setsneedtofeed
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- Comment on Games that I finished this year so far. Probably the best year of gaming for me since 2007 1 day ago:
My Steam recents:
Everything that’s got a finishable campaign here I’ve completed, with the exception of MCC where I only played Halo CE and ODST to completion.
- Submitted 1 day ago to games@lemmy.world | 17 comments
- Comment on New ‘Star Trek’ Movie In The Works At Paramount From Jonathan Goldstein & John Francis Daley 1 week ago:
I could have sworn Discovery was connected with Bad Robot, but it looks like I was wrong.
It still has a “JJ Abrams sensibility” - frantic space combat, overly emotional characters, a lot of flashy but meaningless tech (the hologram communicators as an easy example) and visuals (the way the bridge was often shot). It was very much trying to be loud and new, while throwing in a lot of surface level references to try and give it some franchise credibility (this USS Discovery is a rejected Phase 2 concept design).
It all came together in a loud, unlikable soup that felt inauthentic to the franchise. There was some course correction later on, but too little, too late. Strange New Worlds went the right direction, while the Section 31 movie tripled down on all the worst aspects of Discovery.
In any case, I agree - the D&D movie was a lot of fun, and while I wouldn’t want a ST movie to strike that tone, I’m interested to see what they cook up.
I don’t want the Trek movie to have the DND movie tone either, but more like when that movie was made they understood the correct tone to match the franchise. It felt authentic to what DND players experience. If the Trek movie has the same care in figuring out what long time fans want, it will be good.
- Comment on New ‘Star Trek’ Movie In The Works At Paramount From Jonathan Goldstein & John Francis Daley 1 week ago:
That’s good. The repercussions of that creative direction have really been hitting Trek.
While Discovery wasn’t in the Kelvinverse, the connection to Bad Robot productions probably gave it that similar style. The Section 31 movie wasn’t connected directly to Bad Robot as company, but it did share a writer.
Strange New Worlds has been a huge step in the right direction, though it came directly out of Discovery, making it kind of a prototype for modern live action Trek trying to be “gritty” and classic Trek at the same time. I think it has mostly succeeded, but now that it’s proven there’s an appetite away from Bad Robot era Trek, I hope the new series goes further.
While I hope whatever they make doesn’t share a tone with the new DND movie, I appreciate that the DND movie was obviously well versed in the setting and knew what fans were about. Applying that same mindset to Trek would be great.
- Comment on I finished all (current) main quest content for Death Trash 2 weeks ago:
I often agree with this, though for Death Trash given the slow pace of major updates I figured I’d just jump in. It only took me about 10 hours to beat the main content, and a few more hours poking around to feel finished with the game. This isn’t something like Zomboid with a big sandbox element to sink hours and hours into.
- Submitted 2 weeks ago to games@lemmy.world | 10 comments
- Comment on 'Disaster Day of Crisis: A Search and Rescue Game' - Mandaloregaming 2 weeks ago:
I’ll never get past the Dangerous Hunts games since some management somewhere at Cabela’s had to approve a hunting game with deep lore about a literal shapeshifting demon and chimpanzee supersoldiers.
- Submitted 2 weeks ago to games@lemmy.world | 4 comments
- Comment on What's your favorite case of a game making fun of you? 2 weeks ago:
In Wasteland 2 there is a museum of pre-war artifacts. One item is an undetonated nuclear bomb. If you monkey around with it you can find a big red button. It is obviously a terrible idea to push the button. If you still decide to push it you get a special game over screen.
- Submitted 3 weeks ago to [deleted] | 3 comments
- Comment on 'Points, clicks, and misery' - Civvie11 plays I Have No Mouth And I Must Scream 4 weeks ago:
And then it goes into a sewer.
- Comment on 'Mask of the Betrayer: the last of the boomer cRPG classics' - Warlockracy 4 weeks ago:
I blame the Tylenol.
- Submitted 4 weeks ago to games@lemmy.world | 11 comments
- Submitted 4 weeks ago to games@lemmy.world | 4 comments
- Comment on Velma can't math. 4 weeks ago:
You’re not getting your deposit back if those creative juices soak in.
- Comment on Velma can't math. 4 weeks ago:
Foundation was so strange because it felt like the writers split into two isolated groups.
The team that was trying and failing to “reimagine” the original story, and the team the totally abandoned the original story and was doing their own thing with the clone emperors story.
Unlike other examples where the show felt like an existing story twisted into the framework of an unrelated franchise, Foundation felt like the clone emperors story came out of the talented writers getting frustrated by the quality of the adaption.
