Quetzalcutlass
@Quetzalcutlass@lemmy.world
- Comment on How Nintendo locked down the Switch 2’s USB-C port and broke third-party docking 3 days ago:
They went after Apple for their proprietary chargers and directed them to switch to the USB standard.
- Comment on Why there are a lot of people migrating from Windows to Linux these days? 3 days ago:
It also helps that the Steam Deck has introduced a bunch of people to Linux, plus Valve’s extensive investments into WINE/Proton (software that allows you to run Windows programs and games on Linux) means that for the first time, running Linux doesn’t mean limiting your library of usable apps.
At this point Linux even runs many games better than Windows due to lower overhead, and most things will run without issue so long as they don’t rely on kernel-level rootkits for anti-cheat or DRM (and kernel access is being restricted in future Windows updates after that whole CloudStrike fiasco, so that will likely stop being an issue either way).
- Comment on Why there are a lot of people migrating from Windows to Linux these days? 3 days ago:
This is the top answer, but it’s missing one key fact: Windows 11 mandates a TPM chip, a secure cryptographic processor that (amongst other things, both good and bad) allows an OS to verify that its boot files haven’t been tampered with.
A lot of old computers don’t have this chip, making this the first Windows edition in a long while where the upgrade process isn’t smooth and painless. Rather than throw away their still perfectly fine computers to buy a new machine they don’t need, a lot of users are choosing to switch to Linux so they can keep their current PC while still enjoying software and security updates.
It also helps that the Steam Deck has introduced a bunch of people to Linux, plus Valve’s extensive investments into WINE/Proton (software that allows you to run Windows programs and games on Linux) means that for the first time, running Linux doesn’t mean limiting your library of usable apps. At this point Linux even runs many games better than Windows due to lower overhead, and most things will run without issue so long as they don’t rely on kernel-level rootkits for anti-cheat or DRM (and kernel access is being restricted in future Windows updates after that whole CloudStrike thing, so that will likely stop being an issue either way).
- Comment on Same Vibe 3 days ago:
The cuccos are going cuckoo!
- Comment on Xbox Producer Recommends Laid Off Workers Should Use AI To 'Help Reduce The Emotional And Cognitive Load That Comes With Job Loss' 3 days ago:
Given posts like this, he’s probably already using an AI for everything. While still siphoning away company money for a bloated paycheck, of course! What’s that saying about having your cake and eating it, too?
- Comment on Are there any Android controllers with split D-pads? 1 week ago:
You need to hold the PS button and select (I’ll never stop calling it that) until the LED starts flashing, then it’ll be in pairing mode.
You can buy phone mounts for PlayStation controllers. It’d definitely be cheaper than a whole new controller.
- Comment on Gachapwned: How gacha MMOs drown us in progression and randomness | Massively Overpowered 1 week ago:
It looks like the game that changed its dailies was Star Rail, not Genshin Impact. Which makes sense: I remember seeing the change in-game but I haven’t played Genshin since around the event in Enk… whatever the underground area is called.
I’m trying to find good articles about it but internet search is abysmal these days, especially for news outside the anglosphere. I did find [a forum thread about the Star Rail change](gamefaqs.gamespot.com/boards/…/80655669l as well as a Reddit comment translating and explaining the proposed law though.
The TL;DR of it all seems to be that some time around December 2023, new restrictions were proposed affecting gacha games to curb addicting behavior. The news caused stock prices for affected Chinese companies to plummet, and the person who proposed the law was quickly removed from his position and the proposal dropped.
- Comment on A Hat in Time gets a surprise update with DirectX 12 and Vulkan support 1 week ago:
That’s good to know, thanks! It still ran fine with mods before, it was just the initial load to the main menu that was affected. If you didn’t experience anything then hopefully it was fixed.
