brsrklf
@brsrklf@jlai.lu
- Comment on Why Electronic Arts Shut Down BioWare 1 day ago:
“We can’t have two billion-dollar projects running at the same time! The only solution is to choose one and fire everyone working on the other!”
Well, that’s one way to manage a company, apparently.
- Comment on Lets find obscure VG OSTs that deserves more attentions 4 days ago:
I have Ridiculous Fishing on Android as an APK from a very old humble bundle.
Some time ago I still managed to install it, though Android complained a lot because it was not supposed to be compatible (made for a way older version). Only minimal issues with unused screen space.
Just tried again, but now newer Androids just block it completely. For “safety reasons”. Shit.
- Comment on Creator of Super Smash Brothers Offers Blistering Takedown of AI-Generated Games 5 days ago:
Not surprising, given how Sakurai has been known to involve himself in his projects. He’s not the kind to delegate part of his work to the plagiarism machine.
- Comment on Tim Sweeney Is Still Crying About Steam AI Disclosures 6 days ago:
Him complaining is all the proof we need that even he doesn’t believe in his “fight”.
Because he wants to be able to reap money from the ocean of slop games but he doesn’t want his store to be the only one trying to hide the sloppiness.
Hey asshole, you’ve got your own store, and you can do whatever you want with it. But no, you can’t expect to drag your competition with you at rock bottom because you think being better than you is unfair.
- Comment on Why is the Wii U considered a flop? 1 week ago:
The reasoning behind it was the Wii was called like that because it was a console for everyone, as in “we”. Cue the weird ads with the two middle-aged Japanese men coming to random families with a wii in a suitcase asking “We would like to play!”.
By Wii U time the market had changed a lot. They knew they wouldn’t be able to count on casual gaming alone anymore (mobile apps had absorbed most of it) so they needed to recapture more traditional gamers too. So they added U, as in, “this console is not just the party console, it’s for you, too!”
Yeah, it didn’t work. It was confusing, didn’t really roll off the tongue, and wasn’t different enough from the original wii’s name to get people to notice it. Wii was a one-time trick, it worked because nothing looked or was named like that. They might have had more luck giving the U a completely new coat of paint.
Then again maybe not. They pulled the trick again with the Switch, because new name, and because that name reflected the real clever shtick of it, being a hybrid console. Wii U’s gimmick was rather weak and hard to use well.
- Comment on Why is the Wii U considered a flop? 1 week ago:
True, not a great launch catalog. I remember for the first few months it was still mostly playing DS games for me.
The only launch titles I had were Pilotwings Resort and Samurai Warriors Chronicles. Those are the only ones I was barely interested in.
Pilotwings was boring and the 3D effect was not implemented well at all. It relied way too much on outward 3D, which is a major cause of eye fuckery on the console. Most later games got this and used effects that pop out of the screen very sparingly, making most of the game world sink inward instead.
Samurai Warriors was, well, musou, and not balanced very well at the beginning. I didn’t get far.
- Comment on Why is the Wii U considered a flop? 1 week ago:
3DS was a new system and significantly more powerful than DS.
You can see it mostly on what 3D games on DS look like in comparison, they were generally very limited. Of course 3DS had a rather low resolution (though already higher than DS), but it could do a lot more. Roughly, imagine going from N64 to Gamecube or Wii visually.
3DS also had a few specific abilities, obviously stereoscopic 3D, but also an analog stick (of sort, but still making a huge difference), console to console passive communication (street pass), NFC reader, and motion sensing (surprisingly great for aiming, made shooting in Zelda games a breeze).
3DS actually had its own new model with the “new 3DS” (that name… they never learn).
This one was mostly the same but more convenient. A lot more stable 3D, especially if you’re combining it with motion which was basically impossible before, a second (rather shit) analog stick, a second pair of triggers. You could have these new inputs on a standard 3DS through an accessory, so they just integrated them.
New 3DS was also more powerful, but a game needed to be specifically made or updated for the n3DS to access that extra power. Very few games were updated, and even fewer were exclusive to new, only notable one probably being Xenoblade Chronicles.
- Comment on Why is the Wii U considered a flop? 1 week ago:
Basically way larger audience. The big thing in gaming around 2005-ish is that everyone is a potential gamer, including people who mostly don’t care about or are not used to specific console releases.
