Cethin
@Cethin@lemmy.zip
- Comment on Anon is incompatible 1 day ago:
And? Is there something newer that’s a standard? If not, it’s the new one.
Also, it’s only recently become the de facto standard. Yes, it’s older than that, but it didn’t become the standard until maybe five years ago. So much was still being made for USB-A, and some things still are. Anything older than ~5 years ago has good odds of being A.
- Comment on Anon is incompatible 1 day ago:
It’s the new standard, but there should always be at least one USB-A. It’s still incredibly common.
- Comment on What’s your favorite video game that most people didn’t like ?? 1 day ago:
It has probably the highest learning cliff of any game, but there are also guides for everything. At the higher level, once you’re surviving, you’ll hopefully be programming stuff too. That’s all done in Assembly, so ideally you’ll have experience with that, but it’s not that hard to learn for doing basic programs. If you need any help, let me know!
- Comment on Astronomers seek global ban on space advertising 1 day ago:
Well, you wouldn’t sabotage the billboard. You would sabotage their factories until it costs them more than the billboard makes them. Make it unprofitable to create them.
- Comment on What’s your favorite video game that most people didn’t like ?? 1 day ago:
FO4 is far from unpopular. Yes, people have complaints about it, but it’s pretty universally enjoyed. It just could be so much better.
- Comment on What’s your favorite video game that most people didn’t like ?? 1 day ago:
New Vegas isn’t a Bethesda game though.
- Comment on What’s your favorite video game that most people didn’t like ?? 1 day ago:
I’ve tried NMS like three or four times at this point, at launch and a few months ago notably. It’s never clicked with me. I think it’s made for someone who likes the imagery of a space sim but hasn’t played one. I’ve played too many space sims that the fairly constrained and bland interactions of NMS don’t do anything for me.
For example, you aren’t really flying your ship. Your somewhat pointing it where you want it to go, but you can’t crash, so what’s even the point? If you can’t fail an interaction, there’s no input the user can give that’s wrong, so why should the user even care?
- Comment on What’s your favorite video game that most people didn’t like ?? 1 day ago:
I played the beta. I was tired of it before I finished, and I really wanted to like it. It looked great, and the traversal was a cool idea. It was just boring. There was almost no reason to do anything. It’s the same reason I hate the open worlds of Warframe. It’s cool that they did it, but it doesn’t actually benefit the gameplay loop. It just makes it take extra time to do the thing you want to do.
- Comment on What’s your favorite video game that most people didn’t like ?? 1 day ago:
Everyone is just saying actually popular games, but ones they don’t think are popular enough. If people don’t have to look up the game, it’s probably not answering this question (with a few infamous exceptions maybe).
Mine would be Stationeers. There’s no real action or anything. It’s a game about designing, building, managing, and automating a station on another world. Each world has its own issues, be that Luna with a vacuum, Mars (the easiest) with storms, no breathable atmosphere, and cold, Venus with all the Venus issues, or some made up planets with crazy problems. It simulated gasses and liquids, replicating the refrigeration cycle so you can make your own heat pumps for cooling. It’s really cool, but complex and potentially boring for most people.
It’s made by the studio making Kitten Space Agency. It’s a studio created by the DayZ mod creator, and they seem really cool. They’re very much not profit motivated, and I think they’ve said developing Stationeers is costing them money, at least at one point, and KSA is planned to be free and donation supported.
- Comment on GTA 6 Developers Announce Rockstar Games Union 4 days ago:
On the other hand, there is something incredibly funny about a man so uncomfortable in themselves and their identity that they think a woman in a video game is an issue.
No, the issue you have is internal. If you aren’t comfortable in yourself, the most manly thing you can do is to come to terms with it and not worry about everyone else. Real men, who are comfortable being men, aren’t constantly worrying about what others think about them, or what other people are doing. They let others do what they want, because it doesn’t actually effect who they are.
- Comment on timely 4 days ago:
Sadly though, it’ll also effect NASA’s time line.
- Comment on Watch: Zuckerberg’s superyacht arrives in Seattle just as Meta cuts 1,400 local jobs (video in body) 6 days ago:
- Comment on Warhorse says that the new Middle-earth RPG 'will be a living world' with a 'strong narrative focus' and says new Kingdom Come game could arrive 'next fiscal year' 1 week ago:
Ambitious, but in all the wrong ways. They made a pretty vast world, but it was lifeless and stale. Everything was static and there was no reason to engage with it. The scale didn’t add anything, so the ambition was misplaced.
If the ambition were to add a more simulation based living universe, rather than a wide lifeless one, there could have been something to it, even if it fell short. I honestly don’t see what they wanted to accomplish though. It’s like they haven’t learned anything from other space games of the past several decades, or even their own games. Hell, their original space sim they were working on decades ago sounds more alive than Starfield was.
- Comment on Why does it feel like most art museums are for adults and most science museums are for kids? 1 week ago:
I somewhat agree, that looking purely at the data would be boring, especially when it’s on a topic too complex to understand. However, I think science content creators prove it doesn’t have to be boring. However, they’re usually making content on specific topics. A science museum is trying to touch everything.
- Comment on I would like to play a calm game 2 weeks ago:
The Talos Principle (both of them, though the DLC for 1 is optional, and incredibly challenging). They’re the best puzzle game I can recommend next to Portal. They do their own thing, and almost to the same level. The gameplay doesn’t feel quite as smooth, but there’s a lot it goes better than Portal too.
