Quetzalcutlass
@Quetzalcutlass@lemmy.world
- Comment on Why do video game skeletons put themselves back together? 3 hours ago:
In its original Japan, Dry Bones is known as Karon, a reference to the sound of bones clattering.
Well there you go. They won’t rest until they speak to your manager.
- Comment on Psychedelic Exoskeletons 3 days ago:
He misheard and thought he was hunting Quayle.
- Comment on I think this belongs here 4 days ago:
Semtex, as per the meme.
- Comment on Fable - Gameplay Teaser 4 days ago:
All of the Fable games were easy. The first one had a shield spell early in the magic tree that made hits drain mana instead of health, mana potions were cheaper than health potions, you could carry a ton of them, and using them was instantaneous even in battle. It was straight-up impossible to die unless you did so deliberately.
The shield spell also made it so getting hit didn’t reset your combo (which acted as an experience multiplier), so you could grind against infinitely respawning enemies like town guards or undead in the graveyard for a while until your combo was in the hundreds, then chug a few experience potions and max out all of your stats instantly.
The only downside was that the spell made an annoying loud humming noise the entire time it was active.
I can’t remember ever having trouble in the second, but I don’t remember it being so broken either. It was just tuned a little too low since they wanted casual players to be able to enjoy it. The games could really have used difficulty options.
- Comment on No explanation needed 5 days ago:
Don’t forget the ramekins of ketchup and barbeque sauce for dipping!
- Comment on No explanation needed 5 days ago:
I love when my bowl doubles as a shiruken.
- Comment on Fable - Gameplay Teaser 5 days ago:
To get the good ending you need to become a landlord. Plot twist: this is actually the evil ending.
- Comment on Please please please 6 days ago:
Warren Buffet came close, by virtue of investing in stocks based on the quality of a company’s product and the brand loyalty of their customers. The sad thing is this was considered a novel and innovative method of investing and didn’t really catch on despite him becoming a hundred-billionaire through this strategy.
- Comment on [deleted] 6 days ago:
- Comment on What challenge from a game isn't worth completing and what challenge from a game is worth completing? 1 week ago:
Or many of the Soulsborne games.
Tap for spoiler
Replacing Gehrman in one of the Bloodborne endings being the most direct example.
- Comment on What challenge from a game isn't worth completing and what challenge from a game is worth completing? 1 week ago:
After someone on Lemmy recommended Dwarf Eats Mountain (it’s okay), I checked out the idle game genre for the first time.
On one extreme, Magic Archery was completed in under an hour and all seven achievements were earned during normal gameplay.
But most other idle games, oh boy. They tend to have several hundred achievements, many of which would take literal weeks if not months to achieve, and often require resetting the game back to the start dozens of times due to prestige mechanics.
- Comment on What challenge from a game isn't worth completing and what challenge from a game is worth completing? 1 week ago:
You killed the ultimate boss; now with their drop you are the setting’s ultimate boss. You just need to wait for another plucky young upstart to rise and take you down.
- Comment on 1 week ago:
Some herbivores might have survived as domesticated livestock.
Though if they tasted like chicken, all bets are off. We’d probably do to the poor bastards what we did to silphium.
It’d be worth it for the giant drumsticks right out of Flintstones.
- Comment on Nasty thing 1 week ago:
Oh no, not again!
But seriously, was there a Parasite Eve reboot I missed or something?
- Comment on You don't have to use gyroelongation 1 week ago:
It’s called helicoptering and it’s a sacred dance!
- Comment on "Not A Single Pixel" Of The New Ecco Game Will Be Generated By AI, Insists Series Creator 1 week ago:
Well it wouldn’t be a single pixel then, would it?
- Comment on Terraria 1.4.5 Releases January 27 1 week ago:
I love when games have extended development post-release like this so you can watch them continue to grow and evolve. Terraria in particular has been going for so long that some of the new additions come from suggestions by the dev team’s children.
(Actually that was already true several years ago. I’m expecting their grandchildren to begin contributing ideas any day now.)
- Comment on The start of 2026 be like... 2 weeks ago:
I remember when I didn’t feel preemptive dread every time I went to check the news.
Crises used to be rare. Remember when minor celebrity drama dominated the news cycle for weeks at a time because there was nothing else worth reporting? Now crazy shit’s happening daily, to the point scandals that would have been career-destroying just a decade prior are buried and forgotten within days.
- Comment on 2 weeks ago:
- Comment on Pet Peeves with Games? 2 weeks ago:
It’s rare, but putting cooldowns on basic moves.
I’ve been playing V Rising lately and it does this weird thing where dodging and blocking are equippable spells with (usually) 8-second cooldowns. In return they also get powerful side effects, but I’d rather have a normal dodge or block button I can use at will than have them relegated to yet another move I use whenever I notice the cooldown has expired.
It doesn’t help that your basic movement speed is glacial. Winning boss fights come down more to your character’s stats than actual player skill since you can only dodge a few times a minute and bosses love throwing out a half dozen AOEs every few seconds, turning them into DPS races.
- Comment on Pet Peeves with Games? 2 weeks ago:
Soloable games that are balanced for multiplayer. It almost always means that basic tasks take ten to a hundred times the resources they should, and arbitrary timers are added to crafting and upgrading to slow down progression.
It’s the bane of survival crafting games especially.
- Comment on Steam adds official support for game version-specific Workshop mods 2 weeks ago:
That’s how it works. A mod provides builds tied to a specific beta branch and a player is given whichever mod build is tagged with the branch they have installed.
The announcement mentions how confusing the nomenclature is, but Steam still refers to branches as “betas” because that’s what a lot of the existing documentation uses since that was the original intent of the system.
- Submitted 2 weeks ago to games@lemmy.world | 8 comments
- Comment on Anon thinks about wheat 3 weeks ago:
As I understand it, the hard parts are removing the bitterness and getting the texture to be anything other than “unpleasantly gritty”. The traditional Meso-american cocoa was a spicy bitter drink; what we think of as “chocolate” today wasn’t invented until fairly recently and requires a fairly involved process.
- Comment on Give me some good ones 3 weeks ago:
It sounds like you’re calling them intelligent when you’re really saying they’re nothing special.
- Comment on Anon thinks about wheat 3 weeks ago:
Wait until you hear about the ridiculous hoops you need to jump through to make chocolate or coffee palatable, especially compared to
hot leaf juicetea. - Comment on If I go crazy will you still call me Superman? 3 weeks ago:
No One Likes Superman Anymore - I Fight Dragons
- Comment on The highest-rated games and what the people say 3 weeks ago:
Hideo Kojima changed parts of Death Stranding 2 late in development because the beta testers were unanimous in praising it. He said something along the lines of if nobody hated it, he was playing things too safe.
- Comment on Speedy Delivery 4 weeks ago:
“Have you ever seen the film ‘The Prestige’?”
(Side note: this is my single favorite comedy sketch of all time.)
- Comment on Speedy Delivery 4 weeks ago:
THERE’S NO JUSTICE. THERE’S JUST US.