Also I’d argue a “Super” is a clearer mark of upgrade than a single letter or number (that is specifically not used like a version number like “GameMachine 4” but instead a weird portmanteau).
- Comment on Why is the Wii U considered a flop? 1 week ago:
Usually the thing that’s mentioned as a big marketing mistake is the name.
If you were already looking into it you’d probably know it was a new console. But to casual gaming enthusiasts (and those were a huge part of the wii/DS success), or to people that just didn’t follow Nintendo news closely, it really wasn’t clear.
Some believed “Wii U” was just a new attachment for a wii, or just a new wii edition, rather than an actual different console with about halfway gen6-7 capabilities.
They did the exact same mistakes with the "3"DS and only survived a very rocky launch with a quick repricing and a lot more marketing. Wii U never really recovered.
- Comment on EA: Ruin Everything 1 week ago:
Origin? That decade happened under EA’s banner, the company seemed rather healthy before that from what I could find.
And that doesn’t change that EA was already being nicknamed “destroyer of worlds” by them back in 1992.
- Comment on EA: Ruin Everything 1 week ago:
Probably doesn’t help, and fuck their current owners, but EA has been notorious for buying and killing studios for more than 30 years.
The plot of Ultima 7 was full of references to it. The big bad was a reference to EA corrupting people to join his side, he tried to destroy magic in the world, his power was split in three artefacts shaped like EA’s logo, and his two main agents in the world had E and A initials.
Funnily enough the game was basically finished when EA bought Origin Systems who made Ultima, so they just published it as-is.
- Comment on Electronic Arts to Cut 400 Jobs, Shut Down BioWare 1 week ago:
Dragon Age’s inception was long before EA too. I remember them talking about it in the Neverwinter Nights community forums.
Back then very little was known beyond the title, the fact it would be an original IP and that the “Dragon Age” title would be about a literal calendar “age of the Dragon” rather than indicating the presence of actual dragons.
Hard to say how much of it was conceived then, but they were probably already writing stuff.
- Comment on 2 weeks ago:
Very little, but I’ve played through Twin Snakes, it certainly doesn’t go anywhere near that length for cut scenes.
Not saying Kojima didn’t enjoy making that, just that there’s a reason nobody is disputing that record.
- Comment on 2 weeks ago:
The most common way to get a Guinness record is to do something so stupid nobody else has done it before and nobody else will try to beat it. I think it applies here.
Also for most people it involves paying a very substantial amount to Guinness. They sell ego trips on one end and books on the other.
- Comment on Day 814 of posting a Daily Screenshot from the games I've been playing 3 weeks ago:
This pic has no right to be this good.
- Comment on [deleted] 3 weeks ago:
Might as well ask why scientists still haven’t invented hyperspace travel yet.
Also, you know who is really invested in having stuff plugged into your brain right now? Musk. Do you want this type of asshole anywhere near your lobes?
- Comment on Report: Cancelled Perfect Dark Project Over 2 Minutes of Gameplay Surfaces Showcasing New Zones and Combat 3 weeks ago:
You know, game projects are killed all the time, sometimes for good reasons…
But this was “the Initiative”, Microsoft’s “unlimited resource”, “quadruple A” studio, that was meant to redefine videogame standards no matter the cost. Really, that was what they said back when they announced it. And they shut it down before it could release anything.
They deserve all the ridicule they can get. Also the hate for all the studios they routinely acquire and kill, even when the ones that were actually successful.
- Comment on Star Citizen answers select player questions about flight, damage, and bugged missions 3 weeks ago:
By the time SC releases in a finished state, its setting will look like fantasy ancient history to the people who might play it.
- Comment on [deleted] 4 weeks ago:
Oh yeah, makes sense that this would work.
Though as you said many games just use the system language and don’t feature an option to change it.
- Comment on [deleted] 4 weeks ago:
There is some level of region-locking exclusively for Japanese switch 2s. I don’t know if this one is, but they really should make sure before they get one.
Basically, the most common Switch 2 model in Japan is cheaper but it only accepts Japanese Nintendo accounts and it only supports the Japanese language.
- Comment on 5 weeks ago:
Yeah, zero chance people like that were actually going to play paralives to begin with.
