Plebcouncilman
@Plebcouncilman@sh.itjust.works
- Comment on Which one are you? 2 days ago:
I’m usually lawful good or neutral good, but I’ve been lawful evil or chaotic neutral when there are no corrals and there is no space between cars in the parking so I would need to go around the entire parking back into the store. I do this in protest of them preferring to have a few more parking slots than putting in a corral.
- Comment on Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales 3 days ago:
If you go back 20, 30 years ago you would never be able to make a living as a musician in an indie project. Nowadays you have an amazing and frankly mind blowing amount of very talented artists making wonderful and unique music that also affords them a living. I love music man, so I know that it’s never been a better time to be a fan of music especially if you like stuff that breaks boundaries. There is more difficulty becoming huge, but again that’s how it works now. huge artists like Taylor Swift, Beyoncé etc are basically a dying breed. The AI slop thing is more about chillhop artists etc having difficulty because their music is not differentiated in any way and the people who listen to it are not actually looking at who the artists is 99% of the time. Artists will have to adapt and make music that is more unique now instead of hoping that they get on the queue of people who are not paying attention to what they are listening to.
The layoffs are proof of what I’m saying. Huge studios with thousands of employees are no longer sustainable, therefore they need to shed weight. The era of AAA 500million+ budget video games is coming to a close. More studios will close, more people will lose their jobs. From there a lot of smaller companies will spring up and that will be the gaming environment for the next 10 years or so.
I’ve been gaming all my life, I turned 30 recently. And I think the last 5 years have been some of the best the industry has ever had, and it was all thanks to the indie scene and the AA scene. There has never been more variety at this level of quality ever before, that’s for sure. The only thing that may come close was the 90s when you basically had a similar scene to what we have now.
All of this to say that from the perspective of the consumer, gaming/music/movies and tv are fantastic right now. But it’s become much more atomized, you have lots of niche shows, music acts and videogames as opposed to what we had before were there were a lot of larger properties but they all were a little dumbed down because they had to appeal to a large demographic within its niche.
Does it suck for the developers, yes, I feel for them. But this is the market shifting to reflect consumer behavior and preference.
- Comment on Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales 3 days ago:
Are you implying that the indie game industry is in any risk at all! Because that’s frankly hilarious. If anything like in music and movies (which is now also tv in a way), what’s more at risk are the big franchises. They’ve become unsustainable.
- Comment on Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales 3 days ago:
But Gamepass is not even close to being a tentpole. Halo and Call of Duty being in Gamepass has not limited the ability of games like BG3 being huge successes. If anything it frees up people to buy these type of games because their yearly COD is included in their monthly fee and now they can budget to buy other types of games.
- Comment on Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales 3 days ago:
I disagree, because fundamentally Gamepass is a great deal for consumers. And it’s also a good deal for developers if they know how to use it strategically. Like if your game came out a year ago, and its sales are stalking you can go to Microsoft and ask for a big lump sum, put your game there and stop worrying about month to month sales while you develop the next thing. People like me get to play a game they wouldn’t have never bought otherwise and they get the money to develop the next thing.
It’s not the best deals for all consumers, but it is for many. For example I don’t give a rats ass about owning a “library” because I very very rarely replay games, I have very little time for gaming and the type of game I prefer tend to be on the longer side. Gamepass is great because in between those 50+ hour games I have a large selection of games to choose from and I get to play a bunch of games that I wouldn’t have played otherwise because I wasn’t willing to pay $50 or more for them, like for example Lies of P. Then there’s the exclusive AAA from Microsoft which I happen to enjoy like Doom, Halo, and Gears of War. It saves me a lot of money.
Will Gamepass die at some point? Maybe. Probably. Nothing lasts forever.
- Comment on Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales 3 days ago:
It describes the budget of the game. It’s always relative to the average budget in the industry but it is a business term.
I still don’t know why you keep bringing the consumer into this. The consumer doesn’t and should not care whether Gamepass hurts sales, only that it is a good deal for them. And it is. Whether sales are affected (obviously they are) is an industry conversation, but the real question is whether it boosts profitability or not.
