Nima
@Nima@leminal.space
- Comment on Day 155 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots 14 hours ago:
daww thats a shame.
- Comment on Day 155 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots 1 day ago:
complimentary shaders is what you want. they are lovely and they even come with potato PC options.
they also do reimagined (which is like normal minecraft but better) and they do Unbound which is updated water animations and smoother sky textures, etc.
they run great. i run them on my steam deck and they look beautiful.
- Comment on Here is a page of insults 1 day ago:
How appropriate! You fight like a cow!
- Comment on Nexus Mods new cross-platform app v0.7.1 released finally supporting upgrades - better modding for Linux / Steam Deck 3 days ago:
this is exciting but the mod manager is nowhere near usable just yet. it only supports a handful of games at the moment.
will not yet be jumping on it and replacing my MO2 just yet.
- Comment on Astro Bot wins Game of the Year at The Game Awards 2024 1 week ago:
never even heard of this, tbh.
- Comment on The next Dragon Age game might be another "reinvention", say BioWare, drawing parallels with Final Fantasy 2 weeks ago:
thats a shame to hear. Veilguard is awesome.
- Comment on 'Baldur's Gate 3': Patch 8 Will Get TWELVE New Subclasses In 2025 2 weeks ago:
I’m SO EXCITED LETS GOOO
- Comment on 'Stop talking s*** about us' - Half-Life 2 mod blacklists a handful of YouTubers as 'anticitizens' and blocks them from playing 2 weeks ago:
asking for something is completely reasonable. but behaving like you’re entitled to that and trying to divide the community seems to me to be a bit of a dick move.
mods are just that. mods. they modify the original work with their own additions. just because someone mods something, does not mean they’re in the position to behave in such a manner.
i was very put off by the wording in that open letter and I was not the only one. the community it was originally posted in also picked up on the antagonistic way it was written.
- Comment on 'Stop talking s*** about us' - Half-Life 2 mod blacklists a handful of YouTubers as 'anticitizens' and blocks them from playing 2 weeks ago:
improvement is one thing. acting like an entitled bunch of brats is another thing entirely.
- Comment on 'Stop talking s*** about us' - Half-Life 2 mod blacklists a handful of YouTubers as 'anticitizens' and blocks them from playing 2 weeks ago:
its not the request, its the entitlement that the letter displays.
they did not create this game. they are not entitled to demand and petition for such things. stuff being updated and breaking mods is annoying, but it happens.
modders do not own the game they mod for. nor are they entitled to be included in development updates just because they’re annoyed that they need to fix issues that may arise as a result of a game being patched by those who made it.
- Comment on 'Stop talking s*** about us' - Half-Life 2 mod blacklists a handful of YouTubers as 'anticitizens' and blocks them from playing 2 weeks ago:
i love it when modders get so up their own ass, they make themselves look moronic to everyone.
i recall the huge cringy “petition” made by BG3 modders demanding to be told what fixes would come in patches made by devs because they were “fed up” with having to fix their mods after patches would break things.
its quite funny when modders think they run the show.
- Comment on Steam Deck hits 17,000 games playable and verified 3 weeks ago:
oh dude nice!
…plays BG3 for the thousandth hour
- Comment on Palworld announces Terraria crossover 3 weeks ago:
its true. the biggest terraria fans are the devs.
- Comment on Palworld announces Terraria crossover 3 weeks ago:
i love how terraria is the 7th best selling game ever and they are just chill with everyone.
i adore the dedication to fun. they just keep rollin.
- Comment on Fontemon - World's first video game in a font! 3 weeks ago:
ahhh I’m on mobile so I think its not going to be very doable.
thanks for letting me know.
- Comment on Fontemon - World's first video game in a font! 3 weeks ago:
doesnt seem to actually be a game.
- Comment on What are your favorite 1000+ hour games? 4 weeks ago:
no its just there’s a lot of items in the game. and some you wouldn’t really find unless you were actively searching for them.
- Comment on What are your favorite 1000+ hour games? 4 weeks ago:
terraria for me. i keep managing to find new stuff over a thousand hours later.
“Has this item always been here?! no way. REALLY?”
- Comment on Half-Life 2 peaks at 52,000 concurrent players, 20 years after its release 4 weeks ago:
very interesting
- Comment on Half-Life 2 peaks at 52,000 concurrent players, 20 years after its release 4 weeks ago:
i am also on voyager and its also broken for me. how interesting. i wonder why.
- Comment on Dragon Age: The Veilguard's impressive tresses feature '50,000 individual strands per character for over 100 hairstyles' 4 weeks ago:
either way, hope you enjoy.
- Comment on Dragon Age: The Veilguard's impressive tresses feature '50,000 individual strands per character for over 100 hairstyles' 5 weeks ago:
if it doesn’t sound like your cup of tea, you don’t have to force yourself to play.
play what you like.
- Comment on Dragon Age: The Veilguard's impressive tresses feature '50,000 individual strands per character for over 100 hairstyles' 5 weeks ago:
its skill and timing based this time. dodging, jump attacks, parrying, etc. ultimates also are here.
its quite fun. companion moves are not automatic anymore and you can set certain combos to detonate. and unlike DA:I, companions can’t go down.
skill trees are awesome and I’m looking forward to trying different builds with each class.
the only downside is that enemies always target Rook. even with companions that can taunt, those taunts must be physically used by you and aren’t automatic.
it makes a mage pretty hard when starting out, but super powerful mid to late game.
- Comment on Dragon Age: The Veilguard's impressive tresses feature '50,000 individual strands per character for over 100 hairstyles' 5 weeks ago:
i didn’t get every single scrap of lore and all codex entries just yet, but for a first run I got all except one faction leveled to max, all companions hero status locked, all side quests done, and really good lore ending.
was about 82 hours total. but I plan on doing more complete runs in future. i was just excited to be back.
I’m a nerd and I really love Dragon Age, ok? 😅 lol
- Comment on Dragon Age: The Veilguard's impressive tresses feature '50,000 individual strands per character for over 100 hairstyles' 5 weeks ago:
i think it makes sense considering they have no real connection to the fade. its why they don’t use magic either.
but I did always find it curious considering the lyrium trade was highly lucrative for them. I guess its because of a lack of the connection to the fade that they can even handle raw lyrium in the first place.
- Comment on Dragon Age: The Veilguard's impressive tresses feature '50,000 individual strands per character for over 100 hairstyles' 5 weeks ago:
same and it was well worth the wait. its great.
- Comment on Dragon Age: The Veilguard's impressive tresses feature '50,000 individual strands per character for over 100 hairstyles' 5 weeks ago:
listen… i really like dragon age. lol
- Comment on Dragon Age: The Veilguard's impressive tresses feature '50,000 individual strands per character for over 100 hairstyles' 5 weeks ago:
was about 80 hours but that’s because I’m a Dragon Age nerd and I have to do every quest and lore bit 😅
worth it, though.
- Comment on Dragon Age: The Veilguard's impressive tresses feature '50,000 individual strands per character for over 100 hairstyles' 5 weeks ago:
I’m on second playthrough. i am having a blast. and yes the hair physics are neat, but I like the combat.
- Comment on Luanti (formerly Minetest) v5.10.0 out now bringing UI updates, fancier shaders, renaming work 5 weeks ago:
yeah I just went back to modded minecraft, unfortunately. oddly enough I can get steam input to work perfectly for controller for that.
no idea why minetest seemed to struggle so much.