- Comment on More than 1,200 games journalists have left the media in the last two years | VGC 4 weeks ago:
I noticed you haven’t mentioned the actual quality of the content. Is it a responsibility to give money to a medium simply because it takes payment instead of using ad revenue?
The competition for what’s in those magazines is with independent online reviewers.
- Comment on More than 1,200 games journalists have left the media in the last two years | VGC 4 weeks ago:
The idea of ranking games on a numerical scale is inherently flawed. I suspect many publications still use it as a way to make nice with game publishers. Text that’s lukewarm can slap a 9/10 score on and a lot of people just jump over the review to the “objective” score.
- Comment on More than 1,200 games journalists have left the media in the last two years | VGC 4 weeks ago:
I feel it’s important
Genuinely, why?
- Comment on More than 1,200 games journalists have left the media in the last two years | VGC 4 weeks ago:
Not all YouTubers are quality. This is obvious. What I am saying is that I’ve found a mere handful who are quality and for my tastes they have replaced the entire legacy professional gaming journalistic media. Other people I’m sure can find similar YouTubers who cater to their tastes and opinions.
- Comment on More than 1,200 games journalists have left the media in the last two years | VGC 4 weeks ago:
That might be exactly part of why gaming journalism is irrelevant.
If the “news” is just repeating developer hype, then it’s just useless noise. At that point the only thing that matters are reviews, and independent YouTubers are beating the professionals in quality and trustworthiness.
So what’s left? Actual dry industry news? I suppose some small amount of people care, but not enough to support the amount of gaming journalists out there.
- Comment on More than 1,200 games journalists have left the media in the last two years | VGC 4 weeks ago:
click- and rage-bait headlines on Facebook over quality journalism
Gaming journalism has been overrun with that.
What I, and I think many people, want are trustworthy, knowledgable reviews.
I can’t trust any of the major publications. I trust a small handful of YouTubers who are giving me more of what o want than the entire professional industry.
- Comment on More than 1,200 games journalists have left the media in the last two years | VGC 4 weeks ago:
Back in the late 90s-early 2000s the PCGamer magazine was actually worthwhile. It had reviewers who specialized in different genres and if read enough you could get a feel for their writing style and critical voice. The fact it was a monthly publication meant they weren’t racing to get a review out in the first 24 hours.
Nowadays it all seems like publications race to put reviews out online for relevance, and the reviewers often seem to have a disdain for video games and even if they don’t they aren’t genre experts.
I don’t like fighting games. My review of a fighting game would be trash. Yet major publications just pump out reviews by whoever.
Individual youtubers at least can develop a recognizable critical voice and stick more to genres they know and enjoy.
- Comment on More than 1,200 games journalists have left the media in the last two years | VGC 4 weeks ago:
The entire industry was flooded with mouthpieces for developer statements and opinion piece hottakes. How many of those people does an industry really need?
As for reviews, they are for the most part similarly worthless and hard to trust. There’s about five YouTubers who I actually trust the opinions of, and I haven’t felt left out at all with that as the extent of my gaming journalism intake.
- Submitted 4 weeks ago to games@lemmy.world | 0 comments
- Submitted 5 weeks ago to [deleted] | 9 comments
- Comment on Nowhere more appropriate to ask this as I'm apparently banned in c/guns, c/liberalgunowners and c/asklemmy. WTF is wrong with this revolver?! 5 weeks ago:
Can you dry fire it and rotate through every position? From what I’ve seen on revolvers sometimes a cylinder can be binding somewhere.
You might also want to take every screw out of the frame to check and make sure none of them are broken which could be causing inconsistency.
- Submitted 1 month ago to greentext@sh.itjust.works | 1 comment
- Comment on More Halo: Combat Evolved Remake Details Emerge, Including Who Is Making It 1 month ago:
I think the original trilogy (plus Reach and ODST) work because while there’s a ton of lore, the really convoluted stuff is kind of at the background to the moment to moment feel of the game. The most forward facing content is a pastiche of other easily digestible scifi that’s all mixed together in a fun, interesting way. You’ve got conventional humans who feel like a straight expansion of the colonial marines from Aliens up against a diverse and interesting array of aliens. The Covenant are a refinement from Pathways Into Darkness and then the Marathon games. You’ve got the flood as a space zombie change of pace.
It all mixes together well and the more detailed lore can be built on top of it. There are many intentional gaps and hooks which can suggest things without having to be addressed explicitly, leaving room for some mystery.
After those games, the series kind of imploded under the weight of its own lore since the developers/writers chose to bring all of those mysterious elements to the forefront. It gave less interesting enemies to fight, and less motivation to care. I doubt many people have moments from those games burned into their memories the same way moments from the original trilogy are.
- Submitted 1 month ago to games@lemmy.world | 4 comments