brsrklf
@brsrklf@jlai.lu
- Comment on Ron Gilbert cancels RPG project due to lack of support and funding 13 hours ago:
A bit weird indeed. I’ve played it on switch and it runs perfectly fine on it.
- Comment on Ron Gilbert cancels RPG project due to lack of support and funding 16 hours ago:
I can kind of see that.
It was not a huge problem for me, but I play lots of metroidvania, and I am used to memorizing stuff for later. And for stuff that I know will be hard to remember, occasionally, I might take notes or screenshots of hints.
Though most of the time, there are more than one hint for a single quest. The game does a very good job at updating every related NPC dialogue when something has changed.
But if you want to find everything, yeah you have to talk to absolutely everyone. TWICE. Almost everyone has two lines of dialogue at any moment.
- Comment on Ron Gilbert cancels RPG project due to lack of support and funding 17 hours ago:
I like CrossCode, but I am going to bat for Phoenotopia Awakening, one of the best game almost nobody has heard about. Slightly different perspective but similarly massive game full of secrets, puzzles, fun characters and a consistent world where even the tiniest bit of banter can lead you to discover something on the other side of the map.
- Comment on DAE name their characters by their official name? 3 days ago:
It doesn’t actually appear anywhere in game but Oblivion’s main character has an internal name in the editor. “Bendu Olo”. Very Geoge Lucas kind of name.
- Comment on DAE name their characters by their official name? 3 days ago:
Shin Megami Tensei games have you rename their protagonist (and often the 3 other central characters too), but most of them don’t have a canonical name. Also most of the time those people are supposed to be Japanese. Every time I am starting a game like that I struggle to choose a name that doesn’t stick out like a sore thumb for them.
If there is a default name, I usually use it. Exceptions are the kind of RPG where the character is a blank slate, whose identity doesn’t matter at all and whose appearance is custom (like Elder Scrolls, Fallout, Xenoblade X for example). And stuff like Pokémon, obviously. When your avatar is going to meet other players, doesn’t look good if everyone has the same name.
I started Xenoblade Chronicles X (Wii U) without even knowing the main character had a canon name (it’s… Cross. Like the X is supposed to be pronounced in the games’s title). But even if know it now I still rename them. They are custom, there is multiplayer, and story-wise they’re the blandest of characters anyway, so…
- Comment on Help me decide what I should name my game! Currently Country Architect, it turns out that "country" has a double meaning in English that I was not aware of 4 days ago:
A bit of warning : I’ve seen indie developers mention that having a single common word for their game title was a mistake. It makes it hard to search for. A combination of words or a simple phrase is better in that regard.
Searching only for “Architect game” right now already yields a bunch of things, like a Korean MMO, actual house architect simulators, and you know, the very popular Prison Architect.
- Comment on EA Announces No F1 26 Next Year, F1 25 Will Get a Major Expansion Instead 2 weeks ago:
That cycle was artificially squeezed into one year though.
If we’re staying in the area of games that don’t rely on story or lots of new manually crafted environments, a game like, say, SimCity could have had a minor update and be released slightly better every year. That didn’t happen, it got 3 games in ten years despite being quite popular.
- Comment on EA Announces No F1 26 Next Year, F1 25 Will Get a Major Expansion Instead 2 weeks ago:
They litterally did 4 years of re-releasing the exact same FIFA on Switch with only a roster update, just slapping a “legacy edition” on them for good measure. If it’s the same game, by comparison, making it a DLC of the previous edition is slightly more honest.
Annual sports game editions are just a wet dream a marketing genius had back in the 90s. A shame that it must still work on a significant part of their audience.
- Comment on DarkPattern.games » Healthy Gaming « Avoid Addictive Dark Patterns 2 weeks ago:
Yeah, the fact it’s onlt mobile games surprised me a bit, especially since they don’t seem to mention it anywhere until you see the only platform filters are iOS and Android.
There are several games I have a small interest in but from companies I don’t trust much, so a review of the potential manipulation tactics in those might have been useful to me.
