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We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it": "People didn’t connect with the game or its city"

⁨72⁩ ⁨likes⁩

Submitted ⁨⁨3⁩ ⁨hours⁩ ago⁩ by ⁨Agent_Karyo@piefed.world⁩ to ⁨games@lemmy.world⁩

https://www.gamesradar.com/games/grand-theft-auto/well-probably-never-see-a-grand-theft-auto-set-in-a-futuristic-city-like-gta-2-because-the-team-hated-it-people-didnt-connect-with-the-game-or-its-city/

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Comments

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  • MonkderVierte@lemmy.zip ⁨6⁩ ⁨minutes⁩ ago

    But allowing others to make it? Nope.

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  • ZILtoid1991@lemmy.world ⁨39⁩ ⁨minutes⁩ ago

    GTA2 was good, it’s just games journalists obsessed with a “3D full immersion VR future”, that they felt threatened by every 2D games made once the first Voodoo cards left the factories. The reviews were not about the games, but endless whining about they losing their “fully realistic games” (past Medal of Honor, they usually envisioned a perfect recreation of Battle of Normandy) because a man made a theme park game with accurate roller coaster physics in assembly.

    The 3D push was quite similar to the current AI push, but more successful. Imagine if Microsoft blocked games being released onto XBox if they don’t have a certain amount of AI generated assets and/or “live generated content”.

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  • lockhart@lemmy.ml ⁨1⁩ ⁨hour⁩ ago

    GTA 2 didn’t connect not because it looked slightly different than GTA 1. This was the “transition to 3D” era and people gravitated towards such games, like Driver.

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  • dontsayaword@piefed.social ⁨33⁩ ⁨minutes⁩ ago

    I’ll add to the chorus here saying I really liked GTA2. I dunno where the article got the idea people ‘hated’ it

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  • Deceptichum@quokk.au ⁨2⁩ ⁨hours⁩ ago

    GTA2 was the best GTA.

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    • abfarid@startrek.website ⁨1⁩ ⁨hour⁩ ago

      I started with GTA2, but Vice City is the best GTA.

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      • falseWhite@lemmy.world ⁨58⁩ ⁨minutes⁩ ago

        I started with GTA, but the best one is San Andreas

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      • Deceptichum@quokk.au ⁨58⁩ ⁨minutes⁩ ago

        Vice City is a my second, if only for the aesthetics. I miss the top down fun, it simplified the game in a way that I really enjoyed, it’s just not the same running over hare krishnas in 3D/irl.

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    • Glytch@lemmy.world ⁨57⁩ ⁨minutes⁩ ago

      As a high school student I installed a pirated copy on the school network so my friend and I could play it in class. This was at a small town school where the IT specialist was usually too busy being a teacher and track coach to pay attention to what students were able to do on school computers. They removed the ability for student accounts to install software eventually, but I never got punished for what I did.

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      • Deceptichum@quokk.au ⁨52⁩ ⁨minutes⁩ ago

        Oh I loved the days of circumventing early school IT systems. I remember we discovered that we could right click on something in the start menu and get into a shared network folder, we put Halo in it and basically the whole class played matches together but alt-tabbed when a teacher came by.

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  • Agent_Karyo@piefed.world ⁨3⁩ ⁨hours⁩ ago

    Funnily enough that’s actually why it is my favourite GTA game (I haven’t played 5 and I won’t play 6), although nostalgia probably plays a big role too.

    I also liked that it had a cold, clinical feel compared to the later GTAs. You are in “Anywhere City” and it feels like society has entered a permanent state of decline.

    I also think the relatively lite cyberpunk and retro-futuristic elements added a bit of flair to the concept.

    That being said, I can understand why they will never make a game like GTA2 again; bad market fit and the futurism of GTA2 is many ways a product of the 90s/early 2000s.

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  • aeronmelon@lemmy.world ⁨1⁩ ⁨hour⁩ ago

    One of the districts in GTA2 is Funabashi, the name of a city to the west of Tokyo.

    If you want to make a GTA set in the “future” that still resonates with people, set it somewhere in Japan.

    Considering how often police chases and gang activity occur there, despite Japan’s extremely low crime rate, why not use Nagoya?

