lime
@lime@feddit.nu
- Comment on A slow and painful death 2 days ago:
sitting down on a leather seat in a hot car is like voluntarily immersing yourself in napalm
- Comment on Feels like something this community would like to know 3 days ago:
look at that face and tell me
- Comment on [deleted] 4 days ago:
oh god he looks like robert z’dar had a child with clint howard
- Comment on What are your favourite single-player games without much fluff, grinding or difficulty spikes? 5 days ago:
without spoiling the details, it’s a bit like groundhog day, or majoras mask.
- Comment on What are your favourite single-player games without much fluff, grinding or difficulty spikes? 5 days ago:
same! turns out you can make it a lot easier for yourself by observation. for example, there are only two of them you actually need to manoeuvre around. also, that entire section takes three to five minutes, but you have like twelve. finally, you can mark your destination from the log to get its location.
- Comment on Royal Fuckup 5 days ago:
that’s the only things a head of state should be allowed to do
- Comment on Royal Fuckup 5 days ago:
cat ears ok?
- Comment on What are your favourite single-player games without much fluff, grinding or difficulty spikes? 5 days ago:
maybe it’s reflective of the personality of the player. i can never get to bed at a reasonable hour and i’ve heard a theory that some people have that problem because the mind thinks that the sooner the next day begins the less time they have to themselves.
- Comment on What are your favourite single-player games without much fluff, grinding or difficulty spikes? 5 days ago:
understandable, it took me a few times for it to click. i have the same problem with games that count days; i can’t get myself to finish disco elysium or blue prince because the counter going up makes me think i will run out of time, even though you never do.
- Comment on What are your favourite single-player games without much fluff, grinding or difficulty spikes? 5 days ago:
oh also, a less popular one: Wandersong! non-violent adventure platformer about a bard who wants to make the world a better place. a beautiful, mostly linear story in a colorful world. very easy to get sucked into.
- Comment on What are your favourite single-player games without much fluff, grinding or difficulty spikes? 5 days ago:
there is no shame in asking for help; the OW community is extremely careful about spoilers so you would have gotten some very delicate pointers.
- Comment on What are your favourite single-player games without much fluff, grinding or difficulty spikes? 5 days ago:
OUTER WILDS!
- zero fluff. every piece of text and every setpiece is in service to the main story.
- no gating. you can go everywhere from moment one.
- no grinding. no combat at all, in fact.
- no time pressure. it may seem like it, but don’t worry.
- the big mystery requires understanding the world and the story, rather than fighting a difficult battle
- it will make you cry
- Comment on Royal Fuckup 5 days ago:
yeah but he didn’t wear as many hats
- Comment on Royal Fuckup 5 days ago:
- Comment on Royal Fuckup 6 days ago:
ne
- Comment on No! 6 days ago:
- Comment on Royal Fuckup 6 days ago:
honorable mention: princess märtha louise of norway is a clairvoyant married to an american conspiracy theorist.
- Comment on Royal Fuckup 6 days ago:
crown princess*. he’s the “bonus prince” because she had him before she married the prince.
- Comment on Royal Fuckup 6 days ago:
the son of the crown princess of norway. she had him before she was married to the crown prince so he’s not an official part of the royal family, but he’s a major pain in their ass anyway.
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 6 days ago:
eu citizens initiatives are official tools of the public to help draft new laws.
- Comment on Can an American go to Europe just for cheaper healthcare? 1 week ago:
i think that’s because european countries hawe health insurance treaties. when going to the south of europe a few years ago i was recommended to get an official state medical insurance card to show that i was insured through another european system, otherwise i may have to pay full price.
- Comment on Moon Dust 1 week ago:
isn’t this like saying some people are allergic to asbestos?
- Comment on Alley cat lunch 1 week ago:
mate, i’m swedish. you don’t have to convince me that it’s tasty!
- Comment on The end of Stop Killing Games [Accursed Farms] 1 week ago:
middle name, sorry
- Comment on Alley cat lunch 1 week ago:
well then you have your summer schedule all worked out!
- Comment on Alley cat lunch 1 week ago:
do you also do the varieties that the swedes do? that’s my favourite part, getting a whole bunch of differently spiced ones. probably need to try the dutch version.
- Comment on Alley cat lunch 1 week ago:
why would it be cooked? it’s pickled!
- Comment on The end of Stop Killing Games [Accursed Farms] 1 week ago:
i was on mobile so i was keeping it terse. let’s see if i can expand a bit now that i’m at a keyboard.
the right to repair movement is fighting companies that deliberately make it harder to fix things, so that customers will have to use company services to repair their stuff, or buy new stuff. john deere and apple are two big players here, with cryptographical signatures built into parts that void the warranty if they don’t match. this is actively adversarial behavior and should plainly be illegal. skg, on the other hand, is fighting companies that just leave their stuff to rot. they’re just neglecting their product once there is no profit in it, which you can’t really say about e.g. john deere; they are obligated by law to provide parts for the things they sell for x amount of years after they no longer sell the product itself.
so, the two are in different legal frameworks: right to repair is trying to stop capture of the spare parts market, while skg is fighting for there to even be a spare parts market. and that’s where my previous point comes in: while machines are inherently understood to be repairable (because they used to be) and the fact that companies are trying to clamp down on that is plainly obvious, software has never been generally understood to be changeable by the end user. it has always been an enthusiast/professional-only thing.
so, equating the two may harm either
a) rtr, because of the assumption that only people with the correct credentials should have access to repair parts,
b) skg, because of the assumption that they want companies to provide support for things for up to several years like in the parts market, or
c) both, because of the assumption that they want the same thing, which, if implemented, would make neither side happy.i’m not 100% sure i’m making sense here, because on some level i do think they share similarities. of course they do. but how do you present that to a group of amateurs (legislators) in a coherent way? i don’t think you can without harming either cause.
- Comment on The end of Stop Killing Games [Accursed Farms] 1 week ago:
because to most people software is not a thing that can be repaired.
- Comment on The end of Stop Killing Games [Accursed Farms] 1 week ago:
that’s an assumption. for all we know they would have connected the two, or seen one as harmless and implemented it, or lobbied against both.