- Comment on A Hat in Time gets a surprise update with DirectX 12 and Vulkan support 1 week ago:
How’s the game with mods these days? The last time I tried them was when support was fairly new, and adding even a few mods would bloat the game’s launch time to unbearable levels (several minutes on an SSD).
- Comment on What are your favorite Tactical RPGs? 1 week ago:
Thanks for the detailed write-up! I’ll have to pick it up at some point; even if it doesn’t hit the same highs as JA2, there hasn’t really been much else that comes close and a more modern coat of polish would be welcome.
What did you think of the new aiming system? I’ve heard mixed things, but it sounded good to me (or at least way better than a flat percentage).
- Comment on What are your favorite Tactical RPGs? 1 week ago:
I’ve heard good things about 3, but haven’t bought it myself. I’d be interested in hearing your thoughts if you ever get back into it!
- Comment on Microsoft Plans Major Job Cuts at Xbox Gaming Division 1 week ago:
There was also COVID screwing up sales projections for the last few years. People were stuck at home for months and ended up buying a ton of digital media such as games to stay sane. Executives are stupid and were somehow shocked when numbers dropped after quarantine ended and people went back to their regular lives. Since then, a bunch of projects or even entire studios have been axed due to “underperforming” because they couldn’t compete sales-wise with a period where the entire world was a captive audience.
- Comment on What are your favorite Tactical RPGs? 2 weeks ago:
Jagged Alliance 2 (especially with the 1.13 mod) is the most ludicrously detailed tactical RPG you’ll ever find. It can be a nightmare to actually play until you spend many, many hours learning all its systems, but nothing else comes close immersion-wise. You can customize every mercenary’s loadout down to individual weapon attachments, capturing different parts of the map gives bonuses that actually make sense (like being able to ship in weapons once you’ve taken the airport), you can train militias to hold onto captured sectors for you, and you can even use the in-game internet to send flowers to the main villain.
- Comment on Sony PlayStation finally gets rid of PC game region locks after an entire year — but some still remain 3 weeks ago:
Steam is banned in Vietnam because it couldn’t/wouldn’t comply with their restrictive content laws.
- Comment on Gachapwned: How gacha MMOs drown us in progression and randomness | Massively Overpowered 3 weeks ago:
The battle pass removed its daily check-in IIRC.
- Comment on Gachapwned: How gacha MMOs drown us in progression and randomness | Massively Overpowered 3 weeks ago:
China started drafting legislation cracking down on
engagement baitdaily tasks a few years ago and some games (like Genshin and other Hoyoverse titles) dropped daily check-in bonuses as a result and made more things reset weekly. I think China later backtracked (IIRC the politician pushing the laws fell out of favor?), but not being forced to log in every day made those games so much less stressful.I haven’t played those games in years, but I wouldn’t be surprised to hear that crap crept back in again.
- Comment on Devil May Cry isn't that great of a series 3 weeks ago:
What other game lets you fight a demonic Bill O’Reilly?
- Comment on As The Outer Worlds 2 hits $80, director says "we don't set the prices for our games" and wishes "everybody could play" Obsidian's new RPG 3 weeks ago:
I know a lot of people hyped up Outer Worlds as a spiritual successor to New Vegas and were disappointed when it didn’t reach the same height of writing. Obsidian not being given any time to make New Vegas and then missing their contracted bonus payout by a single Metacritic point was brought up a lot before release, and gamers trumpeted this new game as what Obsidian could have made without Bethesda mismanagement. Then it came out and had the temerity to be average.
It wasn’t Obsidian’s or the game’s fault that people decided it had to be a 10/10 masterpiece, it just got caught up in a stupid fanbase war against Bethesda and its reputation suffered as a result when it couldn’t meet people’s sky-high expectations.
- Comment on What game has the best tutorial, in your opinion? 3 weeks ago:
Portal 2 has the best introduction to jumping controls of any tutorial in existence.
