mohab
@mohab@piefed.social
- Comment on What games did you sleep on for too long? 1 day ago:
Hmm… probably Vanquish because I don’t typically enjoy shooters and I typically play with controllers, not KB+M. I always assumed the shooting would ruin it for me.
Turns out it’s a shooter… but not really. It’s more of an action game where resource management and positioning is more of a critical factor than aiming, which’s mostly done in bullet time anyway.
I know people who are used to/are good at aiming probably enjoy it more, but I thoroughly enjoyed it as an action game and plan to go back eventually to get the 100%.
It also left me open to similar games like Evil West, if they exist.
- Comment on MARVEL Tōkon: Fighting Souls | Open Beta Trailer 1 week ago:
No regional pricing, and Ultimate Edition is $100. See you in 4 years, if it works out for ASW.
- Comment on Indie dev defends criticism of Steam refund abuse amid review bombing of his game: 'It's wrong to refund a game after having fun with it and completing it' 2 weeks ago:
I’m not sure why it needs to be so complicated to have specific return policies for every single region.
I am not advocating for this. I do not understand why you think I’m advocating for this when I never brought it up.
Please re-read my last comment.
- Comment on Indie dev defends criticism of Steam refund abuse amid review bombing of his game: 'It's wrong to refund a game after having fun with it and completing it' 2 weeks ago:
you are misunderstanding.
I don’t think I am. The issue is not that your system won’t work with regional pricing, it’s that it will not work without it.
I’m saying pick a region for the guideline, if its $5 on that region the game has that refund period. Then apply regional pricing.
Yeah, that’s the issue. Some games do not opt into regional pricing, so the price never gets lowered, which means they will be paying $5 and have, for example, only 1 hour to refund the game, just like someone in the US. Their having to pay $5 is already an issue, and now they have even less time to refund it if it sucks.
There’s zero reason to apply a framework for every region that’s more work then needed.
I never adovacted for this. You can tie the refund period to money paid, no problem. You do not need a different refund period framework for every region, and I don’t understand why you think I’m pushing for this to begin with. It’s fine as long as you enforce regional pricing for everyone, which’s not something Steam will do.
- Comment on Indie dev defends criticism of Steam refund abuse amid review bombing of his game: 'It's wrong to refund a game after having fun with it and completing it' 2 weeks ago:
you are forgetting though that a 5$ USD game isn’t going to magically becomes < 5$ USD though.
I am not, and that was not the point. The point is if you’re paying $5, and someone in a non-USD region is paying $5, they’re taking a bigger risk than you if the game ends up sucking because $5 is worth more in their region.
Lowering the refund period for everyone without regional pricing means people in underprivileged regions are taking on more risk than you are; ergo, you’re punishing them for being underprivileged, and making a bad situation worse.
- Comment on Indie dev defends criticism of Steam refund abuse amid review bombing of his game: 'It's wrong to refund a game after having fun with it and completing it' 2 weeks ago:
I can’t see that comment. I can see it on my profile, but when I click on it, I can’t see anything.
- Comment on Indie dev defends criticism of Steam refund abuse amid review bombing of his game: 'It's wrong to refund a game after having fun with it and completing it' 2 weeks ago:
To whoever replied to my original comment (I don’t understand how OC can call me a sociopath, block me, and make my comment disappear, but whatever) and likened playing a game and refunding it to refunding a meal you ate: you can’t re-eat a meal but you can replay a game.
Most shmups you can beat in less than 30 minutes with continues, but the fun is replayability. If it’s not replayable, it’s not worth the money, unless it’s appropriately priced.
I’m honestly tired of people who inhale 1-hour walking simulators on daily basis or have hundreds of games sitting in their library unplayed talking about game prices or value per dollar. Y’all suck at this. You better leave this discussion alone.
- Comment on Indie dev defends criticism of Steam refund abuse amid review bombing of his game: 'It's wrong to refund a game after having fun with it and completing it' 2 weeks ago:
Y’all standards are in the gutter. Completing a game does not mean you’re obligated to keep it.
If you did not have fun, or if the game does not meet your expectations for replayability, the responsible financial decision is to refund it.
Whether it’s indie or not is irrelevant. The world economy is shit, and, consumers or indie developers, everyone is struggling alike.
I understand you’re going after people with money to spare who maliciously do this, but that sentence is not it.
