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Today, it has been 6 years since The Elder Scrolls 6 teaser

⁨693⁩ ⁨likes⁩

Submitted ⁨⁨10⁩ ⁨months⁩ ago⁩ by ⁨SorteKanin@feddit.dk⁩ to ⁨games@lemmy.world⁩

https://www.youtube.com/watch?v=OkFdqqyI8y4

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  • mox@lemmy.sdf.org ⁨10⁩ ⁨months⁩ ago

    I hope they’re using this time to learn lessons from their Starfield flop and gather the talent and budget needed to improve upon Skyrim. A modern engine probably wouldn’t hurt.

    However, my expectations are very low at this point.

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    • catloaf@lemm.ee ⁨10⁩ ⁨months⁩ ago

      They haven’t learned from Oblivion, Skyrim, or Fallout 4. Probably others.

      Or really, they learned they can just keep releasing games on a hacked-up Morrowind engine, and make huge piles of money. So that’s what they’ll keep doing.

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      • neidu2@feddit.nl ⁨10⁩ ⁨months⁩ ago

        Yup. ES6 is going to sell like condoms on an STD themed swinger convension no matter how many bugs are going around.

        And the saddest part is that too many have learned nothing about AAA titles, and will preorder the game, making the game a massive financial success even before releasing anything of quality.

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      • TachyonTele@lemm.ee ⁨10⁩ ⁨months⁩ ago

        Don’t forget they learned they can charge for mods, too!

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      • BowtiesAreCool@lemmy.world ⁨10⁩ ⁨months⁩ ago

        They haven’t learned from 3 of their best and most popular games?

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      • no_comment@lemmy.world ⁨10⁩ ⁨months⁩ ago

        Image

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    • ampersandrew@lemmy.world ⁨10⁩ ⁨months⁩ ago

      The budget for Starfield was twice that of Baldur’s Gate 3. Throwing more money at it isn’t going to do a lot if they’re allocating it poorly.

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      • mox@lemmy.sdf.org ⁨10⁩ ⁨months⁩ ago

        I’m not suggesting that a big budget alone is sufficient to make a good game.

        However, appropriate budgeting (in terms of both money and time) affects things like code quality and writing talent. It’s kind of important.

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      • TachyonTele@lemm.ee ⁨10⁩ ⁨months⁩ ago

        The real number is Morrowind had something like 10-20 writers that worked on it. Modern Bethesda games have 1.

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      • olafurp@lemmy.world ⁨10⁩ ⁨months⁩ ago

        It’s a tricky balancing act. They need to recover the investment as early as possible to pay less in capital costs but doing that will mean that later on when the product is sub-par it will cause problems and extra work.

        Since the engine, game logic, art, story, testing is so heavily coupled together changing the engine a little bit could cause a month of work down the line.

        I think personally the best way is to start by making an engine or taking one off the shelf and then write a mini version of the game with shit art that has a lot of bugs.

        At the same time making models with hitboxes that all have the same physical properties otherwise, dialog content and recordings and all other content that can be done separately.

        Once that is fun to play then you can start working creating a slightly bigger system with a single short storyline to have a cohesive experience and will have the genaral feel of the game.

        Once everything above is done setting up a closed beta is the way to go. Take some feedback, add features and redo the small story to be more fun.

        Then once everything is a fun experience but people just want more you do the whole everything.

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    • DarkThoughts@fedia.io ⁨10⁩ ⁨months⁩ ago

      A modern engine probably wouldn't hurt.

      If it does not have similar levels of moddability then it will absolutely hurt.

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      • mox@lemmy.sdf.org ⁨10⁩ ⁨months⁩ ago

        I think it’s safe to assume they know that and would bear it in mind when choosing or building an engine. Their games are famous for modding, after all.

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      • CaptPretentious@lemmy.world ⁨10⁩ ⁨months⁩ ago

        I think we’re only ever see a new engine once Todd is no longer part of the company. Because the quote him out of context ‘it just works’

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    • lemmyvore@feddit.nl ⁨10⁩ ⁨months⁩ ago

      Thanks, I needed that laugh.

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    • b000rg@midwest.social ⁨10⁩ ⁨months⁩ ago

      I’m replaying Starfield, and on my second playthrough, I’m noticing the depth they put into this game. Sometimes a single dialogue line you said days ago will have an effect on NPC attitudes through an entire side story. I’m not going to argue that it’s not a regurgitation of their lame formula they’ve milked for the past 15+ years, but they do need to reevaluate where their money/dev time goes to.

