Archived version: web.archive.org/…/video-game-romances-need-to-gro…
BG3 romances seem shallow and kind of transactional because it is a mix of characters who don’t know each other having a whirlwind romance in a relatively short period of time. They are easily comparable to the majority of romances in movies and books with similar circumstances.
The other thing that is always going to make romances in games difficult to do in more detail is a lack of real world senses that play a huge part in attraction. Smells, tone of voice, flirting based on what is cutrently happening are either impossible or extremely time consuming to implement in a computer game. Like you could luck into picking the right cologne for a character or something, but that is along the same lines as picking the right voice lines.
Not saying it is literally impossible to do, but it really is a monumental task to implement relationships that don’t seem forced or obviously mechanical in a video game. If they did implement one perfectly, the randomness of real life would make it nearly impossible to have a romance as there are so many things that can easily derail a relationship forming including just not being in the mood to reciprocate affection because of some completely unrelated event!
ieGod@lemmy.zip 3 weeks ago
They make good points until this bullshit:
No. That take is horseshit. They don’t have to do anything to be taken seriously as art. They already are. If you can’t see it because it doesn’t tick some of your boxes that’s a you issue.
P00ptart@lemmy.world 3 weeks ago
Some games are art. Some are money grabs or outright scams.
TemplaerDude@sh.itjust.works 3 weeks ago
And that’s true for any “artistic” medium as well
yermaw@sh.itjust.works 3 weeks ago
Bonjour
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Katana314@lemmy.world 2 weeks ago
I would actually agree with him in some level. Art should always be evolving, and it should be looking past its comfort zones, even past areas many others have failed, to do so.
It doesn’t need to be a form of “disqualification” as he says, but there IS value in applying change even just for its own sake.