MentalEdge
@MentalEdge@sopuli.xyz
Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.
Introverted, yet I enjoy discussion to a fault.
- Comment on How do you make friends online? 1 day ago:
I’ve only managed it accidentally.
But usually the pattern is contacting/getting contacted due to some matter that needs discussing. The source for that can be needing some pointers on using someone elses code, or providing feedback on how someone moderates, etc.
For me it’s usually come from participating more extensively. Engaging in community building such as my modding titanfall and hosting northstar servers. Starting a bunch of lemmy communities.
Then, once something gives you a reason to go a couple back and forths into an exchange, and there is mutual interest, it just keeps going. After that you can pick up with the same skillset you’d use with someone you’ve met in person.
The difference is that you’ll need to keep it going by deliberately reviving the conversation now and then. That won’t happen by running into the person face to face or some similar contexy the way it might work with a coworker or someone in your social circle.
- Comment on Is Routine worth playing? 1 day ago:
Yes.
Yes.
Absolut yes.
Completely immersive in-world UI with Alien Isolation vibes and WORLD TIER audio design.
- Comment on This mais sound corny but ... 2 days ago:
Guys.
We skipped jeans.
- Comment on What am I doing wrong with Linux/NAS permissions? 3 days ago:
Note, #4 will not apply to files MOVED into the directory. Only files that count a “created”.
- Comment on What am I doing wrong with Linux/NAS permissions? 3 days ago:
No.
Assuming you’re accessing your files via network mounts, those file are being created by the relevant SMB/NFS/SSH daemon. ALL FILES are created by some process or other. If you click “new file” in Dolphin, that process is Dolphin.
Which means there is a umask you can configure.
My network SMB mount that leads to my jellyfin libraries is configured (on the server) to access the filesystem under my user and the shared media group. Hence files it “creates” are always done so with correct permissions. User, group and umask are configurable for each share.
This way, I can copy files from a share containing “my” files, into the media share, and have the owner and group automatically “translate” into what they should be in either direction. Theres not really way to do that directly on the system. It’s something you can only really set up when moving files around between the mounted network share.
If I did the move in the terminal directly on the host system, shit would instantly break.
Files and directories can only have one owner for user and group, each. If files you create belonged to every group you are in, that’d be a permission nightmare, so by default, the group permission is “unused” (it just gets set to the same as your user).
You could add the application that need to access files created by you to your user group, but that’s a lot more permissive than it needs to be (it gets to access all your files with group access granted)
If you’re managing files via network shares, the solution is in their settings.
If you’re managing files on the system directly, that’s trickier. New files will always inherit the group of the parent directory, which solves your problem only some of the time, as it won’t affect files you move into the folder. In those cases you have to fix the group after moving. That, or copy instead of move.
Bottom line: You’re not really supposed to manage this stuff directly.. When you go in and create files directly on the host system, you are bypassing the systems that would normally set permissions inside a share or directory that is being accessed by multiple applications, users, and services.
Making the default of files created in such a way is non-permissive by design. That you have to manually correct the group permissions on a file you just moved in from amother permission environment, is as it should be.
- Comment on What am I doing wrong with Linux/NAS permissions? 3 days ago:
No, you are not expected to cronjob the chmod command.
You want “umask”. That’s the term, you can google it for more info.
Basically, it’s the setting that controls what the default permissions are for the files created by a process.
Jellyfins umask is configurable using the systemd unit file. Arr stack umasks are somewhere in theur settings… Etc.
- Comment on No one could have seen this coming 3 days ago:
…
You’re saying people will steal because they can? Do you? Small theft is not exactly hard to get away with. It’s a lot a easier than most professions, but then a lot of engineers and scientists don’t get inti the business for the money. People do difficult things for the hell of it, as long as they arent punished for it, and sometimes even if they are. Nature takes the oath of least resistance? Fucking really?
The reason surveillance is increasing, is because the NEED to steal, is increasing. And hence spending more to prevent ot is making more sense.
Food isn’t optional. If you decrease wages, theft goes up. No matter how hard you police it.
- Comment on I'm A Game Dev Who Got Layed Off From His Non-Game Dev Job 1 week ago:
You may want to try to deliberately get away from the “unreal fivey” look.
I like the underlying style but the strong reflections and resulting high contrast image really hits that “unreal five” look in a bad way, which I suspect will turn a lot of people off.
It’s unfortunate but “indie unreal five game” is the new “steam asset flip”, in that it is something that makes people skip a game. It’s easy to slap realistic lightning into games now, so it has stopped being an indicator of quality, and slowly become the opposite.
Try to find something that works with the games style that you can do to the shading or post processing that sets you apart.