- Comment on Indie dev defends criticism of Steam refund abuse amid review bombing of his game: 'It's wrong to refund a game after having fun with it and completing it' 2 weeks ago:
I don’t see how this would be too much of an issue.
So not only are people paying more than you’re paying because the value of the dollar is higher in their country, the money they’re paying is now at a higher risk because they have a smaller refund window.
You would be essentially taking an existing issue and making it worse.
- Comment on Indie dev defends criticism of Steam refund abuse amid review bombing of his game: 'It's wrong to refund a game after having fun with it and completing it' 2 weeks ago:
This would only work if the game participates in regional pricing, otherwise you’re fucking over most people who don’t deal in USD. $15 to you is not just $15 to everyone else.
- Comment on Indie dev defends criticism of Steam refund abuse amid review bombing of his game: 'It's wrong to refund a game after having fun with it and completing it' 2 weeks ago:
If you refund an indy game that you completed, you’re a sociopath and there’s no helping you.
Y’all standards are in the gutter. Completing a game does not mean you’re obligated to keep it.
If you did not have fun, or if the game does not meet your expectations for replayability, the responsible financial decision is to refund it.
Whether it’s indie or not is irrelevant. The world economy is shit, and, consumers or indie developers, everyone is struggling alike.
I understand you’re going after people with money to spare who maliciously do this, but that sentence is not it.
- Comment on Need some help with Brütal Legend's combat 3 weeks ago:
Abuse blocking and retaliate when they’re done attacking. Also, mind your distance and use ranged attacks as often as possible.
- Comment on Is gaming better as a kid or an adult? 4 weeks ago:
It’s an odd and mixed experience for me: I definitely enjoy it more now because I’m definitely a lot more aware of the genres I enjoy and the genres I typically don’t; however, the uncontrollable excitement of playing through Streets of Rage 2 for the first time is not as palpable as it used to be back then.
I’d say in terms of quantity (frequency) I am having more fun now. In terms of quality, fun felt fresher and deeper back then.
- Comment on Steam Summer Sale 2026 Has Begun 4 weeks ago:
And it’s shit… agaaaaa-in 🎶
FR, 30 games on my list, only 6 hit their historical lows, and 2 of which I had already decided they’re too high for me anyway.
25 either didn’t go on sale or didn’t hit their historical low.
I grabbed The Ninja Gaiden Master Collection (Fuck Sigma, I’m in it for NG3RE), Blue Revolver (Like, fine I suppose I’m running out of shmups, so I’ll try and figure out what put me off about it the first time), Counterclocking (I’ll support any new action game), and Carter’s Quest (I’ll support any new action game)
- Comment on What is a game you can’t understand why its so popular ? 5 weeks ago:
What I will offer as an actual rebuttal is this: the committal nature of slower movement and attacks really forces you to identify the right approach for a situation. Same reason why I prefer Greatsword/Hammer in older Monster Hunter games. You reach a point where your character looks like they’re demolishing enemies in a relatively effortless manner, but only because the player understands exactly what needs to be done.
This is my issue with soulslike combat: all of this is also applicable to fast-paced action games, specifically on higher difficulties. You won’t Platinum Jeanne on Infinite Climax in Bayonetta if you don’t know what exactly needs to be done.
Furthermore, in fast-paced action games, you don’t only need to know timing, spacing, specific boss exploits, but you also need to master mechanically challenging techniques. The latter is replaced with RPG consumables/builds in souls-like, which you get by exploring—another reason that bogs down the game’s pace.
I’m not shooting down the value of soulslikes; I’m fully aware Dark Souls has no intention to play like Bayonetta, and that does not indicate it’s worse in any way. Just pointing out why their slow pace puts me off.
- Comment on BlazBlue Centralfiction (2017) will be getting a new character; more details at Evo 5 weeks ago:
Hahaha, next up: Happy Chaos in Plus R.
I’m for it: let people eat. Also, they better make that motherfucker Carl fun to play the next BB, which’s definitely coming now that they did this.
- Comment on Lastest Riot Vanguard Update Can Brick Your Hardware (If You're a Cheater) 2 months ago:
This was debunked, I think. It apparently doesn’t permanently brick anything, and mainly targets extra hardware bought primarily for cheating.
Fuck Riot though. Glad 2XKO is not doing too hot.
- Comment on What is a game you can’t understand why its so popular ? 2 months ago:
Maaan, easy: soulslike. Combat so slow, they’re the closest real-time combat will get to turn-based. Everything moves at a snail’s pace in most of those games, holy shit.