I don’t play mobile games though. This is unfortunately not at all exclusive to mobile.
- Comment on Pokémon Lazarus: When a Fan Game Becomes a Conversation 2 weeks ago:
Well, thank you very much, because of that last sentence I’ve parsed your message three times wondering if some of it was sarcasm.
- Comment on Game marketing company takes down blog post bragging about how good it is at astroturfing Reddit after Reddit finds the post 3 weeks ago:
Poem for your sprog, right? Not been on reddit for a while, but encountering a post from that guy was generally a fun moment.
- Comment on Lionhead's secret best game, and one of the greatest ever abandonware games - The Movies - turns 20 today [Eurogamer] 3 weeks ago:
I discovered that game long after it was abandoned, and I love it. My dream is a version of this with a slightly modernized UI (especially since it was made for low-res 4:3 screen ratios), maybe more movie genres and mod integration for user content like planet coaster.
- Comment on Assassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaste companies" 4 weeks ago:
Oh yeah, these terrible execs from other companies who veto female protagonists on principle, insist on implementing the same list of a thousand terrible features in all games regardless of genre and harass their employees while being protected by HR and their higher-up.
Wait, no, those are not the bad ones. You know the bad ones because they’ve worked for toothpaste companies.
- Comment on What's your favorite case of a game making fun of you? 4 weeks ago:
In Hollow Knight there’s an accidental one at a pretty climactic moment. Hornet shouts something to get you ready for the big fight. It’s in her usual gibberish language, but lots of people hear it as “GIT GUD!”
- Comment on What's your favorite case of a game making fun of you? 4 weeks ago:
There is a spot in Space Quest 6 where you can skip a puzzle and go to the solution immediately… If you already know what to look for. I tried that once, since it was not my first run and I remembered the last step.
At first the narrator wonders how you did that, then he assumes you’ve been using a walkthrough. He shames you and punishes you by slowly draining your score counter… Before reverting it and telling you not to do it again.
- Comment on ‘It’s about redemption’: Peter Molyneux says Masters of Albion will make up for decades of ‘overpromising on things’ 5 weeks ago:
It’s obvious that demo was 99% fake and the eventual end product would have been way more scripted and simple than what he hyped it to be (I mean, it’s Molyneux). But he’s also been backstabbed by Microsoft on that one.
The Kinect prototype he was working with was not the Kinect that was eventually released. At one point Microsoft cut corners and removed the internal processor that was suposed to make Kinect work, leaving the console to deal with all the extra computation. It was barely possible to make a simple Kinect game not run like shit, making something relatively smart and responsive would have been a pipe dream.
- Comment on 'Valve does not get anywhere near enough criticism': DayZ creator Dean Hall says the 'gambling mechanics' of Valve's monetization strategy 'have absolutely no place' in videogames 5 weeks ago:
Congratulations on not having an addiction problem. If you can “not notice it” and still play the game, you’re not the target.
- Comment on When was the last time you actually laughed while playing a game? 5 weeks ago:
Dead Cells had one for me, in the boss fight against the Giant. Spoiler.
Spoiler
The giant is a very melancholic, dignified old servant who’s feeling betrayed and disappointed in the player (long story, happens before the game, you don’t remember it and you’re only just piecing together what happened). When he dies, he starts slowly sinking in lava with a very sad expression, with a speech about how “You were an example to us all”, lamenting about what happened, etc… And just before being completely immerged, with just his hand still reaching out of lava… “You…” “…are an ass!” And he flips you off. Perfect delivery.
- Comment on Ex-PlayStation boss says the games industry is "littered" with Fortnite clones and "people trying to do Overwatch with different skins," but keep dreaming if you're just trying to get "big sacks of money" 5 weeks ago:
As usual the worst part is the title (by design, of course. Gotta farm those clicks).
“there are too many but keep dreaming if you want big sacks of money” is not the guy’s quote. The frankenquote is ambiguous on purpose, it could sound either like sarcasm or like a semi-cautious encouragement.