I might mute reflections a bit and add at least some grime and imperfections to surfaces. The cleanliness of surfaces together with unreals realistic lighting is a big part of the “indie unreal five” look.
- Comment on Hey looky! I'm on a list a just learned about three minutes ago! 1 week ago:
Aw. Didn’t get my name on there, but my communities sure are there.
“Moe” is in the regex. Buddy really don’t like weebs, huh.
- Comment on China bans AI “boyfriends” and “girlfriends” over addiction and birth rate concerns 2 weeks ago:
“You hate hotdogs? YOU MUST LOVE BURGERS THEN”
- Comment on China bans AI “boyfriends” and “girlfriends” over addiction and birth rate concerns 2 weeks ago:
This is like trying to solve mental illness by making the sickness illegal.
- Comment on China bans AI “boyfriends” and “girlfriends” over addiction and birth rate concerns 2 weeks ago:
Make babies! It’s illegal to be lonely!
- Comment on marble balls floating on water are nice sculptures. why doesn't the water squirt out like when you pinch a garden hose ? 3 weeks ago:
The water comes out at a single point at high pressure below the sphere.
It then travels out and exits all around the sphere.
The water can be pumped below the sphere very slowly, but at high pressure, and that way still lift the sphere.
The water doesn’t get squeezed and accelerate towards the outside edge, because as it flows outward, the circle gets bigger. The area expands.
Hence it slows down, drops in pressure, and comes out at a trickle.
It’s not like pinching a hose. It’s like adding a kink in the hose. There is huge pressure before the kink, amd after the kink the pressure is super low. It makes the water slow down and come out at a trickle. Even though the pressure before the kink is huge.
- Comment on GOG seemingly shares that they are considering physical PC 'big box' games. Maybe? 4 weeks ago:
Makes sense to me, actually.
It’d be an easy way to get and also store the DRM-free offline installer, in where you don’t have to permanently allocate active storage to keep the installer around.
- Comment on Anon is a nostalgic gamer 4 weeks ago:
Good start.
Fortunately whether you are in particular are impressed, has no bearing on whether we are in fact getting more good games than ever, nor is the amount of hours you get out of game a metric for quality.
That you like the types of games you can immerse yourself in for those amounts of time is a matter of taste. A game can have a runtime of 15 minutes and still be worth both making and playing.
Let me keep going.
- Crying Suns
- Lumencraft
- Death’s Door
- Frostpunk 1/2
- Moonlighter 1/2
- The Long Dark
- Iron Nest
- Dead Cells
- Slay the Spire 1/2
- Project Zomboid (theoretically still not 1.0)
- Outer Wilds
- Hollow Knight: Silksong (ABSOLUTELY MASSIVE TITLE, and it’s indie)
- Ultrakill
- Signalis (One of my favorite horror titles of all time, maybe “the” favorite)
- Return of the Obra Dinn
- Nuclear Option (speaking of games you can sink hundreds of hours into)
- CAIRN
- Risk of Rain 2
- Judas (upcoming)
- Hardspace: Shipbreaker
- Schedule 1 (another massive title, while I’m personally uninterested)
The point, is that things are going fantastic. Whether one or none of the new games succeeding today are up your alley. That you already found your evergreen timesinks, is great. But it is a fact that more indie titles are getting traction than ever before, and more people are opting out of AAA titles with expiry dates.
That’s the thing. You can keep playing your 2013 titles forever. And more games that work like that are being released, and succeeding, than ever before.
That’s a good thing no matter how you look at it.
There is genuinely so much to play I can’t keep up. I regularly discover stuff from the last several years I had no idea existed, but which is exactly the type of thing I like.
Go look. Tons of these games have absolutely no ad campaigns, and I find a lot of them through word-of-mouth via friends, or the communities of other games I play.
- Comment on Anon is a nostalgic gamer 4 weeks ago:
Windrose is a giant indie success that shat all over Ubisofts attempts at satisfying people wanting a pirate game.
More. Not all meet the technical definition of indie (the studio being 100% self-pulished)
But all of these games are quality projects that have good traction without massive budgets.
- Haste
- Sektori
- Kletka
- Peak
- Species: Unknown
- Routine
- Buckshot Roulette
- Crow Country
- Deep Snow Delivery
- NEBULOUS: Fleet Command
- Jump Space
- Motorslice
- Hades 2
- Sifu
I could literally keep going if went into games that are older or that I haven’t gotten to yet.
My wishlist is getting longer, not shorter. I am finding games I want so much faster than I can play them.
- Comment on Anon is a nostalgic gamer 4 weeks ago:
Plenty of good stuff still happening in games.
Indies are bigger and better than ever. Yeah, the shitty stuff is front and center, but its not hard to find games made with genuine passion either.
Looked at different, we are a in a new golden age of games. Not for giant AAA titles or hardware.
