Doc_Crankenstein
@Doc_Crankenstein@slrpnk.net
- Comment on Minimum wage isn't survivable anymore 6 hours ago:
Yup. This is why we were trying to get it increased to 15 back in fucking 2011.
Today we need it to be nearly double that.
- Comment on Dragon’s Dogma 2 DLC devs faced “diametrically opposed” feedback from players in the West and Japan 5 days ago:
The friction in DD2 is exactly why I loved the game. It didn’t hold the hand. You had to pay attention to the world and actually immerse yourself in it.
It made it feel as if you weren’t just playing a game but were roleplaying a character.
- Comment on 5 days ago:
- Comment on 5 days ago:
This is some dogshit bootlicking mentality.
Sort your priorities, mate, and quit carrying water for your oppressors.
- Comment on 5 days ago:
Not worth buying with how they have treated the dev team with these lay offs but it’s a perfectly reasonable game to pirate if one wants to play it.
- Comment on 5 days ago:
Also, it isn’t that big of a deal in a turn based tactics game to have all the animations be silky smooth or responsive like it is in games with real-time combat. The quality doesn’t directly affect the game play experience for the most part.
A turn based game at 30 frames plays the same as it does at 60 or 120. Can’t say the same for other genres.
- Comment on 5 days ago:
This is why I pirate most games unless it’s from indie devs. Fuck any and every corpo entity.
- Comment on Just checking in to see if anyone cares that the mumbling turtle is still on full salary while being MIA for two-and-a-half months 1 week ago:
Except the vote isn’t absent they are casting votes for McConnell via proxy.
- Comment on Just checking in to see if anyone cares that the mumbling turtle is still on full salary while being MIA for two-and-a-half months 1 week ago:
Business as usual for America
- Comment on Just checking in to see if anyone cares that the mumbling turtle is still on full salary while being MIA for two-and-a-half months 1 week ago:
you forget (or maybe just unaware) they are casting votes for McConnell via proxy.
- Comment on METRO 2039 | Gameplay Trailer - Renegade 1 week ago:
Agreed on all points.
As I said in my other comment, Exodus isn’t a bad game. It’s actually very enjoyable. It just didn’t feel like a METRO game.
The 2nd game did suffer from sequelitus. It was fun but the writing was not nearly as up to par with the first, and that lack of hook in the writing made the last half of the game drag cause you weren’t nearly as invested in what was going on half the time.
- Comment on Is this true? 1 week ago:
Had to explain this to a friend when I called the original Deus Ex titles were “open world” games. (It’s technically semi-open world but, meh, nuances)
- Comment on Frictional Games' ONTOS -- Gameplay Trailer 1 week ago:
Jack got special treatment since he did VA for the game.
- Comment on METRO 2039 | Gameplay Trailer - Renegade 1 week ago:
Just gonna copy my comment from the last time this was discussed on this sub ——— Exodus wasn’t necessarily a bad game. It just didn’t feel like a Metro game.
The first two games in the Metro series exemplified a rich, linear story experience with intricate and interwoven characters, condensed level design, and strict resource management. They had a very specific and distinct atmosphere and experience. There was very little extra fluff outside of hidden secrets and logs. Everything was centered around telling the story it wanted to tell, even down to the gameplay mechanics themselves like using bullets for currency.
Exodus broke away from a lot of it to have a more open experience which unfortunately required a lot of fluff to fill the empty space of an open world design. The events in each region didn’t really have anything to make me care about it. Even if it does provide a much larger view of how society outside of the Metro had adapted, a lot of the content just didn’t feel any connection to Artyom and crew like it was in the older games.
The open world aspect also completely invalidated the resource management aspect of the Metro games. They were not able to pull it off in the way that Stalker’s very intricate economy systems do for making an open world with the feeling of limited resources. It was way too easy to farm stuff. I never worried about bullets after the first hours, in a series where bullets are supposed to be scarce enough for use as currency.As a long time fan of Metro, Exodus kinda felt like something “other” wearing the skin of the series rather than an actual Metro game. I feel they wanted to have a good, traditional Metro experience but it is everything else that feels added on to try and bring in a wider audience that resulted in a lot of older Metro fans, like me, feeling like the game was half-baked.
- Comment on Frictional Games' ONTOS -- Gameplay Trailer 1 week ago:
Jacksepticeye just uploaded a video as well doing the first ~2 hours of the game.
- Comment on METRO 2039 | Gameplay Trailer - Renegade 1 week ago:
Exodus is exactly how NOT to make a Metro game. It’s the furthest removed from the core gameplay of the Metro series to the point it is only a Metro game in name alone.
- Comment on Anon visits IHOP 1 week ago:
Yea, I was too. I grew up autistic in the rural US South. I know all about getting made fun of for being yourself.
The thing is though, holding onto that trauma and letting it dictate your life instead of learning to cope with it and move on is incredibly unhealthy.
- Comment on Anon visits IHOP 2 weeks ago:
That’s cool and all but I’m still gonna express my opinion from my side of the fence on the subject.
- Comment on Anon likes cooking 2 weeks ago:
This is cringe levels of pedantic.
- Comment on Anon visits IHOP 2 weeks ago:
That’s an incredibly dumb reason to not go to a nice bakery. People take themselves way too seriously. Embrace the cringe. Be whimsical and silly. Life’s too short to go through it with a stick up the ass.
- Comment on 3 weeks ago:
I feel they are fine with the drafting table to combine them.
- Comment on 3 weeks ago:
I literally never unlocked a weapon tech because all of the schematics you get will quickly outclass any default weapon. The tech tree does seem paced incredibly weird.
- Comment on Supermassive Games announces layoffs, up to 75 positions to be affected 3 weeks ago:
Layoffs are hitting the developers of hit titles such as the Dark Pictures Anthology and Until Dawn.
- Comment on Don't Call Me. Ever. 4 weeks ago:
Again with the projection.
- Comment on Don't Call Me. Ever. 4 weeks ago:
Not even gonna bother with this ableist rant.
“I can do it fine so others struggling must be overblowing it for attention”. You sound exactly like the right wing chuds you claim to oppose. Typical centrist
- Comment on Don't Call Me. Ever. 4 weeks ago:
Lol such simplistic mentality. That’s not how voting works you simpleton.
- Comment on Don't Call Me. Ever. 4 weeks ago:
Says the one who willingly votes for those who support Israel.
Your actions speak louder than your empty words and accusations.
- Comment on Don't Call Me. Ever. 4 weeks ago:
Lol projection much?
- Comment on Don't Call Me. Ever. 4 weeks ago:
And establishment sheep and an ableist twat? You must be even more popular.
- Comment on Don't Call Me. Ever. 4 weeks ago:
Or that your point was fucking stupid and they were rightfully discounting it.