mohab
@mohab@piefed.social
- Comment on I do not recommend: Marvel's Wolverine (Review) - Skill up 5 hours ago:
Please go ahead and walk me through how making Ratchet and Clank qualifies Insomaniac to make a good linear action game… you know, like Ninja Gaiden II or Bayonetta. Blow my mind, please.
- Comment on I do not recommend: Marvel's Wolverine (Review) - Skill up 9 hours ago:
They thought they could just copy and paste whatever they did in Spiderman, an open world game, into a linear action game… and it’ll “just work”
I think this arrogance is born out of the misconceived belief that linear games are inherently inferior and easier to design than open world games. I’m glad it backfired; they earned it.
- Comment on I do not recommend: Marvel's Wolverine (Review) - Skill up 1 day ago:
ACG, gameranx, and even IGN all reported it’s mid.
- Comment on I do not recommend: Marvel's Wolverine (Review) - Skill up 1 day ago:
In case anyone is unfamiliar with Evil West, here’s Skill Up’s review: https://www.youtube.com/watch?v=3cMczlbmBFw
- Comment on I do not recommend: Marvel's Wolverine (Review) - Skill up 1 day ago:
Called it. Insomniac aren’t qualified to make this. In fact, very few western developers are.
Most just suck at making linear action games.
Insomniac’s combat is fine in an open world game, but strip everything else and put all focus on it, and it becomes obvious it’s mid at best.
Flying Wild Hog could’ve killed it going the Evil West route.
- Comment on I do not recommend: Marvel's Wolverine (Review) - Skill up 1 day ago:
Action game fans and critics have been complaining about this for like a decade and a half.
See TGBS talking about this 10 years ago: https://www.youtube.com/watch?v=JmxQG6Cfyr4
- Comment on Ubisoft begin removing Ubisoft Connect from Steam with the new Ubisoft Connect Services 1 day ago:
I’m glad it’s highlighted on Prince of Persia: The Lost Crown in particular, because that was the first game I’d bought from Ubisoft in years, and the extra launcher deterred me from considering buying any of their other games for a long while still.
This is like the only good game they put out in forever. Great combat, I had fun coming up with combos in it, but I dropped it eventually because it dragged on for too long, and the further I progressed, the fewer enemies I could juggle, so I was having less and less fun.
That clone fight was peak though. Reminded me of an almost identical fight in F.I.S.T: Forged in Shadow Torch—yet another metroidvania with awesome combat and combo system.
- Comment on Hideo Kojima's PHYSINT Game Moves to Xbox From PlayStation 1 day ago:
Why does this dude get backstabbed on the regular 😂
- Comment on Palworld lead worries Steam early access has "lost its meaning": players treat it like "a normal game" and the program has been "abused for a lot of reasons" 1 day ago:
I currently have 5 early access games in my library and I’m happy with all:
- Genokids
- Spirit X Strike
- Counterclocking
- Kings of Hell
- Dead as Disco
All 5 were a “proof of concept” when they started and are building on top of it. I bought these games understanding they may take years to get to 1.0, but I also was conscious of the 2-hour refund window when I bought them and decided they offered me enough to keep them and look forward to their full release.
I also looked up everything I could about their developers and publishers and how they communicate with the community just to be safe.
It’s not an ideal scenario for either: the developer, provided they’re honest, or the player; however, extreme conditions demand extreme responses. Not many developers make this kind of action game any longer, so if the player needs to shoulder some of the risk, that’s only fair.
- Comment on Why are so many games in certain genres all so samey in the places they really should not be? 2 days ago:
Can’t say this is the case in shmups, action games, or fighting games, TBH. That’s all I play though, I don’t know nothing else.
- Comment on [Bellular News] People Aren't Buying New Games, So Valve Changed Steam 3 days ago:
It’s also a YT link, which’s not welcomed here (for good reasons)
- Comment on [Bellular News] People Aren't Buying New Games, So Valve Changed Steam 3 days ago:
Honestly, nice feature! I went through my wishlist and grouped everything by genre. Now, if I feel like picking up a new action shooter, I can just click the Action Shooter category I created and see games I’ll most likely enjoy. Cool!
