cmhe
@cmhe@lemmy.world
- Comment on Improve your Wi-Fi with this one trick 23 hours ago:
Yes, but only in one direction and if you use UDP instead of TCP, also your MTU needs to be small enough for the packages to fit between the blades of the fan, otherwise that causes package fragmentation.
/s
- Comment on 'Powered bv SteamOS' gaming handheld validation leaks in Valve documentation, Asus ROG Ally may be among first handhelds with official SteamOS support 2 weeks ago:
Yeah, it seems to be a misunderstanding. They are using cloud tools to generate and update the base operating system.
“Better” is always relative. Personally I generally prefer not to use software that comes bundled with the hardware, that way I avoid any vendor lock in. The hardware vendor should not be in a position of deciding what I should or shouldn’t be able to do with their hardware, and software should be open to the customer, so that it does exactly what they want, not more or less.
- Comment on I hate when a PC game is ONLY available on Epic Games store 2 weeks ago:
Sure.
Valve can do a lot more, but what is more concerning to me is if they are actively consumer unfriendly. There is a difference between passively allowing bad stuff to happen, and actively doing bad stuff.
- Comment on I hate when a PC game is ONLY available on Epic Games store 2 weeks ago:
Which is what I said: “On Linux, you have to either install/update your games manually, or use a third-party client.” With third-party client I meant a client like Heroic.
- Comment on I hate when a PC game is ONLY available on Epic Games store 2 weeks ago:
Depends on the game developers, if they offer/upload a Linux/Mac version. On Linux, you have to either indtall/update your games manually, or use a third-party client. Idk about Mac.
- Comment on I hate when a PC game is ONLY available on Epic Games store 2 weeks ago:
Well I can only speak for myself, but I prefer games stores in that order:
- GOG, because DRM free and they don’t enforce game updates.
- Steam, because they are well integrated into the SteamDeck, they push Linux gaming, and Gabe seems to be an alright guy.
- Itch.io, because lots of indy games
- Epic Game store, good: free games, bad: Epic and Tim Sweeney.
- Comment on I hate when a PC game is ONLY available on Epic Games store 2 weeks ago:
I feel the same, when the game is not available on GOG.
- Comment on Blizzard is delisting the OG Warcrafts from GOG, but GOG says it's gonna preserve them forever anyway, hands out a discount, and announces new policy for its preservation program to boot 2 weeks ago:
The underdog is often the one that is most pro-consumer, since that is in their business interest. As soon as the take the lead, the doors to enshittyfication open, because business shifts from getting new customers to not letting them leave. (Of course there are exceptions, but this is the case broadly)
- Comment on Well THAT fucking sucks! 🤬 3 weeks ago:
At least its plugins, which are what needs to be regularly updated as platforms change, are open source. I imagine someone will clean-room reverse-engineer the core app and make an open source one that uses the plugins.
Reverse-Engineering and reimplementing something is a lot of work, especially if it is a moving target that is still actively developed. I don’t expect anyone to do it.
Also, Louis Rossmann said they only reserve the right to go after forks to prevent a situation like all the shady ad-ridden NewPipe ones flooding Google Play Store.
That is some kind of hand wavy reasoning that might come from someone that could be sponsored by them. Louis should do better than taking any company by their word and promises. And spreading FUD about NewPipe (and by extension all of Open Source software) is also a straw man argument. An untrustworthy software repository is not a argument against the open source software application, but against the software repository and their maintainers.
If you are concerned with that, you should stop using Google Play store.
- Comment on Thanks for the warning I guess?? 3 weeks ago:
I have a USB-C to audio jack adapter/sound card, which doesn’t provide enough amplification for my headphones at “normal” levels, so I have to raise it beyond what android considers “save” in order to even hear voices enough to understand them, if the environment around me is a bit noisy itself. At maximum level it is still not really loud.
- Comment on Well THAT fucking sucks! 🤬 4 weeks ago:
Well, with newpipes forks are possible in order to implement controversial features, with Grayjay they are unlikely because of its non-open-source license.
- Comment on Well THAT fucking sucks! 🤬 4 weeks ago:
Just FYI. Grayjay is only source available, but not open source like newpipe and its forks.
