supersquirrel
@supersquirrel@sopuli.xyz
- Comment on Dimensions 3 hours ago:
You know the weirdest shit about fractals is that if the fractal is space filling (you repeated the pattern at all scales for infinity and end up filling a 2d area with lines somehow than that fractal exists between the integers of dimensions. A 1d simple line fractal pattern can through the bullshit magic of math have a dimensionality of 1.65 or whatever, it is weird shit.
- Comment on The wonderful Dune Imperium's digital version is getting its first expansion in July 2 days ago:
I haven’t played the board game but I have heard it is a brilliant complex multiplayer strategy game that really captures the shifting factional politics that the books and movies are so focused on.
I am super happy there is a digital version of Dune Imperium, really good digital versions of really good board games are super underrated. Especially when the core strategy of the board game is so good it makes super complex pc strategy empire games with terrible UIs, confusing resources and a million little fiddly useless decisions look pretty absurd in how much useless stuff they add just for stuffs sake.
I think the digital version will allow many more games of Dune Imperium to practically happen remote than otherwise would happen.
- Comment on any tips for playing CDDA 4 days ago:
If you need more focus to the game play Sky Island, also / and ? are your best friends
- Comment on Multiplayer Arcade-Style Indie Game Recommendations? 5 days ago:
Rubber Bandits is a nice alternative to Boomerang Fu too
- Comment on Multiplayer Arcade-Style Indie Game Recommendations? 5 days ago:
In terms of twin stick games, Voidigo is currently giving Enter The Gungeon a run for its money.
fanatical.com/…/build-your-own-revival-bundle
i recommend this bundle, donut dodo, round guard, indie guards in that bundle,
Also Hyperparasite in this one fanatical.com/…/platinum-collection-build-your-ow…
Spelunky 2
Chronicon
Heroes Of Hammerwatch
Helldivers 1
Barony
Terraria (of course)
Broforce
Duck Game
Don’t Starve Together
Nuclear Throne (of course!!!)
Streets Of Rogue!! (keep your eye out for Streets Of Rogue 2!!!)
Wobbly Life
PlateUp
Shovel Knight
Petal Crash
Definitely Sneaky But Not Sneaky
Sigma Impact
Cassette Beasts
Spirits Abyss
Cosmos Quickstop
DIG
Farm Together
Death Road To Canada !!! <-----
One Step From Eden
Mutant Football League
Rampage Knights
Maniac (who cares it isn’t co-op it is hilarious as a pass and play)
X Morph Defense
Monaco
Tricky Towers
Wizard Of Legend
Childre Of Morta
Skulls Of Shogun
Fury Unleashed
Himno the silent melody
Dungeon Of The Endless
Adventures Of Shuggy
Renegade Ops
Omega Strikers (online team based)
Cryptark
Ms Splosion Man
Full Metal Furies
Battleblock Theater
Colt Canyon
Cook Serve Delicious series
- Comment on ChatGPT has caused a massive drop in demand for online digital freelancers — here is what you can do to protect yourself 1 week ago:
I get sooooo much schadenfreude from programmers smugly acting like their jobs aren’t going to be obliterated by AI… because the AI won’t be able to do the job correctly, as if that matters in this late stage of collapse and end state capitalism.
- Comment on ChatGPT has caused a massive drop in demand for online digital freelancers — here is what you can do to protect yourself 1 week ago:
Not only are you a fool, you spit in the face of people trying to begin careers in your field because you are so naively confident that this massive change in the labor market conditions of your industry won’t affect you or other graphic designers negatively.
Please retire, change careers or at least keep your mouth shut and actually listen to less experienced people in your industry. Stop acting like a boomer, it is just embarrassing yourself and publicly committing your online identity to words that will age so terribly that it will make your future self’s head spin.
- Comment on ChatGPT has caused a massive drop in demand for online digital freelancers — here is what you can do to protect yourself 1 week ago:
Almost, the likeliest answer is that CEOs and the ruling class have no fucking clue whether AI can be good enough to replace graphic designers but they also know that this was never the point, automation is a weapon of class war.
Even if the entire industry crashes and decides it does actually have to hire lots of human artists, those artists will be hired as alternatives to cheap AI and graphic design will have permanently been dissected and destroyed as a decent career for hardworking people who may or may not be the most talented people in the world.