Not too long ago, I ended up randomly on one of those “curator” lists where they review basically everything in terms of wokeness. You know, so you can buy responsibly or something. That shit is hilarious.
Like half of the “nope” have no reason but “there’s gay marriage in it”, but wait, Skyrim has that too… “Err yeah, but we like that one so, it’s okay. For… reasons.”
And I remember one game getting a “Not Recommended” with the only line in the whole review being “In the trailer, you can see a man knitting”.
- Comment on 5 weeks ago:
“Since this is the only platform where people can’t seem to be normal about this, the comments have been locked”
Not sure why you’d even bother announcing anything on X these days, really.
- Comment on Why does Australia tend to censor games A LOT despite a copy having a foreign classification rating? 1 month ago:
I don’t know if that situation evolved a bit since, but Nintendo of Europe has had a lot of stupid crap happen to the Europe e-shop because of Australia (it was still the case mid-Switch 1).
Historically (mostly because they used to have the PAL standard like Europe), Australia was considered the same region as Europe for Nintendo. Somehow this survived long after the need for the PAL/NTSC distinction, as some level of joint management of e-shop for EU and Australia. Problem is, Australia is very trigger-happy when it comes to change a game rating, and Nintendo too when it comes to remove a game until rerating is validated. It took something like 6 months in some cases.
Example, Jamestown, a classic pew-pew pixel-style bird’s eye shoot’m up, removed from both stores for that long, despite the fact Europe’s own rating PEGI maintained a 7+ rating for it. Still have no idea what could have triggered Australia’s change of rating.
- Comment on Castlevania: Grimoire Of Souls Has Been Archived Following Last Week's Shutdown | Time Extension 1 month ago:
Seems like that version of the game (2021 enhanced rerelease without microtransactions), was only on Apple Arcade, so it was already iOS/MacOS exclusive to begin with I assume.
I’m hoping they find a way to emulate/translation-layer it to PC though, it looks interesting.
- Comment on Do analog triggers matter all that much? (In general and aside from racing games) 1 month ago:
The game I played that I feel needed them the most was F-Zero GX. So, obviously it’s still racing, but they’re not used for throttle or brake, they make you slide laterally.
- Comment on Day 780 of posting a Daily Screenshot from the games I've been playing 1 month ago:
Every time I hear about Project Zomboid, it looks like exactly the kind of game I’d want to play… but on a mechanics level only. I never really cared about zombie survival stuff, and the huge craze around the genre in the mid 00s to 10s only killed it to me.
I have the game somehow, probably from a bundle long ago.
- Comment on 'Locking a gameplay trailer behind a Netflix subscription is a new level of greed' — GTA 6 callout Rockstar for 'paywalling' the game's extended look 1 month ago:
Oh, you’re right, it is. Thanks. Never really noticed they implemented that in lemmy.
Technically my first lemmy user was a couple months before, I’d followed a big reddit exodus around the time they killed third party apps, but I migrated to another instance a bit after that.
- Comment on DLSS 5 comes with a massive 50-60% performance hit, so I hope you like lower frame rates with your dose of AI image enhancement 1 month ago:
Probably. I’ll just keep avoiding those I guess.
- Comment on Day 775 of posting a Daily Screenshot from the games I've been playing 1 month ago:
Few years ago I completed the pokedex on Gen 6/7, using transfers back from Gen 4-5. That was fun. Especially Black, the way they balanced content in BW felt very fresh IMO, and the sprite work is very nice in Gen 5.
I kinda fell off the series after USUM, didn’t care about Let’s Go, there was the “dexit” debacle, the whole “get used to not being able to get eveyone in one game from now on”. And then the absurdly bad performance/glitch reports in new episodes.
Pokopia is my only Pokémon-adjacent game since Ultra-Moon, and that’s mainly because I heard it was great and I liked Dragon Quest Builders 2. And, to be honest, it is a very cool game. I just finished the base game’s pokédex.
- Comment on Experimental Build Of Nvidia’s DLSS 5 AI Slop Filter Leaks And Turns Beloved Video Game Characters Into Uncanny Valley Weirdos 1 month ago:
Real problems like gen AI’s impact on the environment and the cost and accessibility of technology?