- Comment on [deleted] 4 weeks ago:
Is the backside of a portal transparent? I thought it might connect to the backside of the other portal…
- Comment on What your coffee preparation method says about you 5 weeks ago:
NixOS would be like preparing coffee in a particle accelerator.
- Comment on Anon doesn't tip 1 month ago:
And CEOs do not walk.
- Comment on pump up the jamz 1 month ago:
Nothing gets burned or otherwise destroyed when receiving EM radiation via a dish and converted it into electricity via a receiver.
Sure, the amplification stage of the process likely works only one way, and should be replaced in order to send something.
The one way process of burning oil to generate heat seems much more primitive than the energy conversion offered by a diode, TBH.
You can push or tow an electric car and charge their batteries. Because electric motors are also generators.
Even with your simplistic fossil fuel car in your example the alternator within can also be used as a motor.
- Comment on pump up the jamz 1 month ago:
There is no such big differences between a light emitting (LED) and a light receiving diode (photodiode), they are just the reverse of each other. In fact photodiodes can even emit light, but very inefficiently.
- Comment on pump up the jamz 1 month ago:
These radio telescopes don’t transmit anything at all, they listen to radio waves coming from the cosmos. Much like a normal telescope doesn’t transmit light.
If you invert the flow of the electrons, a receiver becomes a transmitter.
Speakers can become bad microphones and vice versa. Pretty sure that a radio telescope is a very bad transmitter for songs, but it could be possible with some changes…
- Comment on Apex Legends is taking away its support for the Steam Deck and Linux 1 month ago:
The problem is EAs business model for this game. It is free to pay, so EA need to extract money otherwise. They introduce some gamified resource collection and crafting with exponentially rising costs, etc. And hope that gamers circumvent that by buying stuff with real money. Now players don’t all want or can’t do that, and look for alternative solutions.
So EAs business model drives people to cheat. To cheat them primarily and other players secondarily.
And because of their business model, they cannot solve the cheating between players by giving them dedicated servers or just let them P2P match, because they would loose control over them and their ability to extract more money.
- Comment on Star Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done' 1 month ago:
Also called bikeshedding.
- Comment on dream job 2 months ago:
I guess being a mother is considered an important life achievement, while being a father does not.
- Comment on Fields of Mistria is one of the most impressive games I've ever played 2 months ago:
I am thinking of OpenMW for instance. Through reverse engineering, they where able to create an open source engine that runs the game with modern features. You still have to own those games in order to play the original levels/content.
Sure for games, which are game mechanic driven there is difficulty in separating if from the content, but in many content heavy games, it is more about the world, explorations, the story, characters etc, than the just the runtime, rendering, physics etc.
In many games the big chunks of the engine is sort of source available already, because they are written in a scripting or managed language (.Net or Java).
Making the stuff that isn’t written in such a language available to the player as well, would be great. Because that would lessen the reverse engineering burden of modders. And the next step would be to open source parts of it.
The reasons for this are the same for many commercial products to use open source lower levels of their software stack and open source their common code as well. Improving your own product by cooperating with others would be great in gaming as well.
- Comment on Fields of Mistria is one of the most impressive games I've ever played 2 months ago:
Sure, depends on the engine, but very often there is a “scripting” part, be it quests, dialog, etc. and the where those scripting functions/library and language is implemented. The first are part of content, while the latter is part of the engine.
Also games have data tables, where the individual value for each record are part of content and the implementation of what each attribute does is implemented in the engine of some specific scripting.
Engines tent to have a clear split, because different kind of developers have different processes, and engines are often reused for multiple games.
IMO, that means that the whole game would be sources available (for the end user), while the central engine is open source.
This is just somewhat of a wishful thinking, not a requirement or whatever.
And sure, game devs releasing an engine/game as open source after they are done with it, would be great too. But I like to dream big ;)
- Comment on Fields of Mistria is one of the most impressive games I've ever played 2 months ago:
I think for many content heavy games, an open source engine and copyrighted content could work financially. Someone would still have to buy the game, but the game mechanics and platform support can be enhanced and engine bugs fixed by the community.
- Comment on Starfield's first DLC is one of the worst Bethesda and DLCs of all time 2 months ago:
I dislike the narrative that something is “unfixable”, everything is fixable if there is a will to do so.
I don’t know why game developers seem to have inhibitions of changing the game too much after release. For instance reworking and extending the main story in a game seems to be a big red line for them.
