lockhart
@lockhart@lemmy.ml
- Comment on We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it": "People didn’t connect with the game or its city" 1 week ago:
GTA 2 didn’t connect not because it looked slightly different than GTA 1. This was the “transition to 3D” era and people gravitated towards such games, like Driver.
- Comment on Cities Skylines 2, Kerbal Space 2, Planet Coaster 2, Frostpunk 2... What Went Wrong? 8 months ago:
At release you couldn’t even reverse one-way roads in C:S1. Comparing it to C:S2’s road tools is hydrogen bomb vs coughing baby.
- Comment on Cities Skylines 2, Kerbal Space 2, Planet Coaster 2, Frostpunk 2... What Went Wrong? 8 months ago:
C:S2 is likely too ambitious. Doing too many new things at once instead of incremental change.
And C:S1’s bar to clear was SimCity 2013. C:S2’s bar to clear was C:S1 with several years worth of content updates
- Comment on Prince of Persia: The Lost Crown Team Disbanded After Critically Lauded Platformer Fails to Meet Expectations - Report 1 year ago:
and executives expressed concerns that a sequel would cannibalize long-term sales of the first game
This is legit the most ridiculous take I’ve ever seen
- Comment on Glorious Victory 1 year ago:
Country reviews on Steam, do it Gabe
- Comment on Star Wars Outlaws: Official Story Trailer 1 year ago:
Over/under on how many years before it gets The Crew’d?
- Comment on Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard' 1 year ago:
Scope Creep: The Game