- Comment on 4 days ago:
Eh, I want God Hand on Steam.
We all can wish for shit, doesn’t meant it’ll happen. Gotta roll with it.
Plus, TBH, it was worse here before Silksong.
- Comment on The Fallacy of “Audience Aligned” Reviews | Unpacked 1 week ago:
That Moon Studios dude sounds like a moron every time he says anything. Second Wind are being way too generous here by calling his take worth exploring.
My take is the reviewer’s job is to give me knowledge about the game, and my job is to gauge how likely for this knowledge to be closer to the truth while taking into account my previous experience with similar games and the reviewer’s profile.
Smart reviewers know this and stick to what they offer best. For example, when ACG reviews Devil May Cry 5, he’s not gonna go deep on combat because he knows this isn’t what his audience, which’s mainly mainstream, wants to see and it’s not his forte.
As opposed to that, when Combat Overview reviews Ninja Gaiden 4, he’ll go all in on combat because this is what his audience expects, and it is very much what he excels at.
Taking this into account, it’s not really difficult to see why and how 2 reviewers could have diametrically opposing opinions about 1 game, be both correct, while largely aligning with 2 separate factions of the player base.
Implying every reviewer should strive to appeal to the wider player base is weak mentality of someone who wants to ship copies no matter what.
- Comment on Gamer complained that he turned on his old PS3 for MGS 4 and found out that Sony had disabled his account - he lost his games due to prolonged inactivity 1 week ago:
Preferably on the new, shiny, and far more expensive PS5 where they can sell you even more overpriced games you don’t own.
- Comment on DLSS 5 comes with a massive 50-60% performance hit, so I hope you like lower frame rates with your dose of AI image enhancement 1 week ago:
But because it’s a post-processing shader that needs to analyze the entire image and work out materials on the fly to objects that have already been rendered, it murders the frame rate and can make mistakes on its guesses.
Yeah, this sounds dumb as fuck. They’re rushing and making the worst choices possible to push big marketing ideas.
Same as anything AI: if they slow down and make sure everything is done by the book, it could really be a useful tool, but they’re too high on power to care about any of this.
- Comment on State of Play & State of Play Japan return on September 3 1 week ago:
I wonder if it’s time for Capcom to drop an Okami 2 showcase yet.
What you cooking there, Kamiya? And can we wrap it up and get to Viewtiful Joe 3/Devil May Cry 6 already?
- Comment on Cracked version of Marvel Tōkon: Fighting Souls on PC runs better than official release - Variable 3 weeks ago:
Too much work to do that, so very unlikely to happen. Our best bet is pressure on Sony forces them to remove DRM. ASW have to do what’s right and stand up for their reputation and customer base here. They’re the sole developers on this and RN they look really bad.
Sony won’t give a fuck because their priority is PlayStation, but ASW have always had a sizable, PC only community they’re currently letting down and eroding their trust. They need to push for meaningful action.
- Comment on Cracked version of Marvel Tōkon: Fighting Souls on PC runs better than official release - Variable 3 weeks ago:
Man, fuck Sony. They won’t do it, but I hope ASW have the balls to throw them under the bus when questioned over this. I’ll even take a rogue dev.
Take a developer who’s known for making some of the best PC ports in the genre and spit out this shit. Fucking morons.
- Comment on Before you buy a game on GoG, see this growing list of 1,140 titles missing updates, DLC, and more.... 3 weeks ago:
No multiplayer, and no regional pricing. Also… no games, which’s not their fault to be fair, but like 90% of my library is not on GOG.
- Comment on Before you buy a game on GoG, see this growing list of 1,140 titles missing updates, DLC, and more.... 3 weeks ago:
Only a browser extension, AFAIK. I mainly use it to see historical lows. It’s nice to open the game’s Steam page in the browser and see the current price vs. the historical low side by side; speeds up decision making.
