mohab
@mohab@piefed.social
- Comment on The Switch 2's price won't be impacted by Japan's new tariffs, but its games might 2 hours ago:
Where did you look it up?
Merriam-Webster defines it as:
the force of impression of one thing on another : a significant or major effect
And lists "affect" as a synonym when impact is used as a verb.
- Comment on Weekly “What are you playing” Thread || Week of July 7th 15 hours ago:
I'm trying Metal Gear Rising one last time and it's just as obnoxious as I remember it. Like, you can do combos, but the game practically pushes you into perfect parries + zandatsu, and I just don't find this fun at all—way too one dimensional and repetitive.
Ima probably give it one more hour and call it quits.
- Comment on I have about 55 hours of flights coming up. I’m thinking about the deus ex collection. Any thoughts? 2 days ago:
Hmm… F.I.S.T: Forged in Shadow Torch is ~50 hour-ish—metroidvania with great combat.
Catherine is +100 hours if you go for 100%. Fantastic puzzle game.
Maybe check out Okami if you're into Zelda-likes.
Vanquish is probably the coolest 3rd-person shooter out there.
Signalis is one of the best survival horror indies.
Lastly, Prey if you're looking for more immersive sims.
- Comment on Romero Games reportedly met with Microsoft just a day before the publisher pulled funding for the studio, and there was 'no mention' of the decision that put over 100 people out of work 2 days ago:
The Mafia shit continues with no repercussions because governments nowadays are by the corporations and for the corporations.
- Comment on I have about 55 hours of flights coming up. I’m thinking about the deus ex collection. Any thoughts? 2 days ago:
What are your favorite genres? Or your favorite games?
- Comment on Steam now generates three times more revenue for Capcom than PlayStation 4 days ago:
Fantastic, now when are we getting Steam ports of Viewtiful Joe and God Hand?
- Comment on Unexpectedly wholesome exchange after a poor performance from me in Rematch 5 days ago:
I'm telling you: they need to work on camera management—introduce some kind of fixed camera mode where it's zoomed out a bit, and movement directions/passing/shooting is relative to the player, not the camera.
You're probably not even bad at the game, it's just too awkward for no clear reason other than emulating Rocket League.
- Comment on Do you prefer Performance mode or Quality mode? 5 days ago:
Same here: action games, fighting games, and shmups. Performance mode all the way—can't afford to drop frames in those games.
- Comment on Yep, I actually own 7,255 games on Steam. I’ve played 23% of my library. I regret nothing. 5 days ago:
My bad. Didn't know I was replying to a bot. Didn't even know we have bots here, TBH. TIL.
- Comment on Yep, I actually own 7,255 games on Steam. I’ve played 23% of my library. I regret nothing. 5 days ago:
I mean, I wrote a whole lot of text explaining why I collect so many games.
And suggested nothing.
I haven't even told you how much money I've spent.
You said a few thousand dollars, which's exactly what I said. Why you acting like I made up a number?
You've already written paragraphs. Go figure.
No thanks to you.If you want to see posts where I talk about specific games, just go through my history.
Yeah, I may actually. Wish this was one of them.
Oh, there's sense. Maybe not sense in your prescribed manner, but there's sense.
Go ahead and walk me through it, please.
The reason why you're commenting here now, and not on my post about Curse: Eye of Isis is because this specific post created an emotional reaction in you.
Not really. The reason I'm commenting here now is the original comment I replied to criticized my response to your post. I commented on your post and moved on—feed here is just too short I ended up seeing it again shortly after.
And the reason I'm not commenting on your Curse: Eye of Isis post is I never saw it in my feed. Simple as that.
Or hell, you can look on my Akkoma account. I posted this game about Judge Dredd: Dredd vs. Death last night: https://atomicpoet.org/notice/AvkWBhY1PJvUqiElYu
Nice, keep at it. Doesn't change the fact that the post we're in RN is low effort and deserves criticism.
- Comment on Yep, I actually own 7,255 games on Steam. I’ve played 23% of my library. I regret nothing. 5 days ago:
Sure the post is a little fedora-lordish but why not add meaningful input by discussing the value of games and their stories like the post suggests, rather than bashing a stranger for no reason other than hypercriticalism?
Because the post doesn't suggest anything. It's a random stranger gloating about spending thousands of dollars on games they barely play. No interest in starting any meaningful conversation whatsoever. OP did not say anything meaningful or specific about their favorite "stories" or "moments" in games, and did not show any interest in learning about yours or ours.
It's not a crime to enjoy something. Just because someone has a differing view does not make it a wrong view. And honestly if I get downvoted, it kinda proves that lemmings just critisize others and hate when someone is critical of them. Hypocrisy at its finest.
