Agent_Karyo
@Agent_Karyo@piefed.world
MJ12 Detachment Agent
- Comment on GTA 6 dev Rockstar says recent firings were due to leaks of "confidential information" and were "in no way related to people's right to join a union" 4 hours ago:
You should post this separately!
- A weaseetlduclob fights a salamander gang and grows ever more horrifying in abomination evolver Strange Seedwww.rockpapershotgun.com ↗Submitted 6 hours ago to games@lemmy.world | 0 comments
- Comment on Protests erupt at Rockstar Games offices accusing GTA 6 developers of “Union Busting” 19 hours ago:
Those are high level examples.
Last Firaxis game I bought was Civ6 and while I played it for 50 hours or so, I mostly play Civ5 and Civ4 (and a whole variety of mods/conversations).
- Comment on Protests erupt at Rockstar Games offices accusing GTA 6 developers of “Union Busting” 21 hours ago:
Fuck Rockstar and fuck Take Two (even though other than CDPR, Firaxis is the only "AAA" studio that I buy games from).
- GTA 6 dev Rockstar says recent firings were due to leaks of "confidential information" and were "in no way related to people's right to join a union"www.gamesradar.com ↗Submitted 1 day ago to games@lemmy.world | 36 comments
- Comment on Soulja Boy is selling video game consoles again, and he's already being accused of ripping off an existing handheld: "He does not have permission to rebrand our products and sell them as his own" 2 days ago:
I am using the Piefed mobile web view (Voyager also sends me to Firefox for Android).
I don't have any exotic lists in UBO. Just the major ones for English and some regional ones for languages that I speak.
- Comment on Soulja Boy is selling video game consoles again, and he's already being accused of ripping off an existing handheld: "He does not have permission to rebrand our products and sell them as his own" 2 days ago:
Apologies, I don't get any of this with Firefox for Android + UBO. It's just a regular site.
- Soulja Boy is selling video game consoles again, and he's already being accused of ripping off an existing handheld: "He does not have permission to rebrand our products and sell them as his own"www.gamesradar.com ↗Submitted 2 days ago to games@lemmy.world | 14 comments
- Assassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaste companies"www.gamesradar.com ↗Submitted 3 days ago to games@lemmy.world | 61 comments
- Submitted 3 days ago to games@lemmy.world | 3 comments
- Comment on Day 474 of posting a Daily Screenshot from the games I've been playing 4 days ago:
Love Max Payne 1 and 2.
I am not at all optimistic about the remake.
- Comment on What are your favorite games from a worldbuilding standpoint? 4 days ago:
Vampire: The Masquerade - Bloodlines - probably the most cliche answer possible, but Troika really did build a game that took you to the world of vampires in LA in the early 2000s.
Arcanum - a fantasy world undergoing industrialization with technology being in direct conflict with magic.
UnderRail - A society stuck underground connected by tunnels between towns/cities and nodes. The writing (quests/characters) is not that great, but the world-building is top notch.
- Comment on What are your favorite games from a worldbuilding standpoint? 4 days ago:
I can't wait till they add true turn based combat to Pillars of Eternity.
I played avout 3-4 hours and the setting and world, but the real time combat did not work for me.
I don't mind real-time combat, but it has been in third person.
- Comment on [UnReal World] has been in continual development for 33 years, and its creator doesn't think he'll ever stop updating it: 'When I accomplish one feature, I always have two more waiting' 5 days ago:
I don't think it's that popular, more like a cult classic of sorts.
Although I wouldn't be surprised if is better known in Scandinavia and parts of Eastern Europe.
- Comment on Day 472 of posting a Daily Screenshot from the games I've been playing 5 days ago:
I've been meaning to try one of these lofi late night shift at a retail store horror games.
Not sure which one to try though, there are multiple with their own specific hooks.
- [UnReal World] has been in continual development for 33 years, and its creator doesn't think he'll ever stop updating it: 'When I accomplish one feature, I always have two more waiting'www.pcgamer.com ↗Submitted 5 days ago to games@lemmy.world | 8 comments
- Comment on Inside ARMSX2: Interviewing the Team Reviving PS2 Emulation on Android (my article!) 6 days ago:
After some thinking, I decided to pursue a revival for PS2 emulation on Android devices. A little side note, I don’t use Android, I’ve been an iPhone user since I’d received my first phone, my intentions were for the community remaining in Aether, as well as the overall Android community given how AetherSX2 went down. I first tried by recruiting new developers but come to find out it’s not an easy task whatsoever. I did manage to recruit two developers to the initial project, but busy schedules and a lack of progress led to stagnation, so I put my ambitions on hold for the time being.
