mox
@mox@lemmy.sdf.org
- Comment on Day 259 of posting a Daily Screenshot from the games l've been playing 17 hours ago:
I noticed a change in your titles a few days ago. What happened to “until l forget to post Screenshots”? I don’t think you forgot, did you?
- Comment on How Ubisoft spent $2.1M on influencers to secure the launch of Assassin's Creed Shadows 1 day ago:
- Comment on Zelda: Breath of the Wild is a Masterpiece, Zelda: Tears of the Kingdom is an Indulgence 5 days ago:
Breath of the Wild: Beautiful. Mysterious. Inspired.
Tears of the Kingdom. Big. Shallow. Boring.
I found the first dozen or two hours of TotK exciting, as I encountered new mechanics and a darker side of Hyrule. But it wasn’t long before the new and exciting became endless expanses of copy/paste encounters and terrain, forgettable characters, and annoying enemies. Nothing felt clever or interesting. I lost interest in exploring, and wandered away from the game.
Then I went back to the first game for another run.
- Comment on Civilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5 1 week ago:
What makes you think that? It’s possible that they did it in-house, of course, but there’s no precedent for it. No previous Civ had a linux version done in-house.
- Comment on Civilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5 1 week ago:
I don’t think so. There’s no mention of it on their site.
- Comment on Civilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5 1 week ago:
Do you know who made the port?
- Comment on Civilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5 1 week ago:
Incorporates 3rd-party DRM: Denuvo Anti-tamper
Requires 3rd-Party Account: 2K Account for Online Interactions
Somebody please wake me up when these atrocities are gone. (And thanks, Steam, for making them easy to discover.)
- Comment on Civilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5 1 week ago:
I just referred them to 5 because it was almost as good
Why do you consider Civ 6 better than 5?
- Submitted 2 weeks ago to games@lemmy.world | 7 comments
- Comment on More Disco Elysium alumni join former staff at Longdue working on spiritual successor 3 weeks ago:
Lenval Brown, who voiced the narrator in Disco Elysium, will return for Hopetown and voice a key character.
That man’s voice is amazing. If you haven’t already, listen to Disco Elysium’s opening narration:
- Comment on Two Point Museum just launched as Overwhelmingly Positive on Steam 3 weeks ago:
Thank you for saving me the time it would have taken to check it out. I don’t buy Denuvo games.
- Comment on Prepare For Discord To Get Way Worse [Kotaku] 3 weeks ago:
I expect MatrixRTC will be capable of screen sharing, so it’s probably just a matter of time, so long as Matrix gets the sponsors they need to continue their work.
- Comment on Why can't we go back to small phones? 4 weeks ago:
Sony used to make compact variants of their flagship Xperia phones. Good specs. Good battery life. Good camera. Good sound. Good reception. Headphone jack. SD card slot. Unlockable bootloader, so they could be de-googled.
Sadly, the compact line grew slightly larger with each model year, and even a no-so-compact one hasn’t been released in a while.
- Comment on Firefox deletes promise to never sell personal data, asks users not to panic 4 weeks ago:
There isn’t a browser suitable to replace Firefox in the official Debian apt repos.
However, it’s worth noting that Mozilla’s recent Terms of Use apparently apply only to the Firefox builds downloaded from Mozilla, not to the built-from-source versions that you get from the Debian archive using apt.
- Comment on We're remaking Morrowind as a Skyrim mod. Here's a charity livestream we held on the weekend. 5 weeks ago:
Between this and Skyblivion (video), perhaps I’ll get to play beautiful versions of the older games. Looking forward to it!
- Comment on Atmospheric Water Harvesting With High Voltage 5 weeks ago:
Indeed. I could also see wind turbines charging batteries during the windiest hours, and the batteries powering the moisture collectors during foggy hours.
- Submitted 5 weeks ago to technology@beehaw.org | 7 comments
- Comment on Skyblivion, the fan remake of Oblivion in Skyrim's engine, nears completion 5 weeks ago:
I hope they manage to get it complete, and good. Giving Oblivion another try (this time exploring the rest of the world instead of focusing on the boring main quest) has been on my list for a while, and improved graphics would be welcome.
That font, though… not a good choice for quickly delivering information. Mods to the rescue?
- Comment on Rockstar has some of the most restrictive mission design I've ever experienced 1 month ago:
Yes, I’m aware of that justification. I like the idea in principle, but it doesn’t hold water in this game, because the mechanics they used to simulate ultra-realism are not realistic at all. Picking up a weapon in real life doesn’t impose a state of bodily malfunction where you have about as much control of yourself as a blind drunk standing on one stilt. I’ve used swords and bows. Even my very first time, there was never a point where I suddenly found my arms or legs failing to work at all. The implementation here is a ham-fisted attempt at best.