You or OP can do whatever you want, but if you gloat about your senseless consumption habits online while showing zero interest in starting any meaningful discussion, don't throw out the pikachu face when you get clowned.
I too have chosen to spend a good chunk of my money on games, and came to, you know the "games" lemmy instance, to talk about them. That's not hyper-consumerism, its me finding happiness in a world where there's not much to be happy about. Like op said, it's a way to escape, explore, and lose yourself.
Talk about them then. No one's stopping you or OP—although I imagine it's hard to talk about thousands of games they haven't played 😂
Let me demonstrate: one of my favorite moments in gaming was S ranking Furi's first boss on Furier.
IDK why, but for some reason I didn't know I was actually capable of improving at things. I had this silly idea that people are either born good at something or they aren't, until I picked up Furi in 2017.
I heared the game is most fun on Furier, I find a code that unlocks it, and I start my first playthrough. As if that wasn't enough, for some reason, I decided my first playthrough will be a challenge run: beating bosses is not enough, I will not move on to the next boss until I S Rank the one before them.
Now, Furi has nothing but boss fights and walking segments between each fight. Nothing to fallback on if you suck except your response time and pattern recognition skills—no weapons or skills to unlock, no shop to buy consumables, nothing. I shit you not: it took me 35 hours to S rank the first boss, and the moment I did it, I genuinely felt like a different person.
It was mind blowing. Like, what else can I do? What else can I get better at? I know it's a video game, but my experience is indisputable proof I can improve at least at one thing and maybe even pick up new skills I don't already have.
This lead me to re-examine and rebuild my idea of who I am and what I can do, snapped me out of my chronic depression, and eventually lead to a career change.
I still carry that feeling with me. Every time I pick up a new action game, I get excited about the learning process, and what I can accomplish after 35 hours.
What about you? Is there any moment you always carry with you?
Now, that wasn't hard, was it? Wouldn't it have been nice if OP did this instead of generically gloating about amassing a huge library of games they barely play?
- Comment on Yep, I actually own 7,255 games on Steam. I’ve played 23% of my library. I regret nothing. 6 days ago:
Why do I play all these games? Because it's important that they're played.
Well, evidently not since you're actively ignoring about 77% of them 😂 And who boasts about their hyperconsumerism on fucking Lemmy of all platforms 😂
- Comment on Weekly Recommendations Thread: What are you playing this week? 6 days ago:
Close to 100%ing Gungrave G.O.R.E and I have conflicting feelings.
Apparently, it was meant to be an open world game—whoever thought this was a good idea should stay away from arcade games for the rest of their career—and they decided to make a ton of changes late in the games development to turn it into a linear game, which clearly affected the game's design and length.
Stage transitions are needlessly confusing—a lot of open doors and rooms that lead nowhere, which makes it really confusing when I've successfully chained an area and is trying to move on to the next one as quickly as possible before I lose my chain.
Sometimes, even enemies get lost and arrive where they're supposed to be too late, which also wastes my beat count.
Some things don't add up: some chapters don't end on boss fights and some stage transitions are… empty elevators with nothing to shoot at.
There's also some platforming, for some reason.
On the other hand, especially on Hard and G.O.R.E difficulties, it's fucking Gungrave and it rocks! Shooting is satisfying, melee attacks are satisfying, and demolition shots are satisfying.
It's a miracle we got a new Gungrave game, and I'm thankful for that. I can't deny though: some moments I wished I was playing the original instead.
- Comment on Standard Rematch game 1 week ago:
This happened to me in the beta, but I assumed it's my internet acting up because I wasn't wired at the time.
- Comment on I’d love a 2d Resident Evil Metroidvania. 1 week ago:
I was gonna say I'd love to see a Resident Evil action but then I remember Onimusha exists 😅
I feel like Signalis maybe half the way to a Resident Evil metroidvania? Like, if you bring the perspective down to 2D and tie all the areas together, you basically have an RE metroidvania.
What about abilities though? In Metroid, the suit gets the abilities, but no one in the RE cast has a suit or is magic, so I assume you unlock weapons instead?
- Comment on Let's discuss: God of War 1 week ago:
Combat peaked in GoW3 and it's definitely the best western action game, IMO. OG trilogy badly needs a remaster and PC port, which I read is in the works, so that's good.
I liked the freedom of expression GoW3 gave me. Like, you get one opening and you can fuck up the enemy in all sorts of ways in true action game spirit. Really good stuff and more western action games should've followed suit.
