MentalEdge
@MentalEdge@sopuli.xyz
Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.
Introverted, yet I enjoy discussion to a fault.
- Comment on unfathomable 4 days ago:
Except cigarettes are a state-run monopoly over there.
The main reason things are going so slowly is that they can’t bring themselves to stop making so much money.
The same institution that’s supposed to promote the facts about the health-risks of smoking is the one making stupid amounts of money making and selling it.
If they ever stop, it’ll be because they transition to other nicotine products, are shift to exporting the product to developing countries (which they already are).
- Comment on Aud 5 days ago:
That’s “udi”, actually.
- Comment on Drowning in grid scale batteries 5 days ago:
It’s just a rating. All cells are rated for some given amount of amps, but you can actually exceed that rating in bursts.
So I’m jokingly pointing out that you can theoretically pull as many watts as you want.
You can turn a MWh of energy into a GW of power, as long as you compress it into a short enough duration.
The battery (or any part of the circuit) just won’t survive the event :D
- Comment on Drowning in grid scale batteries 5 days ago:
Oh, sorry.
Come to think of it, you can actually pull 930 gigawatts from any battery. Just not for very long.
Does that sokve the problem?
- Comment on Drowning in grid scale batteries 5 days ago:
Batteries don’t come in MW, GW, or even W. That’s a measure of power. As in how fast it is being created or consumed.
Batteries don’t create or consume power, they store it.
That is measured i Wh, MWh, or GWh.
- Comment on Day 759 of posting a Daily Screenshot from the games I've been playing 1 week ago:
I cannot fucking wait for Control 2.
Remedy’s (remedy@sopuli.xyz) recent games have ton of “every frame a painting” in them. I’m praying so hard their new CEO doesn’t mess it all up, but I am not hopeful.
- Comment on 1 week ago:
there is approximately that same % chance of them exploiting that power
I think that’s partially false equivalence. Acting on those feelings would require that you be OK with harming another person, and a child, no less. Most people aren’t. The overlap comes from the fact that the rich a powrful often are, because that’s how they got rich a powerful.
But the same way a normal person can be attracted to adults, but have no desire to rape, most pedofiles will have no desire to hurt anyone. (That, not the law, is why I think it’s so rare).
Not hurting anyone and respecting consent is the easiest thing ever. Have you ever be so horny you’d fail at those things? I haven’t. And I am a VERY horny person.
Nothing about pedofilia changes that part of how human self-determination works.
You only get the worst of the worst when the type of person that would rape, overlaps with pedofilia. The ones that act on it, DO choose. They are the literal worst among us.
- Comment on "Digital Signatures" just ask you to type your name into a box now. Am I right in thinking this almost-completely defeats the purpose of a signature? 1 week ago:
There are two PINs, PIN1 for ZKP and PIN2 digital signing. The card does nothing without one.
Most EU countries provide some way for citizens to sign documents using a private key tied to their legal personage.
Putting it on the ID card they are given anyway just makes sense.
My final paragraph is there to explain that a lot of “digital signatures” aren’t really signatures in any meaningful way. What goes into the actual file doesn’t matter at all, UNLESS it’s the aforementioned cryptographic signature.
- Comment on "Digital Signatures" just ask you to type your name into a box now. Am I right in thinking this almost-completely defeats the purpose of a signature? 1 week ago:
When a website has you type a name as a signature it’s a legal representation of that signature. There’s nothing cryptographic at all about it. Wjere would you even store the key? I’ve made ways to use Webauthn keys to do this, but no signatory uses these methods.
I claimed no such thing. That is not a digital signature
- Comment on "Digital Signatures" just ask you to type your name into a box now. Am I right in thinking this almost-completely defeats the purpose of a signature? 2 weeks ago:
It’s really just a digital way to do the equivalent of printing the document, signing it, and scanning it again. Which is also accepted in a lot of situations.
- Comment on "Digital Signatures" just ask you to type your name into a box now. Am I right in thinking this almost-completely defeats the purpose of a signature? 2 weeks ago:
The visual signature part of a “aigital signature” is purely cosmetic. The actual signature is the entire file being cryptograohically signed using a örivate key you possess, which any recipient can thenverify came from you using a public key.
This is the case for all government issue signatures (like when using the private key inside a chipped government id card) or any other signature created using a key pair from a issuing authority.
If its not a digital signature in this way, the other way is literally just a file. It can be a vector or an image file, or a straight up scan of a physically signed document. It’s just a picture. It has no digital verification whatsoever.
- Comment on Mass layoffs expected at EA as the now-private publisher reportedly tells its new debt masters that it's going to cut $700 million in annual costs 2 weeks ago:
I’m referring to the way the game lets you earn everything. There is no upsell after you buy the game. If you want something from the game, you get it by playing.