- Comment on ChatGPT has caused a massive drop in demand for online digital freelancers — here is what you can do to protect yourself 1 week ago:
Your attitude says more about you than your supposed knowledge does, if you think AI won’t have a catastrophic impact on the value of your work, of the artistry of what you do in relationship to being valued by society, you are an utter fool.
- Comment on ChatGPT has caused a massive drop in demand for online digital freelancers — here is what you can do to protect yourself 1 week ago:
What they are trying to imply is that as self confident as you portray yourself in your skills, at one point you sucked and you got hired anyway.
The new reality is you never would have been able to get into this industry because nobody would have given you a chance.
- Comment on A future sci-fi writers never could've imagined 1 week ago:
Honestly other than just extrapolating out what technologies will facilitate the rise of dystopias (while being weirdly obsessed with the aesthetics of dystopias to the point of it being dysfunctional to the objectives of the narrative and fiction) what have sci-fi writers actually meaningfully imagined about the future in the western canon?
For all the mountains and mountains of sci-fi books and tv shows written I am not sure there is actually much to show for it except endless descriptions of how colonization, war and authoritarian power will be facilitated by future technologies (in a way that superficially claims to be subversive but is really just technology porn politics be damned).
- Comment on A future sci-fi writers never could've imagined 1 week ago:
says Pussy riot in the mirror 3 times as the clock strikes midnight
nervously waits
- Comment on A future sci-fi writers never could've imagined 1 week ago:
sigh meanwhile the cop has still got a cushy job and probably goes home every night to get drunk and hit their spouse because that is statistically as far as we can tell what 25-45% of cops do based on difficult to predict statistics that rely on cops snitching on their own illegal behavior (so logically it is probably much higher as hard as that is to wrap your head around).
- Comment on A future sci-fi writers never could've imagined 1 week ago:
Unfortuantely, I think just about every fan base these days has to deal with its share of racist Trump supporters who steal scrap metal from construction sites for meth money…
If you live in the US (or UK) you live in a collapsing society being suffocated and held in place by neoliberal austerity politics that purposefully shuts down the possibility of any genuine systematic reform that isn’t in the direction of fascism.
In that environment people are going to resort to taking meth and stealing scrap to survive, as society is literally trying to kill them and there is no rational hope to be found for things to change. Are these people druggies, are they sketchy? Are some of them maga heads? Yes, but I think it is important to always recognize the conditions that lead desperate people to act in desperate ways when we discuss the repulsiveness of said desperate acts of non-violent crime.
- Comment on A future sci-fi writers never could've imagined 1 week ago:
Maybe the whole point of Monty Python was to sketch out ways that humans could behave that would confuse and hugely thrown off machine learning algorithms.
Talk about “poisoning the well” with AI training, all you have to do is 65% make completely normal and rational intelligent choices and the other 35% be completely illogical and inscrutable. Any algorithm trained on you then, no matter how smart you are or how valuable your knowledge is, will be totally batshit crazy and unreliable. :)
I would say maybe John Cleese is an alien trying to save us, but Cleese is a dick and I would hope Aliens were much more open minded than he is.
- Comment on IGN immediately lays off every non-UK person at their newly bought sites, including some key members like debuty editor Alice Bell 5 weeks ago:
Seriously fuck IGN ughh
- Comment on IGN immediately lays off every non-UK person at their newly bought sites, including some key members like debuty editor Alice Bell 5 weeks ago:
The violence is the point
- Comment on King under the Mountain (Mountaincore) went open source as developer shuts 5 weeks ago:
What does this game do to differentiate itself from the likes of Dwarf Fortress, Songs Of Syx, Oddrealm or Rim World?
- Comment on Monopoly 1 month ago:
Mostly they don’t, especially because this kind of realization is an existential threat to the entire high end luxury industry.
- Comment on Monopoly 1 month ago:
I mean, there isn’t really much evidence it does though, feeling good from being wealthy mostly comes down to not being worried about your material welfare and stability. Beyond that, owning everything really doesn’t make people any happier or more actualized as people. It is just an empty drug that unlike more fun drugs, hurts a massive amount of people every time you take it.
- Comment on Men of War II will be online-only at launch but an offline mode is in development 1 month ago:
Bad game developers!
prods them with stick
Bad game developers!!!
two sharp prods with the stick
Y’all better not ruin Men Of War 2 for me.
- Comment on checkmate, big geology!! 1 month ago:
Thanks Kyle
- Comment on checkmate, big geology!! 1 month ago:
fuck
- Comment on checkmate, big geology!! 1 month ago:
Where is this from?? Is this AI?
