KoboldCoterie
@KoboldCoterie@pawb.social
Kobolds with a keyboard.
- Comment on why can't there be a soda dispenser for energy drinks? 5 hours ago:
Not on the same scale obviously, but this exists.
- Comment on Did a Lemmy post offend you? This doctor can help 5 days ago:
So do we, like… swallow them, or what?
- Comment on Any Roguelike/Roguelite suggestions? 1 week ago:
In this same vein, Backpack Hero is quite good, too! If you like one, maybe check out the other.
- Comment on Any Roguelike/Roguelite suggestions? 1 week ago:
It’s worth noting that Risk of Rain 1 and 2 are very different games (3rd person 3D vs. 2D side scroller), and both are good - so if 2 didn’t grab you, maybe check out 1 and see if that’s more your thing. (The remastered version has a lot of nice QOL stuff and some new game modes and items.)
- Comment on [deleted] 1 week ago:
Strongly suspect that “a % of the overtime rate” is a lot less than 100%, too.
- Comment on Chants of Sennaar, a puzzle game where you decipher an alien language (Demo available) 1 week ago:
I got you, fam. It’s not exactly the same - more narrative focused, and slower paced - but it will scratch that same itch.
- Comment on Fuck Your Anti-Israel Bullshit: I'm Here to Crush Your Lies 2 weeks ago:
- Comment on Palworld Lawsuit 2 weeks ago:
Even if there weren’t a million examples of prior art, the fact that patents on game mechanics are even allowed is just awful for the industry as a whole, and we as players should absolutely rail against this. Every game borrows from other games’ ideas and mechanics - I’d bet money that there hasn’t been a single fully “original” game in 20+ years. If companies are allowed to patent every little mechanic (even ones they didn’t come up with), the industry as a whole will just become impossible to operate in.
- Comment on I never realized this 2 weeks ago:
My wife and I actually did this, sort of. Not a completely new name, but we took her grandmother’s name, rather than either of ours. Or, her great grandfather’s name, I suppose.
- Comment on The $700 price tag isn’t hurting PS5 Pro’s early sales 4 weeks ago:
Well, this all but guarantees that we’ll see more ridiculously high priced consoles in the future, too. Good going, folks!
- Comment on Do you want the murderer of the UnitHealthcare CEO prosecuted? 1 month ago:
But instead of giving up, we should be trying to fix these issues.
Genuine question - how long do you think we should try to fix the issues before coming to the conclusion that they can’t be fixed through conventional means? Do you think we should resort to nonconventional resolutions at all, if the conventional ones cease to function or don’t yield results? If not, why not?
- Comment on *Everyone liked that* 1 month ago:
it is literally illegal for a CEO to do the right thing if it will cost shareholders
Source?
- Comment on conditional probability 1 month ago:
I think that was inherently my problem with the whole thing. It may have had good intentions originally - using metaphor to draw attention to a problem in a way that might have gotten through to people who don’t understand or reject more straight-forward discussion - and that’s great when it works, but because of the absurdity of the premise, it ended up being a magnet for scrutiny and objections. As a result, there were three main kind of responses:
- Accepting the premise at face value, and agreeing that a woman should choose the bear.
- Objecting to the premise, because it is patently ridiculous if taken at face value.
- Objecting to the underlying message.
Group 3 were the truly toxic responses, and they did a good job at highlighting the underlying message (or perhaps at highlighting a specific kind of person, who will just object to anything a woman says no matter what, or who refuses to believe that women are justified in their fear of men, or who are incels, or whatever else), but they, and the responses to them, kind of took over the entirety of the discourse surrounding it… it became about those people objecting and others objecting to their objections. At that point, it felt like the whole point was to shine a spotlight on toxic individuals, and the real message was lost to that.
- Comment on ROFL 1 month ago:
Here’s a great article about the nuances of various options.
- Comment on conditional probability 1 month ago:
Sure, and that’s fine - but if that’s the case, why do we get long-winded explanations with stats and math like the one linked to earlier? Maybe not everyone got the memo that it wasn’t supposed to hold up to scrutiny, but when someone writes something like that, apparently with the intention of it looking like an actual statistical analysis of an actual situation, they’re opening themself up to analysis and criticism.
- Comment on ROFL 1 month ago:
It’s pretty neat to me that we’ve created this weird language around laugh onomatopoeia.
There’s a very different tone and meaning between “ha”, “hah”, “haha”, “hahah” and “hahaha”, and I think most people can pick up on it with very little exposure without ever actually being told the difference, or even being able to explain the difference in words. I’d be willing to bet that 30 years ago, it would have been far less of a ubiquitous experience.
- Comment on conditional probability 1 month ago:
This seems to be comparing percent of women who’ve been attacked by a bear to the percent of women who’ve been attacked by a man, which… I mean, I guess? But a more fair statistic would be comparing the percentage of bear encounters that result in an attack to the percentage of man encounters that result in an attack. This is also comparing fatal bear attacks to non-fatal man attacks.
I agree with the conclusion that a woman has a greater chance of being victimized by a man than by a bear, but this whole argument just feels like it’s designed to not stand up to critical analysis with the intent of labeling whoever tries to call it into question a misogynist, though, and I’m not going to get into all of that again.