- Comment on Mass layoffs expected at EA as the now-private publisher reportedly tells its new debt masters that it's going to cut $700 million in annual costs 2 weeks ago:
The Star Wars Jedi games are genuinely good self-contained no bs single player games.
I can’t comment on anything else.
- Comment on How do you make friends online? 3 weeks ago:
I’ve only managed it accidentally.
But usually the pattern is contacting/getting contacted due to some matter that needs discussing. The source for that can be needing some pointers on using someone elses code, or providing feedback on how someone moderates, etc.
For me it’s usually come from participating more extensively. Engaging in community building such as my modding titanfall and hosting northstar servers. Starting a bunch of lemmy communities.
Then, once something gives you a reason to go a couple back and forths into an exchange, and there is mutual interest, it just keeps going. After that you can pick up with the same skillset you’d use with someone you’ve met in person.
The difference is that you’ll need to keep it going by deliberately reviving the conversation now and then. That won’t happen by running into the person face to face or some similar contexy the way it might work with a coworker or someone in your social circle.
- Comment on Is Routine worth playing? 3 weeks ago:
Yes.
Yes.
Absolut yes.
Completely immersive in-world UI with Alien Isolation vibes and WORLD TIER audio design.
- Comment on This mais sound corny but ... 3 weeks ago:
Guys.
We skipped jeans.
- Comment on What am I doing wrong with Linux/NAS permissions? 3 weeks ago:
Note, #4 will not apply to files MOVED into the directory. Only files that count a “created”.
- Comment on What am I doing wrong with Linux/NAS permissions? 3 weeks ago:
No.
Assuming you’re accessing your files via network mounts, those file are being created by the relevant SMB/NFS/SSH daemon. ALL FILES are created by some process or other. If you click “new file” in Dolphin, that process is Dolphin.
Which means there is a umask you can configure.
My network SMB mount that leads to my jellyfin libraries is configured (on the server) to access the filesystem under my user and the shared media group. Hence files it “creates” are always done so with correct permissions. User, group and umask are configurable for each share.
This way, I can copy files from a share containing “my” files, into the media share, and have the owner and group automatically “translate” into what they should be in either direction. Theres not really way to do that directly on the system. It’s something you can only really set up when moving files around between the mounted network share.
If I did the move in the terminal directly on the host system, shit would instantly break.
Files and directories can only have one owner for user and group, each. If files you create belonged to every group you are in, that’d be a permission nightmare, so by default, the group permission is “unused” (it just gets set to the same as your user).
You could add the application that need to access files created by you to your user group, but that’s a lot more permissive than it needs to be (it gets to access all your files with group access granted)
If you’re managing files via network shares, the solution is in their settings.
If you’re managing files on the system directly, that’s trickier. New files will always inherit the group of the parent directory, which solves your problem only some of the time, as it won’t affect files you move into the folder. In those cases you have to fix the group after moving. That, or copy instead of move.
Bottom line: You’re not really supposed to manage this stuff directly.. When you go in and create files directly on the host system, you are bypassing the systems that would normally set permissions inside a share or directory that is being accessed by multiple applications, users, and services.
Making the default of files created in such a way is non-permissive by design. That you have to manually correct the group permissions on a file you just moved in from amother permission environment, is as it should be.
- Comment on What am I doing wrong with Linux/NAS permissions? 3 weeks ago:
No, you are not expected to cronjob the chmod command.
You want “umask”. That’s the term, you can google it for more info.
Basically, it’s the setting that controls what the default permissions are for the files created by a process.
Jellyfins umask is configurable using the systemd unit file. Arr stack umasks are somewhere in theur settings… Etc.
- Comment on No one could have seen this coming 3 weeks ago:
…
You’re saying people will steal because they can? Do you? Small theft is not exactly hard to get away with. It’s a lot a easier than most professions, but then a lot of engineers and scientists don’t get inti the business for the money. People do difficult things for the hell of it, as long as they arent punished for it, and sometimes even if they are. Nature takes the oath of least resistance? Fucking really?
The reason surveillance is increasing, is because the NEED to steal, is increasing. And hence spending more to prevent ot is making more sense.
Food isn’t optional. If you decrease wages, theft goes up. No matter how hard you police it.
- Comment on [deleted] 3 weeks ago:
You may want to try to deliberately get away from the “unreal fivey” look.
I like the underlying style but the strong reflections and resulting high contrast image really hits that “unreal five” look in a bad way, which I suspect will turn a lot of people off.
It’s unfortunate but “indie unreal five game” is the new “steam asset flip”, in that it is something that makes people skip a game. It’s easy to slap realistic lightning into games now, so it has stopped being an indicator of quality, and slowly become the opposite.
Try to find something that works with the games style that you can do to the shading or post processing that sets you apart.
I might mute reflections a bit and add at least some grime and imperfections to surfaces. The cleanliness of surfaces together with unreals realistic lighting is a big part of the “indie unreal five” look.
