brsrklf
@brsrklf@jlai.lu
- Comment on The Video-Game Industry Has a Problem: There Are Too Many Games 1 week ago:
I have zero interest for Bloomberg in general, but, that’s Jason Schreier.
He’s one of the very few you could reasonably call a videogame journalist non-ironically, and I really don’t think “conservative” describes his views.
- Comment on EU tax officials confront the most pressing legal question of our time: If you sell RuneScape gold to someone and they use it to buy a magic sword, do you still have to pay taxes? 2 weeks ago:
The question here was if RuneScape gold is a product or if it is legal tender. If it was legal tender then you don’t pay VAT on it, similar to when if you trade one currency to another VAT is not applied.
Even if they went that way (good luck with that), doesn’t that mean farming gold regularly and for profit should still be registered as a professional activity? Or at least the result of it declared as revenue?
I don’t think they want that.
- Comment on Microsoft starts rolling out Gaming Copilot on Windows 11 PCs 2 weeks ago:
Wow the thing is pathetic.
- Comment on Microsoft starts rolling out Gaming Copilot on Windows 11 PCs 2 weeks ago:
I’ve played the first two Discworld point and click games. Let me tell you, I might have believed you if you told me that was a true hint for the first one.
Even knowing the books it got its inspiration from won’t help you with some of its “puzzles”.
- Comment on Microsoft starts rolling out Gaming Copilot on Windows 11 PCs 2 weeks ago:
Yeah, I am sure that’s what happened too. That’s part of what I called executives justifying their paycheck, because it’s a direct consequence. Make sure everyone below gets in on the program, or get rid of them.
- Comment on Microsoft starts rolling out Gaming Copilot on Windows 11 PCs 2 weeks ago:
Fantastic, then maybe it has the potential to be very confidently wrong about everything!
- Comment on 100% free - The Leviathan's Fantasy (on Steam) 2 weeks ago:
Oh. So it’s an unintended quirk in Steam’s interface and basically nobody knew about it.
I guess they wanted that free version hidden and only accessible for people they knew had purchased the game before.
- Comment on Microsoft starts rolling out Gaming Copilot on Windows 11 PCs 2 weeks ago:
Who asked for this? Beyond Microsoft executives who want to justify their paycheck, I mean.
Though really there might be good entertainment value for a few streamers out there. Use it on a niche game or a fairly complex one and laugh at the inevitable hallucinated bullshit as the assistant pretend to know about it.
- Comment on 100% free - The Leviathan's Fantasy (on Steam) 2 weeks ago:
Not sure I want that after the reviews, which is a shame because a good fantasy city builder is something I’d pay for. But I wouldn’t want to invest time in an unfinished game that’s turning to a mobile idle thing model.
But I am a bit curious about how they are doing this. I don’t think Steam allows different pricing from the wishlist, do they?
Did they just hide the free base game purchase leaving only paid options on the store page? It’s looking like that, technically you can’t buy “Leviathan’s fantasy” alone from the store, only paid bundles (with the new version? and weirdly, this makes Leviathan’s fantasy cost money inside that bundle making it more expensive? so confusing).
- Comment on GTA V was released on this day, 12 years ago 3 weeks ago:
In two months Skyrim will be 14.
And don’t get me started on F-Zero.
- Comment on 'My Advice to Users Is to Accept Reality and Tune, or to Not Play' — Randy Pitchford Is at the 'Get a Refund From Steam' Stage of the Borderlands 4 PC Performance Backlash 3 weeks ago:
Was he? Was that a long time ago?
Seems to me him and Gearbox have been in lots of shit for a while now (the infamous USB drive, serious plagiarism accusations when Borderlands did an artistic 180 during development, Alien : Colonial Marines released broken as hell after funneling its funding to make BL2, Duke Nukem Forever…)
And every time Pitchford’s (mostly unnecesary) public answer has been terrible.
- Comment on Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it' 3 weeks ago:
It’s a bit fun to imagine that. People of the future playing a game that would be sci-fi to us, but really to them it’s like Oregon Trail.
- Comment on Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it' 3 weeks ago:
Joke?
- Comment on Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it' 3 weeks ago:
By the time they launch, they’ll have a game with 8k textures and everyone else will be releasing games for Star Trek’s holodeck.
- Comment on Konami’s AI project backfires, Yu-Gi-Oh! videos deleted over unauthorized use of popular actress’ voice 4 weeks ago:
Konami id more about ruining everything they have the rights to, but I guess that makes them kind of complementary, yeah.
- Comment on Konami’s AI project backfires, Yu-Gi-Oh! videos deleted over unauthorized use of popular actress’ voice 4 weeks ago:
Because of the nature of generative AI, anyone selling it is in the mindset of making money out of stuff they had no rights to.