- Comment on conditional probability 1 month ago:
I assume that part of the intent with these type of scenarios is to draw attention to toxic masculinity by baiting out toxic responses, which is fine and obviously it’s effective if that is the intent. However, any attempt to respectfully disagree with the premise was also treated as toxicity and that just made me not want to engage with feminists or the discourse at all, which seems counter-productive.
- Comment on conditional probability 1 month ago:
I’m not here to argue about the bear metaphor, but this claim seems spurious at best. Even if there’s only 1 fatal bear encounter per 10 years, the number of bear encounters is so low that I don’t think this statistic can possibly be true. Do you have anything to back up your claim, or is this just a gut feeling sort of thing?
- Comment on I have to be knowledgeable about a particular superstition in order to sign in to access a government form 1 month ago:
The purpose of these questions is to verify your identity; they have your DoB, and are asking the question to confirm that you are who you say you are, so if you answer N/A when the correct answer is one of the other 4, you’ll be denied access to whatever you’re signing up for.
All that said, “What month were you born in?” would have been a much better question for the reasons OP notes.
- Comment on I do not want to do anything. Is this addiction? 1 month ago:
Sounds more like depression than addiction. Hopefully someone with more experience can chime in, but common symptoms of depression include:
- Loss of interest in things you used to enjoy doing
- Persistent tiredness or lack of energy
- Difficulty concentrating on things
which sounds like what you’re describing. It might be worth talking to a professional.
- Comment on Fake Or Real? 2 months ago:
In fact, the clip was a scripted experiment by a Reddit user who fed NotebookLM a detailed prompt instructing it to simulate a conversation about the existential plight of an AI being turned off.
Someone gives an LLM a prompt, gets the result they asked for. Not sure what the collective gasp is about. Is it interesting to think about? Sure, I guess, but we’ve had media about AI achieving sentience for a long time. The fact that this one was written by an AI in the first person is its only differentiating attribute.
- Comment on You know what would be cool? If all those (job name) simulator games could all be joined. 2 months ago:
The only downside is that the participants need to be familiar enough with their chosen game to do a randomizer which means roping in casual players is difficult.
Casual players can be fine with some games. Some actually become easier with Archipelago (e.g. Noita, Risk of Rain 2) since you’re getting meta-progression between runs that normally wouldn’t be there. Others though are especially punishing for new players (Doom comes to mind - you have to be pretty intimately familiar with the levels. There’s keys hidden in secret areas sometimes, for example, and ammo can be very scarce.)
- Comment on all better 2 months ago:
Every time I see this, I can’t help but feel like it works better without the third panel. Showing it happening dulls the comedic impact of the final panel. Anyone who doesn’t know what Kirby is about isn’t going to understand the comic anyway, and anyone who does doesn’t need the third panel to understand what happened.
- Comment on Games to play with my late 40s brothers? 2 months ago:
One brother is on an Xbox One is on a PC One is on a steam deck with WiFi hotspot.
That’s going to be the limiting factor.
Are you specifically looking for something to play against each other? There’s some pretty good options for co-op games with crossplay, and that might make for a more friendly experience, but if you’re in the mood for something competitive, options are a little more limited.
- Comment on Anon plays videogames at a friend's house 2 months ago:
That honestly doesn’t look like it would be bad to use. If you’re holding it close to your chest, that seems like it would have your hands in a more natural position, so it’s probably ergonomically better, for some people.
- Comment on Anon doesn't tip 2 months ago:
So what you’re saying is, tips are bullshit, and it’s really just a shakedown? Got it.
- Comment on your mom falls significantly faster than g 2 months ago:
When you carry a ton of feathers, you also have to carry the weight of what you did to those poor birds…
- Comment on 'He was an incurable romantic': The boy who lived a secret life in World of Warcraft 2 months ago:
Not only WoW, but most old MMOs were built around being social experiences. The really old ones (Everquest, most notably) were basically chat rooms with games attached. The gameplay was very slow, and you relied heavily on other players to progress, so you spent a lot of time just chatting with people, either in zone chat or in groups or in guilds. Over time, you started to recognize the same names showing up in the same places, or as you progressed, the same players would be progressing at the same pace so you’d keep seeing them as you moved from zone to zone.
It was also a lot easier to build friendships for otherwise socially awkward people. You had an immediate common interest and common goal (advancing in the game), so you had common ground to talk about, and a common activity to enjoy together, but during the downtime, conversation would often shift to other things - where you lived, how old you were, what your hobbies were… so you’d get to know people ‘outside the game’, too.
Nowadays, WoW and other MMOs are much more fast-paced, and much more solo play oriented. There’s still group-required content, but it’s very action-heavy; you don’t have a lot of time that you’re just sitting around chatting, and groups are much more short-term things. 15 or 20 minutes, whereas once upon a time, it was 3+ hours as standard.
I met my oldest friend in an MMO about 24 or 25 years ago… we accompanied each other to a few different games over the years, and now we aren’t playing anything together, but we still talk. I flew across the country to attend his wedding a couple years ago. Similarly, I met my wife in WoW. Our first “date” was killing bugs in Silithus together. We’ve been together for about 18 years.
Old (as in, early-late 2000s) MMOs generated a lot of friendships; this isn’t at all an uncommon story to hear from people who played them at that time.
- Comment on Since when does a clock need a privacy policy? 2 months ago:
Every time you look at the app, they share the time you’re seeing with every other user, it’s a privacy nightmare!