- Comment on Take a shot of vitamin M and keep fighting, Soldier! 4 weeks ago:
Metal Gear Solid had a weird halfway version of this: you would automatically eat a ration and heal when taking a fatal hit, but only if it was equipped in the active item slot. It was always fun to get an unexpected game over because you forgot to swap items back before a boss battle.
- Comment on Keeper - Official Announce Trailer 4 weeks ago:
Same here. Though considering how the last attempt at a Dungeon Keeper revival turned out, it might be a good thing it’s not…
At least we have War For The Overworld.
- Comment on Day 323 of posting a Daily Screenshot from the games l've been playing 4 weeks ago:
I could never get into Stellaris, or most other Paradox games for that matter. I have a thing where I want the complete experience on my first playthrough, and Paradox’s DLC practices are like anti-catnip for me. I can’t enjoy the base game because I keep thinking of what all I’m missing out on, but the game with all DLCs is overwhelming for a newbie.
Side note, I got excited seeing this post’s thumbnail because I thought you were playing Starsector. Great game if you haven’t picked it up yet, one of those indie games that does a half-dozen genres and does them well.
- Comment on True story 4 weeks ago:
Bric indeed hard.
- Comment on Cyberpunk 2 is now in preproduction, CD Projekt says 5 weeks ago:
Could you remind me what features people were upset about? I stayed away from most of the drama since CDPR has a long history of releasing a free major upgrade a year or two after release that fixes everything people complained about.
I remember the dev diaries being pretty open about dropping features during development, like the RC drone turning from a staple of your kit into something shown off once in a mission and immediately forgotten.
- Comment on EA Cancels Black Panther Game, Closes Cliffhanger Games - IGN 5 weeks ago:
I’d really rather gamers focused their energy into showing support for the developer groups making cool projects, than specifically deriding any works made under publishers they dislike.
The thing about EA is they have a long history of acquiring the developer groups you’re talking about, then mismanaging them into the ground before dissolving them entirely. I know just as many if not more only exist because of EA and their funding, but it’s hard not to feel bitter when many of my favorite studios no longer exist due to their incompetence and greed.
- Comment on Cyberpunk 2 is now in preproduction, CD Projekt says 5 weeks ago:
Every major Unreal Engine upgrade sucks for the first few years. Eventually it’ll get optimized (the source is available and studios regularly contribute to it) or the documentation will start pointing out pitfalls and ways to increase performance. We’ll just have to suffer through a deluge of chip-melting games until then.
I wish there was more competition in the high-end game engine scene. Unreal tries to do all of the things all of the time and suffers for it, Unity requires tuning to look good and its management keeps shooting itself in the foot, Godot isn’t nearly there yet and has a bare-bones approach that requires devs to implement nearly everything from scratch, and the dozens of in-house engines that have been open-sourced lack the community or documentation quality to foster significant uptake.
- Comment on Cyberpunk 2 is now in preproduction, CD Projekt says 5 weeks ago:
The Saints Row devs are cackling right now.
- Comment on Cyberpunk 2 is now in preproduction, CD Projekt says 5 weeks ago:
If CDPR hadn’t forced the team to crunch to get the game running at all on PlayStation, it probably would have been much more polished on release. A lot of the bugs you see in YouTube glitch compilations were due to this over-optimization (like NPCs vanishing or changing models when you looked away for a second).
I wonder how much better the game and its reception would have been if they’d dropped the last-gen console support during development. Those were the truly awful versions; the PC version was about even with Bethesda’s launch day jank.
I also wish they’d properly managed expectations. The PC release was buggy and missing promised features, yes, but a lot of the hate came from it being a game with an open-world city with guns and driving but not mimicking GTA’s systems.
- Comment on Cyberpunk 2 is now in preproduction, CD Projekt says 5 weeks ago:
I can’t not read AV as ΔV. Damn you, KSP!
- Comment on What level of interest do you have in "empire building" location based games? 1 month ago:
Produced by Niantic-ed Off.