If I want difficulty, I’ll just play Bayonetta or Ninja Gaiden or something, it does not need to be slow and boring AF.
- Comment on What is a game you can’t understand why its so popular ? 2 months ago:
Yeah, but building a dream team is so fun if you’re a fan of the sport. Or if you’re doing a challenge like only U20 players or only African players… etc. This wouldn’t be anywhere as good if everyone was fake.
- Comment on What is a game you can’t understand why its so popular ? 2 months ago:
That’s the appeal of the game.
Except KH2 and 3 have genuinely good action gameplay. Like, so good some people rank it alongside Devil May Cry and shit.
- Comment on What is a game you can’t understand why its so popular ? 2 months ago:
Actually, PES and FIFA used to get really good gameplay updates back in the 2000s. Like, the difference between FIFA 2002 and FIFA 2003 was massive, for example.
Then they realized they’re too big to waste money on actual development and went all in on licenses and marketing. It’s been shit every since.
- Comment on What is a game you can’t understand why its so popular ? 2 months ago:
Football like PES or FIFA? Or Madden?
Because PES was a whole different beast: like, a proper VG with actual meaningful gameplay changes (for the most part) between versions, and FIFA used to be like that in the 2000s.
IDK about Madden though; I only played a couple and they were fine, but I can vouch for their quality or pinpoint when they stopped being fun.
- Comment on PlayStation boss says single-player games won’t come to PC going forward | VGC 2 months ago:
I could not care less. They don’t make games for me anyway.
- Comment on PlayStation boss says single-player games won’t come to PC going forward | VGC 2 months ago:
Bloodborne is famously a PS4 exclusive. You would want ShadPS4 for this, not RPCS3.
- Comment on 5 months ago:
Ignorant take. Santa Monica just announced a new title, and original GoW trilogy has been stuck on old hardware for more than a decade.
On top of that, many action games are stuck on old hardware (God Hand, Viewtiful Joe, OG Ninja Gaiden… etc.) and a successful re-release of this trilogy could encourage other developers to follow suit.
I wouldn’t comment on shit I have no interest in/don’t know much about if I were you.
- Comment on "I hit a cow and the way it fell made me never do it again." (Tainted Grail: The Fall of Avalon) 5 months ago:
This legitimately is one of the reasons I couldn’t vibe with Monster Hunter. Large beast or not, they’re a slave to their nature and did nothing wrong. I can’t enjoy “hunting” and killing them to craft weapons.
I had other issues with the game that stopped me from enjoying it, but this one completely killed any chance of immersion for me.
- Comment on Games you fell out of love with. 5 months ago:
Furi was such a profound experience for me, changed my outlook on life altogether, and helped me realize how much I enjoy action games, but it’s too limited and I can’t justify revisiting it when there are much more fun action games out there.
- Comment on Video Games Need to Be Cheaper to Buy 5 months ago:
I haven’t paid over $20 in 5 years. I honestly can’t justify spending more than that on a video game. I don’t care how good: price will drop eventually, and I will wait.
- Comment on Video Games Need to Be Cheaper to Buy 5 months ago:
Unfortunately, some genres struggle going indie because they’re too expensive to develop and aren’t guaranteed to sell well. There is a reason PlatinumGames can’t afford to make Bayonetta if Nintendo doesn’t put up the money, for example, and almost every indie studio that attempts a similar feat has to spend years and years in early access.
The Genokids developer has been working on the game for +5 years and has only 2 chapters to show for it. Mahou Arms released on Steam in April 2020, and is still in early access today.
The world has become too expensive for some things to comfortably exist, or exist at all, unfortunately.
- Comment on God of War Sons of Sparta - Reveal Trailer | PS5 Games 5 months ago:
You could’ve clarify by saying “hack and slash”, which is what the og GOW and DMC are, “action game” is so broad it could even include ff7r, kh, and even battletoad
“Hack and slash” is not the definitive name of the genre. It’s just what you know to call it. There’s no definitive name to that genre, but you wouldn’t know that because, again, for some absurd reason you’re in an online argument over a topic you clearly don’t care about.
Thread is literally over a GoW game. If you couldn’t figure out what kind of action game I’m talking about from the context, that’s on you.
It’s open forum, i can join any conversation i like.
Hey, go for it. It’s your wasted time, not mine.