Clearly, though, there’s an audience for it
It seems so. If some people enjoy slogging through those mechanics, then I’m happy for them. I have better things to do with my time.
- Comment on Rockstar has some of the most restrictive mission design I've ever experienced 1 month ago:
I loved the environments in RDR2, but holy hell, the missions’ persistent denial of player agency drove me up a tree. Railroading like this is annoying in the best of cases. I could tolerate it in The Last of Us, which limited the places I could go but offered a wonderfully engaging story in those places and never dropped a 10-ton FAIL anvil on my head for trying something creative. But in an open world game (a genre that I like because I’m encouraged to find creative solutions) I find it unforgivable.
Kingdom Come: Deliverance drove me away for similar reasons. I like games where the challenge comes from learning how to work with available tools and moves, developing my skill with them, and figuring out how to use them most effectively. Making progress that way is satisfying. KC:D chose polar opposite of that, interfering with my ability to control my character until I slogged through seemingly endless “training” sessions. It had nothing to do with developing my skill as a player, but instead just arbitrarily denied me agency. I hated it, and since the reports I’ve read suggest that the sequel does the same, I won’t be buying it or anything else by those game designers.
I guess my point is just to let you know that you’re not alone. :)
- Comment on Gaming on Linux, How openSUSE Stacks Up for Gamers 1 month ago:
I bet someone can cook up some edge cases where the newer kernel might matter.
What desktop distro doesn’t have a new enough kernel available? Even the current Debian Stable, which is nearing the end of its run, has a recent backport (currently at 6.12.9).
- Comment on Day 206 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots 1 month ago:
I must say I e never played Skyrim, and I didn’t know how beautiful it could be.
Modern texture packs, replacement models, and lighting mods make it even more so.
On top of that, Skyrim’s soundtrack is outstanding, and conspires with the scenery to make it a game world not easily forgotten. I’m sure I’ll be going back.
- Comment on Rift of the NecroDancer Official Launch Trailer 1 month ago:
Thanks, but having finished the game with Cadence, I think I understand the mechanics.
- Comment on Rift of the NecroDancer Official Launch Trailer 1 month ago:
I still haven’t managed to beat Crypt as anyone other than Cadence. I wonder if this game will be even harder.
- Comment on EA releases another shameless IP flip with Sims 1/2 Legacy 1 month ago:
Has anyone here tried these?
- Comment on Sid Meier's Civilization VII | Review Thread 1 month ago:
Civ V had mediocre-to-bad gameplay on release, but was transformed into something good by the Brave New World DLC. I have read that Civ VI was similarly improved (although perhaps with a bit less success) by way of DLC.
Judging by the initial reviews of this one, it looks like a pattern is developing. I guess I’ll once again wait a few years until the “fix” DLC has been out for a while, and buy the combo pack on sale.
Unless they use Denuvo or some other anti-customer nonsense that I won’t support.
- Comment on Kingdom Come: Deliverance II | Review Thread 1 month ago:
The question I’ve had since this sequel was announced: Does it use the same approach to combat skill progression as the original, where players are robbed of agency instead of encouraged to figure out effective use of tools?
Eike Cramer from IGN Deutschland seems to have my answer:
The game design is annoying with forced stealth on top of a frustrating save system. That’s especially true for some of the longer story missions. On top of this, the combat mechanics are extremely inaccessible and, with their mercilessness, put far too many obstacles in the way of the players, especially at the beginning. Kingdom Come Deliverance 2 is nevertheless an utterly unique, ambitious and, in large parts, very good adventure. But it’s also a video game that misses important points a little too often in the gameplay details and does not respect the player’s time in certain places.
Thank you Eike, and thank you OP for posting those quotes.
- Comment on Random Screenshots of my Games #57 - Aperture Desk Job 1 month ago:
I started playing this on PC, but at a certain point, it persistently crashed. A bunch of other folks reported the same problem. I guess non-Deck hardware wasn’t a priority for Valve this time.
- Comment on Facebook flags Linux topics as 'cybersecurity threats' — posts and users being blocked 2 months ago:
Linux is one of the few impactful tools available to maintain (or reclaim) the sovereignty of our communications, data, and access to the online world. Those things lie at the core of practically everything in our lives, from employment to education to laws to basic human necessities. Given how significantly freedom is being eroded lately, I can’t think of many things more important in the long run.
- Comment on Day 195 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots 2 months ago:
Ever since playing and liking Tomb Raider (2013), I have noticed it being compared to Uncharted, which made me curious about the latter. However, the clips I’ve seen made Uncharted’s characters seem focused on being macho men, rather than being humans exploring dangerous environments. Is it like that throughout, or did I just randomly find video clips that happened to highlight a single minor aspect of the games?