brsrklf
@brsrklf@jlai.lu
- Comment on The Star Wars Outlaws flop - Guillemot blames waning interest in the franchise 1 day ago:
Not waning interest in Ubisoft?
Because, ooh boy, did my interest in Ubisoft wane year after year of overproduced cookie cutter crap. And I’m not expecting a change of phase.
Also, Guillemot, you’re talking publicly a lot for someone with (now convicted) sexual harrasser friends you’ve protected all of your career.
- Comment on What are signs that the game devs aren't gamers themselves? 1 week ago:
I’ve been replaying Dragon Quest Builders 2. The game isn’t voiced, most of dialogues are classic RPG text boxes that you can speed up and skip, BUT. There are special lines of dialogue that are “voices” in a character’s head.
They are unskippable, and they’re like a dozen words each that stay on screen for about 20 seconds or more. Some of those dialogues have about 6-7 of those. It’s unbearable, and it’s genuinely the worst part of starting a game again. Hell, it was the worst part of doing it the first time, too.
Somehow English localisation created this, in Japanese the messages go a lot faster. Though even those couldn’t be skipped, because… fuck you that’s why.
- Comment on What are signs that the game devs aren't gamers themselves? 1 week ago:
If we’re complaining about bad UX, and speaking about Soul Reaver, games with no subtitle option. Or bad, unreadable subtitles that spoil 2 minutes of dialogue at once (and that one’s for you, Bioshock).
- Comment on Microsoft is closing down Xbox studio The Initiative, with Perfect Dark killed as well 1 week ago:
I can think of one, the one where they announced they were so proud of that new studio they had just created.
But they just closed that very studio and it couldn’t delivered even one game in between, so… Yeah.
- Comment on Microsoft is closing down Xbox studio The Initiative, with Perfect Dark killed as well 1 week ago:
That’s the “Quadruple A” studio right? The one that was supposed to have “unlimited budget” soi it could create “groundbreaking video game experiences”?
And they ended up not releasing anything before they’re shut down. A+ management there, Microsoft.
- Comment on Romero Games reportedly met with Microsoft just a day before the publisher pulled funding for the studio, and there was 'no mention' of the decision that put over 100 people out of work 1 week ago:
Too bad they decided they did not want to do it anymore after buying half of the world’s game studios, then.
- Comment on European game publisher group responds to Stop Killing Games, claims 'These proposals would curtail developer choice" 2 weeks ago:
I mean, it’s true. Killing game services in a way which ensures buyers have absolutely no way to use them again is… a choice.
And now a million Europeans have just officially expressed that they don’t agree with “developers” (really, publisher higher-ups) being free to choose that.
- Comment on Day 348 of posting a Daily Screenshot from the games I've been playing 2 weeks ago:
It’s not a very notable thing, and we don’t see who the hands belong, but it just seems like what they went for IMO.
Cadence of Hyrule is pretty good, more forgiving and more of a connected map with item-based puzzles compared to Crypt of the Necrodancer. The map is reordered between games, but it’s mostly designed rather than fully procedural. It’s fun.
It borrows heavily from a Link to the Past visually, but has references to many episodes. You’ve got enemies from Breath of the Wild, Gerudo, Goron, even a full Majora’s Mask inspired DLC.
- Comment on Young men are 'playing videogames all day' instead of getting jobs because they can mooch off of free healthcare, claims congressman 2 weeks ago:
All those lazy bums getting their nutrition from free IV drips.
- Comment on Day 348 of posting a Daily Screenshot from the games I've been playing 2 weeks ago:
In Cadence of Hyrule there’s an “enemy” (more like a trap really) that’s a pair of white hands coming from the ground which grabs you and prevent you from moving for a couple turns. I am pretty sure it’s supposed to be that guy.
It’s not a floor/wall/ceiling master, there are wallmasters in the game too and they’re a lot bigger and brown coloured.
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 3 weeks ago:
Just tried, turns out I had already signed it.
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 3 weeks ago:
I’ve been hearing about this for so long I honestly can’t remember whether I’ve already signed it.