- Comment on Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales 3 days ago:
A) it’s already profitable B) they would never be able to buy enough studios to create industry pressure to be on GP, it’s just not possible and the service would crumble under its own weight
- Comment on Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales 3 days ago:
I mean from a consumer perspective no, but this isn’t something the consumer would even need to be concerned with. The conversation is from a business point of view.
- Comment on Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales 3 days ago:
The number may be high but it’s an almost insignificant proportion of the industry. There’s no industry pressure to be on Gamepass.
- Comment on Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales 3 days ago:
The premise itself is flawed, of course Gamepass impact sales, that’s the whole point. The question is does it negatively affect profit? Well for AAA games it might, for AA and indies it might affect positively and those make up the bulk of the gamepass library. Matter of fact there’s barely any AAA games released day one on GP that isn’t Microsoft’s own games.
- Comment on Microsoft has never been good at running game studios, which is a problem when it owns them all 4 days ago:
You don’t spend 8 billion dollars on a company to then shrink their market. Microsoft was never planning on making any of these properties they bought fully exclusive. The transition to third party you’re seeing now has been in the making for 5+ years at this point. Youre all just looking at this through the old console war lense when they’ve been over that ever since Gamepass released and they realized they make more money putting that on everything (larger market) than playing the exclusives game (smaller market)
- Comment on HELLDIVERS 2 coming to Xbox 5 days ago:
Yeah you said it. Sony did not make them release the game for the PS4 and yet they did and it had lots of issues. Hence they did not optimize well for previous gen
- Comment on HELLDIVERS 2 coming to Xbox 6 days ago:
I don’t think that’s true, the game ran very well on Series X on release. I know because I sunk like 90 hours on it in the first week. It ran like shit in all last Gen hardware including PC, because people with the then new 30 series Nvidia graphics cards were also reporting the game ran fine. I think CDPR just did not optimize it at all.
- Comment on HELLDIVERS 2 coming to Xbox 6 days ago:
Nope. Not at all. It’s literally just an ROG Ally with an Xbox skin.
- Comment on HELLDIVERS 2 coming to Xbox 6 days ago:
The ROG Xbox Ally is just a an Xbox branded PC. It can already play Helldivers 2. The Meta Quest is just a Meta Quest with a different color so no, unless it’s also playable via Xcloud (game streaming).
Re: Meta Quest, doesn’t play Xbox or Pc games natively at all. It has an Xbox app that allows you to stream from your Xbox or play through Xcloud. All Meta Headsets can do this.
That is to say that none of these Xbox branded hardware can play games that you own on your Xbox unless they are Play Anywhere titles.
- Comment on HELLDIVERS 2 coming to Xbox 6 days ago:
This has nothing to do with the Series S. Helldivers is a fully Sony owned IP. I suspect Xbox asked for this as a show of good grace in exchange for Halo.
- Comment on HELLDIVERS 2 coming to Xbox 6 days ago:
This is the greatest news this year so far.
- Comment on Can confirm 2 weeks ago:
I was gonna add a disclosure making an exception for people doing hard physical labor but got lazy. But an office worker which I would assume is most of the lemmy population should not have those issues
- Comment on Can confirm 2 weeks ago:
It is not a coincidence that you start losing muscle at 30 and that’s were most people start to complain about body aches.
This study also gives credence to it and there’s many more that also confirm it:
pmc.ncbi.nlm.nih.gov/articles/PMC6124840
Another aspect is inflammation and I hate to bring it up because it’s such a nebulous concept peddled by online granola mom anti vax types that don’t have a single clue about nutrition. But it is a fact that the shitty diets prevalent in our society cause inflammation in the body, which also contributes to skeletomuscular pain. The worst thing is that people consider it normal when it really isn’t. You’re supposed to be pretty spry up until your 60s or 70s.
- Comment on bisexual 2 weeks ago:
Yes.