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    • dukemirage@lemmy.world ⁨1⁩ ⁨hour⁩ ago

      If your game relies heavily on cultural details, you probably shouldn’t make something outside of the culture you know.

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      • the_crotch@sh.itjust.works ⁨20⁩ ⁨minutes⁩ ago

        Rockstar is a British company making games about the US.

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    • _chris@lemmy.world ⁨1⁩ ⁨hour⁩ ago

      The guy they’re interviewing seems so detached from reality, the article links to another with more from the same guy, he’s quoted saying that “it doesn’t make sense to go to some left field location for novelty” specifically in regards to Tokyo, then goes on to say “it’s too easy to do what we know again” which sounds negative? But then follows that up with “nobody is[…]not going to play gta 6 because it’s in vice city”

      It’s a really odd take tbh.

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  • Thorry@feddit.org ⁨2⁩ ⁨hours⁩ ago

    I remember I had a Voodoo card at the time of GTA2. Playing the Glide version of that game (if you could get it working) was like being transported into the future. The resolution was higher, the framerate was higher and more smooth, the lighting effects were insane. Especially on a large CRT with vibrant colors that game looked absolutely amazing.

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  • blimthepixie@lemmy.dbzer0.com ⁨3⁩ ⁨hours⁩ ago

    I liked the weapon mods to the vehicles - oil spills etc

    Also the car crusher that gave out items and cash iirc

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    • Klear@quokk.au ⁨5⁩ ⁨minutes⁩ ago

      The spray shops were called “Max Paint”, a reference to a game that would come out two years later.

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    • Rakonat@lemmy.world ⁨2⁩ ⁨hours⁩ ago

      The gang/faction system was lot of fun, I recall one of them was just straight rednecks so ton of fun to just rampage against them.

      Also loved the nice touch of the 5 minute gameplay demo being enforced your character wearing a bomb vest set to blow in 5 minutes.

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  • lime@feddit.nu ⁨3⁩ ⁨hours⁩ ago

    gta2 is still my favourite of the series. the first game was so damn janky that i could barely play it but the second one is smooth as butter, and with the artstyle they chose it looks really unique.

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    • aeronmelon@lemmy.world ⁨1⁩ ⁨hour⁩ ago

      You know a game is good when you log many hours playing the demo.

      I found a crack online that removed the two minute time -limit and just explored the map. GTA2’s demo has zero mission, it’s just the entire first map with a number of things missing or changed. Still a lot of fun to just cruise around and blow stuff up.

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  • WagnasT@piefed.world ⁨1⁩ ⁨hour⁩ ago

    People seem to like cyberpunk 2077 so maybe people still had hope for humanity when gta2 came out, it was just before its time.

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    • axh@lemmy.world ⁨16⁩ ⁨minutes⁩ ago

      And that’s the real reason why they won’t make GTA in the future soon. That part of the market is already taken by CD Projekt, and Cyberpunk 2077 was not a clear success, so other CEOs won’t force their teams to fight for that market. Too much trouble, too much risk.

      Copy what already worked, add a minimum innovation and maximum microtransactions and repeat until money stops flowing.

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  • hOrni@lemmy.world ⁨2⁩ ⁨hours⁩ ago

    I liked GTA2. Probably because it was the only one I played. I would love to play it today, but the tank controls are too horrible. Does anybody know of an analogue controller mod or something like that?

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    • LasseKB@sopuli.xyz ⁨1⁩ ⁨hour⁩ ago

      You could try this mouse support mod: github.com/h0x91b/gta2-mouse

      I haven’t tried it myself, so I have no idea how good it is

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      • LasseKB@sopuli.xyz ⁨1⁩ ⁨hour⁩ ago

        Or this twin stick mod: gtamp.com/forum/viewtopic.php?t=1150

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  • rollerbang@lemmy.world ⁨1⁩ ⁨hour⁩ ago

    Man, what memories. I’ve also enjoyed the London(?) version.

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    • Agent_Karyo@piefed.world ⁨1⁩ ⁨hour⁩ ago

      I think that was an expansion pack for GTA1?

      I could be wrong, it’s been ~25 years since I played it.

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      • tetris11@feddit.uk ⁨58⁩ ⁨minutes⁩ ago

        dos.zone/grand-theft-auto-london-1969-3dfx/

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