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      • Jessvj93@lemmy.world ⁨10⁩ ⁨months⁩ ago

        Replaying as well, doing side quests I put off and surprised they actually go interesting places. Just did the one where zero G kept turning off and on at the space station that got taken over.

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    • boaratio@lemmy.world ⁨10⁩ ⁨months⁩ ago

      I like Starfield.

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      • TrickDacy@lemmy.world ⁨10⁩ ⁨months⁩ ago

        Sshhh that isn’t an approved opinion for Internet use

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      • no_comment@lemmy.world ⁨10⁩ ⁨months⁩ ago

        Image

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    • Carmakazi@lemmy.world ⁨10⁩ ⁨months⁩ ago

      The only thing Bethesda is motivated to do, frothing, absolutely chomping at the bit, is figure out a way to successfully monetize modded content.

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      • FilthyHookerSpit@lemmy.world ⁨10⁩ ⁨months⁩ ago

        Yes, will probably make a monthly subscription that walls off ability to download mods.

        (Also, it’s “champing” at the bit. Sorry for the correction but it’s a small pet peeve seeing chomping so much now)

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    • AProfessional@lemmy.world ⁨10⁩ ⁨months⁩ ago
      [deleted]
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      • distantsounds@lemmy.world ⁨10⁩ ⁨months⁩ ago

        bait

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    • Lucidlethargy@sh.itjust.works ⁨10⁩ ⁨months⁩ ago

      We all know that all they are going to do is re-release new versions of their old games on devices we largely don’t care about.

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    • acosmichippo@lemmy.world ⁨10⁩ ⁨months⁩ ago

      as long as they don’t have space travel between every objective and hundreds of barren procedurally generated planets it will be fine.

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  • Kolanaki@yiffit.net ⁨10⁩ ⁨months⁩ ago

    It’s gonna take twice as long as Starfield all to contain the same jank in an even larger, more barren, world where nothing is interesting and you’re just going through the motions because that’s what Todd Howard thinks games are.

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    • stealth_cookies@lemmy.ca ⁨10⁩ ⁨months⁩ ago

      It really does feel like Starfield completely killed any excitement for Bethesda games, everything since Oblivion has been a step in the wrong direction IMO.

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      • Zerfallen@lemmy.world ⁨10⁩ ⁨months⁩ ago

        Including Oblivion. I enjoyed it but it was a huge disappointment to me coming out of Morrowind. Bethesda reputation for me has been on Morrowind credit this whole time.

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    • Psythik@lemmy.world ⁨10⁩ ⁨months⁩ ago

      People have actually made it through Starfield? I tried so hard, but couldn’t make it past 20 hours (which isn’t a lot for a Bethesda RPG). The story is just so damn BORING.

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      • ICastFist@programming.dev ⁨10⁩ ⁨months⁩ ago

        The story is just so damn BORING.

        Oh boy, you’re lucky. I trudged through for 70h out of sheer morbid curiosity. The boring main story goes straight into “icecream on forehead” when the starborn show up. The ending is just a shit cherry on top of that, with Emil Pagliarulo’s best “fuck you for asking questions” ever

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  • kemsat@lemmy.world ⁨10⁩ ⁨months⁩ ago

    Image

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    • Ephera@lemmy.ml ⁨10⁩ ⁨months⁩ ago

      I don’t believe, they’re actually 6 years into the development. Back then, they just announced that at some point, there would be a TES6, but they’ve been busy developing Starfield since then.

      As part of Starfield, they did do some engine upgrades. You know what that looks like…

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      • dinckelman@lemmy.world ⁨10⁩ ⁨months⁩ ago

        Their announcement for the 30th anniversary implies that it is in early pre-alpha right now. Chances of it running on the same exact engine as Starfield are practically 100%

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    • pantyhosewimp@lemmynsfw.com ⁨10⁩ ⁨months⁩ ago

      Elder Scrolls especially Morrowind will always have a place in my heart but I’ve moved on. If they ever release a better game I will come back. What ever is running Starfield won’t be it.

      I’ve found New World and as far as MMOs go, it’s the best I’ve played in comparison to Elder Scrolls Online and Guild Wars 2 (in depth) and a few others (<40 hours).

      But New World has the lore, baby. That’s what seals the deal. Superior gameplay: check. Great art design: check. The lore is the final block and New World is so interesting. I didn’t think a fantasy setting could have new and interesting lore but they succeeded.

      How the Lost came into creation from

      Tap for spoiler

      trying to cure the Corruption

      is so tragic. I’m still learning what Angry Earth is all about tho.

