girls. It’s a third person shooter where you gun down supernatural beings. The boss fight in the demo is rather fun, though the lag is pretty annoying.
- Quest for Choices _ I don’t even know if I can call this one awful. The story in it so far is just people having a product meeting before getting ready for a QA test. Very mundane.
- Bit-Broken Identity - Skynet evil humans good, but Skynet is an anime girl who wants to mess with the MC in particular. Plot feels like a joke so far, though I like the art quality.
- 1999 Tokoyo Building - Anime people amusing themselves in a supernatural building. I must say, I enjoyed provoking the easily angered anime girl in this until she deconstructed my skull. The game’s alright, though it’s a visual novel mixed with some short dungeon crawler segments.
- The False Alice - Visual novel of fanfiction incarnations of Alice (yes, that one) who think that wiping out the others will make the winner the Alice of the IP reboot. It makes me want to see Harry Potter fanfiction characters fight to the death to see who gets to be canon. It shows some promise.
- Comment on Save Mass Effect 2 weeks ago:
The Mass Effect Trilogy is a completed story. You gotta let it go.
- Comment on Save Mass Effect 2 weeks ago:
For me, Andromeda couldn’t hold my attention. Multiplayer was more fun, but that’s only because I cheated a bunch and posted my “accomplishments” in the ME Coop subreddit until they gave me a permaban.
- Comment on Electronic Arts to Cut 400 Jobs, Shut Down BioWare 2 weeks ago:
I can imagine shill comments about the show as well.
“Haters are whining about this show over nothing. Shepard becomes a spectre, Saren dies at the end, Sovereign goes boom. What more do you people want?”
“The retelling of Virmire is way better than the OG. It turns out that Liara only needed to mind meld with one of the workers in the facility, and compel that worker to initiate the self-destruct sequence. Like, duh. Is Game Shepard just stupid?”
“People keep complaining that the Citadel is only seen at the end. New York is actually within budget. I liked the Empire State Building scene with TIM tbh.”
“TIM is at his best in this show. His sword is so cool!”
“Reimagining the Geth as the Borg was a master-class move. Geth-Jenkins was the best! Maybe he’ll come back as Legion in the next season?”
- Comment on Electronic Arts to Cut 400 Jobs, Shut Down BioWare 2 weeks ago:
Oh, I can see it now. The plot is clear!
In this timeline, the Geth are actually cyborgs who look like humans. They are attacking Eden Prime at the behest of their mysterious master. Saren is the first human spectre and helps Commander Shepard escape from Eden Prime before the planet is exploded by Sovereign.
Saren and Shepard then go to New York to contact the Council, reporting a strange intelligence supporting the Geth. But then, the duo is attacked by a Geth ambush team! After managing to defeat the Geth fleet in orbit, Saren boards Sovereign and makes it say who the mastermind is, but gets brainwashed!
After this, Shepard chases Saren through a series of mass relays, eventually reaching Ilos. That is where Saren reveals the awful truth - the enemy turned out to be a Prothean VI hidden deep underground. The VI, named Vigil, commands Sovereign, and seeks to destroy the entire galaxy if not stopped! In a moment of lucidity, Saren pilots Sovereign into Ilos, destroying the planet and Vigil for good!
The final scene shows Shepard, distraught over the loss of his friend, just before the Council sends him an email that he is the new human spectre, in Saren’s honor!
- Comment on GTA 6 Digital Preorders Already Topped 6 Million and $594 Million, With PlayStation Accounting for 74%, Sensor Tower Estimates 2 weeks ago:
I don’t see how a game can live up to all this hype.
- Comment on Best Steam Next Fest game I've seen thus far - Magical Girl ER 3 weeks ago:
Nice I’ll have to check those out.
- Comment on Best Steam Next Fest game I've seen thus far - Magical Girl ER 3 weeks ago:
My rule for demos is that I jump ship if I’m not hooked in the first 10 minutes. Saves a bunch of time. Only time I break this is if I’m in a bad mood and want to talk shit about a crappy demo in a Steam review.