At this point in Earth’s timeline (1980) AI had not yet gained control of Earth’s volcanoes through a projection network of 80s music into the asthenosphere.
- Comment on checkmate, big geology!! 1 month ago:
My house is huge bro
- Comment on checkmate, big geology!! 1 month ago:
Hey I am sorry I gotta go to the bathroom can you hold it I know it’s my turn but I’ll be right back I swear
- Comment on checkmate, big geology!! 1 month ago:
My main gripe with your comment is just the “This is so obvious! Why hasn’t anyone made this?” attitude. Because it ignores the work that needs to go into each of these tools, often for almost no recognition/compensation.
It is obvious, and you still aren’t seeing it. You keep misidentifying the main thing I point out as the beginning of the creative process and a catalyst to seeding inspiration for level and world design as an arbitrary complicated ask that has nothing to do with the experience of level designers engaging in the creative process nor how organic and engaging a landscape feels in the end product.
It’s like, an axiom to this conversation is that the knowledge I have of geology must mean MORE work for game designers and that gives you a right to portray me as having a snarky, unappreciative attitude towards the incredible amount of work that goes into video game development.
It honestly portrays that lack of interest in geology well, you almost seem annoyed that I would suggest geology contains anything that might be of use to video game development because it involves learning about something other than computers and computers are already hard enough.
I didn’t make the computers too hard to fit anything else in your brain, I also constantly give mad props to my favorite video game designers especially indie ones and ESPECIALLY open source projects with loving communities or developers who have maintained wonderful games for years and years.
…but yes… this whole landscape thing? It is obvious as fuck to a geologist, I’m sorry but it is. Treating open world design like it is this thing you have to build entirely by hand or with awkward algorithms that attempt to procedurally generate some unsettling landscape that has to be fixed by hand JUST as much one like this
Mountain ranges blocking off high level areas, terrain elevation being changed to make sure certain landmarks are more visible/look better on camera, resources such as water/ores, etc needing to be close together for balancing reasons (For survival/crafting games), etc. Reality doesn’t always conform with one’s artistic vision.
Procedural generation has to be hemmed in by guard rails, Minecraft doesn’t just generate ores willy bully with no thought or check for game balance? No procedurally generated game worth its salt does and there are innumerable successful examples of those. Why would it be any different for building worlds with geologically inspired tools in a fashion I describe?
I don’t understand why you see a difference there.
These processes also don’t have to be extremely advanced geophysical simulations, you can abstract shit into elegant systems that reflect deep complexity, it is called good game design.
- Comment on checkmate, big geology!! 1 month ago:
Another thing to consider is that in game design, realism will always take a backseat for good gameplay. A map that naturally guides the players where they need to go is usually much more desirable than one that is realistic but unintuitive. Plus when you add magic, gods, or even enough sci-fi, the bar for what counts as a realistic landscape really goes out the window anyway.
Why would a map that reflected natural landscapes be more unintuitive than an awkwardly fabricated one that doesn’t reflect any landscape a person has seen looks like?
sigh and I am really trying not to come off like I am claiming everything has to be realistic to the stupid little details on a geologist would know.
My point was that building landscapes to tell stories in without building the landscape as a story too is a silly thing to do, both for immersion of the player and for overall work.
There is no reason a sort of clay like modeling simulator couldn’t give you an artistically conveyed sense of two continental plates colliding, and if the tools were playful and immediate to use (like I pointed out, just being able to smash continents together by clicking and dragging them in different directions at each other like Besieged but for geology) it would be easier for world designers overwhelmed by a blank canvas to start because their canvas already has a story rather than suffocating blank space.
- Comment on checkmate, big geology!! 1 month ago:
Are we just a bunch of crazy conspiracy theorists sitting in dark rooms with a computer and pinboard, complete with strings between pinned mugshots of lava domes and dikes, muttering to ourselves as we circle vaguely roundish things on maps in red ink and exclaim “ANOTHER!!!”.
No, we walk around out side in the middle of the woods doing it.
- Comment on checkmate, big geology!! 1 month ago:
Super cool!!
Aain I love how it looks like a drunk geologist made a scribble on a map and said before passing out “that Campi Flegrei, that’s a BIG one right there!” and you are just left looking at the map being like… what… are you sure that just looks like you randomly circled a huge part of the landscape…?