But Gamepass is not even close to being a tentpole. Halo and Call of Duty being in Gamepass has not limited the ability of games like BG3 being huge successes. If anything it frees up people to buy these type of games because their yearly COD is included in their monthly fee and now they can budget to buy other types of games.
NuXCOM_90Percent@lemmy.zip 16 hours ago
Baldurs Gate 3? The game part of one of the bigger franchises in all of gaming (D&D) that is the sequel to one of the most celebrated franchises in all of gaming (Baldurs Gate) that had been in Early Access for years AND which was developed by one of the three best CRPG developers in all of gaming (Larian).
Well, you heard them: just make more Baldurs Gates!
Plebcouncilman@sh.itjust.works 16 hours ago
Are you implying that the indie game industry is in any risk at all! Because that’s frankly hilarious. If anything like in music and movies (which is now also tv in a way), what’s more at risk are the big franchises. They’ve become unsustainable.
NuXCOM_90Percent@lemmy.zip 16 hours ago
The “big franchises” that are how people find success in a gamepass world? Or do you still think that Dungeons and Dragons Presents Baldurs Gate 3 By Larian Studios is a tiny indie game?
Also: Maybe you should check out how the music industry is doing as countless artists talk about how hard it is to break out at all and one of the more popular bands on spotify (?) is literally AI slop?
Also
Tell me you have ignored all the endless fucking layoffs without telling me you have ignored all the endless fucking layoffs.
If you want to discuss this? Either be open to learning or educate yourself ahead of time. But if you are just going to insist on vibes and how everything is going to just work out? You are wasting everyone’s time.
Plebcouncilman@sh.itjust.works 15 hours ago
If you go back 20, 30 years ago you would never be able to make a living as a musician in an indie project. Nowadays you have an amazing and frankly mind blowing amount of very talented artists making wonderful and unique music that also affords them a living. I love music man, so I know that it’s never been a better time to be a fan of music especially if you like stuff that breaks boundaries. There is more difficulty becoming huge, but again that’s how it works now. huge artists like Taylor Swift, Beyoncé etc are basically a dying breed. The AI slop thing is more about chillhop artists etc having difficulty because their music is not differentiated in any way and the people who listen to it are not actually looking at who the artists is 99% of the time. Artists will have to adapt and make music that is more unique now instead of hoping that they get on the queue of people who are not paying attention to what they are listening to.
The layoffs are proof of what I’m saying. Huge studios with thousands of employees are no longer sustainable, therefore they need to shed weight. The era of AAA 500million+ budget video games is coming to a close. More studios will close, more people will lose their jobs. From there a lot of smaller companies will spring up and that will be the gaming environment for the next 10 years or so.
I’ve been gaming all my life, I turned 30 recently. And I think the last 5 years have been some of the best the industry has ever had, and it was all thanks to the indie scene and the AA scene. There has never been more variety at this level of quality ever before, that’s for sure. The only thing that may come close was the 90s when you basically had a similar scene to what we have now.
All of this to say that from the perspective of the consumer, gaming/music/movies and tv are fantastic right now. But it’s become much more atomized, you have lots of niche shows, music acts and videogames as opposed to what we had before were there were a lot of larger properties but they all were a little dumbed down because they had to appeal to a large demographic within its niche.
Does it suck for the developers, yes, I feel for them. But this is the market shifting to reflect consumer behavior and preference.