- Comment on ekansssssss 4 weeks ago:
In case someone is wondering. Charizard already had a smash amiibo long before the others, because Smash Bros 4 (3DS/Wii U) replaced the pokémon trainer, who had the three of them in the previous game, with only Charizard. Part of the compromises they made for 3DS was removing characters with multiple forms. Since Smash amiibo were created for Smash 4 originally, it had a Charizard amiibo.
In Smash Ultimate, “everyone is here” so they released the other two.
- Comment on Massive Gaming Crossover: Among Us Teams Up with Popular RPG 4 weeks ago:
By that definition, it’s a massive crossover whenever McDonald’s does a pokémon happy meal. Thiese may be popular IPs, but that’s not like there are stuff like that all the time.
- Comment on Massive Gaming Crossover: Among Us Teams Up with Popular RPG 4 weeks ago:
That’s a massive crossover?
- Comment on Kazeta: the new Linux-based physical media OS (my article!) 5 weeks ago:
Switch still have them. Of course now some publishers on Switch 2 are shitting on the very concept of cartridges by making empty carts that are just keys to download the game.
- Comment on What games have mastered "Both emotional extremes"? 5 weeks ago:
Xenoblade Chronicles 3 became my favourite entry in the series because of how it still has light, silly moments, improbable vistas and absurd world building, but when it tries for dark, it hits hard (and to be honest it’s generally quite darker than the other games even from the beginning).
Previous episodes had their emotional moments, but nothing comes close to one particular scene in 3.
- Comment on Day 408 of posting a Daily Screenshot from the games I've been playing 5 weeks ago:
I have been pausing NMS for a few months. I think I’ll start playing again next week, a bit curious about this corvette thing.
- Comment on Day 402 of posting a Daily Screenshot from the games I've been playing 1 month ago:
Make your own Donkey Kong figure with papier mâché or something and stick a tag on it. Boom, one of a kind amiibo!
- Comment on Day 402 of posting a Daily Screenshot from the games I've been playing 1 month ago:
Amiibos are a bit expensive. There are a few DK amiibos, they should all work with Smash because amiibos have a character identifier that’s recognized between games and amiibo series.
The ones from smash bros and super mario series should be around the “normal” price (for me it’s about 13-15 euros). Maybe you can find a second hand one for cheaper.
There’s a new one with DK and Pauline for Bananza, like other new amiibos it costs a bit more (around 18€ for me). It unlocks a costume in Bananza as an extra.
There’s also an old Skylander DK figure that doubles as an amiibo if I remember correctly. It’s kinda ugly and cheap-looking, and probably not easy to find, but who knows.
- Comment on Day 402 of posting a Daily Screenshot from the games I've been playing 1 month ago:
“Another fighting game character”, take a pick. At this point it could be Ryu, Ken, Terry Bogard or Kazuya Mishima.
And then you can throw Solid Snake, Pac-Man, Sonic, Mega Man, Simon Belmont, fucking Minecraft Steve and a Mii disguised as Sans from Undertale into the mix.
- Comment on Day 402 of posting a Daily Screenshot from the games I've been playing 1 month ago:
My problem with Smash is I just can’t commit to one character and I’m just kind of bad at all of them. If anything, the most decent I get might be with the Links and Belmonts. I guess projectile jank is kind of my thing.
- Comment on Day 402 of posting a Daily Screenshot from the games I've been playing 1 month ago:
Oh fuck, Hard DK has found his way to you too then :)
Streamer Alpharad got a “Hard DK” bit running since they got their ass handed over to them by a crazy Mario Party CPU DK that was just gambling like mad and winning everything.
They trained an incredibly good amiibo CPU DK in Smash they called Hard DK in reference to this.
- Comment on Day 399 of posting a Daily Screenshot from the games I've been playing 1 month ago:
Yeah, completely. Pauline’s got her time in the limelight right now, between Odyssey and DK Bananza, but Rosalina was just relegated to “bonus Peach clone that can do a swirl attack” in 3D World, and that’s basically it.
- Comment on Day 399 of posting a Daily Screenshot from the games I've been playing 1 month ago:
I prefer the first one to be honest.
2 botches things that worked very well before. Especially the camera that did a good job of always being in the right place in 1, but in 2 you suddenly have crazy angles and blind spots that play against you. This can’t even be explained by more complex level design, so who knows what happened.
Also they got rid of the hub for a small, disturbing looking ship and a very generic map, and they killed any trace of story. Those were two things that really set Galaxy 1 apart IMO.
On the new side of things, there were Yoshi, with different powers, and more challenges (but they kind of feel repetitive, because you end up needing to do the same things with just an additional timer or enemy etc…). And the last stars were quite a bit harder than anything in Galaxy.
- Comment on Day 399 of posting a Daily Screenshot from the games I've been playing 1 month ago:
Galaxy is so great. Good flow, good looking, excellent music with a mix of epic and ambient… And a new character that got more personality from a short story and a couple dialogues than any character from the series ever had.
Too bad they never really knew what to do with her after that. Except Ubisoft with Mario + Rabbids 2, but… Meh.