I’ve always maintained that the first was a fine game that was tanked by the price. It was priced to drive gamepass subs, not sell the game. At $35-40, it would have been received much better, imo. Years later, now that it’s more appropriately priced, it seems to be more well-reviewed.
Unfortunately the second is going down the same path. It may take 5+ years for the game to be appreciated to its fullest (assuming no glaring issues), through no fault of the devs.
zaphod@sopuli.xyz 2 days ago
The first game wasn’t bad, but it didn’t really feel like a full price title.
any1th3r3@lemmy.ca 2 days ago
What does that even mean? And what do you consider “full price worthy” in that case?
zod000@lemmy.ml 2 days ago
They probably meant that it felt like a game that was stripped down and shallow compared to similar AAA “full price” games and I completely agree. After playing the first one, I wouldn’t only consider buying this new game if it was at least 50% off.
any1th3r3@lemmy.ca 2 days ago
To be clear, I find this rhetoric pretty silly given that price has no influence over a game’s intrinsic qualities and vice versa.
I’m not arguing for games to be priced higher either, because a lot of the that money likely wouldn’t end up going to the deva, but I think the price argument doesn’t stand either way.