- Comment on Day 760 of posting a Daily Screenshot from the games I've been playing 3 weeks ago:
I remember unlocking at least 2. Unlocking powers did not stop shooting from being part of the gameplay.
- Comment on Day 760 of posting a Daily Screenshot from the games I've been playing 3 weeks ago:
No, I know. Late game footage is why I picked it up. I just don’t wanna suffer for at least half the campaign to get to the Jean Grey stuff at the end.
- Comment on Day 760 of posting a Daily Screenshot from the games I've been playing 3 weeks ago:
I tried it and refunded because of the shooting. I hate aiming. I haven’t tried the aim assist though. Anyone knows if the aim assist is good? I just wanna play it like action game, not a 3rd person shooter.
I love that the sequel took aiming altogether. Such an intrusive idea on an otherwise good action game with a lot of potential.
- Comment on Darksiders 4 & the next game in the Kingdom Come franchise are expected to release in FY 2027/28 (April 2027 - March 2028) 4 weeks ago:
Do we know what the new Darksiders is gonna be yet? I hope it’s a “going back to the franchise roots” situation and not “a new direction” situation.
First Darksiders was peak but the franchise went on a puzzling and steady decline after.
Now that DMC5 sold +10M copies, I hope fun air combos are back on the menu.
- Comment on [deleted] 4 weeks ago:
Guilty Gear Strive.
Plus R is my favorite fighting game. Xrd I hated because they fucked with my character (Zato/Eddie) but I could tell it’s a fun game…
Strive just fucking sucks. The irony is I did vibe a little more with Zato in Strive than I did in Xrd, but WTF was everything else in this damn game… they just kinda ripped away anything that made characters unique in favor standardized systemic depth and breadth.
Less unique moves, less unique combos, even animations feel too samey compared to Plus R or Xrd… I hate it. Everything just feels needlessly homogeneous.
Even the game’s ideas suck. Like, WTF is Zabubu…
Every time I give it a shot all I’m thinking of is: why the fuck am I not playing Plus R instead?
- Comment on [deleted] 4 weeks ago:
Good gameplay
Massive understatement though. GoW3 is still the best western action game to this day.
- Comment on 4 weeks ago:
I’m all for platforms offering more custom options on both sides: player and developer. I’m just pointing out achievements aren’t inherently bad or good; it mainly depends on the player’s preference, which’s why I don’t understand existential debates surrounding them.
For example, in another comment you pointed out achievement pop ups can ruin emotional moments, but, in an arcade game, an achievement pop up can be euphoric after practicing for hours and finally getting the 1CC.
Valve doesn’t force achievements on developers. But there is a very loud minority of gamers who love to demand. They will yell in the Steam forums, complain on Reddit, bang at the door of the developer’s Discord channel. It’s quite obnoxious.
This is obviously awful, but it happens on both sides: I’ve come across many anti achievement people giving condescending, unsolicited advice to achievement hunters on Reddit, Steam forums, Discord, and even here, and it’s obnoxious AF. It’s a people problem is my point.
- Comment on Take-Two CEO Says We'll All Be Streaming Our Games In 3 Years 4 weeks ago:
I’ve never enjoyed any of these fuckers games… if they disappear tomorrow, my gaming habits won’t change one bit. Go make games worth playing first 😂
- Comment on 4 weeks ago:
I’ll never understand the discourse surrounding achievements. They’re typically very noninvasive; you can ignore them, disable them, hunt them, or do whatever you want.
It obviously depends on the preference of the player, the game, and how much thought went into the achievement. Not sure what else needs to be said.
People who look at 100% completion as peak gamer cred suck. People who walk around telling others to stop achievement hunting because it’s “sucking the joy out of gaming” equally suck.
It’s clearly a personal preference, so I just do my own thing and let others do their thing.