- Comment on Day 341 of posting a Daily Screenshot from the games I've been playing 3 weeks ago:
Yes, I got it. I mean No! No, don’t repeat that!..
Stop. For the love of Hylia, please shut up.
…Fuck you, old bird.
- Comment on What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality 4 weeks ago:
If you are actually talking about Mario Bros., i.e. the game that’s only about kicking turtles, crabs and flies coming from pipes, yeah, I’d say that one was hardly a new thing.
Super Mario Bros. though? Hard disagree. Back then, that’s a scrolling platformer with controllable jumps, inertia that let you do sliding tricks, and relatively complex physics (acceleration, positional damage, shells, …)
Also very good readability with mechanics that were easy to learn on the spot.
Look at what most platformers played like around that time, and even what basic design errors a lot of them kept doing long after that. SMB was lightning in a bottle.
- Comment on Why are people gurgling the switch 2 so hard? 5 weeks ago:
Social media never was press.
- Comment on Classic Gaming: Retro Gaming Growing Up 5 weeks ago:
Not really. I am just a bit younger, growing up between the 80s and 90s. I still play old games, only those that aged well though, but sometimes decades after their prime. I play new games a lot too. And games from any time in between, as long as they do something right.
And there are many, many games around which you can bond just as well as you could back then. Not even talking specifically about multiplayer games (which I don’t play very much at all) I’ve always been a fan of “co-piloting” games, just sharing the experience of playing, spectating, commenting around a game.
Some games are fantastic for this. Some games are rich enough that you can share your experience and discover other people do stuff completely differently. This sort of always existed (for example, what’s the right way to complete Legend of Zelda?), and this is still true even for somewhat simple games, but possibilities have only increased in range. I am pretty sure nobody plays a game like Rimworld or Tears of the Kingdom the same.
- Comment on Why do people like Mario Kart? 5 weeks ago:
Dude. Mario Kart sells consoles, not the other way around. You’re delusional.
- Comment on The Switch 2: Is it worth buying? 5 weeks ago:
I have the Switch 2. MK world is nice I guess, but it’s nowhere near what 8 was. It feels like they were so proud of their connected gimmick they decided they would create nothing for this episode.
8 cups, almost all of them redone old tracks. The “highways” connecting them feel very similar except a couple areas (and those include, again, bits of old Mario Kart tracks). I mean, the way they redid these old tracks is cool, but base MK8 also did that very well with its 4 retro cups, and had 4 main cups full of awesome new tracks. And that’s before DLC/Deluxe added 4 extra cups.
There’s a lot of music… But apart from that game’s theme, all of it is remixes from Mario games. The karts also are almost only rides from previous episodes.
The free roaming mode is frankly not that great. I had loads of fun messing around in Forza Horizons games, but here it’s just a bit boring. Challenges must be activated and interrupt your driving, they’re mostly so easy you can mess up and still clear them, and though they do track records, they don’t do anything to make you want to improve them. Also you don’t meet other players. For fuck’s sake, the last actual Mario game had you meet and play seamlessly along random people!
MK World is like 90% fueled by nostalgia. This is not what I expect from a new Mario Kart game.
- Comment on Yooka-Replaylee | Demo Stinger Trailer | Play the Demo Now 1 month ago:
I thought Impossible Lair was pretty good. Of course, it was a complete different genre, and basically that genre was just “Donkey Kong Country”.
I played the actual YL after that one, and… Yeah, I went through it all and barely remember it. Sure, I don’t even have a lot of nostalgia for collectathons, except if you count the 3D Mario kind… But it was definitely bland, and had annoying design problems.
- Comment on Nintendo Switch 2 Backward Compatibility Tested - It's Good! 1 month ago:
I didn’t expect it would enhance framerate at all without a game patch to be honest.
I was expecting something like new 3DS, where all games that were not specifically patched for it ran exactly the same. But I guess the difference is that new 3DS must have run in pure hardware old 3DS mode for those.
