Comment on Xbox Drops Work on ‘Contraband’ Video Game After Four Years
Cethin@lemmy.zip 2 weeks ago4 years of development and they didnt have anything to show except for a CG render?
Anything to show you. They aren’t beholden to you.
Are there any examples of games which have had 4 straight years of radios silence that have not had major development problems?
The vast majority! Game dev cycles are often 8+ years now, and you don’t hear anything from them until about a year before launch. You think about the canceled ones, but most of them that launch you just don’t consider, which is good. No news is good news, as the saying goes.