- Comment on 'Death Stranding 2' proves more video games need to get weird, experts say 1 week ago:
I can explain how manners work now if you need a lesson. Just say the word.
- Comment on 'Death Stranding 2' proves more video games need to get weird, experts say 1 week ago:
I hope whatever is filling you with so much bile passes soon man.
Hey, I'm not the one talking down to strangers unprompted. I hope whatever possessed you to do that passes too.
- Comment on 'Death Stranding 2' proves more video games need to get weird, experts say 1 week ago:
I really don’t care anymore
Then stop responding to me and move on. You're not gonna talk down to me and say "you need to broaden your horizons" then play victim when called out.
- Comment on 'Death Stranding 2' proves more video games need to get weird, experts say 1 week ago:
Plenty of people do: they may call it "character action" or "spectacle fighter" or whatever meaningless name is hot nowadays, but technically speaking they're just action games with no extra tags.
Every game you mentioned has extra tags that fundamentally change how they play: roguelike, RPG, metroidvania… etc.
You also do not even need to know any of this: I literally mentioned exactly what I meant in my comment, and if you don't subscribe to the same definition, you could've just moved on. Not really sure why you had to stop and doll out unsolicited wisdom if you had nothing of substance to offer.
- Comment on 'Death Stranding 2' proves more video games need to get weird, experts say 1 week ago:
And telling me to "broaden my horizons" is not a normal answer, it's a condescending one.
- Comment on 'Death Stranding 2' proves more video games need to get weird, experts say 1 week ago:
If you think the difference between Hades and Bayonetta is semantics, like, holy shit. I don't even know what to tell you.
Godspeed.
- Comment on 'Death Stranding 2' proves more video games need to get weird, experts say 1 week ago:
And to avoid any confusion: I mean action a la Bayonetta, Ninja Gaiden II, God Hand… etc. Not roguelikes, zeldalikes, or soulslikes.
This is from my original comment. What moving goal posts? More like the person who replied to my comment ignored my original goalposts.
Do y'all just not know how to read?
- Comment on I played Lovecraftian doctor simulator Do No Harm, and let me tell you, my brother in Cthulhu, I did some serious harm 1 week ago:
I'm not gonna touch this, but I'm glad it exists 😂
- Comment on 'Death Stranding 2' proves more video games need to get weird, experts say 1 week ago:
No need for the hostility. Hope you have a great rest of your weekend.
No hostility here. Just an appropriate response to your dolling out patronizing, unsolicited advise all while you're misreading my comment and missing my point.
And to avoid any confusion: I mean action a la Bayonetta, Ninja Gaiden II, God Hand… etc. Not roguelikes, zeldalikes, or soulslikes.
All the games you listed play nothing like the games I listed, but I don't assume nuance is of factor to you if you're going around being condescending to strangers online. Hope you have a great rest of your weekend.
- Comment on 'Death Stranding 2' proves more video games need to get weird, experts say 1 week ago:
How about you drop the BS and name games if you're that confident?
- Comment on 'Death Stranding 2' proves more video games need to get weird, experts say 1 week ago:
IDK about western companies, but Japanese studios built their brand on weird, and I'm all for Capcom and Co. going back to their weird roots. That shit was fun.
- Comment on 'Death Stranding 2' proves more video games need to get weird, experts say 1 week ago:
Not really… only if you play indie genres. We get like one or two good indie action games a year.
And to avoid any confusion: I mean action a la Bayonetta, Ninja Gaiden II, God Hand… etc. Not roguelikes, zeldalikes, or soulslikes.
What about fighting games? I can probably name like 3 indies in the past decade that made it big: Skullgirls, Them Fighting' Herds, and Melty Blood/Under Night In-Birth (And I'm being generous here by ignoring ASW's involvement)
Plenty of weirdness in the genres you play, maybe, but that doesn't cover every genre.
- Comment on Steam Summer Sale 2025 has begun! 1 week ago:
I went back to play the PS2 game and it's pretty fun, but I read the Steam port has tons of issues. Have you tried it?
- Comment on Steam Summer Sale 2025 has begun! 1 week ago:
I keep whining about the lack of new, adventurous action games and dead PS2 franchises, so I figured I put my money where my mouth is and buy Gungrave G.O.R.E.
I love OG Gungrave (wish they port it to Steam)—Overdose not so much because I found it too obtuse in terms of level design and controls.
I'm also looking at Spirit X Strike. It's too reactive for my taste, so I haven't decided yet, but I want to support the developer.
Maybe I'll grab Zone of the Enders 2 as well? I don't remember how much I liked it, gotta revisit the PS2 game first.