Comment on Animal Crossing: Pocket Camp will end service in Nov 28 - but will transition to a paid offline app
nekusoul@lemmy.nekusoul.de 2 months agoIf they want to keep some form of DRM then that’s not my job to figure out. This wasn’t a problem back in the day when server software being distributed was the norm, so it shouldn’t be a problem now.
Though personally I’d be in favor of abolishing DRM entirely, but that’s another story.
ImplyingImplications@lemmy.ca 2 months ago
So you want people to follow a law without knowing how it should be followed? You signed a petition and now it’s someone else’s problem if they get in legal trouble or not? This makes the world a better place because it protects theoretical people?
nekusoul@lemmy.nekusoul.de 2 months ago
At least make an effort to understand what I write.
I said it’s their job to figure out how to do DRM if they want DRM. If they can’t figure out how to do that then answer shouldn’t need to be spelled out explicitly: No DRM.
ImplyingImplications@lemmy.ca 2 months ago
Control of the server is the DRM. Radical Heights sold hats for $15. How do they ensure only players who paid for hats get them and that non-paying players couldn’t just mod them in? They control that information on the server. Which accounts have cosmetics is controlled by the server. That’s the DRM. If they had to release the server when shutting down then they’d have no way to ensure only paying customers play the game since the person who runs the sever can modify it however they want. Everyone could get the $15 hats for free! Or maybe they charge $2 for the hats. There’s no DRM that could prevent this because control of the server is itself the DRM.
So a dev is being required by law to give out their game without any DRM meaning anyone can play it for free and even give themselves the cosmetics the original devs were using to pay the salaries of the dev team. I worry very much that this would cause companies to stop producing free to play games or charge a subscription for these types of games instead (since subscription based games would be exempt). I wonder why people would risk this to “save” games like Radical Heights which, in all likelihood, would have no community. A game doesn’t shutdown after 1 month because it has a thriving community
nekusoul@lemmy.nekusoul.de 2 months ago
Yes, you’re just explaining regular piracy here. This is a thing that’s already been possible for regular single-player games since the dawn of time and yet, there’s a constant stream of new single-player games releasing every day. Weird, right?