      And it’s just fun! Like, I would have never guessed that I’d enjoy running around in a pilgrim hat getting killed by a giant turkey with laser eyes. And who would have guessed you could successfully merge the giants from Nasusicca Valley of the Wind with 1500s Caribbean aesthetic?

      But if you’re thinking: “We’re talking about single player games, dumbass.” Yea, I know, I like New World so much that I wish the same dev team would make a proper single player game in the exact same setting.

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  • TastyWheat@lemmy.world ⁨10⁩ ⁨months⁩ ago

    If they take too much fucking longer I’m gonna look for my RPG fix Elsweyr.

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  • KingThrillgore@lemmy.ml ⁨10⁩ ⁨months⁩ ago

    Don’t worry, in five years it will launch with the same physics tick rate bug and the dearth of anything interesting that is customary of any Bethesda Game Studios game.

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    • Snowpix@lemmy.ca ⁨10⁩ ⁨months⁩ ago

      Welcome to the place washed by Iliac waves

      There’s two and a half peasants with the same ugly face

      You’re not into small towns? Check out big-ass plains

      Fifty times the size of Skyrim’s, twice as many pointless caves!

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      • Buddahriffic@lemmy.world ⁨10⁩ ⁨months⁩ ago

        And there’s even one new cave variation!

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  • dinckelman@lemmy.world ⁨10⁩ ⁨months⁩ ago

    Normally, I would say that I don’t care when a game comes out, as long as it’s a genuinely good, complete experience. But knowing Bethesda, it’ll be another 5 years before we see anything, and then we’ll get an embarrassingly buggy title, that hasn’t innovated on anything since Fallout 3 came out.

    I used to forgive them for anything, knowing that the modding community would just patch things anyway, but we’ve seen how Starfield was rejected by a ton of people with skills.

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    • greenskye@lemm.ee ⁨10⁩ ⁨months⁩ ago

      I think too many people forget that Skyrim was actually popular enough without mods to bring enough modders to the table to fix the rest of it. Bethesda seems to have forgotten that they actually have to deliver a mostly fun and mostly playable game for a proper modding scene to take root.

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      • dinckelman@lemmy.world ⁨10⁩ ⁨months⁩ ago

        That really is a pretty substantial part of it too. Modding at its core requires a good game, and everything else comes from people wanting to change parts of it, that aren’t necessarily to their liking. Bethesda somehow assumed that people would be willing to reimplement half of the game at launch. That just won’t slide anymore, for 70$

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    • wizardbeard@lemmy.dbzer0.com ⁨10⁩ ⁨months⁩ ago

      It didn’t help that Starfield didn’t release with any of the normal modding toolset for Bethsda games. It literally didn’t get it until this month.

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    • yamanii@lemmy.world ⁨10⁩ ⁨months⁩ ago

      1 dev of the skyrim together mod.

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    • Empricorn@feddit.nl ⁨10⁩ ⁨months⁩ ago

      Shadow of the Erdtree DLC comes out this month after begging developed for 2 years. Even amazing games take forever to develop, I’m certainly not waiting half a decade for fucking Starfield…

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      • dinckelman@lemmy.world ⁨10⁩ ⁨months⁩ ago

        That’s the difference. I would wait a decade for a follow-up to Elden Ring. It was a genuinely incredible game in every way.

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    • ripcord@lemmy.world ⁨10⁩ ⁨months⁩ ago

      Starfield didn’t have modding, but was it an embarrassingly buggy title that hasn’t innovated on anything since Fallout 3?

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  • OozingPositron@feddit.cl ⁨10⁩ ⁨months⁩ ago

    They could take 30 years to make it, but it would still be made by Bethesda and it would still suck.

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    • Damage@feddit.it ⁨10⁩ ⁨months⁩ ago

      I have great memories of Morrowind

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      • ripcord@lemmy.world ⁨10⁩ ⁨months⁩ ago

        I have great memories of Skyrim. And FO3. And New Vegas. And Fallout 4. And Fallout 76 actually got not bad. And Elder Scrolls: Online had one of my favorite quest chains in a game. And…

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      • SkyezOpen@lemmy.world ⁨10⁩ ⁨months⁩ ago

        It was still a glitch fest, but at least the world was top notch.

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      • CptOblivius@lemmy.world ⁨10⁩ ⁨months⁩ ago

        I also liked Skyrim and oblivion. Not sure how people can think they suck.

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      • tegs_terry@feddit.uk ⁨10⁩ ⁨months⁩ ago

        I liked Daggerfall, too, despite serious glitch issues. I just saved a lot and it was fine.

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    • technomad@slrpnk.net ⁨10⁩ ⁨months⁩ ago

      and then they’d re-sell it a bunch of times after that too.