- Submitted 3 weeks ago to games@lemmy.world | 9 comments
- Comment on Would you play a game that constantly tests your morals and fucks with your belief of what is good and what is evil? | The Milgram Experiment Official Trailer 3 weeks ago:
I played the demo and it’s a lot of fun. I still fully believe that non-lethal execution of the driver is the correct choice for Test 2.
- Comment on 3 weeks ago:
“Maybe we can get away with it…?”
- Comment on Revenge of the Sith now runs natively on PC 4 weeks ago:
Doesn’t look like it. It claims to use Windows syscalls to function.
- Submitted 4 weeks ago to games@lemmy.world | 4 comments
- Comment on P.T. Native PC Port 1.0 Is Out Now With DLSS 4.5, Frame Generation, Ray Tracing, Mods, And More 4 weeks ago:
You don’t?
- Comment on P.T. Native PC Port 1.0 Is Out Now With DLSS 4.5, Frame Generation, Ray Tracing, Mods, And More 4 weeks ago:
Dear oh dear. Well I could try to explain the importance of Sigma Five, but that would get into calculus, so…
- Comment on P.T. Native PC Port 1.0 Is Out Now With DLSS 4.5, Frame Generation, Ray Tracing, Mods, And More 4 weeks ago:
You don’t know…?
- Comment on P.T. Native PC Port 1.0 Is Out Now With DLSS 4.5, Frame Generation, Ray Tracing, Mods, And More 4 weeks ago:
Yeah, it comes back as 58.5% Sigma Five Tier code.
- Comment on P.T. Native PC Port 1.0 Is Out Now With DLSS 4.5, Frame Generation, Ray Tracing, Mods, And More 4 weeks ago:
For now. Modifying it is going to suck, though.
- Comment on P.T. Native PC Port 1.0 Is Out Now With DLSS 4.5, Frame Generation, Ray Tracing, Mods, And More 4 weeks ago:
Vibe coding to write the loader.
- Comment on Australia says platforms like Steam and Roblox have 'significant' child safety gaps 5 weeks ago:
Agreed! The solution is so very simple. All Australia needs to do is assign one jack booted thug to each child in the country, with orders to hold the kid’s head underwater for a few seconds if the thug thinks the kid is visiting Steam or Roblox. If the parents object, hold their heads underwater too. As a bonus, the kids will learn to fear opposing the Australian government. It couldn’t be easier.
- Comment on 5 weeks ago:
I played through BrokenLore: LOW recently. I thought it would be another one of those crappy horror games made in an hour, but this one was actually alright. I even went ahead and platinum’ed the achievements.
I’ve also enjoyed making chemicals in Alembic. Making a big canister of fluorine gas and dropping pure cesium into it is fun.
I also played through the demo of Misohagi Crossing recently. The dev is a Japanese person branching into the Western market, so I gave it a look.
I signed up for the Undershroom Playtest. I found the idea of being chased by those jaw figurines dentists have to be hilarious.
I’ve also dabbled in playing some AI games and H games recently. Most of the AI games are simply crap, though I did play a demo of one that showed promise.
- Comment on "Why should we just give up the entire month of November?" – The indie games going head to head with GTA 6 5 weeks ago:
November? Oh, I’m excited for several things. I will probably be picking up Psycho Sleuth and Amnea28 around that time.
I’m also somewhat hopeful that Aliya 2 comes out then. It’s a big thing in China.
I am also monitoring Reverie Eclipse. The previous stuff made by this dev doesn’t inspire confidence, so I’m curious if this game will end being a big blunder by November.
I am also patiently awaiting Become, a game that goes through the early life of you, the person reading this. It specifically goes through the challenges of how you won the first race you ever competed in.
And this one comes out a bit before November, but I’ll mention it anyway. Red Chat Ritual has a big “spooky village in the Deep South” vibe. It shows promise.
- Submitted 5 weeks ago to games@lemmy.world | 1 comment
- Comment on I made some interesting mods 5 weeks ago:
I’ve been dabbling with adding halogens like bromine liquid and fluorine gas to the game, but lost interest. Adding bromine isn’t too bad, but gas isn’t done well in Minecraft.