I felt DQB2 was already somewhat playable, but I probably never did very crazy builds. I remember people warning that destroying mountains on the main island for example was a very bad idea, because they were supposed to limit how much of the island the game had to render. Maybe I should check my old island on Switch 2.
- Comment on Borderlands 2 is free to claim on Steam for the next two days 1 month ago:
Out of the loop. What did gearbox do that time?
- Comment on Peter Molyneux explains why his infamous Kinect game Project Milo was never released 1 month ago:
Kinect being nerfed is something that was known.
The device was supposed to handle the movement analysis on its own with an internal processor, but they cut costs and had it processed by the console instead. Causing a lot of extra load on it, and because of that kinect games probably performed a lot worse than they could have, and were probably simplified quite a bit.
Stop Skeletons From Fighting has a good video about kinect’s development : youtu.be/MmJ3LICVtsY
Of course, Molyneux is Molyneux, and just because of that, even with the superior kinect prototype, I’d call bullshit on almost all of the Milo demo.
- Comment on "You can't just have Geralt for every single game" says his voice actor, and if you think The Witcher 4 making Ciri the protagonist is "woke," then "read the damn books" 1 month ago:
I am currently ingesting a cocktail of complex chemicals that are manipulating my sensory receptors, sending electrical impulses through my neural system and altering the balance of neurotransmitters in my brain.
Anyway, I’m kinda enjoying that sandwich.
- Comment on "You can't just have Geralt for every single game" says his voice actor, and if you think The Witcher 4 making Ciri the protagonist is "woke," then "read the damn books" 1 month ago:
And Sonic the Hedgehog for being anti-authoritarian and having little PSAs about tolerance and being a good person.
That would be very funny to complain about those because those PSAs were enforced on the studios by the FCC. Lots of cartoons from that era had them, including fucking G.I. Joe (that’s where “Now you know, and knowing is half the battle” comes from).
Later Animaniacs parodied the shit out of these with absurd “wheel of morality” segments.
- Comment on "You can't just have Geralt for every single game" says his voice actor, and if you think The Witcher 4 making Ciri the protagonist is "woke," then "read the damn books" 1 month ago:
The first trailer of Breath of the Wild had a lot of people literally wondering whether that Link was a girl. I didn’t see a lot of complaining about it, I wasn’t looking for some though.
Also, Gerudo town. I’m not sure what kind of mental gymnastics you’d need to shit on “wokeness” and somehow filter out BotW completely from it.
- Comment on "You can't just have Geralt for every single game" says his voice actor, and if you think The Witcher 4 making Ciri the protagonist is "woke," then "read the damn books" 1 month ago:
Many diverse characters all fighting back against their unfair economic situation.
“… and that’s terrible.” .
- Comment on "You can't just have Geralt for every single game" says his voice actor, and if you think The Witcher 4 making Ciri the protagonist is "woke," then "read the damn books" 1 month ago:
I won’t. Nobody is able to define what “wokeness” really means to them because it’s mostly code for “subset of people I don’t want to exist around me”.
Surprisingly, that doesn’t sound very good when said out loud.
- Comment on $80 for Borderlands 4 too costly? Randy Pitchford says, "If you're a real fan, you'll find a way to make it happen" 1 month ago:
You’ve missed the part where that was actually something he said. Who cares about what the idiot’s exact kink, he had to save his honour telling people it wasn’t “really” porn.
- Comment on $80 for Borderlands 4 too costly? Randy Pitchford says, "If you're a real fan, you'll find a way to make it happen" 1 month ago:
No, no, you don’t understand, the girl was doing a magic trick! He only consumed that just barely legal content with professional interest in mind.
- Comment on Bungie confirms it stole art once again, will undertake a 'thorough review' of Marathon assets 2 months ago:
This certainly sounds the right way to do this.
But I really wonder about it being “just” incompetence, because their defence is “weren’t aware of this, just used assets left by a former Bungie employee that’s not here anymore”… And yet the art director had been following the plagiarized artist on twitter this whole time.
And they have an history of “just taking” when they think they can get away with it, as they’ve done with fanart. So, shitty studio culture sounds a definite possibility at that point.