For instance I would have wished in Cyberpunk 2077 to actually play Vs introduction into Night City and the individual fixers myself, instead of just watching a cut scene. A DLC could have extended the start of the game a bit.
The same for Starfield, they could extend and improve the main story, characters and locations in an update, but seem hesitant to do so. Something like directors cut, that adds cut content as well as tons of side quests into the game.
If people still want to play the original game, they can make the extended story optional, like sleecting what version you want to play at the game start.
For bugs, they could work together with the community and the “unofficial patch” and engine fixer modders, instead just ignoring them. In Skyrim SSE for instance they still had many of the same bugs that Oldrim had and where fixed by thr community.
Bethesda could improve, and even fix their games, if they would decide to do so. Their DLC just doesn’t seem to be worth what they ask for, it could have been just part of a free update, so that some more people buy the base game.
- Comment on Top EU Court’s Advisor Explains Why Video Game Cheats Are Not Copyright Infringement 2 months ago:
BTW, thank you for this discussion!
The crux of the matter for me is the question wherever “the selection process” alone is enough to create art or not, and depending on my mood I fall to one side or another on that question. Not specifically if it is under copyright or not, because that sort of follows from that.
Artists often use randomness in various parts of their creation process, what is really required is the human element. Is a picture of a cloud, that speaks to the photographer in some way art or just a picture of a random cloud?
I guess this has to be decided on a case by case basis, therefore I cannot completely exclude it.
- Comment on Top EU Court’s Advisor Explains Why Video Game Cheats Are Not Copyright Infringement 2 months ago:
Yes, and you have copyright on the photo - not the layout of the plants and trees in it, nor even the angle of the subject. Someone else can go with a camera and take their own photo without touching your copyright.
A work is original if it is independently created and is sufficiently creative. Creativity in photography can be found in a variety of ways and reflect the photographer’s artistic choices like the angle and position of subject(s) in the photograph, lighting, and timing. As a copyright owner, you have the right to make, sell or otherwise distribute copies, adapt the work, and publicly display your work.
www.copyright.gov/engage/photographers/
So if someone intentionally reproduces a picture, they violate copyright, IIUC.
In the case of minecraft, I think a case can be made, where the “picture” is the minecraft world, and the creativity is the selection process by the artist. The artist chooses their angle, position, lighting, etc, in this case they choose properties of the world, maybe by visiting thousands of them, using seed search machines, or other reverse engineering tools etc.
I all depends on if the artist can raise their work above just the random noise they get as an input in a creative way. I am not saying that all minecraft worlds (or save games for that matter) are subject to copyright, but since we are dealing with blurry lines of copyright, it is possible.
You are correct it isn’t about the numbers, it is about the artistic and creative product that is copyrightable, which, in case of digital art, is represented as numbers, and distribution of those might be punished by law.
I am just saying that digital art can be more that just still or moving pictures and sound. It can be a world space the artist prepared for you where you can move around.
- Comment on Top EU Court’s Advisor Explains Why Video Game Cheats Are Not Copyright Infringement 2 months ago:
Nature is often random and unpredictable, but the process of selecting a interesting POV and taking a picture of it is still copyrightable.
I wouldn’t be so sure that if you discover a seed, that can be transformed using minecraft into a world with very interesting and specific properties, could not be under copyright protection.
In fact movies and pictures are specific numbers as well, that are transformed using a codec. That isn’t something that can be easily replicated without that codec.
- Comment on Top EU Court’s Advisor Explains Why Video Game Cheats Are Not Copyright Infringement 2 months ago:
I said “minecraft world file” which stores the chunks the player explored and potentially modified. And I said “could” not “must”, it depends on if hits a certain creative threshold.
If the player decides to teleport around while creating a dickbud or whatever by just the explored chunks, that could meet it.
If someone selectivly openes quests to use the open quest markers on a map in an RPG to create a dickbud, that cloud meet it as well.
The save game could tell your individual story through the game, that cloud meet the threshold as well.
- Comment on Top EU Court’s Advisor Explains Why Video Game Cheats Are Not Copyright Infringement 2 months ago:
Well, I think both are human creation, you are using the machine and the game to create something new. In that sense, a save game file could also be under the players copyright.