This isn’t quite in line with your question but it’s adjacently meta:
the first time you fall to your death in Bastion the (amazing) narrator says “…and then he fell to his death. … Ahh, I’m just foolin’.” and then you respawn on the platform because videogame.
What's your favorite case of a game making fun of you?
Submitted 11 hours ago by ArchmageAzor@lemmy.world to games@lemmy.world
https://lemmy.world/pictrs/image/b1494acc-bcac-40ba-bf76-cbd14dd1bd67.jpeg
Comments
caseyweederman@lemmy.ca 48 minutes ago
Kolanaki@pawb.social 1 hour ago
Quit messages in old shooters like Doom, Heretic, Quake, and Duke3d.
JamonBear@sh.itjust.works 1 hour ago
mech@feddit.org 11 hours ago
Stanley Parable, the entire game is about making fun of the player.
catalyst@lemmy.world 5 hours ago
The segment in Ultra Deluxe where the narrator reads mean Steam reviews is so good lol.
simple@piefed.social 7 hours ago
The broom closet ending, specifically. The broom closet ending is my favorite
setsneedtofeed@lemmy.world 3 hours ago
In Wasteland 2 there is a museum of pre-war artifacts. One item is an undetonated nuclear bomb. If you monkey around with it you can find a big red button. It is obviously a terrible idea to push the button. If you still decide to push it you get a special game over screen.
WindyRebel@lemmy.world 4 hours ago
In the original Warcraft games (not World Of Warcraft), repeatedly clicking units would initiate irritation voice lines.
Humans would say something like, “why do you keep touching me?”
An elf said something like, “you never touch other elves like that!”
samus12345@sh.itjust.works 35 minutes ago
W-w, w-w, what do you want?
W-w, w-w, what do you want?
Why do you keep touching me?
WindyRebel@lemmy.world 32 minutes ago
Holy fucking shit, I totally forgot about this!
I award you, stranger! 🏅
missfrizzle@discuss.tchncs.de 4 hours ago
Starcraft had some great lines like that too.
samus12345@sh.itjust.works 33 minutes ago
“Stop poking me!”
“What do I look like, an orc?”
“This is not Warcraft in space!”
“It’s much more sophisticated!”
ArchmageAzor@lemmy.world 4 hours ago
I think all Blizzard games have that. IIRC WoW does too.
Sculptor9157@sh.itjust.works 24 minutes ago
Sure does.
emb@lemmy.world 11 hours ago
Super Paper Mario’s line “I love going on message boards and complaining about games I’ve never played.” is really good.
dukemirage@lemmy.world 11 hours ago
I‘ve never played that game and that is way too tacky.
Nima@leminal.space 8 hours ago
I always talk to Hypnos in Hades when I die. he always talks shit about how you died and it makes me laugh.
I love the sass.
nekusoul@lemmy.nekusoul.de 3 minutes ago
And in Hades 2 there’s >!Chronos, who taunts you if you pause the game while fighting him. And if you do the hard version!< >!he straight up unpauses the game.!<
Sybilvane@lemmy.ca 6 hours ago
There is nothing I want more than to romance Hypnos. He’s my favorite character in a game that’s filled to the brim with outstanding competitors.
ebolapie@lemmy.world 3 hours ago
Risk of Rain 2’s death messages crack me up.
That was definitely not your fault
That was absolutely your fault
Come back soon!
ur dead lol get rekt
And so on
MentalEdge@sopuli.xyz 11 hours ago
I don’t remember what game, but something along the lines “try not dying” as the loading screen tip after dying about a dozen times.
catalyst@lemmy.world 5 hours ago
“You can change the difficulty at any time in the settings screen” during loading screens after dying always gets me.
Grandwolf319@sh.itjust.works 10 hours ago
If having trouble with game, get better
brsrklf@jlai.lu 7 hours ago
In Hollow Knight there’s an accidental one at a pretty climactic moment. Hornet shouts something to get you ready for the big fight. It’s in her usual gibberish language, but lots of people hear it as “GIT GUD!”