- Comment on Hey looky! I'm on a list a just learned about three minutes ago! 4 weeks ago:
Aw. Didn’t get my name on there, but my communities sure are there.
“Moe” is in the regex. Buddy really don’t like weebs, huh.
- Comment on China bans AI “boyfriends” and “girlfriends” over addiction and birth rate concerns 4 weeks ago:
“You hate hotdogs? YOU MUST LOVE BURGERS THEN”
- Comment on China bans AI “boyfriends” and “girlfriends” over addiction and birth rate concerns 4 weeks ago:
This is like trying to solve mental illness by making the sickness illegal.
- Comment on China bans AI “boyfriends” and “girlfriends” over addiction and birth rate concerns 4 weeks ago:
Make babies! It’s illegal to be lonely!
- Comment on marble balls floating on water are nice sculptures. why doesn't the water squirt out like when you pinch a garden hose ? 5 weeks ago:
The water comes out at a single point at high pressure below the sphere.
It then travels out and exits all around the sphere.
The water can be pumped below the sphere very slowly, but at high pressure, and that way still lift the sphere.
The water doesn’t get squeezed and accelerate towards the outside edge, because as it flows outward, the circle gets bigger. The area expands.
Hence it slows down, drops in pressure, and comes out at a trickle.
It’s not like pinching a hose. It’s like adding a kink in the hose. There is huge pressure before the kink, amd after the kink the pressure is super low. It makes the water slow down and come out at a trickle. Even though the pressure before the kink is huge.
- Comment on GOG seemingly shares that they are considering physical PC 'big box' games. Maybe? 1 month ago:
Makes sense to me, actually.
It’d be an easy way to get and also store the DRM-free offline installer, in where you don’t have to permanently allocate active storage to keep the installer around.
- Comment on Anon is a nostalgic gamer 1 month ago:
Good start.
Fortunately whether you are in particular are impressed, has no bearing on whether we are in fact getting more good games than ever, nor is the amount of hours you get out of game a metric for quality.
That you like the types of games you can immerse yourself in for those amounts of time is a matter of taste. A game can have a runtime of 15 minutes and still be worth both making and playing.
Let me keep going.
- Crying Suns
- Lumencraft
- Death’s Door
- Frostpunk 1/2
- Moonlighter 1/2
- The Long Dark
- Iron Nest
- Dead Cells
- Slay the Spire 1/2
- Project Zomboid (theoretically still not 1.0)
- Outer Wilds
- Hollow Knight: Silksong (ABSOLUTELY MASSIVE TITLE, and it’s indie)
- Ultrakill
- Signalis (One of my favorite horror titles of all time, maybe “the” favorite)
- Return of the Obra Dinn
- Nuclear Option (speaking of games you can sink hundreds of hours into)
- CAIRN
- Risk of Rain 2
- Judas (upcoming)
- Hardspace: Shipbreaker
- Schedule 1 (another massive title, while I’m personally uninterested)
The point, is that things are going fantastic. Whether one or none of the new games succeeding today are up your alley. That you already found your evergreen timesinks, is great. But it is a fact that more indie titles are getting traction than ever before, and more people are opting out of AAA titles with expiry dates.
That’s the thing. You can keep playing your 2013 titles forever. And more games that work like that are being released, and succeeding, than ever before.
That’s a good thing no matter how you look at it.
There is genuinely so much to play I can’t keep up. I regularly discover stuff from the last several years I had no idea existed, but which is exactly the type of thing I like.
Go look. Tons of these games have absolutely no ad campaigns, and I find a lot of them through word-of-mouth via friends, or the communities of other games I play.
- Comment on Anon is a nostalgic gamer 1 month ago:
Windrose is a giant indie success that shat all over Ubisofts attempts at satisfying people wanting a pirate game.
More. Not all meet the technical definition of indie (the studio being 100% self-pulished)
But all of these games are quality projects that have good traction without massive budgets.
- Haste
- Sektori
- Kletka
- Peak
- Species: Unknown
- Routine
- Buckshot Roulette
- Crow Country
- Deep Snow Delivery
- NEBULOUS: Fleet Command
- Jump Space
- Motorslice
- Hades 2
- Sifu
I could literally keep going if went into games that are older or that I haven’t gotten to yet.
My wishlist is getting longer, not shorter. I am finding games I want so much faster than I can play them.
- Comment on Anon is a nostalgic gamer 1 month ago:
Plenty of good stuff still happening in games.
Indies are bigger and better than ever. Yeah, the shitty stuff is front and center, but its not hard to find games made with genuine passion either.
Looked at different, we are a in a new golden age of games. Not for giant AAA titles or hardware.
But for the fact that game engines and tutorials on how to use them are readily available, and lots of normal people with neat ideas are making them into real games.