Interesting that one of the lead devs of a PS2 Android emulator uses an iPhone. Nothing wrong with that, just peculiar.
- We could have lived in a world where Hideo Kojima made a Matrix game, if only someone had told him he was offered to make onewww.rockpapershotgun.com ↗Submitted 6 days ago to games@lemmy.world | 48 comments
- Comment on ‘It’s about redemption’: Peter Molyneux says Masters of Albion will make up for decades of ‘overpromising on things’ 1 week ago:
I would prefer if neither one was a thing.
- Comment on MoviePass emerges from bankruptcy to run a fantasy filmmaking [crypto] game called Mogul 1 week ago:
There are multiple film studio management games (with different approaches to gameplay mechanics) that are probably a much better choice:
- The Executive - Movie Industry Tycoon
- Hollywood Animal - Played the demo, it's a different concept that one would expect from a "movie tycoon".
- Movies Tycoon
- Blockbuster Inc.
- The Boss Gangsters: Nightlife, a sleazy nightclub x mafia family management game, set in an open world, where you can set up hot dog stands to sell drugs, releasing in EA on Nov 1st.store.steampowered.com ↗Submitted 1 week ago to games@lemmy.world | 2 comments
- Comment on Nuclear Nightmare is worth every cent (sci-fi horror inspired by The Thing, co-op) 1 week ago:
Thanks, for sharing, might have to try this, it's basically free in my region.
- Comment on Good Halloween Games 1 week ago:
Soma adds Halloween theming in PATHOS-II for a time limited period?
I am surprised I've never heard of this. Seems a bit out of character.
- Comment on 'Valve does not get anywhere near enough criticism': DayZ creator Dean Hall says the 'gambling mechanics' of Valve's monetization strategy 'have absolutely no place' in videogames 1 week ago:
Be on the lookout for TF2 Classic which getting an unofficial release soon.
It's a pre-2010 era TF2 experience.
- Comment on ‘It’s about redemption’: Peter Molyneux says Masters of Albion will make up for decades of ‘overpromising on things’ 1 week ago:
Arguably the issue isn't so much in the gaming landscape as the history behind the game.
His previous "game" was a crypto/NFT scam where they sold land (as NFTs) to people who were speculating they could make IRL money from renting out this "land" to plebs.
It was a compete failure. I played it for an hour on a free sever (or something similar). The gameplay was complete shit, it was tedious and grindy (like mobile titles), graphics were ugly, gameplay was repetitive and uninspired, the multiplayer elements didn't really make much sense.
All the NFT buyers got destroyed while Molyneux collected tens of millions.
Allegedly that money was used to "invest" in Masters of Albion.
But the real kicker is that Masters of Albion seems to be based on that NFT scam game engine (which IMO is beyond saving).
I wouldn't be surprised if this a managed exit from his previous crypto/NFT scam "game".
- Submitted 1 week ago to games@lemmy.world | 0 comments
- Comment on 'Valve does not get anywhere near enough criticism': DayZ creator Dean Hall says the 'gambling mechanics' of Valve's monetization strategy 'have absolutely no place' in videogames 1 week ago:
The only time I ever tried loot boxes was with TF2 and Dota2 back in the early to mid 2010s.
I very quickly realized that this wasn't what I was looking for in gaming. These days I mostly play indie games where monetisation is not issue. Even gave up on Paradox because I am not okay with their DLC approach. I don't mind paying for DLC, but one has to look at their release of Cities: Skylines 2 to see that they've really become the "EA of Europe".
- 'Valve does not get anywhere near enough criticism': DayZ creator Dean Hall says the 'gambling mechanics' of Valve's monetization strategy 'have absolutely no place' in videogameswww.pcgamer.com ↗Submitted 1 week ago to games@lemmy.world | 59 comments
- Comment on Nivalis catches yet another delay, this time into 2026, but it sounds like it's for fair reasons 1 week ago:
The city in the original was a huge, you could get lost exploring all the different neighbourhoods. Almost all of them had their own style and design.
- Comment on Nivalis catches yet another delay, this time into 2026, but it sounds like it's for fair reasons 1 week ago:
If they have the resources (I am assuming Cloudpunk performed significantly above their initial projections), I have no issues with them taking longer (as long as they aren't stuck in development hell).