In the article, he sounds way more negative toward live services than that. There’s no “but”, he just says it’s an “illusion” and it “mostly doesn’t happen”.
- Comment on Xbox ditching hardware and exclusive games "makes sense," former Microsoft exec and Blizzard boss says, as "only a moron would continue" making consoles as games go third party 1 month ago:
Quest is cheap and good hardware, but its software layer is dystopian hell. Obviously, I mean, it’s meta.
I love the cheap access to decent PC and embedded VR on my quest 3, I absolutely hate this OS and its constant corporate spam. I know, this is kinda why its so cheap. Doesn’t mean I have to like it.
- Comment on US senators voice concerns over ‘foreign influence and national security risks’ in Saudi-funded EA acquisition | VGC 1 month ago:
Is EA still using the cube-sphere-pyramid thing? Or is that a generative AI somehow scraping and/or remaking an old logo?
- Comment on Dead Cells dev says its controversial sunsetting was "a good thing for players" 1 month ago:
We have at least one dev from Motion Twin, who explicitely wanted to stay there and work on new games, being told to leave the company after trying to get them to do something for months.
deepnight.net/blog/going-rogue/
So yeah, even the part of Motion Twin that wanted to move on seems to have been messy post-Dead Cells.
- Comment on Elon Musk’s xAI joins race to build ‘world models’ to power video games 1 month ago:
“A great AI-generated game before the end of next year”
Mark those words, and prepare to have a good laugh.
- Comment on Who's your favorite female protagonist in a video game? (Add pic of character in response) 1 month ago:
Probably not. Even the thing that was shown several years ago, and that hasn’t been mentioned again since, wasn’t a sequel. It was a completely different style of game, and a prequel with different characters.
The first game ends on a sequel hook, and left a lot unresolved. People who asked for a sequel mostly wanted to know what happens next. They weren’t asking for a procedural multiplayer open world with different characters in another time frame.
BGE ends like the Empire Strikes Back. It’s a bittersweet ending in which main characters have evolved, but the conflict is not resolved at all… and there’s even a good guy still in deep shit. Obviously it needs the sequel to wrap everything up.
BGE2’s announcement is like we got nothing after Empire Strikes Back for a decade, so no Return of the Jedi, and George Lucas came back to tell us “we’re doing the prequel trilogy now, no plan on ever concluding the old storyline”.
- Comment on Ubisoft reportedly cancelled an Assassin’s Creed game partly due to ‘political concerns’ | VGC 1 month ago:
Personally, I don’t see a lot of reasons to be fair towards Ubisoft executives.
- Comment on The Video-Game Industry Has a Problem: There Are Too Many Games 2 months ago:
I have zero interest for Bloomberg in general, but, that’s Jason Schreier.
He’s one of the very few you could reasonably call a videogame journalist non-ironically, and I really don’t think “conservative” describes his views.
- Comment on EU tax officials confront the most pressing legal question of our time: If you sell RuneScape gold to someone and they use it to buy a magic sword, do you still have to pay taxes? 2 months ago:
The question here was if RuneScape gold is a product or if it is legal tender. If it was legal tender then you don’t pay VAT on it, similar to when if you trade one currency to another VAT is not applied.
Even if they went that way (good luck with that), doesn’t that mean farming gold regularly and for profit should still be registered as a professional activity? Or at least the result of it declared as revenue?
I don’t think they want that.
- Comment on Microsoft starts rolling out Gaming Copilot on Windows 11 PCs 2 months ago:
Wow the thing is pathetic.
- Comment on Microsoft starts rolling out Gaming Copilot on Windows 11 PCs 2 months ago:
I’ve played the first two Discworld point and click games. Let me tell you, I might have believed you if you told me that was a true hint for the first one.
Even knowing the books it got its inspiration from won’t help you with some of its “puzzles”.
- Comment on Microsoft starts rolling out Gaming Copilot on Windows 11 PCs 2 months ago:
Yeah, I am sure that’s what happened too. That’s part of what I called executives justifying their paycheck, because it’s a direct consequence. Make sure everyone below gets in on the program, or get rid of them.