But for the fact that game engines and tutorials on how to use them are readily available, and lots of normal people with neat ideas are making them into real games.
- Comment on oh bless yer heart, pepperidge farm 'members! 5 weeks ago:
Much worse.
He was vegetative.
- Comment on Me after Jerboa announced it is ending support 1 month ago:
Android developer verification BS
- Comment on EU Commission meets behind closed doors with Ubisoft, other corporations, and exhibits blatant corruption. 1 month ago:
So what is you actually wanted to add?
If you aren’t bringing up practical difficulty to argue in favor of theoretical impossibility, what are you adding?
- Comment on EU Commission meets behind closed doors with Ubisoft, other corporations, and exhibits blatant corruption. 1 month ago:
So?
Emulate.
As long as the application doesn’t rely on something external like a server that no longer exists, it can always be run.
This isn’t about system changing. If you can either find the original hardware or simulate it, it should run. Not just go “lol no, expiry date passed, no longer functional”.
You’re saying it can sometimes be practically impossible. That doesn’t mean it has to theoretically and actually impossible, too.
- Comment on EU Commission meets behind closed doors with Ubisoft, other corporations, and exhibits blatant corruption. 1 month ago:
You’re right.
Burning the book in case it might offend some future reader is reasonable.
/D
- Comment on A Marker of Distinction 1 month ago:
SMH. You started, and didn’t take the middle?
- Comment on Dammit 1 month ago:
In a parallel universe: staff meetings, but underwater.
- Comment on I forgot that AAA slop devs actually made fun games that didn't have money pits 1 month ago:
Yeees! I keep wondering how the hell they’re funding the remake trilogy. There are dozens of us!
- Comment on I forgot that AAA slop devs actually made fun games that didn't have money pits 1 month ago:
Aside from it being split into 3 games, this is how I feel about the FF7 remakes.
They are so very full of love and obvious developer passion. The gameplay systems are internally consistent, the charachters are adorable, the world is beatiful. Once you own the game, it doesn’t ask again. You can just step into the world and live there until the credits roll.
I was worried, and I’m still worried, that some squenix exec will ruin it. But it hasn’t happened.
Remake and Rebirth are simply good games. Anything bad you could say about them is subjective. I know the gameplay and charachters don’t jell with everyone but I love it.
- Comment on God of War Laufey - Official Gameplay Reveal | PS5 Games 1 month ago:
I thought about it more.
I really don’t like it. Not because there’s no precedent, but because it doesn’t work thematically.
Fey being alive, actually, undermines so much of the story in the previous two games.
It means Kratos and Atreus and the many scenes where they gradually accept she truly gone are wrong, actually. It means Odin was right, and that Kratos and Atreus not helping him unravel death, prevented them from reuniting with Fey.
- Comment on God of War Laufey - Official Gameplay Reveal | PS5 Games 1 month ago:
That’s just insulting. If you’re not gonna elaborate then don’t say anything at all.
TLDR: It’s not a lack context that bothers me. It’s that no context that would work within the narrative themes of the games, exists.
Long version:
The part of her journey that’s in GoW/GoW:R happened before her death. GoW Laufey takes place after that, not before.
I’m worried about this new game is muddying the thematic weight of GoW, and GoW Ragnarok.
Fey is (was) DEAD. Kratos and Atreus accept this and spend the two games mourning, moving on, and finding themselves in a world without her. While honoring her life and living in a way that does not erase or ignore the fact that she lived. They learn many things about her that they did not know, and feel her love for them live on in the things she has set in motion. They embrace her presence even as she is truly gone. The narrative stresses this multiple times.
That she exists, anywhere (after her death), undermines this.
It undermines the underlying difference pinning Odin against Kratos.
Kratos and Atreus accept death, and that it is something beyond that which can or should be understood. Odin does not, and seeks to unravel it like it’s just another law of nature. Like gravity.
The mask should not be explained. Death isn’t a mystery to solved. It’s an unknowable to be accepted as such.
The games are about being at peace with that.
Laufey not being gone literally means Kratos and Atreus are wrong in their acceptance that she is gone.
The only way this works is if it’s a spin-off that NEVER ties back into Kratos’/Atreus’ timeline, but that they are doing this at all is not a good sign to me. I do not trust them to not undermine their own themes in the face of the potential fanservice that reuniting Fey, Kratos and Atreus would be.
It’s not a lack context that bothers me. It’s that no context that would work within the narrative themes of the games, exists.
- Comment on God of War Laufey - Official Gameplay Reveal | PS5 Games 1 month ago:
No.
I’m genuinely confused.
What do you mean? What did I miss?
- Comment on Just migrated from Reddit, is this what the Fediverse looks like? 1 month ago:
No denim?