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      • tegs_terry@feddit.uk ⁨10⁩ ⁨months⁩ ago

        Because it was such a bad game that people gladly bought it again?

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    • TrickDacy@lemmy.world ⁨10⁩ ⁨months⁩ ago

      God what a fucking boring and wrong opinion to be have

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      • thorbot@lemmy.world ⁨10⁩ ⁨months⁩ ago

        They literally said Starfield was in the making for 25 fucking years. And you see how that ended up

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    • olafurp@lemmy.world ⁨10⁩ ⁨months⁩ ago

      I like the bugs. The Giant Space Program was nice

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  • Stalinwolf@lemmy.ca ⁨10⁩ ⁨months⁩ ago

    I want to be positive and I’m trying to remain optimistic, but somehow I just know it in my bones that they’re going to further Fallout 4 the franchise and strip away even more skills and attributes. Hell, maybe they’ll get rid of dialogue entirely.

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    • orangeboats@lemmy.world ⁨10⁩ ⁨months⁩ ago

      Indeed. I would love to have a “modernized Morrowind” experience – an RPG game that really nails the role-playing part of RPG, but without the cheesy parts of Morrowind like the unintuitive combat system – but all of us know that it’s just not gonna happen.

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      • Soggy@lemmy.world ⁨10⁩ ⁨months⁩ ago

        The combat in Morrowind is intuitive if your previous RPG experience used dice and paper.

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      • fishbone@lemmy.world ⁨10⁩ ⁨months⁩ ago

        but all of us know that it’s just not gonna happen.

        Certainly not by Bethesda, but in truly typical fashion, Bethesda games are are held together and made fun by modders (and sometimes, even fully built, as is the case with Enderal). Only trouble is that can take a wild and/or completely unknown amount of time.

        tesrskywind.com

        www.youtube.com/watch?v=YJkeWN3_fbA

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    • UnderpantsWeevil@lemmy.world ⁨10⁩ ⁨months⁩ ago

      Hell, maybe they’ll get rid of dialogue entirely.

      100% they’re going to try to do AI NPCs and you’re going to get cartoonishly awful dialogue that will be great for memes and terrible for any kind of actual gameplay.

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    • JackbyDev@programming.dev ⁨10⁩ ⁨months⁩ ago

      ES6 will have a voiced main character.

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      • thisbenzingring@lemmy.sdf.org ⁨10⁩ ⁨months⁩ ago

        An AI voice with zero emotion

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  • scrubbles@poptalk.scrubbles.tech ⁨10⁩ ⁨months⁩ ago

    Just in terms of timeline, Dragon Age 4 was teased at about the same time with the same level of teaser trailer. It’s releasing this fall.

    So a full modern RPG being fully developed in that time by a smaller studio, and for elder scrolls we haven’t heard squat.

    Who knows how DA will turn out, but we know modern Bethesda quality thanks to starfield. Not having any news in 6 years proves this trailer was made just to shut fans up

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    • Bbbbbbbbbbb@lemmy.world ⁨10⁩ ⁨months⁩ ago

      Who knows how DA will turn out, but we know modern Bethesda quality thanks to starfield. Not having any news in 6 years proves this trailer was made just to shut fans up

      Pretty sure they flat out said this was true

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      • dditty@lemm.ee ⁨10⁩ ⁨months⁩ ago

        Yup:

        “Bethesda and Todd Howard announced Elder Scrolls 6 when they did because of fan demand, or in the words of Skyrim’s lead designer Bruce Nesmith, because ‘the pitchforks and torches were out.’” Source

        Elder Scrolls VI exits pre-production, development begins (August 2023)

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    • ampersandrew@lemmy.world ⁨10⁩ ⁨months⁩ ago

      Often times trailers that early are used as a hiring tool, too. Cyberpunk’s original CG trailer was back in like 2012, and that game came out in 2020, but we know from an interview at E3 before The Witcher 3 came out that there was a very small team working on Cyberpunk before Witcher 3 was done, and Cyberpunk at that point was mostly just design documents.

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    • kboy101222@sh.itjust.works ⁨10⁩ ⁨months⁩ ago

      And DA4 got almost remade to remove the live service features

      What’s Bethesdas excuse?

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      • acosmichippo@lemmy.world ⁨10⁩ ⁨months⁩ ago

        they were working on starfield?

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    • yamanii@lemmy.world ⁨10⁩ ⁨months⁩ ago

      I wouldn’t dare to call Bioware a smaller studio.

