nekusoul
@nekusoul@lemmy.nekusoul.de
- Comment on Glorious Victory 1 month ago:
Yup. At the very least, they shouldn’t have made it a requirement for TFT. If it were possible to cheat there that’d be more of a game design problem anyway.
- Comment on Glorious Victory 1 month ago:
I’d have a bit more symphaty if they at least tried to do the bare minimum before choosing the nuclear option.
Most notably, the PVE queues in LoL were infested with bots for years and you could tell them apart from real players before they even made their first move. Often times you’d be the only human player. If stuff like that wasn’t caught, I have serious doubts about their previous efforts to catch “real” cheaters.
- Comment on Helldivers 2 Players Express Frustration On Steam As It Will Soon Require A PSN Account 1 month ago:
That’s true. Personally though, it not being optional for any amount of time just shows that there’s no good argument to have it be mandatory in the first place.
- Comment on Maybe hot take: as a handheld, the regular switch is an awful handheld 1 month ago:
Yup. I’ve always loved having a handheld device as a companion to my PC. The first few months with the Switch were great, but as time went on I just wanted a better designed Switch that’s also just a PC, particularly after getting hardware-banned for trying to fix some of the issues myself with homebrew apps.
I never would’ve thought that we’d actually get to see a device that’s real so quickly (anyone remember the Smach Z?), is actually pretty good and how quickly it’s now becoming its own market segment.
- Comment on AI Is Poisoning Reddit to Promote Products and Game Google With 'Parasite SEO' 2 months ago:
That whole industry can cease to exist from one day to the next and nothing of value would be lost - if anything value would be gained for the average person
That last point can’t be stressed enough. The whole marketing sector is essentially a net negative to society because neither an actual product gets produced nor any useful service is offered.
- Comment on The Way Forward, an update from the team behind Cities: Skylines 2 months ago:
They’ve basically perfected keeping the community mostly happy by toeing the line between putting out solid base games and putting out greedy DLC.
What we’re now seeing is what happens when you don’t immediately change course after you skimp on making a good base game.
- Comment on ANIMAL WELL - Release Date Trailer 3 months ago:
I’ve been really looking forward to this one since watching the first short clips. Also helps that Pseudoregalia really got me into the mood for some more Metroidvanias recently.
- Comment on What are the best indie games you've ever played? 3 months ago:
Most games are great because they provide something unique or are polished to perfection, so it’s wild that they’ve made something that manages to be both their first attempt. Really looking forward to whatever they decide to do next.
- Comment on Prince of Persia: The Lost Crown Will Have a Character Voiced by Text-to-Speech at Launch - IGN 5 months ago:
A bad voice probably also just feels much better and complete than having no voice at all. At least based on the observations I’ve made when adding sound effects to my games as a hobbyist. A silent game just feels bad.
- Comment on Nintendo starts shutting down online play for Wii U and 3DS, months ahead of schedule 5 months ago:
That article is a bit out of date and wasn’t really true anyway. Pretendo, who wrote the blog post this article is based on, did an update on the situation, specifically calling out the media for their sloppy articles:
With that said, some outlets did a less than stellar job at reporting our last post, not covering some topics fully or accurately.
TL;DR: Many of the issues have already been fixed, even going so far as there are now entirely new servers in place to act as a proxy for Amazons servers to work around some security related incompatibility issues.
- Comment on The Weekly 'What are you playing?' Discussion 5 months ago:
It’s a great game but that’s indeed one big issue of the game. Most of the game is pretty lenient when it comes to difficulty, but there are a few bosses that come with pretty enormous difficulty spikes. I’d recommend looking up how to power-level when you reach those sections.
- Comment on The Weekly 'What are you playing?' Discussion 5 months ago:
I’m currently playing one of the games in Last Call BBS: 20th Century Food Court.
For anyone familiar with the Zachtronics catalog of games it’s like someone bolted one of the programming games onto one of their factory games, but the programming part is done using cables. Unsurprisingly, programming with cables gets quite messy, so even after a short break I usually have to restart a puzzle because I don’t recognize what part was supposed to do what anymore.
So yeah, great game, would recommend.
- Comment on 6 months ago:
It’s not a full-blown ‘Year In Review’ feature, but the ‘Game Activity’ extension does add a lot of interesting stats. Don’t know if it can create those charts retroactively though.
- Comment on SteamOS will be coming to other handhelds before you can install it on your PC 'because right now, it's very, very tuned for Steam Deck' | PC Gamer 7 months ago:
Seems like they won’t release it before it’s in a state where it’ll “just work” on about machine, which makes sense, since that’s the thing that helped the Steam Deck to success.
To that end it’ll probably be a while before they can get there, particularly for machines with NVIDIA GPUs, assuming stuff like multi-monitor VRR and bug-free Wayland support is on the list of requirements.
- Comment on The Weekly 'What are you playing?' Discussion 7 months ago:
Finished three games this weekend:
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The Talos Principle. I’ve had this game for years, but always bounced off during the second world. Finally stuck with it in anticipation of the sequel. Overall, not as difficult as I imagined, but some puzzles are quite frustrating, either because the solution feels like a bug or because the setup is long and a mistake requires a full reset. Still very enjoyable even though I didn’t care much about the story.
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FF7 Remake Intergrade. Not much to say about this one. Very solid DLC and just the right length. Next up: Continuing my playthrough of the original FF7 from where Remake ended.
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Cocoon. Probably my favorite game of the year beside Hi-Fi Rush. Really cool main mechanic that’s explored at a very enjoyable pace. All puzzle elements are clearly telegraphed as well and unintentional red herrings get blocked off to avoid confusion. Didn’t really see this game get noticed though, which is a shame.
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- Comment on Jusant has released on Steam 7 months ago:
Played through the first (quite short) chapter today and it’s really promising so far. Really fun combination of movement mechanics, particularly the rope usage, which is something I’ve never seen in any other game.
It’s also quite good looking since it’s one of the first UE5 titles and has some gorgeous lighting and high overall image quality as a result. No issues running the game on Linux either.
- Comment on The Talos Principle 2 | Demo on Steam Available Now 8 months ago:
Like, there is an in-universe explanation for why you are solving puzzles.
That observation actually made me go through my library looking for more examples and, yeah, it’s surprisingly few. There’s ‘The Entropy Centre’, which also falls into the “You’re a test subject” category. Other than that there’s the Zachtronics games, where the reason for puzzle-solving is because it’s your work.
- Comment on Steam is lying about their discounts 8 months ago:
This is just a hunch, but could there be a loophole possible with those promotions where you get a discount, but only if you own another related game? Maybe devs can just add discount for owning a free game and fake a permanent discount that way?
But as OP already said, we’d need a dev who’s already published a game to confirm these kind of theories.
- Comment on Unity plan pricing and packaging updates 9 months ago:
Something I completely missed, due to the insanity that is the runtime fee, is that they’re also getting rid of their Plus subscription.
While Plus never had a bunch of benefits, it was basically the edition for individuals and very small teams who just wanted to get rid of the splash screen. These users would have to use Pro now, which is 5x more expensive at 2040$/year/seat.
The roadmaps over last few years already showed that they don’t really care about indie devs anymore, but now it feels like they’ve become actively hostile.
- Comment on Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC' 9 months ago:
Runs great on my 5000 series AMD CPU and 3000 series Nvidia GPU
Just specifying the series doesn’t really say much. Based on that and the release year you could be running a 5600X and RTX3060 or you could be running a 5950X and RTX3090. There’s something like a ~2.5x performance gap between those.