- Comment on bisexual 2 weeks ago:
Nah humiliation doesn’t turn me on so it’s not that.
- Comment on bisexual 2 weeks ago:
The dick can be attached to her or she could be sharing it with me.
- Comment on bisexual 2 weeks ago:
I would never suck a dick unless a woman was involved. What does that make me?
- Comment on Lies of P: Overture devs actually rewarded for making a solid DLC in rare industry W: Getting a bonus, 2 weeks vacation, and a free Switch 2 2 weeks ago:
I mean you could make a studio where there is no manager (how does that work I’m not sure) and you’d still need to make financial forecasting if you want the studio to be an entity that continues to exist. Like I don’t understand your logic here, the only other alternative is to make everyone’s salary contingent to sales and then the pie is divided evenly like in a coop model but that means a lot more of the financial risk is shouldered by the devs and you probably don’t get paid until the game releases.
Like what is a proper alternative that: a) pays you a salary while the game is being developed b) accounts for the risk inherent with not knowing the future?
- Comment on Lies of P: Overture devs actually rewarded for making a solid DLC in rare industry W: Getting a bonus, 2 weeks vacation, and a free Switch 2 2 weeks ago:
I mean if you think a system doesn’t work well it’s because you are able to identify why it isn’t working well and can visualize somewhat of an alternative. If that isn’t the case then you cannot be fully sure that there is a better way to do things, and maybe the system is working as well as it can be given the environment the system needs to operate in.
I’m not a dev myself so I can’t speak too much about the pov of being a worker in the industry and the issues you describe with credits. But from a management perspective the problem is that it is simply not possible to accurately predict which games will have a long tail. So if you plan for a long tail and the game isn’t received as well as you expected, what happens then? The game makes a loss. The studio might need to close because they overcommitted resources to the project etc. it’s much safer to assume that all the sales will happen in the first 6 months and forecast for that, and if the game turns out to be more successful than expected then that’s free money basically from a planning POV.
The intention of live service games is pretty much that, creating games that will purposefully and predictably have long tails, but the problem is that even if a game is designed to have a long tail it doesn’t mean that it will find an audience that will give it the momentum needed in the first place.
As for bonuses being tied to reviews or sales, they both have pros and cons. Maybe it should be a little bit of both, because well received game might make lackluster sales while a badly received game might make crazy sales numbers (most AAA games).
As for getting review bombed or getting panned by influencers. That is always a risk in every industry. I find that most games get the reception they deserve, For example a lot of people want to frame the latest Dragon Age for flopping because of chuds, but that is not in fact the case, because those same chuds probably sunk hundreds of of hours into BG3 which is by all chud metrics also a “woke” game. So the problem, very often is the quality of the game. Chuds are more than willing to put up with politics they don’t like in games when the game is objectively (subjective to the expectations of the intended audience) good.
- Comment on Lies of P: Overture devs actually rewarded for making a solid DLC in rare industry W: Getting a bonus, 2 weeks vacation, and a free Switch 2 2 weeks ago:
What should be the norm then?
If we’re going to criticize the way things are done, one has to offer an alternative that is better. Not saying that the current way is necessarily the best way.
- Comment on Can confirm 2 weeks ago:
This too, I have a shit time falling asleep when I take a week off the gym.
- Comment on Can confirm 2 weeks ago:
Most body pain is a symptom of weak muscles, especially back pain. Lift weights and you’ll have even more pain temporarily and then no pain at all.
- Comment on Monster Hunter Wilds game reviews hit "Overwhelmingly Negative" on Steam — can Capcom turn it around? 2 weeks ago:
I’m assuming PC gamers generally understand the required specs. If that is not the case, then that explains why every single AAA release has the same complaint without fail.
- Comment on Monster Hunter Wilds game reviews hit "Overwhelmingly Negative" on Steam — can Capcom turn it around? 2 weeks ago:
It ran well on all the new consoles and the newer hardware at the time. The game was simply badly optimized for older hardware which most people had at the time because there was a hardware shortage