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  • egeres@lemmy.world ⁨10⁩ ⁨months⁩ ago

    The teaser itself is some generic terrain with procedural grass anyone could do in blender in 3h

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  • AFC1886VCC@reddthat.com ⁨10⁩ ⁨months⁩ ago

    They just released this teaser to shut everyone up at the time

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  • TheSpermWhale@lemmy.world ⁨10⁩ ⁨months⁩ ago

    Excited for the special edition of the trailer

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  • DrSleepless@lemmy.world ⁨10⁩ ⁨months⁩ ago

    Yay, six more years til they release a biggy mess

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  • hakunawazo@lemmy.world ⁨10⁩ ⁨months⁩ ago

    I used to be a Dragonborn like you, but then I got a fire arrow to my dedicated graphics card.
    Now nothing newer than Oblivion will ever run on that machine.

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  • ICastFist@programming.dev ⁨10⁩ ⁨months⁩ ago

    Well, at least they won’t need to make “thousands of planets” worth of “content”, so the game might at least look consistent

    Still, after Starfaild, my expectation is for TES6 to have something that kinda almost resembles Dark Messiah of Might and Magic’s melee combat; only Archery, Melee, Magic and Armor skills to level up; Emil Pagliarulo’s “greatest” story yet with double the time travel and multiverse bullshit; twice the amount of stories that get nowhere and that nobody in the world cares about; removal of stealth

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  • bungle_in_the_jungle@lemmy.world ⁨10⁩ ⁨months⁩ ago

    Shut up. 6 years!? 👴

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  • afk_strats@lemmy.world ⁨10⁩ ⁨months⁩ ago

    It was 5 years and 8 months between the release of Oblivion and Skyrim. Oblivion was released on March 20, 2006, and Skyrim was released on November 11, 2011.

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  • malchior@aussie.zone ⁨10⁩ ⁨months⁩ ago

    Probably working out how to add stealth archer mechanics to a MTX.

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  • moon@lemmy.cafe ⁨10⁩ ⁨months⁩ ago

    Wow, thought it was like 2 years if you asked me

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  • Kecessa@sh.itjust.works ⁨10⁩ ⁨months⁩ ago

    It’s just the time necessary to figure out how to create a ladder climbing animation

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  • sirico@feddit.uk ⁨10⁩ ⁨months⁩ ago

    Got to do better than Star field and come close to BG3 , dark souls, elden ring. Chances are they hit the reset button after it became apparent they couldn’t coast on the mod community

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  • UnderpantsWeevil@lemmy.world ⁨10⁩ ⁨months⁩ ago

    After the reviews on Starfield, maybe this is for the best.

    You really want to see what shameful AI slop they try to shoehorn into this game? Or how much of it is shamelessly cribbed and rehashed from Skyrim, the last good thing Bethesda ever did? Do you really want to play “Morrowwind But If It Was Designed By Houston’s Urban Planning Team?” Enjoy an hour and 30 minute commute to your next quest, plus traffic, you stupid idiots.

    Now with a bug patch that’s labeled as DLC!

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  • pissclumps@lemmy.world ⁨10⁩ ⁨months⁩ ago

    They can keep it. Bethesda sucks

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  • devilish666@lemmy.world ⁨10⁩ ⁨months⁩ ago

    Meanwhile me with shitty laptop & Skyrim LE be like… Nah…i don’t need that thing bc my Skyrim already perfect

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  • TrickDacy@lemmy.world ⁨10⁩ ⁨months⁩ ago

    Is there literally a single opinion in this thread that doesn’t reek of entitlement and rage?

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  • AlexWIWA@lemmy.ml ⁨10⁩ ⁨months⁩ ago

    They should just release a new game with the graphical fidelity of Fallout 4, but with better performance and animations. They could probably cut their dev budget in half if they made a game with Skyrim’s scope and FO4’s graphics.

    No one plays Bethesda games for their graphical fidelity so they really need to stop wasting time there.

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  • MeekerThanBeaker@lemmy.world ⁨10⁩ ⁨months⁩ ago

    Anyone else not like the capital E in Elder? Looks like a G.

    Can’t wait to play this in 2030.

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  • JimSamtanko@lemm.ee ⁨10⁩ ⁨months⁩ ago

    Since they announced that it will be PC and XBOX only- I stopped giving a shit. I refuse to buy a new hardware that once was accessible without having to.

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  • mikyopii@programming.dev ⁨10⁩ ⁨months⁩ ago

    It would not surprise me at all if we are another six years away.

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  • yamanii@lemmy.world ⁨10⁩ ⁨months⁩ ago

    I personally think if something is in pre-production you shouldn’t announce it at all.

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