ArchmageAzor@lemmy.world 10 hours ago
“Shoot at it until it dies”
KoboldCoterie@pawb.social 8 hours ago
The Dishwasher: Vampire Smile unlocks and offers to let you switch to ‘Pretty Princess’ difficulty if you die too many times in a row.
redhorsejacket@lemmy.world 8 hours ago
teft@piefed.social 10 hours ago
This is similar to the tip i give anyone starting new in downhill biking.
Just don’t crash.
KoboldCoterie@pawb.social 8 hours ago
My favorite will always be the ‘Spent 15 Hours at the Alien Strip Club’ achievement in High On Life.
:::spoiler Dialog “How are you doing? Need some motivation to keep going? How about an award? Here, take this one that says you spent all your in-game playtime in an alien strip club. Oh, that’s permanent, by the way. Everyone on your friends list can see that forever.” :::
silverchase@sh.itjust.works 2 hours ago
The Soul Urn in Deadlock is very chatty and will constantly sass you while you’re trying to pick it up for your team.
I was beginning to feel abandoned.
You do know where you’re supposed to take me, right?
You’re dropping me?!
testman@lemmy.ml 10 hours ago
In Postal 2 when the Postal Dude says “Didn’t you just save?” if you savescum.
Grandwolf319@sh.itjust.works 10 hours ago
Is it save scum or saves cum?
ivanafterall@lemmy.world 7 hours ago
Nothing precludes you from doing both tbh
jjjalljs@ttrpg.network 9 hours ago
There’s that bit in Baldur’s gate 2 where some NPCs decide they can take you on, die, and then reload the game.
CileTheSane@lemmy.ca 2 hours ago
I love that, I’m going to have to look that up
schnurrito@discuss.tchncs.de 11 hours ago
In Pokémon Ruby/Sapphire/Emerald, the NPC who asks “where are you from” and we get the options “yes” and “no”.
(He has not heard of yes town, nor does he believe we don’t come from anywhere at all.)
Cyanogenmon@lemmy.world 9 hours ago
Iirc this is an inside joke by the devs.
In Japanese, it’s Hai (yes) town, which evidently was the name of the building they spent a lot of time in during development.
I can’t find any real credible source, but some mentions of it going back 4 or 5 years.
catalyst@lemmy.world 5 hours ago
I would have swore there was a moment in Disco Elysium where a character makes fun of you for talking like you are trying to exhaust all the options in a dialog tree. But now I can’t find it. Anyone know?
Famko@lemmy.world 33 minutes ago
That was during the dream sequence at the end, no? You can even correct the character saying that they’re not lists, but trees or something like that.
rustydrd@sh.itjust.works 4 hours ago
Don’t remember that dialogue, but the OP made me think of the Jamrock Shuffle (constantly running around town like a crazy person).
catalyst@lemmy.world 4 hours ago
Yesss that was so good lol.
It’s possible I’m thinking of another game entirely on the other thing. Haha
brsrklf@jlai.lu 10 hours ago
There is a spot in Space Quest 6 where you can skip a puzzle and go to the solution immediately… If you already know what to look for. I tried that once, since it was not my first run and I remembered the last step.
At first the narrator wonders how you did that, then he assumes you’ve been using a walkthrough. He shames you and punishes you by slowly draining your score counter… Before reverting it and telling you not to do it again.
Sculptor9157@sh.itjust.works 18 minutes ago
Donnnnn’t mess with it!!
RandomStickman@fedia.io 8 hours ago
In Postal 2 there's a platforming section and, because I suck at platformers, let alone in first person, so I was saving a lot. After a few very short and successive saves, the dude made fun of me for saving so much.
Also in Portal 2, just a lot of GlaDOS lines in general.
Frenchgeek@lemmy.ml 1 hour ago
“Look at you: Sailing through the air majestically. Like an eagle. Piloting a blimp.”
cerebralhawks@lemmy.dbzer0.com 10 hours ago
The “Plenty of Fish in the Sea” achievement.