The Outer Wilds. It doesn’t feel as chill to some people, but I think it is. Very tiny first ~20m spoiler that can help ::: spoiler spoiler it’s a time loop, so there are no consequences. Feel free to wreck your ship. It’ll be repaired next loop. Feel free to mess around and die. You’ll lose nothing. Don’t be sucked into the idea you need to do things well or quickly, because it literally does not matter. The only thing that effects the next loop is what you learned. :::
- Comment on 2 weeks ago:
Yeah, though it’s honestly somewhat overwhelming to get into now. I played it a fair amount at release with friends in high school. I tried to try it again like a year ago and holy shit there’s a lot. It used to just be a really chill building game, because there wasn’t that much to fight. Now, building is just a mechanic you do while continuously increasing difficulty and unlocking more content.
- Comment on Haiku 2 weeks ago:
I hadn’t thought of that, but ships bunks are almost certainly more space efficient. You could stack them three high pretty easily. Throw in a curtain and I’d take that over a seat I think. Even if you’re not planning on sleeping, it sounds more comfortable.
- Comment on Videogame pirates tell other pirates to shut up about it after Subnautica 2 developers are taunted with illicit copies 2 weeks ago:
Pirated copies get updates just like any other. They just don’t get automatic updates, like most storefronts provide. That’s a feature of the store though, not the game.
- Comment on Washington man arrested for allegedly throwing rock at seal in Maui 2 weeks ago:
What? No. He’s presumed innocent in the court of law. Whether they find him innocent or guilty doesn’t change him being innocent or guilty. You can be guilty and found innocent or innocent and found guilty. The opinion of the court only matters in the justice system, not in public opinion or reality.
- Comment on When traffic comes to a standstill, drivers instantly shift left and right to create a Rettungsgasse, an emergency corridor right down the middle, so ambulances 2 weeks ago:
This isn’t pulling over because there’s an emergency vehicle actively there. They’re pulling over because traffic is blocked up, for the possibility that an emergency vehicle may need through. It doesn’t decrease throughput bit it does let emergency vehicles through. If people abuse it then throughput stays the same and they lose the extra benefit.
- Comment on When traffic comes to a standstill, drivers instantly shift left and right to create a Rettungsgasse, an emergency corridor right down the middle, so ambulances 2 weeks ago:
Yeah, in the US there’s zero chance that opening isn’t filled by drivers who think they’re more important than everyone else.
- Comment on Hail corporate (they did it tho) 3 weeks ago:
Fair enough. It is at least more fun than most of the other stuff we see.
- Comment on Hail corporate (they did it tho) 3 weeks ago:
I just struggle to see this as doing a good thing. Do you think he cares? Who is this helping? I just see it as a cheap PR stunt that takes advantage of an old famous person’s birthday to get people to think of them instead of that other person.
- Comment on Hail corporate (they did it tho) 3 weeks ago:
How is that relevant to this? No one was discussing that. Yes, that’s also advertising, but for Iran. I’m not saying it’s good, but at least it’s trying to say something, unlike this.
- Comment on Hail corporate (they did it tho) 3 weeks ago:
This is treating it as if they’re being nice. No. They just priced it at the maximum amount the market would allow. If they raised it further it’d cost them far too much in sales. Them increasing costs (assuming it actually does, and they don’t get a tax write-off that counters it or something) has no relation to price.
- Comment on Hail corporate (they did it tho) 3 weeks ago:
Maybe I’m just too cynical and tired of this shit, but it’s just an ad. It isn’t wholesome, in my opinion. It’s just to make people share their product, and they had to pay almost nothing to do it. They didn’t actually do anything for Attenborough. They just took advantage of his birthday to make an ad. Being really cynical, this was already a planned change, and they just picked an opportunity to maximize advertising opportunities.
- Comment on First Skywind progress video since 2024 3 weeks ago:
Yeah, I think even base Morrowind sometimes looks better. Skyrim is higher fidelity though, unless you replace every model and texture. I still assume there’s some stuff that can’t be fixed, but idk.
- Comment on First Skywind progress video since 2024 3 weeks ago:
And, while the graphics aren’t as high fidelity, this is quite possibly the better way to play. Skyblivion won’t have Morrowind specific mods at launch (the Skyrim ones should work probably). I don’t know about the VR version, but all later Bethesda games are a significant downgrade in UI/UX for PC at minimum too. The UI is made for consoles first now, where Morrowind was PC first, and it was pretty amazing.
- Comment on Boop Snoots 3 weeks ago:
We’re mostly past that though. There was a period that made people feel strange, but modern games the characters are close enough that we can empathize with them, and we don’t think there’s something wrong. There’s still some improvements to make, especially with how light interacts with skin, but it’s close.
- Comment on Boop Snoots 3 weeks ago:
The ability to render more polygons creates more opportunity for different graphics, but you’re right, it isn’t better. The issue is that the “premium” style is realism. All AAA games now think they need to recreate reality. Style is what they should be aiming towards. We want something that looks cool, not necessarily real.
How many people say their favorite painting style is realism? Probably not very many. Why do we limit video games to that then? (I haven’t played a AAA for a while now, partially because of this, and partially because their gameplay is all boring and generic.)