In Shadow Complex, a shameless ripoff of Super Metroid in its game mechanics, you play a guy who drives a girl out to a remote location in the Pacific Northwest and she gets kidnapped by a military organisation. You’re cut off from your vehicle, but fairly early on in the game you are able to return to the start point. You are able to get in the car and drive away and an achievement pops saying “Plenty of Fish in the Sea.” So you win but your guy gives up on his girl, leaving her to her fate.
Hack/NetHack had a similar thing where you could just leave without completing the main objective (retrieve the Amulet of Yendor, which has a random chance of appearing at the 35th level and below, and make it back out with the Amulet). I remember it saying something snarky on the Amiga version, but I don’t recall exactly what. Like it said you went on to live a boring life or something like that. Any time you felt like you were locked out of the objective or outnumbered by enemies without the means to fight through them, you could backtrack and leave (though, things like disease, hunger, and thirst could take you before you got out) and you’d “win” (as in, you get to keep living).
teft@piefed.social 10 hours ago
Far Cry 6 has a similar easter egg. Near the beginning of the game (which takes place in an archipelago) you’re given a boat to head to the main island for the quest to start but you can just take the boat and point it towards the open ocean and you’ll end up in miami completely skipping the entire game.
Prox@lemmy.world 9 hours ago
This is a running joke in the Far Cry games. I know Far Cry 4 does something similar. You meet the big bad at the beginning of the game, he asks you to wait for him, and if you just chill for like 15 minutes he shows back up, honors his word, and you finish the mission that you came to the island for.
pastel_de_airfryer@lemmy.eco.br 9 hours ago
Nier Automata has many moments where you can walk away from a mission and get one of it’s 20+ bad endings
snooggums@piefed.world 10 hours ago
You are able to get in the car and drive away and an achievement pops saying "Plenty of Fish in the Sea."
That's pretty hilarious.
Acamon@lemmy.world 9 hours ago
I enjoyed Wolfenstein 3D’s quitting messages, “Chickening out already?” or “Press N for more carnage. Press Y to be a weenie.” and the like.
salacious_coaster@infosec.pub 5 hours ago
The old point-n-click flash game Johnny Rocketfingers had a bunch. There was a part where you had to find a way out of a jail cell or something, and if you used the hand tool on a crack in the wall, your character just says “feels cracktacular.”
CileTheSane@lemmy.ca 1 hour ago
I remember playing “you don’t know jack” and someone accidently hit the buzzer before the question was even on the screen. The host said “okay smart guy, think you know the answer before the question is read? Go ahead.” And the game gave them a blank screen to type their answer into.
Vintor@retrolemmy.com 11 hours ago
In Sam & Max Hit the Road, when you repeatedly try to pick a stationary object up. www.youtube.com/shorts/szTtHNEg6vo
Datz@szmer.info 10 hours ago
Crosscode has a ton of dialogue changed if you turn on NG+ modifiers, such as carrying over levels or using a “cheat code” for ludicrous damage, 1shotting almost everything.
One NPC quotes the “you cheated not the game, but yourself” copypasta.
yris_latteyi@lemmy.zip 11 hours ago
What is this game called? 👀
PonyOfWar@pawb.social 11 hours ago
It’s The Outer Worlds 2.
dukemirage@lemmy.world 10 hours ago
Is this the main menu that looks like a dialogue encounter, or is it a dialogue encounter in the game that suddenly acts like a main menu?
yris_latteyi@lemmy.zip 11 hours ago
Thanks! I’ll check it out!
mohab@piefed.social 10 hours ago
Having to grovel to lower the difficulty in God Hand.
Duamerthrax@lemmy.world 13 minutes ago
Marathon (1994) has several call outs to the player when the AI giving you mission briefing calls the PC out for not caring and just wanting to shoot things. There’s a lot of meta commentary in that series.